diff options
Diffstat (limited to 'manual')
-rw-r--r-- | manual/advanced_topics/archos-flashing.tex | 10 | ||||
-rw-r--r-- | manual/configure_rockbox/recording_settings.tex | 4 | ||||
-rw-r--r-- | manual/configure_rockbox/sound_settings.tex | 2 | ||||
-rw-r--r-- | manual/getting_started/installation.tex | 2 | ||||
-rw-r--r-- | manual/plugins/batterybenchmark.tex | 4 | ||||
-rw-r--r-- | manual/plugins/goban.tex | 14 | ||||
-rw-r--r-- | manual/plugins/mpegplayer.tex | 4 | ||||
-rw-r--r-- | manual/plugins/pictureflow.tex | 2 | ||||
-rw-r--r-- | manual/plugins/rockpaint.tex | 14 |
9 files changed, 28 insertions, 28 deletions
diff --git a/manual/advanced_topics/archos-flashing.tex b/manual/advanced_topics/archos-flashing.tex index 4f6c622cd4..c6209be2cf 100644 --- a/manual/advanced_topics/archos-flashing.tex +++ b/manual/advanced_topics/archos-flashing.tex | |||
@@ -42,7 +42,7 @@ There's an ultimate safety net to bring back boxes with even completely | |||
42 | garbled flash content: the \emph{UART} boot mod, which in turn requires the | 42 | garbled flash content: the \emph{UART} boot mod, which in turn requires the |
43 | \emph{serial} mod. With that it's possible to reflash independently from the | 43 | \emph{serial} mod. With that it's possible to reflash independently from the |
44 | outside, even if the flash ROM is completely erased. | 44 | outside, even if the flash ROM is completely erased. |
45 | \nopt{ondio}{This won't work if you have one of the rare "ROMless" boxes. These | 45 | \nopt{ondio}{This won't work if you have one of the rare ``ROMless'' boxes. These |
46 | have no boot ROM and boot directly from flash. | 46 | have no boot ROM and boot directly from flash. |
47 | } | 47 | } |
48 | If the first $\approx$2KB of the flash ROM are flashed ok, \emph{Minimon} can | 48 | If the first $\approx$2KB of the flash ROM are flashed ok, \emph{Minimon} can |
@@ -78,7 +78,7 @@ screen. To get out of it, perform a hardware shutdown of your \dap. | |||
78 | You only need to perform this procedure the first time you flash your | 78 | You only need to perform this procedure the first time you flash your |
79 | \playertype. You may also want to perform it in case the update procedure for | 79 | \playertype. You may also want to perform it in case the update procedure for |
80 | the second image recommends it. In the latter case do not perform the steps | 80 | the second image recommends it. In the latter case do not perform the steps |
81 | listed under "Preparation". | 81 | listed under ``Preparation''. |
82 | 82 | ||
83 | \subsubsection{Preparation} | 83 | \subsubsection{Preparation} |
84 | 84 | ||
@@ -87,10 +87,10 @@ listed under "Preparation". | |||
87 | \setting{System $\rightarrow$ Debug (Keep Out!) $\rightarrow$ View HW | 87 | \setting{System $\rightarrow$ Debug (Keep Out!) $\rightarrow$ View HW |
88 | Info}. | 88 | Info}. |
89 | \opt{lcd_charcell}{Cycle through the displayed values with \ButtonRight / | 89 | \opt{lcd_charcell}{Cycle through the displayed values with \ButtonRight / |
90 | \ButtonLeft\ until "Flash:" is displayed. If it shows question marks, | 90 | \ButtonLeft\ until ``Flash:'' is displayed. If it shows question marks, |
91 | } | 91 | } |
92 | \opt{lcd_bitmap}{Check the values in the line starting with "Flash:". If it | 92 | \opt{lcd_bitmap}{Check the values in the line starting with ``Flash:''. If it |
93 | shows question marks after "M=" and "D=", | 93 | shows question marks after ``M='' and ``D='', |
94 | } | 94 | } |
95 | you're out of luck, your \dap\ is not flashable without modifying the | 95 | you're out of luck, your \dap\ is not flashable without modifying the |
96 | hardware. You can stop here. Sorry. | 96 | hardware. You can stop here. Sorry. |
diff --git a/manual/configure_rockbox/recording_settings.tex b/manual/configure_rockbox/recording_settings.tex index 78befa623f..3ab3966b70 100644 --- a/manual/configure_rockbox/recording_settings.tex +++ b/manual/configure_rockbox/recording_settings.tex | |||
@@ -193,7 +193,7 @@ | |||
193 | 193 | ||
194 | \item[Start Above.] | 194 | \item[Start Above.] |
195 | The start threshold defines the minimal volume a sound must have to start the | 195 | The start threshold defines the minimal volume a sound must have to start the |
196 | recording. It is displayed numerically in the line "Start Above". Note that | 196 | recording. It is displayed numerically in the line ``Start Above''. Note that |
