diff options
Diffstat (limited to 'firmware/target/arm/as3525/button-e200v2-fuze.c')
-rw-r--r-- | firmware/target/arm/as3525/button-e200v2-fuze.c | 108 |
1 files changed, 2 insertions, 106 deletions
diff --git a/firmware/target/arm/as3525/button-e200v2-fuze.c b/firmware/target/arm/as3525/button-e200v2-fuze.c index 2a75fa1e6f..2cbdcf5130 100644 --- a/firmware/target/arm/as3525/button-e200v2-fuze.c +++ b/firmware/target/arm/as3525/button-e200v2-fuze.c | |||
@@ -27,21 +27,14 @@ | |||
27 | #include "backlight.h" | 27 | #include "backlight.h" |
28 | #include "dbop-as3525.h" | 28 | #include "dbop-as3525.h" |
29 | 29 | ||
30 | extern void scrollwheel(unsigned wheel_value); | ||
30 | 31 | ||
31 | #if defined(SANSA_FUZE) || defined(SANSA_FUZEV2) | 32 | #if defined(SANSA_FUZE) |
32 | #define DBOP_BIT15_BUTTON BUTTON_HOME | 33 | #define DBOP_BIT15_BUTTON BUTTON_HOME |
33 | #define WHEEL_REPEAT_INTERVAL (HZ/5) | ||
34 | #define WHEEL_COUNTER_DIV 4 | ||
35 | #define ACCEL_INCREMENT 2 | ||
36 | #define ACCEL_SHIFT 2 | ||
37 | #endif | 34 | #endif |
38 | 35 | ||
39 | #ifdef SANSA_E200V2 | 36 | #ifdef SANSA_E200V2 |
40 | #define DBOP_BIT15_BUTTON BUTTON_REC | 37 | #define DBOP_BIT15_BUTTON BUTTON_REC |
41 | #define WHEEL_REPEAT_INTERVAL (HZ/5) | ||
42 | #define WHEEL_COUNTER_DIV 2 | ||
43 | #define ACCEL_INCREMENT 3 | ||
44 | #define ACCEL_SHIFT 1 | ||
45 | #endif | 38 | #endif |
46 | 39 | ||
47 | /* Buttons */ | 40 | /* Buttons */ |
@@ -56,103 +49,6 @@ void button_init_device(void) | |||
56 | GPIOA_PIN(1) = (1<<1); | 49 | GPIOA_PIN(1) = (1<<1); |
57 | } | 50 | } |
58 | 51 | ||
59 | #if !defined(BOOTLOADER) && defined(HAVE_SCROLLWHEEL) | ||
60 | static void scrollwheel(unsigned int wheel_value) | ||
61 | { | ||
62 | /* current wheel values, parsed from dbop and the resulting button */ | ||
63 | unsigned btn = BUTTON_NONE; | ||
64 | /* old wheel values */ | ||
65 | static unsigned old_wheel_value = 0; | ||
66 | static unsigned old_btn = BUTTON_NONE; | ||
67 | |||
68 | /* | ||
69 | * Getting BUTTON_REPEAT works like this: Remember when the btn value was | ||
70 | * posted to the button_queue last, and if it was recent enough, generate | ||
71 | * BUTTON_REPEAT | ||
72 | */ | ||
73 | static long last_wheel_post = 0; | ||
74 | |||
75 | /* | ||
76 | * Providing wheel acceleration works as follows: We increment accel | ||
77 | * by 2 if the wheel was turned, and decrement it by 1 each tick | ||
78 | * (no matter if it was turned), that means: the longer and faster you turn, | ||
79 | * the higher accel will be. accel>>2 will actually posted to the button_queue | ||
80 | */ | ||
81 | static int accel = 0; | ||
82 | /* We only post every 4th action, as this matches better with the physical | ||
83 | * clicks of the wheel */ | ||
84 | static int counter = 0; | ||
85 | /* Read wheel | ||
86 | * Bits 13 and 14 of DBOP_DIN change as follows (Gray Code): | ||
87 | * Clockwise rotation 00 -> 01 -> 11 -> 10 -> 00 | ||
88 | * Counter-clockwise 00 -> 10 -> 11 -> 01 -> 00 | ||
89 | * | ||
90 | * For easy look-up, actual wheel values act as indicies also, | ||
91 | * which is why the table seems to be not ordered correctly | ||
92 | */ | ||
93 | static const unsigned char wheel_tbl[2][4] = | ||
94 | { | ||
95 | { 2, 0, 3, 1 }, /* Clockwise rotation */ | ||
96 | { 1, 3, 0, 2 }, /* Counter-clockwise */ | ||
97 | }; | ||
98 | |||
99 | if(hold_button) | ||
100 | { | ||
101 | accel = counter = 0; | ||
102 | return; | ||
103 | } | ||
104 | |||
105 | if (old_wheel_value == wheel_tbl[0][wheel_value]) | ||
106 | btn = BUTTON_SCROLL_FWD; | ||
107 | else if (old_wheel_value == wheel_tbl[1][wheel_value]) | ||
108 | btn = BUTTON_SCROLL_BACK; | ||
109 | else if (old_wheel_value != wheel_value && accel > ACCEL_INCREMENT) | ||
110 | { /* if no button is read and wheel_value changed, assume old_btn */ | ||
111 | btn = old_btn; | ||
112 | } | ||
113 | /* else btn = BUTTON_NONE */ | ||
114 | |||
115 | if (btn != BUTTON_NONE) | ||
116 | { | ||
117 | if (btn != old_btn) | ||
118 | { | ||
119 | /* direction reversals nullify acceleration and counters */ | ||
120 | old_btn = btn; | ||
121 | accel = counter = 0; | ||
122 | } | ||
123 | /* wheel_delta will cause lists to jump over items, | ||
124 | * we want this for fast scrolling, but we must keep it accurate | ||
125 | * for slow scrolling */ | ||
126 | int wheel_delta = 0; | ||
127 | /* generate BUTTON_REPEAT if quick enough, scroll slightly faster too*/ | ||
128 | if (TIME_BEFORE(current_tick, last_wheel_post + WHEEL_REPEAT_INTERVAL)) | ||
129 | { | ||
130 | btn |= BUTTON_REPEAT; | ||
131 | wheel_delta = accel>>ACCEL_SHIFT; | ||
132 | } | ||
133 | |||
134 | accel += ACCEL_INCREMENT; | ||
135 | |||
136 | /* the wheel is more reliable if we don't send every change, | ||
137 | * every WHEEL_COUNTER_DIVth is basically one "physical click" | ||
138 | * which should make up 1 item in lists */ | ||
139 | if (++counter >= WHEEL_COUNTER_DIV && queue_empty(&button_queue)) | ||
140 | { | ||
141 | buttonlight_on(); | ||
142 | backlight_on(); | ||
143 | queue_post(&button_queue, btn, ((wheel_delta+1)<<24)); | ||
144 | /* message posted - reset count and remember post */ | ||
145 | counter = 0; | ||
146 | last_wheel_post = current_tick; | ||
147 | } | ||
148 | } | ||
149 | if (accel > 0) | ||
150 | accel--; | ||
151 | |||
152 | old_wheel_value = wheel_value; | ||
153 | } | ||
154 | #endif /* !defined(BOOTLOADER) && defined(SCROLLWHEEL) */ | ||
155 | |||
156 | bool button_hold(void) | 52 | bool button_hold(void) |
157 | { | 53 | { |
158 | return hold_button; | 54 | return hold_button; |