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-rw-r--r--apps/plugins/snake2.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/apps/plugins/snake2.c b/apps/plugins/snake2.c
index 3569c851b1..0b0419bcf0 100644
--- a/apps/plugins/snake2.c
+++ b/apps/plugins/snake2.c
@@ -33,7 +33,7 @@ Head and Tail are stored
33#define WIDTH 28 33#define WIDTH 28
34#define HEIGHT 16 34#define HEIGHT 16
35 35
36#ifdef IRIVER_H100 36#if LCD_WIDTH >= 160 && LCD_HEIGHT >= 128
37 #define MULTIPLIER 5 /*Modifier for porting on other screens*/ 37 #define MULTIPLIER 5 /*Modifier for porting on other screens*/
38 #define MODIFIER_1 5 38 #define MODIFIER_1 5
39 #define MODIFIER_2 3 39 #define MODIFIER_2 3
@@ -616,7 +616,7 @@ void draw_apple( void )
616{ 616{
617 int x,y; 617 int x,y;
618 618
619#ifdef IRIVER_H100 619#if LCD_WIDTH >= 160 && LCD_HEIGHT >= 128
620 char pscore[5], counter[4]; 620 char pscore[5], counter[4];
621 621
622 rb->lcd_bitmap(snakebmp,0,0,BMPWIDTH_snakebmp,BMPHEIGHT_snakebmp,false); 622 rb->lcd_bitmap(snakebmp,0,0,BMPWIDTH_snakebmp,BMPHEIGHT_snakebmp,false);
@@ -1287,7 +1287,7 @@ void game_init(void)
1287 rb->lcd_clear_display(); 1287 rb->lcd_clear_display();
1288 redraw(); 1288 redraw();
1289 1289
1290#ifdef IRIVER_H100 1290#if LCD_WIDTH >= 160 && LCD_HEIGHT >= 128
1291 1291
1292 rb->lcd_bitmap(snakebmp,0,0,BMPWIDTH_snakebmp,BMPWIDTH_snakebmp,false); 1292 rb->lcd_bitmap(snakebmp,0,0,BMPWIDTH_snakebmp,BMPWIDTH_snakebmp,false);
1293 1293