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Diffstat (limited to 'manual/plugins/goban.tex')
-rw-r--r-- | manual/plugins/goban.tex | 15 |
1 files changed, 6 insertions, 9 deletions
diff --git a/manual/plugins/goban.tex b/manual/plugins/goban.tex index 815eec559f..385ee28ac4 100644 --- a/manual/plugins/goban.tex +++ b/manual/plugins/goban.tex | |||
@@ -2,13 +2,10 @@ | |||
2 | \screenshot{plugins/images/ss-goban}{Goban}{The Rockbox Goban plugin} | 2 | \screenshot{plugins/images/ss-goban}{Goban}{The Rockbox Goban plugin} |
3 | Goban is a a plugin for playing, viewing and recording games of Go (also known | 3 | Goban is a a plugin for playing, viewing and recording games of Go (also known |
4 | as Weiqi, Baduk, Igo and Goe). It uses standard Smart Game Format (SGF) files | 4 | as Weiqi, Baduk, Igo and Goe). It uses standard Smart Game Format (SGF) files |
5 | for saving and loading games. | 5 | for saving and loading games. You can find a short introduction to Go at |
6 | |||
7 | You can find a short introduction to Go at | ||
8 | \url{http://senseis.xmp.net/?WhatIsGo} and more information about SGF files | 6 | \url{http://senseis.xmp.net/?WhatIsGo} and more information about SGF files |
9 | can be read at \url{http://senseis.xmp.net/?SmartGameFormat} or the SGF | 7 | can be read at \url{http://senseis.xmp.net/?SmartGameFormat} or the SGF |
10 | specification at | 8 | specification at \url{http://www.red-bean.com/sgf/}.\\ |
11 | \url{http://www.red-bean.com/sgf/}. | ||
12 | 9 | ||
13 | This plugin can load all modern SGF files (file format 3 or 4) with few problems. | 10 | This plugin can load all modern SGF files (file format 3 or 4) with few problems. |
14 | It attempts to preserve SGF properties which it doesn't understand, and most common | 11 | It attempts to preserve SGF properties which it doesn't understand, and most common |
@@ -17,18 +14,18 @@ Kogo's Joseki Dictionary (\url{http://waterfire.us/joseki.htm}) with this plugin | |||
17 | although the load and save times can be on the order of a minute or two on | 14 | although the load and save times can be on the order of a minute or two on |
18 | particularly slow devices. Large SGF files may stop audio playback for the duration | 15 | particularly slow devices. Large SGF files may stop audio playback for the duration |
19 | of the plugin's run in order to free up more memory and some very large SGF files will | 16 | of the plugin's run in order to free up more memory and some very large SGF files will |
20 | not even load on devices with little available memory. | 17 | not even load on devices with little available memory.\\ |
21 | 18 | ||
22 | \emph{Note: } The plugin does \emph{NOT} support SGF files with multiple games in | 19 | \note{The plugin does \emph{NOT} support SGF files with multiple games in |
23 | one file. These are rare, but if you have one don't even try it (the file will most | 20 | one file. These are rare, but if you have one don't even try it (the file will most |
24 | likely be corrupted if you save over it). You have been warned. | 21 | likely be corrupted if you save over it). You have been warned.\\} |
25 | 22 | ||
26 | The file \fname {"/sgf/gbn\_def.sgf"} is used by the plugin to store any unsaved | 23 | The file \fname {"/sgf/gbn\_def.sgf"} is used by the plugin to store any unsaved |
27 | changes in the most recently loaded game. This means that if you forget to save your | 24 | changes in the most recently loaded game. This means that if you forget to save your |
28 | changes, you should load \fname {"/sgf/gbn\_def.sgf"} immediately to offload the changes | 25 | changes, you should load \fname {"/sgf/gbn\_def.sgf"} immediately to offload the changes |
29 | to another file. If you load another file first then your changes will be lost | 26 | to another file. If you load another file first then your changes will be lost |
30 | permanently. The \fname {"/sgf/gbn\_def.sgf"} file is also the file loaded if another | 27 | permanently. The \fname {"/sgf/gbn\_def.sgf"} file is also the file loaded if another |
31 | is not selected. | 28 | is not selected.\\ |
32 | 29 | ||
33 | The information panel which displays the current move number may also contain | 30 | The information panel which displays the current move number may also contain |
34 | these markers: \\ | 31 | these markers: \\ |