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Diffstat (limited to 'apps/plugins/sdl/progs/quake/world.c')
-rw-r--r-- | apps/plugins/sdl/progs/quake/world.c | 962 |
1 files changed, 962 insertions, 0 deletions
diff --git a/apps/plugins/sdl/progs/quake/world.c b/apps/plugins/sdl/progs/quake/world.c new file mode 100644 index 0000000000..e1acfea50c --- /dev/null +++ b/apps/plugins/sdl/progs/quake/world.c | |||
@@ -0,0 +1,962 @@ | |||
1 | /* | ||
2 | Copyright (C) 1996-1997 Id Software, Inc. | ||
3 | |||
4 | This program is free software; you can redistribute it and/or | ||
5 | modify it under the terms of the GNU General Public License | ||
6 | as published by the Free Software Foundation; either version 2 | ||
7 | of the License, or (at your option) any later version. | ||
8 | |||
9 | This program is distributed in the hope that it will be useful, | ||
10 | but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | ||
12 | |||
13 | See the GNU General Public License for more details. | ||
14 | |||
15 | You should have received a copy of the GNU General Public License | ||
16 | along with this program; if not, write to the Free Software | ||
17 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. | ||
18 | |||
19 | */ | ||
20 | // world.c -- world query functions | ||
21 | |||
22 | #include "quakedef.h" | ||
23 | |||
24 | /* | ||
25 | |||
26 | entities never clip against themselves, or their owner | ||
27 | |||
28 | line of sight checks trace->crosscontent, but bullets don't | ||
29 | |||
30 | */ | ||
31 | |||
32 | |||
33 | typedef struct | ||
34 | { | ||
35 | vec3_t boxmins, boxmaxs;// enclose the test object along entire move | ||
36 | float *mins, *maxs; // size of the moving object | ||
37 | vec3_t mins2, maxs2; // size when clipping against mosnters | ||
38 | float *start, *end; | ||
39 | trace_t trace; | ||
40 | int type; | ||
41 | edict_t *passedict; | ||
42 | } moveclip_t; | ||
43 | |||
44 | |||
45 | int SV_HullPointContents (hull_t *hull, int num, vec3_t p); | ||
46 | |||
47 | /* | ||
48 | =============================================================================== | ||
49 | |||
50 | HULL BOXES | ||
51 | |||
52 | =============================================================================== | ||
53 | */ | ||
54 | |||
55 | |||
56 | static hull_t box_hull; | ||
57 | static dclipnode_t box_clipnodes[6]; | ||
58 | static mplane_t box_planes[6]; | ||
59 | |||
60 | /* | ||
61 | =================== | ||
62 | SV_InitBoxHull | ||
63 | |||
64 | Set up the planes and clipnodes so that the six floats of a bounding box | ||
65 | can just be stored out and get a proper hull_t structure. | ||
66 | =================== | ||
67 | */ | ||
68 | void SV_InitBoxHull (void) | ||
69 | { | ||
70 | int i; | ||
71 | int side; | ||
72 | |||
73 | box_hull.clipnodes = box_clipnodes; | ||
74 | box_hull.planes = box_planes; | ||
75 | box_hull.firstclipnode = 0; | ||
76 | box_hull.lastclipnode = 5; | ||
77 | |||
78 | for (i=0 ; i<6 ; i++) | ||
79 | { | ||
80 | box_clipnodes[i].planenum = i; | ||
81 | |||
82 | side = i&1; | ||
83 | |||
84 | box_clipnodes[i].children[side] = CONTENTS_EMPTY; | ||
85 | if (i != 5) | ||
86 | box_clipnodes[i].children[side^1] = i + 1; | ||
87 | else | ||
