summaryrefslogtreecommitdiff
path: root/uisimulator/sdl
diff options
context:
space:
mode:
Diffstat (limited to 'uisimulator/sdl')
-rw-r--r--uisimulator/sdl/UI-gigabeatf.bmpbin0 -> 1050742 bytes
-rw-r--r--uisimulator/sdl/button.c8
-rw-r--r--uisimulator/sdl/uisdl.h10
3 files changed, 16 insertions, 2 deletions
diff --git a/uisimulator/sdl/UI-gigabeatf.bmp b/uisimulator/sdl/UI-gigabeatf.bmp
new file mode 100644
index 0000000000..3f4104407c
--- /dev/null
+++ b/uisimulator/sdl/UI-gigabeatf.bmp
Binary files differ
diff --git a/uisimulator/sdl/button.c b/uisimulator/sdl/button.c
index 72224315a2..9571beac5e 100644
--- a/uisimulator/sdl/button.c
+++ b/uisimulator/sdl/button.c
@@ -86,14 +86,18 @@ void button_event(int key, bool pressed)
86 new_btn = BUTTON_ON; 86 new_btn = BUTTON_ON;
87#elif defined(BUTTON_SELECT) && defined(BUTTON_PLAY) 87#elif defined(BUTTON_SELECT) && defined(BUTTON_PLAY)
88 new_btn = BUTTON_PLAY; 88 new_btn = BUTTON_PLAY;
89#elif defined BUTTON_POWER
90 new_btn = BUTTON_POWER;
89#endif 91#endif
90 break; 92 break;
91 93
94 case SDLK_KP_ENTER:
92#ifdef BUTTON_OFF 95#ifdef BUTTON_OFF
93 case SDLK_RETURN:
94 new_btn = BUTTON_OFF; 96 new_btn = BUTTON_OFF;
95 break; 97#elif defined BUTTON_A
98 new_btn = BUTTON_A;
96#endif 99#endif
100 break;
97 101
98#ifdef BUTTON_F1 102#ifdef BUTTON_F1
99 case SDLK_KP_DIVIDE: 103 case SDLK_KP_DIVIDE:
diff --git a/uisimulator/sdl/uisdl.h b/uisimulator/sdl/uisdl.h
index 800a7f8ab6..70b8e18bd1 100644
--- a/uisimulator/sdl/uisdl.h
+++ b/uisimulator/sdl/uisdl.h
@@ -180,6 +180,16 @@
180 180
181#define UI_REMOTE_BGCOLORLIGHT 250, 180, 130 // bkgnd of remote lcd (bklight) 181#define UI_REMOTE_BGCOLORLIGHT 250, 180, 130 // bkgnd of remote lcd (bklight)
182#define UI_REMOTE_BGCOLOR 90, 145, 90 // bkgnd of remote lcd (no bklight) 182#define UI_REMOTE_BGCOLOR 90, 145, 90 // bkgnd of remote lcd (no bklight)
183
184#elif defined(GIGABEAT_F)
185#define UI_TITLE "Toshiba Gigabeat"
186#define UI_WIDTH 401 // width of GUI window
187#define UI_HEIGHT 655 // height of GUI window
188/* high-colour */
189#define UI_LCD_POSX 48 // x position of lcd
190#define UI_LCD_POSY 60 // y position of lcd
191#define UI_LCD_WIDTH 240
192#define UI_LCD_HEIGHT 320
183#endif 193#endif
184 194
185extern SDL_Surface *gui_surface; 195extern SDL_Surface *gui_surface;