diff options
Diffstat (limited to 'manual/plugins/pong.tex')
-rw-r--r-- | manual/plugins/pong.tex | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/manual/plugins/pong.tex b/manual/plugins/pong.tex index fecfc341e1..b9a00e3af5 100644 --- a/manual/plugins/pong.tex +++ b/manual/plugins/pong.tex | |||
@@ -6,7 +6,8 @@ Pong is a simple two player ``tennis game''. Whenever a player misses the ball t | |||
6 | \begin{btnmap}{}{} | 6 | \begin{btnmap}{}{} |
7 | \opt{RECORDER_PAD}{\ButtonFOne} | 7 | \opt{RECORDER_PAD}{\ButtonFOne} |
8 | \opt{ONDIO_PAD,SANSA_E200_PAD}{\ButtonLeft} | 8 | \opt{ONDIO_PAD,SANSA_E200_PAD}{\ButtonLeft} |
9 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD}{\ButtonUp} | 9 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD% |
10 | ,GIGABEAT_S_PAD}{\ButtonUp} | ||
10 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} | 11 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} |
11 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp} | 12 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp} |
12 | \opt{SANSA_C200_PAD}{\ButtonVolUp} | 13 | \opt{SANSA_C200_PAD}{\ButtonVolUp} |
@@ -14,7 +15,8 @@ Pong is a simple two player ``tennis game''. Whenever a player misses the ball t | |||
14 | & Left player up\\ | 15 | & Left player up\\ |
15 | \opt{RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft} | 16 | \opt{RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft} |
16 | \opt{ONDIO_PAD}{\ButtonMenu} | 17 | \opt{ONDIO_PAD}{\ButtonMenu} |
17 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonDown} | 18 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD% |
19 | ,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonDown} | ||
18 | \opt{IRIVER_H10_PAD}{\ButtonScrollDown} | 20 | \opt{IRIVER_H10_PAD}{\ButtonScrollDown} |
19 | \opt{SANSA_C200_PAD}{\ButtonVolDown} | 21 | \opt{SANSA_C200_PAD}{\ButtonVolDown} |
20 | \opt{MROBE100_PAD}{\ButtonLeft} | 22 | \opt{MROBE100_PAD}{\ButtonLeft} |
@@ -25,7 +27,7 @@ Pong is a simple two player ``tennis game''. Whenever a player misses the ball t | |||
25 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonRight} | 27 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonRight} |
26 | \opt{IAUDIO_X5_PAD}{\ButtonRec} | 28 | \opt{IAUDIO_X5_PAD}{\ButtonRec} |
27 | \opt{IRIVER_H10_PAD}{\ButtonRew} | 29 | \opt{IRIVER_H10_PAD}{\ButtonRew} |
28 | \opt{GIGABEAT_PAD}{\ButtonVolUp} | 30 | \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp} |
29 | \opt{MROBE100_PAD}{\ButtonPlay} | 31 | \opt{MROBE100_PAD}{\ButtonPlay} |
30 | & Right player up\\ | 32 | & Right player up\\ |
31 | \opt{RECORDER_PAD,SANSA_E200_PAD}{\ButtonRight} | 33 | \opt{RECORDER_PAD,SANSA_E200_PAD}{\ButtonRight} |
@@ -33,12 +35,14 @@ Pong is a simple two player ``tennis game''. Whenever a player misses the ball t | |||
33 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} | 35 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} |
34 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonPlay} | 36 | \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonPlay} |
35 | \opt{IRIVER_H10_PAD}{\ButtonFF} | 37 | \opt{IRIVER_H10_PAD}{\ButtonFF} |
36 | \opt{GIGABEAT_PAD}{\ButtonVolDown} | 38 | \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown} |
37 | \opt{MROBE100_PAD}{\ButtonRight} | 39 | \opt{MROBE100_PAD}{\ButtonRight} |
38 | & Right player down\\ | 40 | & Right player down\\ |
39 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} | 41 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
40 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} | 42 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} |
41 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} | 43 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD% |
44 | ,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} | ||
45 | \opt{GIGABEAT_S_PAD}{\ButtonBack} | ||
42 | & Quit\\ | 46 | & Quit\\ |
43 | \end{btnmap} | 47 | \end{btnmap} |
44 | \end{table} | 48 | \end{table} |