88 | box_clipnodes[i].children[side^1] = CONTENTS_SOLID; | ||
89 | |||
90 | box_planes[i].type = i>>1; | ||
91 | box_planes[i].normal[i>>1] = 1; | ||
92 | } | ||
93 | |||
94 | } | ||
95 | |||
96 | |||
97 | /* | ||
98 | =================== | ||
99 | SV_HullForBox | ||
100 | |||
101 | To keep everything totally uniform, bounding boxes are turned into small | ||
102 | BSP trees instead of being compared directly. | ||
103 | =================== | ||
104 | */ | ||
105 | hull_t *SV_HullForBox (vec3_t mins, vec3_t maxs) | ||
106 | { | ||
107 | box_planes[0].dist = maxs[0]; | ||
108 | box_planes[1].dist = mins[0]; | ||
109 | box_planes[2].dist = maxs[1]; | ||
110 | box_planes[3].dist = mins[1]; | ||
111 | box_planes[4].dist = maxs[2]; | ||
112 | box_planes[5].dist = mins[2]; | ||
113 | |||
114 | return &box_hull; | ||
115 | } | ||
116 | |||
117 | |||
118 | |||
119 | /* | ||
120 | ================ | ||
121 | SV_HullForEntity | ||
122 | |||
123 | Returns a hull that can be used for testing or clipping an object of mins/maxs | ||
124 | size. | ||
125 | Offset is filled in to contain the adjustment that must be added to the | ||
126 | testing object's origin to get a point to use with the returned hull. | ||
127 | ================ | ||
128 | */ | ||
129 | hull_t *SV_HullForEntity (edict_t *ent, vec3_t mins, vec3_t maxs, vec3_t offset) | ||
130 | { | ||
131 | model_t *model; | ||
132 | vec3_t size; | ||
133 | vec3_t hullmins, hullmaxs; | ||
134 | hull_t *hull; | ||
135 | |||
136 | // decide which clipping hull to use, based on the size | ||
137 | if (ent->v.solid == SOLID_BSP) | ||
138 | { // explicit hulls in the BSP model | ||
139 | if (ent->v.movetype != MOVETYPE_PUSH) | ||
140 | Sys_Error ("SOLID_BSP without MOVETYPE_PUSH"); | ||
141 | |||
142 | model = sv.models[ (int)ent->v.modelindex ]; | ||
143 | |||
144 | if (!model || model->type != mod_brush) | ||
145 | Sys_Error ("MOVETYPE_PUSH with a non bsp model"); | ||
146 | |||
147 | VectorSubtract (maxs, mins, size); | ||
148 | if (size[0] < 3) | ||
149 | hull = &model->hulls[0]; | ||
150 | else if (size[0] <= 32) | ||
151 | hull = &model->hulls[1]; | ||
152 | else | ||
153 | hull = &model->hulls[2]; | ||
154 | |||
155 | // calculate an offset value to center the origin | ||
156 | VectorSubtract (hull->clip_mins, mins, offset); | ||
157 | VectorAdd (offset, ent->v.origin, offset); | ||
158 | } | ||
159 | else | ||
160 | { // create a temp hull from bounding box sizes | ||
161 | |||
162 | VectorSubtract (ent->v.mins, maxs, hullmins); | ||
163 | VectorSubtract (ent->v.maxs, mins, hullmaxs); | ||
164 | hull = SV_HullForBox (hullmins, hullmaxs); | ||
165 | |||
166 | VectorCopy (ent->v.origin, offset); | ||
167 | } | ||
168 | |||
169 | |||
170 | return hull; | ||
171 | } | ||
172 | |||
173 | /* | ||
174 | =============================================================================== | ||
175 | |||
176 | ENTITY AREA CHECKING | ||
177 | |||
178 | =============================================================================== | ||
179 | */ | ||
180 | |||
181 | typedef struct areanode_s | ||
182 | { | ||
183 | int axis; // -1 = leaf node | ||
184 | float dist; | ||
185 | struct areanode_s *children[2]; | ||
186 | link_t trigger_edicts; | ||
187 | link_t solid_edicts; | ||
188 | } areanode_t; | ||
