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-rw-r--r--apps/plugins/sdl/progs/wolf3d/audiowl6.h153
1 files changed, 153 insertions, 0 deletions
diff --git a/apps/plugins/sdl/progs/wolf3d/audiowl6.h b/apps/plugins/sdl/progs/wolf3d/audiowl6.h
new file mode 100644
index 0000000000..a29248dac6
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+++ b/apps/plugins/sdl/progs/wolf3d/audiowl6.h
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1/////////////////////////////////////////////////
2//
3// MUSE Header for .WL6
4// Created Tue Jul 14 15:04:53 1992
5//
6/////////////////////////////////////////////////
7
8//
9// Sound names & indexes
10//
11typedef enum {
12 HITWALLSND, // 0
13 SELECTWPNSND, // 1
14 SELECTITEMSND, // 2
15 HEARTBEATSND, // 3
16 MOVEGUN2SND, // 4
17 MOVEGUN1SND, // 5
18 NOWAYSND, // 6
19 NAZIHITPLAYERSND, // 7
20 SCHABBSTHROWSND, // 8
21 PLAYERDEATHSND, // 9
22 DOGDEATHSND, // 10
23 ATKGATLINGSND, // 11
24 GETKEYSND, // 12
25 NOITEMSND, // 13
26 WALK1SND, // 14
27 WALK2SND, // 15
28 TAKEDAMAGESND, // 16
29 GAMEOVERSND, // 17
30 OPENDOORSND, // 18
31 CLOSEDOORSND, // 19
32 DONOTHINGSND, // 20
33 HALTSND, // 21
34 DEATHSCREAM2SND, // 22
35 ATKKNIFESND, // 23
36 ATKPISTOLSND, // 24
37 DEATHSCREAM3SND, // 25
38 ATKMACHINEGUNSND, // 26
39 HITENEMYSND, // 27
40 SHOOTDOORSND, // 28
41 DEATHSCREAM1SND, // 29
42 GETMACHINESND, // 30
43 GETAMMOSND, // 31
44 SHOOTSND, // 32
45 HEALTH1SND, // 33
46 HEALTH2SND, // 34
47 BONUS1SND, // 35
48 BONUS2SND, // 36
49 BONUS3SND, // 37
50 GETGATLINGSND, // 38
51 ESCPRESSEDSND, // 39
52 LEVELDONESND, // 40
53 DOGBARKSND, // 41
54 ENDBONUS1SND, // 42
55 ENDBONUS2SND, // 43
56 BONUS1UPSND, // 44
57 BONUS4SND, // 45
58 PUSHWALLSND, // 46
59 NOBONUSSND, // 47
60 PERCENT100SND, // 48
61 BOSSACTIVESND, // 49
62 MUTTISND, // 50
63 SCHUTZADSND, // 51
64 AHHHGSND, // 52
65 DIESND, // 53
66 EVASND, // 54
67 GUTENTAGSND, // 55
68 LEBENSND, // 56
69 SCHEISTSND, // 57
70 NAZIFIRESND, // 58
71 BOSSFIRESND, // 59
72 SSFIRESND, // 60
73 SLURPIESND, // 61
74 TOT_HUNDSND, // 62
75 MEINGOTTSND, // 63
76 SCHABBSHASND, // 64
77 HITLERHASND, // 65
78 SPIONSND, // 66
79 NEINSOVASSND, // 67
80 DOGATTACKSND, // 68
81 FLAMETHROWERSND, // 69
82 MECHSTEPSND, // 70
83 GOOBSSND, // 71
84 YEAHSND, // 72
85#ifndef APOGEE_1_0
86 DEATHSCREAM4SND, // 73
87 DEATHSCREAM5SND, // 74
88 DEATHSCREAM6SND, // 75
89 DEATHSCREAM7SND, // 76
90 DEATHSCREAM8SND, // 77
91 DEATHSCREAM9SND, // 78
92 DONNERSND, // 79
93 EINESND, // 80
94 ERLAUBENSND, // 81
95 KEINSND, // 82
96 MEINSND, // 83
97 ROSESND, // 84
98 MISSILEFIRESND, // 85
99 MISSILEHITSND, // 86
100#endif
101 LASTSOUND
102} soundnames;
103
104//
105// Base offsets
106//
107#define STARTPCSOUNDS 0
108#define STARTADLIBSOUNDS LASTSOUND
109#define STARTDIGISOUNDS (2*LASTSOUND)
110#define STARTMUSIC (3*LASTSOUND)
111
112//
113// Music names & indexes
114//
115typedef enum {
116 CORNER_MUS, // 0
117 DUNGEON_MUS, // 1
118 WARMARCH_MUS, // 2
119 GETTHEM_MUS, // 3
120 HEADACHE_MUS, // 4
121 HITLWLTZ_MUS, // 5
122 INTROCW3_MUS, // 6
123 NAZI_NOR_MUS, // 7
124 NAZI_OMI_MUS, // 8
125 POW_MUS, // 9
126 SALUTE_MUS, // 10
127 SEARCHN_MUS, // 11
128 SUSPENSE_MUS, // 12
129 VICTORS_MUS, // 13
130 WONDERIN_MUS, // 14
131 FUNKYOU_MUS, // 15
132 ENDLEVEL_MUS, // 16
133 GOINGAFT_MUS, // 17
134 PREGNANT_MUS, // 18
135 ULTIMATE_MUS, // 19
136 NAZI_RAP_MUS, // 20
137 ZEROHOUR_MUS, // 21
138 TWELFTH_MUS, // 22
139 ROSTER_MUS, // 23
140 URAHERO_MUS, // 24
141 VICMARCH_MUS, // 25
142 PACMAN_MUS, // 26
143 LASTMUSIC
144} musicnames;
145
146#define NUMSOUNDS LASTSOUND
147#define NUMSNDCHUNKS (STARTMUSIC + LASTMUSIC)
148
149/////////////////////////////////////////////////
150//
151// Thanks for playing with MUSE!
152//
153/////////////////////////////////////////////////