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1**** BEGIN LOGGING AT Mon Mar 25 08:57:45 2002
2
3--> Bagder (~daniel@217.215.72.110) has joined #rockbox
4<Bagder> hey
5--- adiamas has changed the topic to: hacking the Archos Jukebox http://bjorn.haxx.se/rockbox/
6<adiamas> hey there...
7<adiamas> i was about to call it a night and head to sleep
8<adiamas> didn't expect anyone in this quick :)
9<Bagder> hehe, its morning here ;-)
10<adiamas> hehe i _just_ sent the email like 30 secs ago :)
11<Bagder> yeps
12<Bagder> hehe
13<adiamas> glad to see someone saw it...
14<adiamas> you located in europe...
15<Bagder> yes
16<adiamas> where in?
17<Bagder> Sweden
18<adiamas> hehe well.. your first in so.. here
19--- adiamas gives channel operator status to Bagder
20<Bagder> :-)
21<adiamas> someone who's awake should have some control...
22<Bagder> I'm Björn's brother actually
23<adiamas> ahh... hehe seems he got followers pretty quickly.
24<Bagder> indeed
25<adiamas> and pretty varied at that... Im here in the USA.
26* adiamas shrugs
27<Bagder> there are 77 subscribers of the mailing list
28<adiamas> wow, that was quick
29<adiamas> only been 3-4 months yes?
30<Bagder> yeah, since about december
31<Bagder> BTW, I think making a FAQ sounds like a great idea
32* adiamas smiles happily
33<adiamas> im just not to sure on how technical to go on it, but i figure even something is a start
34<adiamas> will you be sitting in the room most the day or you plan on logging off?
35<Bagder> exactly, just start somewhere and it'll grow into place
36<Bagder> I don't know
37<adiamas> i really need sleep. work in 6 hours.
38<adiamas> ok...
39<adiamas> im going to idle till i get up for work
40<adiamas> ill see you later
41<Bagder> see ya
42--> adiamas|sleeping (~adiamas@as5300-9.216-194-23-78.nyc.ny.metconnect.net) has joined #rockbox
43--- adiamas gives channel operator status to adiamas|sleeping
44<-- adiamas (~adiamas@as5300-9.216-194-23-78.nyc.ny.metconnect.net) has left #rockbox ("Client Exiting")
45--- Bagder sets mode +t #rockbox
46<adiamas|sleeping> what is mode +t?
47<Bagder> prevent non-ops to set topic
48<adiamas|sleeping> ahhh... k
49<adiamas|sleeping> gotta learn that stuff...
50* Bagder is an old IRC-bot author... :-)
51<adiamas|sleeping> heheh i only started on irc about a year ago...
52<Bagder> I stopped writing the bot many years ago...
53<Bagder> first time on irc was 1993
54<adiamas|sleeping> i was just getting into computers at that point
55<adiamas|sleeping> i miss that old 1200 modem
56<Bagder> :-)
57<Bagder> now go to sleep! ;-)
58<adiamas|sleeping> hehehe
59<adiamas|sleeping> nite
60--> wavey (~wavey@dlan1431.dircon.co.uk) has joined #rockbox
61<wavey> anyone awake?
62<Bagder> yeps
63<wavey> coolio
64<wavey> how you doing?
65<Bagder> pretty good. You?
66<wavey> yup
67<wavey> you interested in coding for the archos then?
68<Bagder> I am, and I intend to ;-)
69<wavey> likewise..
70<wavey> got the player or recorder?
71<wavey> or both?
72<Bagder> recorder, I'm Daniel who posted to the mailing list just an hour ago
73<wavey> aha
74<wavey> nice to meet you :)
75<wavey> i mailed out a few qs to the list several weeks ago
76<Bagder> name?
77<wavey> stuart martin
78<Bagder> right, I read them ;-)
79<wavey> the archos is pretty funky, but flaky as shit
80<wavey> mine's got a dodgy contact in the earphone socket
81<wavey> probably going to resolder it
82<Bagder> I just got mine, haven't really had time to do much yet ;-)
83<wavey> i do love it
84<wavey> but i just wish it had sony's build
85<Bagder> I'll get the serial port hack soon and start coding it
86<wavey> interesting to hear you got 8 cells..
87<Bagder> Linus has a fully working gdb stub now
88<wavey> yeah, very impressed to read that
89<wavey> i know *no* electronics..