189 | |||
190 | #define AREA_DEPTH 4 | ||
191 | #define AREA_NODES 32 | ||
192 | |||
193 | static areanode_t sv_areanodes[AREA_NODES]; | ||
194 | static int sv_numareanodes; | ||
195 | |||
196 | /* | ||
197 | =============== | ||
198 | SV_CreateAreaNode | ||
199 | |||
200 | =============== | ||
201 | */ | ||
202 | areanode_t *SV_CreateAreaNode (int depth, vec3_t mins, vec3_t maxs) | ||
203 | { | ||
204 | areanode_t *anode; | ||
205 | vec3_t size; | ||
206 | vec3_t mins1, maxs1, mins2, maxs2; | ||
207 | |||
208 | anode = &sv_areanodes[sv_numareanodes]; | ||
209 | sv_numareanodes++; | ||
210 | |||
211 | ClearLink (&anode->trigger_edicts); | ||
212 | ClearLink (&anode->solid_edicts); | ||
213 | |||
214 | if (depth == AREA_DEPTH) | ||
215 | { | ||
216 | anode->axis = -1; | ||
217 | anode->children[0] = anode->children[1] = NULL; | ||
218 | return anode; | ||
219 | } | ||
220 | |||
221 | VectorSubtract (maxs, mins, size); | ||
222 | if (size[0] > size[1]) | ||
223 | anode->axis = 0; | ||
224 | else | ||
225 | anode->axis = 1; | ||
226 | |||
227 | anode->dist = 0.5 * (maxs[anode->axis] + mins[anode->axis]); | ||
228 | VectorCopy (mins, mins1); | ||
229 | VectorCopy (mins, mins2); | ||
230 | VectorCopy (maxs, maxs1); | ||
231 | VectorCopy (maxs, maxs2); | ||
232 | |||
233 | maxs1[anode->axis] = mins2[anode->axis] = anode->dist; | ||
234 | |||
235 | anode->children[0] = SV_CreateAreaNode (depth+1, mins2, maxs2); | ||
236 | anode->children[1] = SV_CreateAreaNode (depth+1, mins1, maxs1); | ||
237 | |||
238 | return anode; | ||
239 | } | ||
240 | |||
241 | /* | ||
242 | =============== | ||
243 | SV_ClearWorld | ||
244 | |||
245 | =============== | ||
246 | */ | ||
247 | void SV_ClearWorld (void) | ||
248 | { | ||
249 | SV_InitBoxHull (); | ||
250 | |||
251 | memset (sv_areanodes, 0, sizeof(sv_areanodes)); | ||
252 | sv_numareanodes = 0; | ||
253 | SV_CreateAreaNode (0, sv.worldmodel->mins, sv.worldmodel->maxs); | ||
254 | } | ||
255 | |||
256 | |||
257 | /* | ||
258 | =============== | ||
259 | SV_UnlinkEdict | ||
260 | |||
261 | =============== | ||
262 | */ | ||
263 | void SV_UnlinkEdict (edict_t *ent) | ||
264 | { | ||
265 | if (!ent->area.prev) | ||
266 | return; // not linked in anywhere | ||
267 | RemoveLink (&ent->area); | ||
268 | ent->area.prev = ent->area.next = NULL; | ||
269 | } | ||
270 | |||
271 | |||
272 | /* | ||
273 | ==================== | ||
274 | SV_TouchLinks | ||
275 | ==================== | ||
276 | */ | ||
277 | void SV_TouchLinks ( edict_t *ent, areanode_t *node ) | ||
278 | { | ||
279 | link_t *l, *next; | ||
280 | edict_t *touch; | ||
281 | int old_self, old_other; | ||
282 | |||
283 | // touch linked edicts | ||
284 | for (l = node->trigger_edicts.next ; l != &node->trigger_edicts ; l = next) | ||
285 | { | ||
286 | next = l->next; | ||
287 | touch = EDICT_FROM_AREA(l); | ||
288 | if (touch == ent) | ||
289 | continue; | ||
290 | if (!touch->v.touch || touch->v.solid != SOLID_TRIGGER) | ||
291 | continue; | ||
292 | if (ent->v.absmin[0] > touch->v.absmax[0] | ||
293 | || ent->v.absmin[1] > touch->v.absmax[1] | ||
294 | || ent->v.absmin[2] > touch->v.absmax[2] | ||
295 | || ent->v.absmax[0] < touch->v.absmin[0] | ||
296 | || ent->v.absmax[1] < touch->v.absmin[1] | ||