197 | the unit of the threshold depends on the settings of the peak meter. (i.e. | 197 | the unit of the threshold depends on the settings of the peak meter. (i.e. |
198 | When the peak meter displays dB you can adjust the level in dB and when the | 198 | When the peak meter displays dB you can adjust the level in dB and when the |
199 | peak meter is set to linear the threshold is displayed as percentage.) In the | 199 | peak meter is set to linear the threshold is displayed as percentage.) In the |
@@ -216,7 +216,7 @@ | |||
216 | 216 | ||
217 | \item[Stop Below.] | 217 | \item[Stop Below.] |
218 | When the sound level drops below the stop threshold the recording is stopped. | 218 | When the sound level drops below the stop threshold the recording is stopped. |
219 | It is displayed numerically in the line "Stop Below". Just like the start | 219 | It is displayed numerically in the line ``Stop Below''. Just like the start |
220 | threshold the unit of the stop threshold depends on the settings of the peak | 220 | threshold the unit of the stop threshold depends on the settings of the peak |
221 | meter. There's also a small triangular marker in the peak meter at the bottom | 221 | meter. There's also a small triangular marker in the peak meter at the bottom |
222 | of the screen. In contrast to the start threshold marker it points to the | 222 | of the screen. In contrast to the start threshold marker it points to the |
diff --git a/manual/configure_rockbox/sound_settings.tex b/manual/configure_rockbox/sound_settings.tex index 61b450e761..4828826366 100644 --- a/manual/configure_rockbox/sound_settings.tex +++ b/manual/configure_rockbox/sound_settings.tex | |||
@@ -497,6 +497,6 @@ The \setting{Release Time} setting sets the recovery time after the signal is | |||
497 | compressed. Once the compressor determines that compression is necessary, | 497 | compressed. Once the compressor determines that compression is necessary, |
498 | the input signal is reduced appropriately, but the gain isn't allowed to | 498 | the input signal is reduced appropriately, but the gain isn't allowed to |
499 | immediately return to normal levels. This is necessary to reduce artifacts | 499 | immediately return to normal levels. This is necessary to reduce artifacts |
500 | such as "pumping." Instead, the gain is allowed to return to normal at the | 500 | such as ``pumping.'' Instead, the gain is allowed to return to normal at the |
501 | chosen rate. Release Time is the time for the gain to recover by 10~dB. | 501 | chosen rate. Release Time is the time for the gain to recover by 10~dB. |
502 | } | 502 | } |
diff --git a/manual/getting_started/installation.tex b/manual/getting_started/installation.tex index b15b63d810..bc444b3700 100644 --- a/manual/getting_started/installation.tex +++ b/manual/getting_started/installation.tex | |||
@@ -185,7 +185,7 @@ follow the instructions at | |||
185 | \begin{enumerate} | 185 | \begin{enumerate} |
186 | \item Turn off the \dap{} (Original Firmware). | 186 | \item Turn off the \dap{} (Original Firmware). |
187 | \item Connect your \playertype{} to the computer using the data cable. | 187 | \item Connect your \playertype{} to the computer using the data cable. |
188 | \item Push and hold \ButtonPower{} (for about 2 seconds) until the "USB" screen appears. | 188 | \item Push and hold \ButtonPower{} (for about 2 seconds) until the ``USB'' screen appears. |
189 | \end{enumerate} | 189 | \end{enumerate} |
190 | The \dap{} will now appear as a regular disk on your computer. | 190 | The \dap{} will now appear as a regular disk on your computer. |
191 | } | 191 | } |
diff --git a/manual/plugins/batterybenchmark.tex b/manual/plugins/batterybenchmark.tex index fb7c64dfa0..98578f701f 100644 --- a/manual/plugins/batterybenchmark.tex +++ b/manual/plugins/batterybenchmark.tex | |||
@@ -42,9 +42,9 @@ actual battery level. The actual battery level can be seen from the | |||
42 | again as estimated by Rockbox. | 42 | again as estimated by Rockbox. |
43 | \item[Voltage] The battery voltage in mV at the moment the measurement | 43 | \item[Voltage] The battery voltage in mV at the moment the measurement |
44 | was taken. | 44 | was taken. |
45 | \item[C] This stands for Charger. An "A" in that column shows if the power | 45 | \item[C] This stands for Charger. An ``A'' in that column shows if the power |