90<wavey> i'm waiting for the low-level shit to be completed :)
91<wavey> then i can start helping
92<Bagder> hehe
93<wavey> :)
94<Bagder> I'm not *that* low-level myself, I start on assembler ;-) I can't do much electronics
95<wavey> heh, assembler i'm happy with.
96<wavey> working out which wire to cut, i'm not :)
97<Bagder> I think that makes us on the same level more or less ;-)
98<wavey> groovy
99<wavey> the UI is going to be interesting
100<Bagder> luckily we have those guys around us to work out those stuff
101<wavey> i think we should maybe list the features we want and start prioritising them
102<wavey> then start mocking up UI images
103<Bagder> yeah
104<wavey> should be fun working with small screen realestate
105<Bagder> I would like to write some kind of UI simulator
106<wavey> interesting.. go on
107<Bagder> to enable us to work on UI stuff without having to bother with the actual hardware
108<wavey> yup
109<wavey> cool idea
110<wavey> i guess we'll need to pre-empt the low level services available to the UI
111<Bagder> I'm a Linux dude myself, so I'd go for a X-display
112<wavey> me too
113<wavey> although i find windoze usable too with enough cywin and emacs layers on top ;)
114<Bagder> the UI stuff would be built-up with a minor set of graphics functions, and we could probably just replace those functions with a set that draws X instead
115<wavey> is this channel logged?
116<wavey> could be useful
117<Bagder> I log it
118<wavey> coolio
119<Bagder> I think I have some basic X11-code that pops up a window and allows me to draw in it, which could be a start
120<wavey> cool
121<wavey> how long until it reads mail and displays webpages too? ;)
122<Bagder> *g*
123<Bagder> if we just get enough people to join in, there's nothing to stop us ;-)
124<wavey> damn right :)
125<wavey> the player/recorder screen diffs are a shame
126<Bagder> yes indeed
127<wavey> i wonder if project focus will be on the recorder
128<wavey> or the player
129<wavey> bjorn's initial investigations were on the player
130<Bagder> yeps
131<Bagder> but now he has both
132<wavey> but he bought a recorder iirc
133<wavey> yeah cool
134<Bagder> and so does Linus
135<wavey> cool
136<Bagder> and Björn's player CPU is damaged ;-)
137<wavey> heh
138<Bagder> or should I say :-(
139<wavey> how'd he damage the cpu?
140<Bagder> the serial port is broken
141<Bagder> it isn't normally used, so he hasn't noticed
142<wavey> what timezone you in?
143<wavey> i'm in london
144<Bagder> Sweden, +1 from you
145<wavey> you friends with linus and bjorn?
146<wavey> or just coincidence?
147<-- wavey (~wavey@dlan1431.dircon.co.uk) has left #rockbox
148--> wavey (~wavey@dlan1431.dircon.co.uk) has joined #rockbox
149<wavey> shit
150<Bagder> yeah, Björn's my brother and Linus is an old time friend. We work at the same company
151<wavey> aha :)
152<Bagder> all three opf us
153<wavey> i work as a j2ee consultant for a company with a swedish office
154<wavey> we got some of them over here now cos the market in .se is pretty weak
155<Bagder> yes it seems to be
156<Bagder> I'm doing embedded/realtime programming as a consultant
157<wavey> cool
158<wavey> which processor?
159<Bagder> right now, StrongARM
160<wavey> cool
161<wavey> i've only done 68K assembler but loved it
162<Bagder> arm assembler in general is cool, it has conditionals on *all* instructions
163<wavey> madness :)
164<Bagder> hehe, yeah
165<wavey> I moved into OO years ago, and wouldn't go back
166<wavey> pure elegance
167<wavey> (if you get it right) :)
168<Bagder> hehe, so they say... :-)
169<wavey> how far would you wanna see this simulator go?
170<wavey> button presses triggering song launching/pausing etc?