297 | || ent->v.absmax[2] < touch->v.absmin[2] ) | ||
298 | continue; | ||
299 | old_self = pr_global_struct->self; | ||
300 | old_other = pr_global_struct->other; | ||
301 | |||
302 | pr_global_struct->self = EDICT_TO_PROG(touch); | ||
303 | pr_global_struct->other = EDICT_TO_PROG(ent); | ||
304 | pr_global_struct->time = sv.time; | ||
305 | PR_ExecuteProgram (touch->v.touch); | ||
306 | |||
307 | pr_global_struct->self = old_self; | ||
308 | pr_global_struct->other = old_other; | ||
309 | } | ||
310 | |||
311 | // recurse down both sides | ||
312 | if (node->axis == -1) | ||
313 | return; | ||
314 | |||
315 | if ( ent->v.absmax[node->axis] > node->dist ) | ||
316 | SV_TouchLinks ( ent, node->children[0] ); | ||
317 | if ( ent->v.absmin[node->axis] < node->dist ) | ||
318 | SV_TouchLinks ( ent, node->children[1] ); | ||
319 | } | ||
320 | |||
321 | |||
322 | /* | ||
323 | =============== | ||
324 | SV_FindTouchedLeafs | ||
325 | |||
326 | =============== | ||
327 | */ | ||
328 | void SV_FindTouchedLeafs (edict_t *ent, mnode_t *node) | ||
329 | { | ||
330 | mplane_t *splitplane; | ||
331 | mleaf_t *leaf; | ||
332 | int sides; | ||
333 | int leafnum; | ||
334 | |||
335 | if (node->contents == CONTENTS_SOLID) | ||
336 | return; | ||
337 | |||
338 | // add an efrag if the node is a leaf | ||
339 | |||
340 | if ( node->contents < 0) | ||
341 | { | ||
342 | if (ent->num_leafs == MAX_ENT_LEAFS) | ||
343 | return; | ||
344 | |||
345 | leaf = (mleaf_t *)node; | ||
346 | leafnum = leaf - sv.worldmodel->leafs - 1; | ||
347 | |||
348 | ent->leafnums[ent->num_leafs] = leafnum; | ||
349 | ent->num_leafs++; | ||
350 | return; | ||
351 | } | ||
352 | |||
353 | // NODE_MIXED | ||
354 | |||
355 | splitplane = node->plane; | ||
356 | sides = BOX_ON_PLANE_SIDE(ent->v.absmin, ent->v.absmax, splitplane); | ||
357 | |||
358 | // recurse down the contacted sides | ||
359 | if (sides & 1) | ||
360 | SV_FindTouchedLeafs (ent, node->children[0]); | ||
361 | |||
362 | if (sides & 2) | ||
363 | SV_FindTouchedLeafs (ent, node->children[1]); | ||
364 | } | ||
365 | |||
366 | /* | ||
367 | =============== | ||
368 | SV_LinkEdict | ||
369 | |||
370 | =============== | ||
371 | */ | ||
372 | void SV_LinkEdict (edict_t *ent, qboolean touch_triggers) | ||
373 | { | ||
374 | areanode_t *node; | ||
375 | |||
376 | if (ent->area.prev) | ||
377 | SV_UnlinkEdict (ent); // unlink from old position | ||
378 | |||
379 | if (ent == sv.edicts) | ||
380 | return; // don't add the world | ||
381 | |||
382 | if (ent->free) | ||
383 | return; | ||
384 | |||
385 | // set the abs box | ||
386 | |||
387 | #ifdef QUAKE2 | ||
388 | if (ent->v.solid == SOLID_BSP && | ||
389 | (ent->v.angles[0] || ent->v.angles[1] || ent->v.angles[2]) ) | ||
390 | { // expand for rotation | ||
391 | float max, v; | ||
392 | int i; | ||
393 | |||
394 | max = 0; | ||
395 | for (i=0 ; i<3 ; i++) | ||
396 | { | ||
397 | v =fabs( ent->v.mins[i]); | ||
398 | if (v > max) | ||
399 | max = v; | ||
400 | v =fabs( ent->v.maxs[i]); | ||
401 | if (v > max) | ||
402 | max = v; | ||
403 | } | ||
404 | for (i=0 ; i<3 ; i++) | ||
405 | { | ||
406 | ent->v.absmin[i] = ent->v.origin[i] - max; | ||
407 | ent->v.absmax[i] = ent->v.origin[i] + max; | ||
408 | } | ||
409 | } | ||
410 | else | ||
