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-rw-r--r--apps/plugins/brickmania.c18
1 files changed, 10 insertions, 8 deletions
diff --git a/apps/plugins/brickmania.c b/apps/plugins/brickmania.c
index 1b6de1c180..4eb366dc6e 100644
--- a/apps/plugins/brickmania.c
+++ b/apps/plugins/brickmania.c
@@ -1018,8 +1018,8 @@ int help(int when)
1018 int yoffset=0; 1018 int yoffset=0;
1019 /* set the maximum x and y in the helpscreen 1019 /* set the maximum x and y in the helpscreen
1020 dont forget to update, if you change text */ 1020 dont forget to update, if you change text */
1021 int maxY=160; 1021 int maxY=180;
1022 int maxX=210; 1022 int maxX=215;
1023 1023
1024 while(true) { 1024 while(true) {
1025#ifdef HAVE_LCD_COLOR 1025#ifdef HAVE_LCD_COLOR
@@ -1075,16 +1075,18 @@ int help(int when)
1075 rb->lcd_putsxy(1+xoffset, 10*(h+2)+yoffset, "Specials"); 1075 rb->lcd_putsxy(1+xoffset, 10*(h+2)+yoffset, "Specials");
1076#endif 1076#endif
1077 rb->lcd_putsxy(1+xoffset, 11*(h+2)+yoffset, 1077 rb->lcd_putsxy(1+xoffset, 11*(h+2)+yoffset,
1078 "N Normal:returns paddle to normal"); 1078 "N Normal:returns paddle to normal");
1079 rb->lcd_putsxy(1+xoffset, 12*(h+2)+yoffset, "D DIE!:loses a life"); 1079 rb->lcd_putsxy(1+xoffset, 12*(h+2)+yoffset, "D DIE!:loses a life");
1080 rb->lcd_putsxy(1+xoffset, 13*(h+2)+yoffset, 1080 rb->lcd_putsxy(1+xoffset, 13*(h+2)+yoffset,
1081 "L Life:gains a life/power up"); 1081 "L Life:gains a life/power up");
1082 rb->lcd_putsxy(1+xoffset, 14*(h+2)+yoffset, 1082 rb->lcd_putsxy(1+xoffset, 14*(h+2)+yoffset,
1083 "F Fire:allows you to shoot bricks"); 1083 "F Fire:allows you to shoot bricks");
1084 rb->lcd_putsxy(1+xoffset, 15*(h+2)+yoffset, 1084 rb->lcd_putsxy(1+xoffset, 15*(h+2)+yoffset,
1085 "G Glue:ball sticks to paddle"); 1085 "G Glue:ball sticks to paddle");
1086 rb->lcd_putsxy(1+xoffset, 16*(h+2)+yoffset, 1086 rb->lcd_putsxy(1+xoffset, 16*(h+2)+yoffset,
1087 "B Ball:Generates Another Ball"); 1087 "B Ball:generates another ball");
1088 rb->lcd_putsxy(1+xoffset, 17*(h+2)+yoffset,
1089 "FL Flip:flips left / right movement");
1088 rb->lcd_update(); 1090 rb->lcd_update();
1089 1091
1090 button=rb->button_get(true); 1092 button=rb->button_get(true);