diff options
Diffstat (limited to 'manual/plugins/bubbles.tex')
-rw-r--r-- | manual/plugins/bubbles.tex | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/manual/plugins/bubbles.tex b/manual/plugins/bubbles.tex index c9102433ac..85a1a41615 100644 --- a/manual/plugins/bubbles.tex +++ b/manual/plugins/bubbles.tex | |||
@@ -16,20 +16,20 @@ fired. Points are awarded depending on how quickly the level was completed. | |||
16 | \opt{IAUDIO_X5_PAD,MROBE100_PAD}{\ButtonPower} | 16 | \opt{IAUDIO_X5_PAD,MROBE100_PAD}{\ButtonPower} |
17 | \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonUp} | 17 | \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonUp} |
18 | \opt{GIGABEAT_PAD}{\ButtonA} | 18 | \opt{GIGABEAT_PAD}{\ButtonA} |
19 | \opt{IRIVER_RC_H100_PAD}{&} | 19 | \opt{HAVEREMOTEKEYMAP}{& } |
20 | & Pause game\\ | 20 | & Pause game\\ |
21 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD% | 21 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD% |
22 | ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD} | 22 | ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD} |
23 | {\ButtonLeft{} / \ButtonRight} | 23 | {\ButtonLeft{} / \ButtonRight} |
24 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack} | 24 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack} |
25 | \opt{IRIVER_RC_H100_PAD}{&} | 25 | \opt{HAVEREMOTEKEYMAP}{& } |
26 | & Aim the bubble\\ | 26 | & Aim the bubble\\ |
27 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD% | 27 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD% |
28 | ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect} | 28 | ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect} |
29 | \opt{RECORDER_PAD}{\ButtonPlay} | 29 | \opt{RECORDER_PAD}{\ButtonPlay} |
30 | \opt{ONDIO_PAD}{\ButtonUp} | 30 | \opt{ONDIO_PAD}{\ButtonUp} |
31 | \opt{IRIVER_H10_PAD}{\ButtonRew} | 31 | \opt{IRIVER_H10_PAD}{\ButtonRew} |
32 | \opt{IRIVER_RC_H100_PAD}{&} | 32 | \opt{HAVEREMOTEKEYMAP}{& } |
33 | & Fire bubble\\ | 33 | & Fire bubble\\ |
34 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} | 34 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} |
35 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft+\ButtonRight} | 35 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft+\ButtonRight} |
@@ -38,14 +38,14 @@ fired. Points are awarded depending on how quickly the level was completed. | |||
38 | \opt{ONDIO_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonDown} | 38 | \opt{ONDIO_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonDown} |
39 | \opt{IRIVER_H10_PAD}{\ButtonFF} | 39 | \opt{IRIVER_H10_PAD}{\ButtonFF} |
40 | \opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu} | 40 | \opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu} |
41 | \opt{IRIVER_RC_H100_PAD}{&} | 41 | \opt{HAVEREMOTEKEYMAP}{& } |
42 | & Save game\\ | 42 | & Save game\\ |
43 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} | 43 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
44 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} | 44 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} |
45 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD% | 45 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD% |
46 | ,MROBE100_PAD}{\ButtonPower} | 46 | ,MROBE100_PAD}{\ButtonPower} |
47 | \opt{GIGABEAT_S_PAD}{\ButtonBack} | 47 | \opt{GIGABEAT_S_PAD}{\ButtonBack} |
48 | \opt{IRIVER_RC_H100_PAD}{&} | 48 | \opt{HAVEREMOTEKEYMAP}{& } |
49 | & Exit to menu\\ | 49 | & Exit to menu\\ |
50 | \end{btnmap} | 50 | \end{btnmap} |
51 | \end{table} | 51 | \end{table} |