411 | #endif | ||
412 | { | ||
413 | VectorAdd (ent->v.origin, ent->v.mins, ent->v.absmin); | ||
414 | VectorAdd (ent->v.origin, ent->v.maxs, ent->v.absmax); | ||
415 | } | ||
416 | |||
417 | // | ||
418 | // to make items easier to pick up and allow them to be grabbed off | ||
419 | // of shelves, the abs sizes are expanded | ||
420 | // | ||
421 | if ((int)ent->v.flags & FL_ITEM) | ||
422 | { | ||
423 | ent->v.absmin[0] -= 15; | ||
424 | ent->v.absmin[1] -= 15; | ||
425 | ent->v.absmax[0] += 15; | ||
426 | ent->v.absmax[1] += 15; | ||
427 | } | ||
428 | else | ||
429 | { // because movement is clipped an epsilon away from an actual edge, | ||
430 | // we must fully check even when bounding boxes don't quite touch | ||
431 | ent->v.absmin[0] -= 1; | ||
432 | ent->v.absmin[1] -= 1; | ||
433 | ent->v.absmin[2] -= 1; | ||
434 | ent->v.absmax[0] += 1; | ||
435 | ent->v.absmax[1] += 1; | ||
436 | ent->v.absmax[2] += 1; | ||
437 | } | ||
438 | |||
439 | // link to PVS leafs | ||
440 | ent->num_leafs = 0; | ||
441 | if (ent->v.modelindex) | ||
442 | SV_FindTouchedLeafs (ent, sv.worldmodel->nodes); | ||
443 | |||
444 | if (ent->v.solid == SOLID_NOT) | ||
445 | return; | ||
446 | |||
447 | // find the first node that the ent's box crosses | ||
448 | node = sv_areanodes; | ||
449 | while (1) | ||
450 | { | ||
451 | if (node->axis == -1) | ||
452 | break; | ||
453 | if (ent->v.absmin[node->axis] > node->dist) | ||
454 | node = node->children[0]; | ||
455 | else if (ent->v.absmax[node->axis] < node->dist) | ||
456 | node = node->children[1]; | ||
457 | else | ||
458 | break; // crosses the node | ||
459 | } | ||
460 | |||
461 | // link it in | ||
462 | |||
463 | if (ent->v.solid == SOLID_TRIGGER) | ||
464 | InsertLinkBefore (&ent->area, &node->trigger_edicts); | ||
465 | else | ||
466 | InsertLinkBefore (&ent->area, &node->solid_edicts); | ||
467 | |||
468 | // if touch_triggers, touch all entities at this node and decend for more | ||
469 | if (touch_triggers) | ||
470 | SV_TouchLinks ( ent, sv_areanodes ); | ||
471 | } | ||
472 | |||
473 | |||
474 | |||
475 | /* | ||
476 | =============================================================================== | ||
477 | |||
478 | POINT TESTING IN HULLS | ||
479 | |||
480 | =============================================================================== | ||
481 | */ | ||
482 | |||
483 | #if !id386 | ||
484 | |||
485 | /* | ||
486 | ================== | ||
487 | SV_HullPointContents | ||
488 | |||
489 | ================== | ||
490 | */ | ||
491 | int SV_HullPointContents (hull_t *hull, int num, vec3_t p) | ||
492 | { | ||
493 | float d; | ||
494 | dclipnode_t *node; | ||
495 | mplane_t *plane; | ||
496 | |||
497 | while (num >= 0) | ||
498 | { | ||
499 | if (num < hull->firstclipnode || num > hull->lastclipnode) | ||
500 | Sys_Error ("SV_HullPointContents: bad node number"); | ||
501 | |||
502 | node = hull->clipnodes + num; | ||
503 | plane = hull->planes + node->planenum; | ||
504 | |||
505 | if (plane->type < 3) | ||
506 | d = p[plane->type] - plane->dist; | ||
507 | else | ||
508 | d = DotProduct (plane->normal, p) - plane->dist; | ||
509 | if (d < 0) | ||
510 | num = node->children[1]; | ||
511 | else | ||
512 | num = node->children[0]; | ||
513 | } | ||
