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-rw-r--r--apps/plugins/sdl/progs/quake/cd_rockbox.c123
-rw-r--r--apps/plugins/sdl/progs/quake/snd_sdl.c56
2 files changed, 147 insertions, 32 deletions
diff --git a/apps/plugins/sdl/progs/quake/cd_rockbox.c b/apps/plugins/sdl/progs/quake/cd_rockbox.c
new file mode 100644
index 0000000000..76a955943e
--- /dev/null
+++ b/apps/plugins/sdl/progs/quake/cd_rockbox.c
@@ -0,0 +1,123 @@
1/*
2Copyright (C) 1996-1997 Id Software, Inc.
3
4This program is free software; you can redistribute it and/or
5modify it under the terms of the GNU General Public License
6as published by the Free Software Foundation; either version 2
7of the License, or (at your option) any later version.
8
9This program is distributed in the hope that it will be useful,
10but WITHOUT ANY WARRANTY; without even the implied warranty of
11MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12
13See the GNU General Public License for more details.
14
15You should have received a copy of the GNU General Public License
16along with this program; if not, write to the Free Software
17Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
18
19*/
20
21/* Background music for Rockbox. Uses SDL_mixer and plays from
22 * /.rockbox/quake/%02d.wav */
23
24#include "quakedef.h"
25#include "SDL_mixer.h"
26
27#define MUSIC_DIR ROCKBOX_DIR "/quake"
28
29#if 1
30static Mix_Music *mus = NULL;
31#else
32static int musfile = -1;
33static int musfile_len, musfile_pos;
34
35#define MP3_CHUNK 1024*512
36
37static char mp3buf[MP3_CHUNK];
38
39static void get_mp3(const void **start, size_t *size)
40{
41 if(musfile >= 0)
42 {
43 int len = MIN(musfile_len - musfile_pos, MP3_CHUNK);
44
45 Sys_FileRead(musfile, mp3buf, len);
46 *start = mp3buf;
47 *size = len;
48
49 musfile_pos += len;
50 }
51}
52#endif
53
54void CDAudio_Play(byte track, qboolean looping)
55{
56 char path[MAX_PATH];
57 snprintf(path, sizeof(path), "%s/%02d.wav", MUSIC_DIR, track - 1);
58
59 rb->splashf(HZ, "playing %s", path);
60
61#if 1
62 mus = Mix_LoadMUS(path);
63
64 if(!mus)
65 {
66 rb->splashf(HZ, "Failed: %s", Mix_GetError());
67 return;
68 }
69
70 Mix_PlayMusic(mus, looping ? -1 : 0);
71#else
72
73 musfile_len = Sys_FileOpenRead(path, &musfile);
74 musfile_pos = 0;
75
76 rb->mp3_play_data(NULL, 0, get_mp3);
77#endif
78}
79
80
81void CDAudio_Stop(void)
82{
83 if ( (Mix_PlayingMusic()) || (Mix_PausedMusic()) )
84 Mix_HaltMusic();
85}
86
87
88void CDAudio_Pause(void)
89{
90 Mix_PauseMusic();
91}
92
93
94void CDAudio_Resume(void)
95{
96 Mix_ResumeMusic();
97}
98
99
100void CDAudio_Update(void)
101{
102 //Mix_VolumeMusic(bgmvolume.value * SDL_MIX_MAXVOLUME);
103}
104
105
106int CDAudio_Init(void)
107{
108 rb->splashf(HZ, "CD Init");
109
110 if(Mix_OpenAudio(MIX_DEFAULT_FREQUENCY, MIX_DEFAULT_FORMAT, 2, 1024)==-1) {
111 rb->splashf(HZ, "Mix_OpenAudio: %s\n", Mix_GetError());
112 return -1;
113 }
114 return 0;
115}
116
117
118void CDAudio_Shutdown(void)
119{
120 if(mus)
121 Mix_FreeMusic(mus);
122 CDAudio_Stop();
123}
diff --git a/apps/plugins/sdl/progs/quake/snd_sdl.c b/apps/plugins/sdl/progs/quake/snd_sdl.c
index 644d4e1acf..5ebf081241 100644
--- a/apps/plugins/sdl/progs/quake/snd_sdl.c
+++ b/apps/plugins/sdl/progs/quake/snd_sdl.c
@@ -2,6 +2,7 @@
2#include <stdio.h> 2#include <stdio.h>
3#include "SDL_audio.h" 3#include "SDL_audio.h"
4#include "SDL_byteorder.h" 4#include "SDL_byteorder.h"
5#include "SDL_mixer.h"
5#include "quakedef.h" 6#include "quakedef.h"
6 7
7static dma_t the_shm; 8static dma_t the_shm;
@@ -11,7 +12,7 @@ extern int desired_speed;
11extern int desired_bits; 12extern int desired_bits;
12 13
13// SDL hereby demands `len' samples in stream, *NOW*! 14// SDL hereby demands `len' samples in stream, *NOW*!
