diff options
Diffstat (limited to 'manual/plugins/wormlet.tex')
-rw-r--r-- | manual/plugins/wormlet.tex | 32 |
1 files changed, 19 insertions, 13 deletions
diff --git a/manual/plugins/wormlet.tex b/manual/plugins/wormlet.tex index ef64e3d12d..d8d78d594e 100644 --- a/manual/plugins/wormlet.tex +++ b/manual/plugins/wormlet.tex | |||
@@ -66,16 +66,16 @@ Game controls:} | |||
66 | \renewcommand{\arraystretch}{1.0} | 66 | \renewcommand{\arraystretch}{1.0} |
67 | } | 67 | } |
68 | 68 | ||
69 | \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD}{ | 69 | \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,SANSA_E200_PAD}{ |
70 | \begin{table} | 70 | \begin{table} |
71 | \begin{btnmap}{}{} | 71 | \begin{btnmap}{}{} |
72 | \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD} | 72 | \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD} |
73 | {\ButtonLeft} & Turn left\\ | 73 | {\ButtonLeft} & Turn left\\ |
74 | \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD} | 74 | \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD} |
75 | {\ButtonRight} & Turn right\\ | 75 | {\ButtonRight} & Turn right\\ |
76 | \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp} | 76 | \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonUp} |
77 | \opt{IPOD_4G_PAD}{\ButtonMenu} & Turn Up\\ | 77 | \opt{IPOD_4G_PAD}{\ButtonMenu} & Turn Up\\ |
78 | \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonLeft} | 78 | \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonLeft} |
79 | \opt{IPOD_4G_PAD}{\ButtonPlay} & Turn Down\\ | 79 | \opt{IPOD_4G_PAD}{\ButtonPlay} & Turn Down\\ |
80 | \end{btnmap} | 80 | \end{btnmap} |
81 | \end{table} | 81 | \end{table} |
@@ -115,11 +115,13 @@ The game is over when all worms are dead. The longest worm wins the | |||
115 | game. | 115 | game. |
116 | \item [Pause the game.] | 116 | \item [Pause the game.] |
117 | Press | 117 | Press |
118 | \opt{RECORDER_PAD}{\ButtonPlay}\opt{ONDIO_PAD}{\ButtonMenu} | 118 | \opt{RECORDER_PAD,IAUDIO_X5_PAD}{\ButtonPlay} |
119 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD}{\ButtonSelect} | 119 | \opt{ONDIO_PAD}{\ButtonMenu} |
120 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,SANSA_E200_PAD}{\ButtonSelect} | ||
120 | to pause the game. Press | 121 | to pause the game. Press |
121 | \opt{RECORDER_PAD}{\ButtonPlay}\opt{ONDIO_PAD}{\ButtonMenu} | 122 | \opt{RECORDER_PAD,IAUDIO_X5_PAD}{\ButtonPlay} |
122 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD}{\ButtonSelect} | 123 | \opt{ONDIO_PAD}{\ButtonMenu} |
124 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,SANSA_E200_PAD}{\ButtonSelect} | ||
123 | again to resume the game. | 125 | again to resume the game. |
124 | 126 | ||
125 | \item[Stop the game.] | 127 | \item[Stop the game.] |
@@ -128,20 +130,24 @@ There are two ways to stop a running game. | |||
128 | \begin{itemize} | 130 | \begin{itemize} |
129 | \item If you want to quit Wormlet entirely simply hit | 131 | \item If you want to quit Wormlet entirely simply hit |
130 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} | 132 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
131 | \opt{IPOD_4G_PAD}{\ButtonMenu+\ButtonSelect}. | 133 | \opt{IPOD_4G_PAD}{\ButtonMenu+\ButtonSelect} |
134 | \opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonPower}. | ||
132 | The game will stop immediately and you will return to the game menu. | 135 | The game will stop immediately and you will return to the game menu. |
133 | \item If you want to stop the game and still see the screen hit | 136 | \item If you want to stop the game and still see the screen hit |
134 | \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} | 137 | \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} |
135 | \opt{ONDIO_PAD}{\ButtonOff+\ButtonMenu} | 138 | \opt{ONDIO_PAD}{\ButtonOff+\ButtonMenu} |
136 | \opt{IPOD_4G_PAD}{\ButtonSelect+ButtonPlay}. | 139 | \opt{IPOD_4G_PAD}{\ButtonSelect+ButtonPlay} |
140 | \opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec}. | ||
137 | This freezes the game. If you hit | 141 | This freezes the game. If you hit |
138 | \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} | 142 | \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} |
139 | \opt{ONDIO_PAD}{\ButtonOff+\ButtonMenu} | 143 | \opt{ONDIO_PAD}{\ButtonOff+\ButtonMenu} |
140 | \opt{IPOD_4G_PAD}{\ButtonSelect+ButtonPlay}. | 144 | \opt{IPOD_4G_PAD}{\ButtonSelect+\ButtonPlay} |
145 | \opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec} | ||
141 | button again a new game starts with the same configuration. To return to the | 146 | button again a new game starts with the same configuration. To return to the |
142 | games menu you can hit | 147 | games menu you can hit |
143 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} | 148 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
144 | \opt{IPOD_4G_PAD}{\ButtonMenu+\ButtonSelect}. A stopped game can not be resumed. | 149 | \opt{IPOD_4G_PAD}{\ButtonMenu+\ButtonSelect} |
150 | \opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonPower}. A stopped game can not be resumed. | ||
145 | \end{itemize} | 151 | \end{itemize} |
146 | \end{description} | 152 | \end{description} |
147 | 153 | ||