514 | |||
515 | return num; | ||
516 | } | ||
517 | |||
518 | #endif // !id386 | ||
519 | |||
520 | |||
521 | /* | ||
522 | ================== | ||
523 | SV_PointContents | ||
524 | |||
525 | ================== | ||
526 | */ | ||
527 | int SV_PointContents (vec3_t p) | ||
528 | { | ||
529 | int cont; | ||
530 | |||
531 | cont = SV_HullPointContents (&sv.worldmodel->hulls[0], 0, p); | ||
532 | if (cont <= CONTENTS_CURRENT_0 && cont >= CONTENTS_CURRENT_DOWN) | ||
533 | cont = CONTENTS_WATER; | ||
534 | return cont; | ||
535 | } | ||
536 | |||
537 | int SV_TruePointContents (vec3_t p) | ||
538 | { | ||
539 | return SV_HullPointContents (&sv.worldmodel->hulls[0], 0, p); | ||
540 | } | ||
541 | |||
542 | //=========================================================================== | ||
543 | |||
544 | /* | ||
545 | ============ | ||
546 | SV_TestEntityPosition | ||
547 | |||
548 | This could be a lot more efficient... | ||
549 | ============ | ||
550 | */ | ||
551 | edict_t *SV_TestEntityPosition (edict_t *ent) | ||
552 | { | ||
553 | trace_t trace; | ||
554 | |||
555 | trace = SV_Move (ent->v.origin, ent->v.mins, ent->v.maxs, ent->v.origin, 0, ent); | ||
556 | |||
557 | if (trace.startsolid) | ||
558 | return sv.edicts; | ||
559 | |||
560 | return NULL; | ||
561 | } | ||
562 | |||
563 | |||
564 | /* | ||
565 | =============================================================================== | ||
566 | |||
567 | LINE TESTING IN HULLS | ||
568 | |||
569 | =============================================================================== | ||
570 | */ | ||
571 | |||
572 | // 1/32 epsilon to keep floating point happy | ||
573 | #define DIST_EPSILON (0.03125) | ||
574 | |||
575 | /* | ||
576 | ================== | ||
577 | SV_RecursiveHullCheck | ||
578 | |||
579 | ================== | ||
580 | */ | ||
581 | qboolean SV_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, trace_t *trace) | ||
582 | { | ||
583 | dclipnode_t *node; | ||
584 | mplane_t *plane; | ||
585 | float t1, t2; | ||
586 | float frac; | ||
587 | int i; | ||
588 | vec3_t mid; | ||
589 | int side; | ||
590 | float midf; | ||
591 | |||
592 | // check for empty | ||
593 | if (num < 0) | ||
594 | { | ||
595 | if (num != CONTENTS_SOLID) | ||
596 | { | ||
597 | trace->allsolid = false; | ||
598 | if (num == CONTENTS_EMPTY) | ||
599 | trace->inopen = true; | ||
600 | else | ||
601 | trace->inwater = true; | ||
602 | } | ||
603 | else | ||
604 | trace->startsolid = true; | ||
605 | return true; // empty | ||
606 | } | ||
607 | |||
608 | if (num < hull->firstclipnode || num > hull->lastclipnode) | ||
609 | Sys_Error ("SV_RecursiveHullCheck: bad node number"); | ||
610 | |||
611 | // | ||
612 | // find the point distances | ||
613 | // | ||
614 | node = hull->clipnodes + num; | ||
615 | plane = hull->planes + node->planenum; | ||
616 | |||
617 | if (plane->type < 3) | ||
618 | { | ||
619 | t1 = p1[plane->type] - plane->dist; | ||
620 | t2 = p2[plane->type] - plane->dist; | ||
621 | } | ||
622 | else | ||
623 | { | ||
624 | t1 = DotProduct (plane->normal, p1) - plane->dist; | ||
625 | t2 = DotProduct (plane->normal, p2) - plane->dist; | ||
626 | } | ||
627 | |||
628 | #if 1 | ||
629 | if (t1 >= 0 && t2 >= 0) | ||