171<Bagder> it all comes down to much much we feel its worth
172<wavey> aye
173<wavey> i think perhaps the first stage might be to sketch UI ideas
174<Bagder> we could probably make more or less a complete simulator, should we want and have the eneergy
175<Bagder> yes
176<wavey> and that means identifiying the key aspects
177<wavey> and voting on inclusion
178<wavey> or doing a bjorn and ignoring the votes :)
179<Bagder> we can start on UI basics and ideas first, without even think code
180<Bagder> hehe
181<wavey> ok
182<wavey> how about throwing that to the mail list
183<wavey> give us your wants
184<wavey> or perhaps we can envisage most of that already
185<wavey> toggle m3u display/filename
186<wavey> scrolling/non scrolling
187<wavey> level meters
188<wavey> time
189<wavey> power
190<wavey> mode
191<wavey> vol
192<wavey> button names
193<wavey> eyecandy plugins
194<Bagder> imho, we must focus on getting the basic stuff there first, to allow us to play songs as that would help the guys working on those parts (mp3, filesystem etc)
195<wavey> of course
196<wavey> but a basic UI is trivial
197<wavey> just a button label
198<Bagder> yes, that's true
199<wavey> while they are developing that
200<wavey> we can look to the medium term
201<Bagder> right
202<wavey> and of course, we need emacs ported to it :)
203* Bagder grins
204<wavey> i remember when i started coding for the gameboy advance people started talking about porting linux
205<wavey> so so funny
206<Bagder> feel free to post a summary to the list, could be useful
207<wavey> but it always happens :)
208<Bagder> yes it does
209<Bagder> it'll happen here too soon :-)
210<wavey> did you fill your 20GB capacity yet?
211<wavey> i did mine in an hour and a half :)
212<Bagder> heh, no, but I don't really use it yet either
213<wavey> bought a usb 2 pci card
214<Bagder> I stream mp3 from my home-box to work
215<wavey> i haven't had mine from my side since i bought it in january
216<Bagder> I've ordered a usb2 card too
217<Bagder> I finally bought mine now since I was supposed to stop my project here and thus I wasn't sure I could still listen to my stream, but now I've got another assignment at the same palce so I can continue listening to it...
218<wavey> heh
219<wavey> typical
220<Bagder> well, I want to code it anyway, so I guess that'll be my primary use for it ;-)
221<wavey> i prefer to use the recorder despite being in front of a computer because it means i get more bandwidth..
222<wavey> and i can get up and move around without killing the sound
223<Bagder> :-)
224* Bagder runs for more coffee
225<wavey> i've always hated stopping music :)
226<wavey> i'll leave the cd player running when i leave the house sometimes. stupid huh? :)
227--> gizz (~gizz@ALyon-102-2-1-77.abo.wanadoo.fr) has joined #rockbox
228<wavey> howdy
229<gizz> heya !
230<Bagder> g'day
231<gizz> did I miss some hot talks ?? :)
232<wavey> not really
233<wavey> that's on #sex
234* wavey chuckles
235<gizz> hehe
236<wavey> or perhaps #hotsex
237<gizz> you => Juke hacker ?
238<Bagder> we're wannabe archos hackers ;-)
239<gizz> great!
240<gizz> player or recorder ?
241<gizz> => I'm a poor player owner,
242* Bagder has a Recorder
243<wavey> recorder also
244<wavey> we've been discussing some ideas for the UI
245<wavey> but nothing really worthy of capture yet
246<gizz> ok
247<gizz> problem is,
248<gizz> to me player & recorder are very different
249<wavey> yus
250<wavey> shame
251<Bagder> yes, we'll need to make two UIs as they'll be quite different
252<gizz> but is it worth it ?
253<gizz> I mean,
254<gizz> does player owe to be supported ever ?
255<wavey> well, if people here want to support it, it'll be supported..
256<wavey> the underlying functions of the firmware will be mostly similar between the two
257<gizz> right!
258<Bagder> indeed, and except for display+keys, msot of the internals are the same
259<wavey> need a UI strategy
260<wavey> the recorder is likely to be supported better because it's cooler..
261<wavey> (UI) anyway
262<gizz> good point
263<gizz> So,
264<gizz> UI guys
265<gizz> should make good design decision,
266<gizz> in order for the to Juke-races to be supported, at least
267<gizz> at low level,
268<wavey> juke-races?
269<gizz> races : sorts
270<wavey> ok
271<gizz> hmm, models.. :)
272<wavey> understood :)
273<gizz> .. but at UI level,
274<gizz> they will be supported (very) differently,
275<wavey> aye
276<gizz> and of cours, recorder owners will be happier :)
277<gizz> One thing :
278<gizz> on my player, when pleying with custom chars (font)
279<gizz> I tried to draw two bitmaps through thos custom chars,
280<gizz> (as if custom chars datas where some sort of 'video memory')
281<gizz> and then, I thought we could just modify this 'video memory' at will,
282<gizz> to simulate some pixel screen
283<gizz> but the result wasn't quite good (many pixels where too far from each other, due to space between chars)
284<gizz> That's all... :)
285<gizz> Did you try to draw some stuff on your recorder ?
