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Diffstat (limited to 'uisimulator/buttonmap/fiio-m3k.c')
-rw-r--r--uisimulator/buttonmap/fiio-m3k.c97
1 files changed, 97 insertions, 0 deletions
diff --git a/uisimulator/buttonmap/fiio-m3k.c b/uisimulator/buttonmap/fiio-m3k.c
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+++ b/uisimulator/buttonmap/fiio-m3k.c
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1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
9 *
10 * Copyright (C) 2021 by Solomon Peachy
11 *
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
16 *
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
19 *
20 ****************************************************************************/
21
22
23#include <SDL.h>
24#include "button.h"
25#include "buttonmap.h"
26
27int key_to_button(int keyboard_button)
28{
29 int new_btn = BUTTON_NONE;
30 switch (keyboard_button)
31 {
32 case SDLK_KP4:
33 case SDLK_LEFT:
34 new_btn = BUTTON_LEFT;
35 break;
36 case SDLK_KP6:
37 case SDLK_RIGHT:
38 new_btn = BUTTON_RIGHT;
39 break;
40 case SDLK_KP8:
41 case SDLK_UP:
42 new_btn = BUTTON_UP;
43 break;
44 case SDLK_KP2:
45 case SDLK_DOWN:
46 new_btn = BUTTON_DOWN;
47 break;
48 case SDLK_ESCAPE:
49 new_btn = BUTTON_POWER;
50 break;
51 case SDLK_KP_PLUS:
52 case SDLK_EQUALS:
53 new_btn = BUTTON_VOL_UP;
54 break;
55 case SDLK_KP_MINUS:
56 case SDLK_MINUS:
57 new_btn = BUTTON_VOL_DOWN;
58 break;
59 case SDLK_KP_PERIOD:
60 case SDLK_INSERT:
61 new_btn = BUTTON_MENU;
62 break;
63 case SDL_BUTTON_WHEELUP:
64 new_btn = BUTTON_SCROLL_BACK;
65 break;
66 case SDL_BUTTON_WHEELDOWN:
67 new_btn = BUTTON_SCROLL_FWD;
68 break;
69 case SDLK_BACKSPACE:
70 new_btn = BUTTON_BACK;
71
72 case SDLK_KP_ENTER:
73 case SDLK_RETURN:
74 new_btn = BUTTON_SELECT;
75 break;
76 case SDLK_SPACE:
77 case SDLK_KP5:
78 new_btn = BUTTON_PLAY;
79 break;
80 }
81 return new_btn;
82}
83
84struct button_map bm[] = {
85 { SDLK_ESCAPE, 12, 55, 15, "Power" },
86 { SDLK_KP_MINUS, 12, 125, 15, "Volume -" },
87 { SDLK_KP_PLUS, 12, 188, 15, "Volume +" },
88 { SDLK_SPACE, 12, 255, 15, "Play" },
89 { SDLK_UP, 146, 394, 20, "Up" },
90 { SDLK_RETURN, 146, 438, 20, "Select" },
91 { SDLK_DOWN, 146, 510, 20, "Down" },
92 { SDLK_INSERT, 68, 368, 20, "Menu" },
93 { SDLK_LEFT, 68, 532, 20, "Left" },
94 { SDLK_RIGHT, 224, 532, 20, "Right" },
95 { SDLK_BACKSPACE, 224, 368, 20, "Back" },
96 { 0, 0, 0, 0, "None" }
97};