630 | return SV_RecursiveHullCheck (hull, node->children[0], p1f, p2f, p1, p2, trace); | ||
631 | if (t1 < 0 && t2 < 0) | ||
632 | return SV_RecursiveHullCheck (hull, node->children[1], p1f, p2f, p1, p2, trace); | ||
633 | #else | ||
634 | if ( (t1 >= DIST_EPSILON && t2 >= DIST_EPSILON) || (t2 > t1 && t1 >= 0) ) | ||
635 | return SV_RecursiveHullCheck (hull, node->children[0], p1f, p2f, p1, p2, trace); | ||
636 | if ( (t1 <= -DIST_EPSILON && t2 <= -DIST_EPSILON) || (t2 < t1 && t1 <= 0) ) | ||
637 | return SV_RecursiveHullCheck (hull, node->children[1], p1f, p2f, p1, p2, trace); | ||
638 | #endif | ||
639 | |||
640 | // put the crosspoint DIST_EPSILON pixels on the near side | ||
641 | if (t1 < 0) | ||
642 | frac = (t1 + DIST_EPSILON)/(t1-t2); | ||
643 | else | ||
644 | frac = (t1 - DIST_EPSILON)/(t1-t2); | ||
645 | if (frac < 0) | ||
646 | frac = 0; | ||
647 | if (frac > 1) | ||
648 | frac = 1; | ||
649 | |||
650 | midf = p1f + (p2f - p1f)*frac; | ||
651 | for (i=0 ; i<3 ; i++) | ||
652 | mid[i] = p1[i] + frac*(p2[i] - p1[i]); | ||
653 | |||
654 | side = (t1 < 0); | ||
655 | |||
656 | // move up to the node | ||
657 | if (!SV_RecursiveHullCheck (hull, node->children[side], p1f, midf, p1, mid, trace) ) | ||
658 | return false; | ||
659 | |||
660 | #ifdef PARANOID | ||
661 | if (SV_HullPointContents (sv_hullmodel, mid, node->children[side]) | ||
662 | == CONTENTS_SOLID) | ||
663 | { | ||
664 | Con_Printf ("mid PointInHullSolid\n"); | ||
665 | return false; | ||
666 | } | ||
667 | #endif | ||
668 | |||
669 | if (SV_HullPointContents (hull, node->children[side^1], mid) | ||
670 | != CONTENTS_SOLID) | ||
671 | // go past the node | ||
672 | return SV_RecursiveHullCheck (hull, node->children[side^1], midf, p2f, mid, p2, trace); | ||
673 | |||
674 | if (trace->allsolid) | ||
675 | return false; // never got out of the solid area | ||
676 | |||
677 | //================== | ||
678 | // the other side of the node is solid, this is the impact point | ||
679 | //================== | ||
680 | if (!side) | ||
681 | { | ||
682 | VectorCopy (plane->normal, trace->plane.normal); | ||
683 | trace->plane.dist = plane->dist; | ||
684 | } | ||
685 | else | ||
686 | { | ||
687 | VectorSubtract (vec3_origin, plane->normal, trace->plane.normal); | ||
688 | trace->plane.dist = -plane->dist; | ||
689 | } | ||
690 | |||
691 | while (SV_HullPointContents (hull, hull->firstclipnode, mid) | ||
692 | == CONTENTS_SOLID) | ||
693 | { // shouldn't really happen, but does occasionally | ||
694 | frac -= 0.1; | ||
695 | if (frac < 0) | ||
696 | { | ||
697 | trace->fraction = midf; | ||
698 | VectorCopy (mid, trace->endpos); | ||
699 | Con_DPrintf ("backup past 0\n"); | ||
700 | return false; | ||
701 | } | ||
702 | midf = p1f + (p2f - p1f)*frac; | ||
703 | for (i=0 ; i<3 ; i++) | ||
704 | mid[i] = p1[i] + frac*(p2[i] - p1[i]); | ||
705 | } | ||
706 | |||
707 | trace->fraction = midf; | ||
708 | VectorCopy (mid, trace->endpos); | ||
709 | |||
710 | return false; | ||
711 | } | ||
712 | |||
713 | |||
714 | /* | ||
715 | ================== | ||
716 | SV_ClipMoveToEntity | ||
717 | |||
718 | Handles selection or creation of a clipping hull, and offseting (and | ||
719 | eventually rotation) of the end points | ||
720 | ================== | ||
721 | */ | ||