286<wavey> nope
287<wavey> I compiled the player firmware on my box, but haven't tried a recorder one
288<Bagder> I just got mine, I intend to get the gdb-stub approach working first
289<gizz> ok; If recorder prices get lower, I think I'll move to it
290<wavey> gizz: nice idea with the video memory
291<gizz> vid mem : well, in all cases, that would produce an 14 * 55 screen :) (if I remember well)
292<wavey> 14 pixels is pretty damn limiting :)
293<Bagder> amen
294<wavey> remind me what the recorder has?
295<gizz> oh
296<wavey> time to mock up some screens to get the juices flowing
297<gizz> maybe 131 * 64 or better ??
298<Bagder> 112x64
299<gizz> cool resolution !!
300<gizz> (slightly less than HP48 ;o)
301<Bagder> can't wait to get some games going ;-)
302<gizz> If only I had a recorder, I could try to port some
303<gizz> nifty HP48 100% assembly games :o)
304<Bagder> hehe
305<gizz> (with scrolling, sprites, grey level, etc.. :)
306<Bagder> it has sprites?
307<gizz> Never played Columns II on HP48 ??
308<gizz> sprites : yes !
309<Bagder> gosh
310<gizz> what about : Arkanoid, Skweeks,
311<gizz> Xennon,
312<gizz> or even : Doom, grey-level, with monsters, textures, and multiplayers ?
313<gizz> (well, two players, with serial cable)
314<Bagder> nah, let's aim for PPP over the USB and have full internet access ;-)
315<gizz> LOL
316<gizz> hey, I've got an idea : I'm gonna try the grey-level tricks tonight, just to see if it works :)ā
317<gizz> you at home, or at work ?
318<Bagder> work
319* gizz too :)
320<Bagder> ssh'ed to home
321<gizz> cool !
322<gizz> => i'll back later then.. :)
323<gizz> bye !
324<Bagder> bye
325<-- gizz has quit ("Leaving")
326<wavey> damn
327<wavey> missed the important bit
328<wavey> sprites!
329<wavey> lovely :)
330<Bagder> yeah, that would be great ;-)
331<wavey> i can imagine some nice visualisations coming out of this
332<wavey> eyecandy is important :)
333<Bagder> indeed it is
334<wavey> 112x64
335* wavey opens psp
336<wavey> wow
337<wavey> it's really really small :)
338<wavey> this is going to be interesting
339<wavey> are there character fonts built in to the recorder or is it purely bitmapped?
340<Bagder> pure bitmaps, as I've understood it, but the font is stored as separate bitmaps
341<Bagder> as the pics on http://bjorn.haxx.se/rockbox/notes.html shows
342<wavey> ah yes
343<wavey> the project went pretty quiet for a while
344<wavey> forgot the basics
345<Bagder> yeah, after the initial burst there has been some silence and hard work at the side
346<wavey> so
347<Bagder> intial, still very basic, ui-simulator seems to work
348<wavey> hey nice
349<Bagder> pops up window, can draw in it etc
350<wavey> lovely
351<wavey> is it worth trying to identify key functional areas, and see how they lead to a UI requirement?
352<wavey> 1. start playing
353<wavey> 2. pause playing
354<wavey> 3. stop playing
355<wavey> 4. increase volume
356<wavey> 5 decrease volume
357<wavey> are these the fundamental ones?
358<wavey> playlist etc extend this
359<Bagder> yes they're the basics
360<Bagder> without them, there is no player
361<wavey> ok, playlist operations are another
362<wavey> and file operations are another
363<wavey> level meters
364<wavey> balance control
365<wavey> timekeeping
366<wavey> playlist on the recorder firmware is simple
367<wavey> add to playlist
368<wavey> play list
369<wavey> play list randomly
370<wavey> delete from list
371<wavey> next in list
372<wavey> back in list
373<Bagder> hey, I haven't understood how the playlist works yet ;-)
374<wavey> i figured :)
375<wavey> hence the recap :)
376<wavey> how much was your recorder?
377<Bagder> I'm not sure... I had a friend order it for me
378<wavey> point 1) above assumes a file can be identified from the hdd
379<wavey> which kinda presupposes some file operations are needed at the start
380<wavey> i.e. browse
381<Bagder> right, filesystem support is essential
382<wavey> shall we propose 2 main UI iterations, with the first being 1-5 above + browse filesystem
383<wavey> and the 2nd being the one with the extra fluff like balance control, timekeeping etc?