14static void paint_audio(void *unused, Uint8 *stream, int len) 15static void paint_audio(int chan, Uint8 *stream, int len, void *unused)
15{ 16{
16 if ( shm ) { 17 if ( shm ) {
17 shm->buffer = stream; 18 shm->buffer = stream;
@@ -46,49 +47,40 @@ qboolean SNDDMA_Init(void)
46 } 47 }
47 desired.channels = 2; 48 desired.channels = 2;
48 desired.samples = 1024; 49 desired.samples = 1024;
49 desired.callback = paint_audio; 50 //desired.callback = paint_audio;
50 51
52 if( Mix_OpenAudio(desired_speed, desired.format, desired.channels, desired.samples) < 0 )
53 {
54 Con_Printf("Couldn't open SDL audio: %s\n", Mix_GetError());
55 return 0;
56 }
57
58 Mix_RegisterEffect(0, paint_audio, NULL, NULL);
59
60#if 0
51 /* Open the audio device */ 61 /* Open the audio device */
52 if ( SDL_OpenAudio(&desired, &obtained) < 0 ) { 62 if ( SDL_OpenAudio(&desired, &obtained) < 0 ) {
53 Con_Printf("Couldn't open SDL audio: %s\n", SDL_GetError()); 63 Con_Printf("Couldn't open SDL audio: %s\n", SDL_GetError());
54 return 0; 64 return 0;
55 } 65 }
66#endif
67
68 void *blank_buf = (Uint8 *)malloc(4096);
69 memset(blank_buf, 0, 4096);
70
71 Mix_Chunk *blank = Mix_QuickLoad_RAW(blank_buf, 4096);
72
73 Mix_PlayChannel(0, blank, -1);
56 74
57 /* Make sure we can support the audio format */
58 switch (obtained.format) {
59 case AUDIO_U8:
60 /* Supported */
61 break;
62 case AUDIO_S16LSB:
63 case AUDIO_S16MSB:
64 if ( ((obtained.format == AUDIO_S16LSB) &&
65 (SDL_BYTEORDER == SDL_LIL_ENDIAN)) ||
66 ((obtained.format == AUDIO_S16MSB) &&
67 (SDL_BYTEORDER == SDL_BIG_ENDIAN)) ) {
68 /* Supported */
69 break;
70 }
71 /* Unsupported, fall through */;
72 default:
73 /* Not supported -- force SDL to do our bidding */
74 SDL_CloseAudio();
75 if ( SDL_OpenAudio(&desired, NULL) < 0 ) {
76 Con_Printf("Couldn't open SDL audio: %s\n",
77 SDL_GetError());
78 return 0;
79 }
80 memcpy(&obtained, &desired, sizeof(desired));
81 break;
82 }
83 SDL_PauseAudio(0); 75 SDL_PauseAudio(0);
84 76
85 /* Fill the audio DMA information block */ 77 /* Fill the audio DMA information block */
86 shm = &the_shm; 78 shm = &the_shm;
87 shm->splitbuffer = 0; 79 shm->splitbuffer = 0;
88 shm->samplebits = (obtained.format & 0xFF); 80 shm->samplebits = (desired.format & 0xFF);
89 shm->speed = obtained.freq; 81 shm->speed = desired.freq;
90 shm->channels = obtained.channels; 82 shm->channels = desired.channels;
91 shm->samples = obtained.samples*shm->channels; 83 shm->samples = desired.samples*shm->channels;
92 shm->samplepos = 0; 84 shm->samplepos = 0;
93 shm->submission_chunk = 1; 85 shm->submission_chunk = 1;
94 shm->buffer = NULL; 86 shm->buffer = NULL;