46 | adapter was attached to the unit at the time of the measurement. | 46 | adapter was attached to the unit at the time of the measurement. |
47 | \item[U] USB powered. Only for targets that support this. A "U" will indicate | 47 | \item[U] USB powered. Only for targets that support this. A ``U'' will indicate |
48 | if the unit was using the USB port for power at the time of the measurement. | 48 | if the unit was using the USB port for power at the time of the measurement. |
49 | \end{description} | 49 | \end{description} |
50 | 50 | ||
diff --git a/manual/plugins/goban.tex b/manual/plugins/goban.tex index f0951f3693..0799906f05 100644 --- a/manual/plugins/goban.tex +++ b/manual/plugins/goban.tex | |||
@@ -20,11 +20,11 @@ not even load on devices with little available memory.\\ | |||
20 | one file. These are rare, but if you have one don't even try it (the file will most | 20 | one file. These are rare, but if you have one don't even try it (the file will most |
21 | likely be corrupted if you save over it). You have been warned.\\} | 21 | likely be corrupted if you save over it). You have been warned.\\} |
22 | 22 | ||
23 | The file \fname {"/sgf/gbn\_def.sgf"} is used by the plugin to store any unsaved | 23 | The file \fname {/sgf/gbn\_def.sgf} is used by the plugin to store any unsaved |
24 | changes in the most recently loaded game. This means that if you forget to save your | 24 | changes in the most recently loaded game. This means that if you forget to save your |
25 | changes, you should load \fname {"/sgf/gbn\_def.sgf"} immediately to offload the changes | 25 | changes, you should load \fname {/sgf/gbn\_def.sgf} immediately to offload the changes |
26 | to another file. If you load another file first then your changes will be lost | 26 | to another file. If you load another file first then your changes will be lost |
27 | permanently. The \fname {"/sgf/gbn\_def.sgf"} file is also the file loaded if another | 27 | permanently. The \fname {/sgf/gbn\_def.sgf} file is also the file loaded if another |
28 | is not selected.\\ | 28 | is not selected.\\ |
29 | 29 | ||
30 | The information panel which displays the current move number may also contain | 30 | The information panel which displays the current move number may also contain |
@@ -209,7 +209,7 @@ these markers: | |||
209 | \begin{description} | 209 | \begin{description} |
210 | \item[New.] Create a new game with your choice of board size and handicaps. | 210 | \item[New.] Create a new game with your choice of board size and handicaps. |
211 | \item[Save.] Save the current state of the game. It will be saved to | 211 | \item[Save.] Save the current state of the game. It will be saved to |
212 | \fname {"/sgf/gbn\_def.sgf"} unless otherwise set. | 212 | \fname {/sgf/gbn\_def.sgf} unless otherwise set. |
213 | \item[Save As.] Save to a specified file. | 213 | \item[Save As.] Save to a specified file. |
214 | \item[Game Info.] View and modify the metadata of the current game. | 214 | \item[Game Info.] View and modify the metadata of the current game. |
215 | \item[Playback Control.] Control the playback of the current playlist | 215 | \item[Playback Control.] Control the playback of the current playlist |
@@ -220,7 +220,7 @@ these markers: | |||
220 | \item[Context Menu.] Open the Context Menu which allows you to set play | 220 | \item[Context Menu.] Open the Context Menu which allows you to set play |
221 | modes and other tools. | 221 | modes and other tools. |
222 | \item[Quit.] Leave the plugin. Any unsaved changes are saved to | 222 | \item[Quit.] Leave the plugin. Any unsaved changes are saved to |
223 | \fname {"/sgf/gbn\_def.sgf"}. | 223 | \fname {/sgf/gbn\_def.sgf}. |
224 | \end{description} | 224 | \end{description} |
225 | \item [Game Info. ] | 225 | \item [Game Info. ] |
226 | The menu for modifying game info (metadata) of the current game. This | 226 | The menu for modifying game info (metadata) of the current game. This |
@@ -270,7 +270,7 @@ these markers: | |||
270 | global Rockbox settings). | 270 | global Rockbox settings). |
271 | \item[Idle Autosave Time.] Set the amount of idle time to wait before | 271 | \item[Idle Autosave Time.] Set the amount of idle time to wait before |
272 | automatically saving any unsaved changes. These autosaves go to | 272 | automatically saving any unsaved changes. These autosaves go to |
