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-rw-r--r--apps/plugins/brickmania.c2
-rw-r--r--apps/plugins/jewels.c8
2 files changed, 5 insertions, 5 deletions
diff --git a/apps/plugins/brickmania.c b/apps/plugins/brickmania.c
index 75f7e3422d..3cf6a48fef 100644
--- a/apps/plugins/brickmania.c
+++ b/apps/plugins/brickmania.c
@@ -775,7 +775,7 @@ void sleep (int secs)
775} 775}
776 776
777 777
778#define HIGH_SCORE "highscore.cfg" 778#define HIGH_SCORE "brickmania.score"
779#define MENU_LENGTH 4 779#define MENU_LENGTH 4
780int game_menu(int when) 780int game_menu(int when)
781{ 781{
diff --git a/apps/plugins/jewels.c b/apps/plugins/jewels.c
index a385466f82..adae1765e8 100644
--- a/apps/plugins/jewels.c
+++ b/apps/plugins/jewels.c
@@ -926,7 +926,7 @@ static unsigned int jewels_nextlevel(struct game_context* bj) {
926} 926}
927 927
928/***************************************************************************** 928/*****************************************************************************
929* bejeweld_recordscore() inserts a high score into the high scores list and 929* jewels_recordscore() inserts a high score into the high scores list and
930* returns the high score position. 930* returns the high score position.
931******************************************************************************/ 931******************************************************************************/
932static int jewels_recordscore(struct game_context* bj) { 932static int jewels_recordscore(struct game_context* bj) {
@@ -1048,9 +1048,9 @@ static void jewels_callback(void* param) {
1048} 1048}
1049 1049
1050/***************************************************************************** 1050/*****************************************************************************
1051* bejeweled() is the main game subroutine, it returns the final game status. 1051* jewels_main() is the main game subroutine, it returns the final game status.
1052******************************************************************************/ 1052******************************************************************************/
1053static int bejeweled(struct game_context* bj) { 1053static int jewels_main(struct game_context* bj) {
1054 int i, j; 1054 int i, j;
1055 int w, h; 1055 int w, h;
1056 int button; 1056 int button;
@@ -1432,7 +1432,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter) {
1432 jewels_setcolors(); 1432 jewels_setcolors();
1433 1433
1434 while(!exit) { 1434 while(!exit) {
1435 switch(bejeweled(&bj)){ 1435 switch(jewels_main(&bj)){
1436 case BJ_LOSE: 1436 case BJ_LOSE:
1437 rb->splash(HZ*2, true, "No more moves!"); 1437 rb->splash(HZ*2, true, "No more moves!");
1438 /* fall through to BJ_END */ 1438 /* fall through to BJ_END */