384<Bagder> sounds wise, yes
385<wavey> do you have your recorder with you now?
386<Bagder> no
387<wavey> the level meters take up 1/4 of the screen!
388<wavey> ridiculous
389<wavey> i mean, who cares?
390<Bagder> they're quite silly, I agree
391<wavey> and the three timers are silly
392* Bagder tries to get Björn here
393--> Zagor (~bjst@labb.contactor.se) has joined #rockbox
394<Bagder> there he is ;-)
395<wavey> hey bjorn
396<wavey> nice to meet you
397<Zagor> hey there guys
398<wavey> i'm sure daniel's filled you in on our discussions so far
399<wavey> trying to identify a) the minimum UI
400<Zagor> ah, no not really
401<wavey> to enable testing of firmware code
402<wavey> and b) a candidate full-featured UI
403<wavey> with bells and whistles
404<wavey> a) needs file browsing support, plus play/pause/stop file + volume control
405<wavey> b) has playlist control, m3u display, balance control, etc
406<Bagder> so Zagor, you ok with me creating a subdir in CVS and importing my initial X11 UI stuff?
407<wavey> and a funky lil' gui
408<Zagor> bagder: sure. maybe something called 'simulator' or similar, to clearly show it's not the "real" code
409<Bagder> righ, I'll go for simulator
410<wavey> i'd be more explicit
411<Zagor> well, my first thought when i threw this item on Daniel was,
412<wavey> from experience, naming becomes important in directory structures
413<Zagor> that it'd be a good thing if we can have the basic menu system the same for the two models
414<Zagor> not so much the graphic bits, more the underlying framework
415<wavey> sure
416<wavey> sensible
417<Bagder> ok, so 'uisimulator' then ;-)
418<wavey> sounds great to me
419<Zagor> (note: i'm at work, so I'll be idle from now and then)
420<wavey> likewise
421<wavey> in london
422<Bagder> ah, you guys work at work? :-]
423<Zagor> sometimes :)
424<Bagder> Zagor: with gaim, how the heck do I create an account?
425<Zagor> hmm
426<Zagor> i don't know :-)
427<Zagor> didn't you have an account before?
428<Bagder> me neither, it just asks for a name and password
429<Bagder> I used icq ages ago, yes I had an account but only god knows which name and password I used then
430<Zagor> you need to specify that you are using the 'oscar' protocol, otherwise it will try to log you on as an AIM account
431<Zagor> ok
432<Bagder> ah, I need to go and do it on a web page...
433<wavey> i like the ascii rockbox logo, bagder
434<Zagor> that'll probably be easiest, yes
435<Bagder> figlet is cool ;-)
436<Zagor> yeah, it's cool!
437<wavey> figlet rocks :)
438<Zagor> so, did you come up with some ideas about the GUI?
439<wavey> some
440<wavey> nothing graphical
441<wavey> functional requirements
442<wavey> and no real thought to the player/recorder split
443<wavey> except that the player's size is very limiting
444<Zagor> yes, indeed
445<wavey> and i'd like to see some visualisation eyecandy
446<Zagor> i nice big on-screen Archos would be cool :-)
447<wavey> you mean a floating logo?
448<Zagor> no i was thinking the simulated gui
449<wavey> or a representation of the player itself
450<Zagor> yes
451<wavey> ah yes
452<wavey> is the simulator going to simulate the screen or the player as a whole?
453<wavey> and isn't that an emulator? ;)
454<Bagder> I think we start with only the screen
455<Bagder> and then we'll see if we're up to making it a complete emulator
456<Zagor> yes
457<wavey> i'll leave the sh1 emulation to others :)
458<Zagor> hehe
459<Bagder> I've imported the uisimulator code to CVS now
460<wavey> gizz was talking about the chip being able to support sprites :)
461<wavey> and porting games to it :)
462<Zagor> hehe
463<Bagder> actually, he said the HP48 had them
464<Zagor> grand plans!
465<wavey> my recorder is only 3 months old but i think tetris would kill the plasticy buttons on it
466<wavey> bad: ah!
467<wavey> that's a shame
468<wavey> but not really suprising :)
469<wavey> i'd be happy with no games but a firmware that didn't suck ass
470<Bagder> did anyone make a C array of the fonts for the Recorder?
