diff options
Diffstat (limited to 'manual/plugins')
-rw-r--r-- | manual/plugins/chip8emulator.tex | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/manual/plugins/chip8emulator.tex b/manual/plugins/chip8emulator.tex index c410396039..71859c0c7b 100644 --- a/manual/plugins/chip8emulator.tex +++ b/manual/plugins/chip8emulator.tex | |||
@@ -6,10 +6,10 @@ To start a game open a \fname{.ch8} file in the \setting{File Browser} | |||
6 | There are lots of tiny Chip8 games (usually only about 256 bytes to a | 6 | There are lots of tiny Chip8 games (usually only about 256 bytes to a |
7 | couple of KB) which were made popular by the HP48 | 7 | couple of KB) which were made popular by the HP48 |
8 | calculator's emulator for them. The original Chip8 had | 8 | calculator's emulator for them. The original Chip8 had |
9 | 64x32 pixel graphics, and the new superchip emulator supports 128x64 | 9 | 64$\times$32 pixel graphics, and the new superchip emulator supports 128$\times$64 |
10 | graphics. | 10 | graphics. |
11 | 11 | ||
12 | The only problem is that they are based on a 4x4 keyboard, but since most | 12 | The only problem is that they are based on a 4$\times$4 keyboard, but since most |
13 | games do not use all of the buttons, this can easily be worked around. | 13 | games do not use all of the buttons, this can easily be worked around. |
14 | 14 | ||
15 | To do this, one may put a \fname{.c8k} file with the same name as the | 15 | To do this, one may put a \fname{.c8k} file with the same name as the |