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-rw-r--r--uisimulator/buttonmap/SOURCES2
-rw-r--r--uisimulator/buttonmap/agptek-rocker.c80
2 files changed, 82 insertions, 0 deletions
diff --git a/uisimulator/buttonmap/SOURCES b/uisimulator/buttonmap/SOURCES
index 6acbd94624..901b4ebd2f 100644
--- a/uisimulator/buttonmap/SOURCES
+++ b/uisimulator/buttonmap/SOURCES
@@ -83,5 +83,7 @@ samsung-ypr0.c
83creative-zen.c 83creative-zen.c
84#elif CONFIG_KEYPAD == SONY_NWZA860_PAD 84#elif CONFIG_KEYPAD == SONY_NWZA860_PAD
85sony-nwza860.c 85sony-nwza860.c
86#elif CONFIG_KEYPAD == AGPTEK_ROCKER_PAD
87agptek-rocker.c
86#endif 88#endif
87#endif /* SIMULATOR */ 89#endif /* SIMULATOR */
diff --git a/uisimulator/buttonmap/agptek-rocker.c b/uisimulator/buttonmap/agptek-rocker.c
new file mode 100644
index 0000000000..ef7abd9879
--- /dev/null
+++ b/uisimulator/buttonmap/agptek-rocker.c
@@ -0,0 +1,80 @@
1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
9 *
10 * Copyright (C) 2013 by Amaury Pouly
11 *
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
16 *
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
19 *
20 ****************************************************************************/
21
22
23#include <SDL.h>
24#include "button.h"
25#include "buttonmap.h"
26
27int key_to_button(int keyboard_button)
28{
29 int new_btn = BUTTON_NONE;
30 switch (keyboard_button)
31 {
32 case SDLK_KP4:
33 case SDLK_LEFT:
34 new_btn = BUTTON_LEFT;
35 break;
36 case SDLK_KP6:
37 case SDLK_RIGHT:
38 new_btn = BUTTON_RIGHT;
39 break;
40 case SDLK_KP8:
41 case SDLK_UP:
42 new_btn = BUTTON_UP;
43 break;
44 case SDLK_KP2:
45 case SDLK_DOWN:
46 new_btn = BUTTON_DOWN;
47 break;
48 case SDLK_ESCAPE:
49 new_btn = BUTTON_POWER;
50 break;
51 case SDLK_KP_PLUS:
52 case SDLK_EQUALS:
53 new_btn = BUTTON_VOLUP;
54 break;
55 case SDLK_KP_MINUS:
56 case SDLK_MINUS:
57 new_btn = BUTTON_VOLDOWN;
58 break;
59 case SDLK_KP_ENTER:
60 case SDLK_RETURN:
61 case SDLK_SPACE:
62 case SDLK_INSERT:
63 case SDLK_KP5:
64 new_btn = BUTTON_SELECT;
65 break;
66 }
67 return new_btn;
68}
69
70struct button_map bm[] = {
71 { SDLK_LEFT, 38, 296, 20, "Left" },
72 { SDLK_RIGHT, 146, 295, 20, "Right" },
73 { SDLK_UP, 93, 241, 20, "Up" },
74 { SDLK_DOWN, 93, 348, 20, "Down" },
75 { SDLK_ESCAPE, 2, 45, 20, "Power" },
76 { SDLK_RETURN, 93, 295, 40, "Select" },
77 { SDLK_KP_MINUS, 182, 100, 30, "Volume -" },
78 { SDLK_KP_PLUS, 182, 45, 30, "Volume +" },
79 { 0, 0, 0, 0, "None" }
80};