471<Bagder> Zagor ?
472<Zagor> not that i know
473<Bagder> kind of boring work... :-)
474<wavey> can't you extract the data from existing firmware as a linear array?
475<wavey> or is that copyrighted
476<wavey> i guess it is
477<Bagder> yes it is
478<wavey> but who could tell? :)
479<Zagor> well we don't really need those exact fonts
480<Zagor> there are tons of good fonts out there
481<wavey> agreed
482<wavey> but not at 5x7
483<Zagor> maybe not tons, but a few at least
484<Zagor> linus had some ideas, but he's not here right now
485<wavey> excellent work he did with the gdb integration
486<Zagor> yeah, very nice
487<Bagder> that'll be *so* handy
488<Zagor> he plans to write a program loader too, so we can select firmware at start. that'll be nice too.
489<Zagor> he's a cool guy :)
490<wavey> very nice
491<Bagder> hahah, just don't tell him that ;-)
492<Zagor> i wouldn't dream of it ;*)
493<Zagor> btw, i think we should aim for proportional fonts on the recorder
494<Zagor> there's too little room to waste it on blanks :)
495<wavey> if we do it properly, we can have it as a user option
496<Zagor> yes
497<wavey> as a user, i'd rather have the entire display taken up with the song details, rather than the stupid level meters
498<wavey> but hopefully we can cater to all tastes via options
499<Zagor> yes. open season on level meters...
500<wavey> especially ones that take up a quarter of the screen!
501<Zagor> bagder, do you have code for font handling? i have written some if you need it.
502<Bagder> I need it
503<Bagder> I only have the XDrawString() but it isn't what we want ;-)
504<Zagor> ok, i'll mail it to you
505<Bagder> did anyone write code that draws stuff on the recorder?
506<Zagor> yes, look on the rockbox front page
507<Zagor> there's a link in the news swction
508<Bagder> found it
509<Bagder> he has a font table in there...
510<Zagor> ah
511<Bagder> this code is quite good
512<Zagor> bagder: look at drawText() in the code I sent you. it's the relevant portion
513<Bagder> this works with the included font, right?
514<Zagor> yes
515<Bagder> well, if we have a font defined, making it output proportional won't be hard
516<Zagor> no
517<Zagor> my point exactly :)
518<Bagder> the trickiest part is probably to make it look the same on Linux ;-)
519<Zagor> really? can't you just allocate a bitmap and pixel-write to it?
520<Bagder> probably, I'm just not very good at those X-calls. I'll need to chase around a bit
521<Zagor> chase around? well, that's what we're here for, innit? ;)
522<Bagder> I'm not complaining, I'm only saying how it looks ;-)
523<wavey> isn't raw X wrapped by gnome or something these days if you want to make it easier?
524<Zagor> yeah
525<Bagder> perhaps
526<Bagder> I'm not sure it makes things easier at this point
527<Bagder> we already pop up a window and we can draw in it
528<wavey> true
529<Bagder> besides, not using gtk or qt makes our program even more portable
530<Bagder> not that it matters very much of course
531<wavey> what's the main purpose of the ui simulator?
532<wavey> to see how things look?
533<Bagder> yes
534<Bagder> if we make generic input functions we can drive it too
535<Bagder> to try the feel too
536<wavey> i'm not expressing myself clearly, i fear
537<wavey> um
538<wavey> does it give you more than mock ups would?
539<wavey> does it give you any real code for the archos itself?
540<Bagder> yes, it will
541<Zagor> that's the idea
542<wavey> ok cool
543<wavey> just getting it clear
544<Bagder> maybe not just now, but that's the purpose of it all
545<wavey> cool
546<wavey> coffee time
547<wavey> bbl
548<Bagder> sigh, our coke machine is empty...
549<Zagor> bagder: where are you now? Neti, con?
550<Bagder> neti
551<Zagor> ok
552<Bagder> they did buy my extra 300 hours, so I'm gonna be here for a while more...
553<Zagor> ok
554<Zagor> lucky you... ;-P
555<Bagder> haha
556<Bagder> at least I'm gonna be working entirely on linux this time
557<Zagor> ok, that's nice
558--- Bagder gives channel operator status to Zagor
559<Bagder> gotta go
560<Bagder> see ya
561<Zagor> ok, bye
562**** ENDING LOGGING AT Mon Mar 25 16:50:01 2002