From 620b7a66d9c060f4275b88abe8a3069fc1bb6278 Mon Sep 17 00:00:00 2001 From: Martin Arver Date: Tue, 21 Mar 2006 20:41:06 +0000 Subject: Patch #4877 by Nils Wallménius. Adds Bubbles plugin to the manual (incl. X5), using the new button macros. Use this as a template if your'e unsure how they work. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9171 a1c6a512-1295-4272-9138-f99709370657 --- manual/plugins/bubbles.tex | 44 ++++++++++++++++++++++++ manual/plugins/images/ss-bubbles-160x128x16.png | Bin 0 -> 8560 bytes manual/plugins/images/ss-bubbles-160x128x2.png | Bin 0 -> 1307 bytes manual/plugins/images/ss-bubbles-176x132x16.png | Bin 0 -> 10347 bytes manual/plugins/images/ss-bubbles-220x176x16.png | Bin 0 -> 15648 bytes manual/plugins/images/ss-bubbles-320x240x16.png | Bin 0 -> 31137 bytes manual/plugins/main.tex | 2 ++ 7 files changed, 46 insertions(+) create mode 100644 manual/plugins/bubbles.tex create mode 100644 manual/plugins/images/ss-bubbles-160x128x16.png create mode 100644 manual/plugins/images/ss-bubbles-160x128x2.png create mode 100644 manual/plugins/images/ss-bubbles-176x132x16.png create mode 100644 manual/plugins/images/ss-bubbles-220x176x16.png create mode 100644 manual/plugins/images/ss-bubbles-320x240x16.png diff --git a/manual/plugins/bubbles.tex b/manual/plugins/bubbles.tex new file mode 100644 index 0000000000..d71b42dcb7 --- /dev/null +++ b/manual/plugins/bubbles.tex @@ -0,0 +1,44 @@ +\subsection{Bubbles} +\begin{figure}[ht!] +\begin{center} +\includegraphics[width=4cm]{plugins/images/ss-bubbles-\genericimg.png} +\end{center} +\caption{Bubbles} +\end{figure} +The goal of the game is to beat each level as quickly as possible by clearing +the board of all bubbles. Bubbles are removed from the board when a cluster of +three of more of the same type is formed. The game is over when any bubbles on +the board extend below the bottom line. To make things more difficult, the +entire board is shifted down every time a certain number of shots have been +fired. Points are awarded depending on how quickly the level was completed. + +\begin{table}[ht!] + \begin{center} + \begin{tabular}{ll}\toprule + \textbf{Key} & \textbf{Action}\\\midrule + \multicolumn{2}{c}{\textbf{In menu}}\\\hline + \opt{IRIVER_H100_PAD}{\ButtonOn}\opt{IPOD_4G_PAD,IAUDIO_X5_PAD} + {\ButtonPlay} & Start new game\\ + \opt{IRIVER_H100_PAD}{\ButtonMode}\opt{IPOD_4G_PAD} + {\ButtonLeft+\ButtonRight}\opt{IAUDIO_X5_PAD}{\ButtonRec} + & Resume saved game\\ + \ButtonSelect & Show high scores\\ + \opt{IRIVER_H100_PAD,IAUDIO_X5_PAD}{\ButtonUp/\ButtonDown} + \opt{IPOD_4G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} + & Select starting level\\ + \opt{IRIVER_H100_PAD}{\ButtonOff}\opt{IPOD_4G_PAD}{\ButtonMenu} + \opt{IAUDIO_X5_PAD}{\ButtonPower} & Quit\\\hline + \multicolumn{2}{c}{\textbf{In game}}\\\hline + \opt{IRIVER_H100_PAD}{\ButtonOn}\opt{IPOD_4G_PAD,IAUDIO_X5_PAD} + {\ButtonPlay} & Pause game\\ + \opt{IRIVER_H100_PAD,IAUDIO_X5_PAD}{\ButtonLeft/\ButtonRight} + \opt{IPOD_4G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} + & Aim the bubble\\ + \ButtonSelect & Fire bubble\\ + \opt{IRIVER_H100_PAD}{\ButtonMode}\opt{IPOD_4G_PAD}{\ButtonLeft+\ButtonRight} + \opt{IAUDIO_X5_PAD}{\ButtonRec} & Save game\\ + \opt{IRIVER_H100_PAD}{\ButtonOff}\opt{IPOD_4G_PAD}{\ButtonMenu} + \opt{IAUDIO_X5_PAD}{\ButtonPower} & Exit to menu\\\bottomrule + \end{tabular} + \end{center} +\end{table} diff --git a/manual/plugins/images/ss-bubbles-160x128x16.png b/manual/plugins/images/ss-bubbles-160x128x16.png new file mode 100644 index 0000000000..5b5b6b822a Binary files /dev/null and b/manual/plugins/images/ss-bubbles-160x128x16.png differ diff --git a/manual/plugins/images/ss-bubbles-160x128x2.png b/manual/plugins/images/ss-bubbles-160x128x2.png new file mode 100644 index 0000000000..0b4a806ad8 Binary files /dev/null and b/manual/plugins/images/ss-bubbles-160x128x2.png differ diff --git a/manual/plugins/images/ss-bubbles-176x132x16.png b/manual/plugins/images/ss-bubbles-176x132x16.png new file mode 100644 index 0000000000..72a826e9df Binary files /dev/null and b/manual/plugins/images/ss-bubbles-176x132x16.png differ diff --git a/manual/plugins/images/ss-bubbles-220x176x16.png b/manual/plugins/images/ss-bubbles-220x176x16.png new file mode 100644 index 0000000000..0418ad1ec4 Binary files /dev/null and b/manual/plugins/images/ss-bubbles-220x176x16.png differ diff --git a/manual/plugins/images/ss-bubbles-320x240x16.png b/manual/plugins/images/ss-bubbles-320x240x16.png new file mode 100644 index 0000000000..6fec496243 Binary files /dev/null and b/manual/plugins/images/ss-bubbles-320x240x16.png differ diff --git a/manual/plugins/main.tex b/manual/plugins/main.tex index 7348606f13..a838352d82 100644 --- a/manual/plugins/main.tex +++ b/manual/plugins/main.tex @@ -23,6 +23,8 @@ will carry on playing whilst plugins are being run. \opt{recorder,recorderv2fm,ondio,h1xx,h300,ipodcolor,ipodnano}{\input{plugins/brickmania.tex}} +\opt{h1xx,h300,ipodcolor,ipodnano,ipodvideo,x5}{\input{plugins/bubbles.tex}} + \opt{recorder,recorderv2fm,ondio,h1xx,h300,ipodcolor,ipodnano}{\input{plugins/chessbox.tex}} \opt{recorder,recorderv2fm,ondio,h1xx,h300,ipodcolor,ipodnano}{\input{plugins/flipit.tex}} -- cgit v1.2.3