273 | the file \fname {"/sgf/gbn\_def.sgf"} regardless of if you have | 273 | the file \fname {/sgf/gbn\_def.sgf} regardless of if you have |
274 | loaded a game or used \setting{Save As} to save the game before or | 274 | loaded a game or used \setting{Save As} to save the game before or |
275 | not. Set to \setting{Off} to disable this functionality completely. | 275 | not. Set to \setting{Off} to disable this functionality completely. |
276 | \item[Automatically Show Comments?] If this is enabled and you navigate | 276 | \item[Automatically Show Comments?] If this is enabled and you navigate |
@@ -299,7 +299,7 @@ these markers: | |||
299 | \item[Next Variation.] If the game is at the first move in a variation, | 299 | \item[Next Variation.] If the game is at the first move in a variation, |
300 | this will navigate to the next variation after the current one. This | 300 | this will navigate to the next variation after the current one. This |
301 | is the only way to reach variations which start with adding or | 301 | is the only way to reach variations which start with adding or |
302 | removing stones, as you cannot follow them by "playing" the same move. | 302 | removing stones, as you cannot follow them by ``playing'' the same move. |
303 | \item[Force Play Mode.] The same as Play Mode except that this mode will | 303 | \item[Force Play Mode.] The same as Play Mode except that this mode will |
304 | allow you to play illegal moves such as retaking a ko immediately | 304 | allow you to play illegal moves such as retaking a ko immediately |
305 | without a ko threat, suicide on rulesets which don't allow it | 305 | without a ko threat, suicide on rulesets which don't allow it |
diff --git a/manual/plugins/mpegplayer.tex b/manual/plugins/mpegplayer.tex index 1ee07b36d4..73734a4c69 100644 --- a/manual/plugins/mpegplayer.tex +++ b/manual/plugins/mpegplayer.tex | |||
@@ -39,7 +39,7 @@ option and choose \setting{mpegplayer}. | |||
39 | \end{table} | 39 | \end{table} |
40 | 40 | ||
41 | When a video file is selected, the start Menu will be displayed, unless it is | 41 | When a video file is selected, the start Menu will be displayed, unless it is |
42 | disabled via the option "start menu" (see below). In the latter case the video | 42 | disabled via the option ``start menu'' (see below). In the latter case the video |
43 | will start playing immediately - unless a resume point is found, in which case | 43 | will start playing immediately - unless a resume point is found, in which case |
44 | the resume menu is presented. | 44 | the resume menu is presented. |
45 | 45 | ||
@@ -67,7 +67,7 @@ Resume Menu | |||
67 | Main Menu | 67 | Main Menu |
68 | 68 | ||
69 | \begin{description} | 69 | \begin{description} |
70 | \item[Display Options] Opens "Display Options" submenu - see below. | 70 | \item[Display Options] Opens ``Display Options'' submenu -- see below. |
71 | \item[Start Menu] (default: on) Enable/disable the start menu. | 71 | \item[Start Menu] (default: on) Enable/disable the start menu. |
72 | \item[Clear all resumes: x] Discard all x resume points. | 72 | \item[Clear all resumes: x] Discard all x resume points. |
73 | \item[Quit mpegplayer] Exit the plugin. | 73 | \item[Quit mpegplayer] Exit the plugin. |
diff --git a/manual/plugins/pictureflow.tex b/manual/plugins/pictureflow.tex index 6355080915..79c3054f3c 100644 --- a/manual/plugins/pictureflow.tex +++ b/manual/plugins/pictureflow.tex | |||
@@ -138,7 +138,7 @@ aware: | |||
138 | \item[Number of slides.] Sets the number of slides at each side, including the | 138 | \item[Number of slides.] Sets the number of slides at each side, including the |
139 | centre slide. Therefore if set to 4, there will be 3 slides on the left, | 139 | centre slide. Therefore if set to 4, there will be 3 slides on the left, |
140 | the centre slide, and then 3 slides on the right. | 140 | the centre slide, and then 3 slides on the right. |
141 | \item[Zoom.] Changes the distance at which slides are rendered from the "camera". | 141 | \item[Zoom.] Changes the distance at which slides are rendered from the ``camera''. |
142 | \item[Show album title.] Allows setting the album title to be shown above or | 142 | \item[Show album title.] Allows setting the album title to be shown above or |
143 | below the cover art, or not at all. | 143 | below the cover art, or not at all. |
144 | \item[Resize Covers.] Set whether to automatically resize the covers or to leave | 144 | \item[Resize Covers.] Set whether to automatically resize the covers or to leave |
