diff options
Diffstat (limited to 'apps/plugins/sdl/progs/wolf3d/id_us.h')
-rw-r--r-- | apps/plugins/sdl/progs/wolf3d/id_us.h | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/apps/plugins/sdl/progs/wolf3d/id_us.h b/apps/plugins/sdl/progs/wolf3d/id_us.h new file mode 100644 index 0000000000..84958631f7 --- /dev/null +++ b/apps/plugins/sdl/progs/wolf3d/id_us.h | |||
@@ -0,0 +1,101 @@ | |||
1 | // | ||
2 | // ID Engine | ||
3 | // ID_US.h - Header file for the User Manager | ||
4 | // v1.0d1 | ||
5 | // By Jason Blochowiak | ||
6 | // | ||
7 | |||
8 | #ifndef __ID_US__ | ||
9 | #define __ID_US__ | ||
10 | |||
11 | #ifdef __DEBUG__ | ||
12 | #define __DEBUG_UserMgr__ | ||
13 | #endif | ||
14 | |||
15 | //#define HELPTEXTLINKED | ||
16 | |||
17 | #define MaxX 320 | ||
18 | #define MaxY 200 | ||
19 | |||
20 | #define MaxHelpLines 500 | ||
21 | |||
22 | #define MaxHighName 57 | ||
23 | #define MaxScores 7 | ||
24 | typedef struct | ||
25 | { | ||
26 | char name[MaxHighName + 1]; | ||
27 | int32_t score; | ||
28 | word completed,episode; | ||
29 | } HighScore; | ||
30 | |||
31 | #define MaxGameName 32 | ||
32 | #define MaxSaveGames 6 | ||
33 | typedef struct | ||
34 | { | ||
35 | char signature[4]; | ||
36 | word *oldtest; | ||
37 | boolean present; | ||
38 | char name[MaxGameName + 1]; | ||
39 | } SaveGame; | ||
40 | |||
41 | #define MaxString 128 // Maximum input string size | ||
42 | |||
43 | typedef struct | ||
44 | { | ||
45 | int x,y, | ||
46 | w,h, | ||
47 | px,py; | ||
48 | } WindowRec; // Record used to save & restore screen windows | ||
49 | |||
50 | extern boolean ingame, // Set by game code if a game is in progress | ||
51 | loadedgame; // Set if the current game was loaded | ||
52 | extern word PrintX,PrintY; // Current printing location in the window | ||
53 | extern word WindowX,WindowY,// Current location of window | ||
54 | WindowW,WindowH;// Current size of window | ||
55 | |||
56 | extern void (*USL_MeasureString)(const char *,word *,word *); | ||
57 | extern void (*USL_DrawString)(const char *); | ||
58 | |||
59 | extern boolean (*USL_SaveGame)(int),(*USL_LoadGame)(int); | ||
60 | extern void (*USL_ResetGame)(void); | ||
61 | extern SaveGame Games[MaxSaveGames]; | ||
62 | extern HighScore Scores[]; | ||
63 | |||
64 | #define US_HomeWindow() {PrintX = WindowX; PrintY = WindowY;} | ||
65 | |||
66 | void US_Startup(void); | ||
67 | void US_Shutdown(void); | ||
68 | void US_TextScreen(void), | ||
69 | US_UpdateTextScreen(void), | ||
70 | US_FinishTextScreen(void); | ||
71 | void US_DrawWindow(word x,word y,word w,word h); | ||
72 | void US_CenterWindow(word,word); | ||
73 | void US_SaveWindow(WindowRec *win), | ||
74 | US_RestoreWindow(WindowRec *win); | ||
75 | void US_ClearWindow(void); | ||
76 | void US_SetPrintRoutines(void (*measure)(const char *,word *,word *), | ||
77 | void (*print)(const char *)); | ||
78 | void US_PrintCentered(const char *s), | ||
79 | US_CPrint(const char *s), | ||
80 | US_CPrintLine(const char *s), | ||
81 | US_Print(const char *s); | ||
82 | void US_Printf(const char *formatStr, ...); | ||
83 | void US_CPrintf(const char *formatStr, ...); | ||
84 | |||
85 | void US_PrintUnsigned(longword n); | ||
86 | void US_PrintSigned(int32_t n); | ||
87 | void US_StartCursor(void), | ||
88 | US_ShutCursor(void); | ||
89 | void US_CheckHighScore(int32_t score,word other); | ||
90 | void US_DisplayHighScores(int which); | ||
91 | extern boolean US_UpdateCursor(void); | ||
92 | boolean US_LineInput(int x,int y,char *buf,const char *def,boolean escok, | ||
93 | int maxchars,int maxwidth); | ||
94 | |||
95 | void USL_PrintInCenter(const char *s,Rect r); | ||
96 | char *USL_GiveSaveName(word game); | ||
97 | |||
98 | void US_InitRndT(int randomize); | ||
99 | int US_RndT(); | ||
100 | |||
101 | #endif | ||