diff --git a/manual/plugins/rockpaint.tex b/manual/plugins/rockpaint.tex index 2b3d1870f7..dd2316114f 100644 --- a/manual/plugins/rockpaint.tex +++ b/manual/plugins/rockpaint.tex | |||
@@ -7,33 +7,33 @@ whose dimensions are the same size as your device's screen or smaller; it can | |||
7 | also create empty bitmaps for you to work with.\\ | 7 | also create empty bitmaps for you to work with.\\ |
8 | 8 | ||
9 | \subsubsection{Opening A File} | 9 | \subsubsection{Opening A File} |
10 | To open a file, you may use either the context menu option "Open With" in the | 10 | To open a file, you may use either the context menu option ``Open With'' in the |
11 | File Browser, or you may enter Rockpaint first using the Plugins menu and open | 11 | File Browser, or you may enter Rockpaint first using the Plugins menu and open |
12 | a file from there. To perform the latter, simply press Rockpaint's Menu button | 12 | a file from there. To perform the latter, simply press Rockpaint's Menu button |
13 | or move the cursor beyond the bottom of the screen; then move the cursor onto | 13 | or move the cursor beyond the bottom of the screen; then move the cursor onto |
14 | "Menu" and select it. Finally, select "Load" and navigate to the image you | 14 | ``Menu'' and select it. Finally, select ``Load'' and navigate to the image you |
15 | wish to open.\\ | 15 | wish to open.\\ |
16 | 16 | ||
17 | \subsubsection{Tools} | 17 | \subsubsection{Tools} |
18 | Rockpaint offers several tools to aid you in editing; you can view them by | 18 | Rockpaint offers several tools to aid you in editing; you can view them by |
19 | either pressing Rockpaint's "Menu" key or by attempting to move the cursor | 19 | either pressing Rockpaint's ``Menu'' key or by attempting to move the cursor |
20 | beyond the bottom of the screen. From top to bottom and left to right, and | 20 | beyond the bottom of the screen. From top to bottom and left to right, and |
21 | by section, they are as follows: | 21 | by section, they are as follows: |
22 | \begin{description} | 22 | \begin{description} |
23 | \item[Colour Picker] | 23 | \item[Colour Picker] |
24 | The top left tool shows your colours that are at the ready. To | 24 | The top left tool shows your colours that are at the ready. To |
25 | swap them, "click" on the background colour. To edit the foreground colour, | 25 | swap them, ``click'' on the background colour. To edit the foreground colour, |
26 | click on it. | 26 | click on it. |
27 | \item[Preset Pallete] | 27 | \item[Preset Pallete] |
28 | Several preset colours are availible. Clicking on one changes | 28 | Several preset colours are availible. Clicking on one changes |
29 | the foreground of the Colour Picker to the selected colour. | 29 | the foreground of the Colour Picker to the selected colour. |
30 | \item[Pencil] | 30 | \item[Pencil] |
31 | Draws as you move the cursor. You can change the brush size with the | 31 | Draws as you move the cursor. You can change the brush size with the |
32 | Menu option "Brush Size". Use the Select key to toggle the tool while editing | 32 | Menu option ``Brush Size''. Use the Select key to toggle the tool while editing |
33 | the image. | 33 | the image. |
34 | \item[Selection tool] | 34 | \item[Selection tool] |
35 | Allows you to select a rectangular region; once you do, you | 35 | Allows you to select a rectangular region; once you do, you |
36 | will be shown a menu of options (including "cancel" if you make a mistake). | 36 | will be shown a menu of options (including ``cancel'' if you make a mistake). |
37 | \item[Line tool] | 37 | \item[Line tool] |
38 | Draws a straight line. | 38 | Draws a straight line. |
39 | \item[Curve tool] | 39 | \item[Curve tool] |
@@ -53,7 +53,7 @@ by section, they are as follows: | |||
53 | \item[Eraser] | 53 | \item[Eraser] |
54 | The opposite of the pencil; it changes painted pixels to white. | 54 | The opposite of the pencil; it changes painted pixels to white. |
55 | \item[Text tool] | 55 | \item[Text tool] |
56 | "Draws" text on the image. | 56 | ``Draws'' text on the image. |
57 | \item[Filled rectangle] | 57 | \item[Filled rectangle] |
58 | Same as the Rectangle tool, but fills it with colour. | 58 | Same as the Rectangle tool, but fills it with colour. |
59 | \item[Filled circle] | 59 | \item[Filled circle] |