722 | trace_t SV_ClipMoveToEntity (edict_t *ent, vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end) | ||
723 | { | ||
724 | trace_t trace; | ||
725 | vec3_t offset; | ||
726 | vec3_t start_l, end_l; | ||
727 | hull_t *hull; | ||
728 | |||
729 | // fill in a default trace | ||
730 | memset (&trace, 0, sizeof(trace_t)); | ||
731 | trace.fraction = 1; | ||
732 | trace.allsolid = true; | ||
733 | VectorCopy (end, trace.endpos); | ||
734 | |||
735 | // get the clipping hull | ||
736 | hull = SV_HullForEntity (ent, mins, maxs, offset); | ||
737 | |||
738 | VectorSubtract (start, offset, start_l); | ||
739 | VectorSubtract (end, offset, end_l); | ||
740 | |||
741 | #ifdef QUAKE2 | ||
742 | // rotate start and end into the models frame of reference | ||
743 | if (ent->v.solid == SOLID_BSP && | ||
744 | (ent->v.angles[0] || ent->v.angles[1] || ent->v.angles[2]) ) | ||
745 | { | ||
746 | vec3_t a; | ||
747 | vec3_t forward, right, up; | ||
748 | vec3_t temp; | ||
749 | |||
750 | AngleVectors (ent->v.angles, forward, right, up); | ||
751 | |||
752 | VectorCopy (start_l, temp); | ||
753 | start_l[0] = DotProduct (temp, forward); | ||
754 | start_l[1] = -DotProduct (temp, right); | ||
755 | start_l[2] = DotProduct (temp, up); | ||
756 | |||
757 | VectorCopy (end_l, temp); | ||
758 | end_l[0] = DotProduct (temp, forward); | ||
759 | end_l[1] = -DotProduct (temp, right); | ||
760 | end_l[2] = DotProduct (temp, up); | ||
761 | } | ||
762 | #endif | ||
763 | |||
764 | // trace a line through the apropriate clipping hull | ||
765 | SV_RecursiveHullCheck (hull, hull->firstclipnode, 0, 1, start_l, end_l, &trace); | ||
766 | |||
767 | #ifdef QUAKE2 | ||
768 | // rotate endpos back to world frame of reference | ||
769 | if (ent->v.solid == SOLID_BSP && | ||
770 | (ent->v.angles[0] || ent->v.angles[1] || ent->v.angles[2]) ) | ||
771 | { | ||
772 | vec3_t a; | ||
773 | vec3_t forward, right, up; | ||
774 | vec3_t temp; | ||
775 | |||
776 | if (trace.fraction != 1) | ||
777 | { | ||
778 | VectorSubtract (vec3_origin, ent->v.angles, a); | ||
779 | AngleVectors (a, forward, right, up); | ||
780 | |||
781 | VectorCopy (trace.endpos, temp); | ||
782 | trace.endpos[0] = DotProduct (temp, forward); | ||
783 | trace.endpos[1] = -DotProduct (temp, right); | ||
784 | trace.endpos[2] = DotProduct (temp, up); | ||
785 | |||
786 | VectorCopy (trace.plane.normal, temp); | ||
787 | trace.plane.normal[0] = DotProduct (temp, forward); | ||
788 | trace.plane.normal[1] = -DotProduct (temp, right); | ||
789 | trace.plane.normal[2] = DotProduct (temp, up); | ||
790 | } | ||
791 | } | ||
792 | #endif | ||
793 | |||
794 | // fix trace up by the offset | ||
795 | if (trace.fraction != 1) | ||
796 | VectorAdd (trace.endpos, offset, trace.endpos); | ||
797 | |||
798 | // did we clip the move? | ||
799 | if (trace.fraction < 1 || trace.startsolid ) | ||
800 | trace.ent = ent; | ||
801 | |||
802 | return trace; | ||
803 | } | ||
804 | |||
805 | //=========================================================================== | ||
806 | |||
807 | /* | ||
808 | ==================== | ||
809 | SV_ClipToLinks | ||
810 | |||
811 | Mins and maxs enclose the entire area swept by the move | ||
812 | ==================== | ||
813 | */ | ||
814 | void SV_ClipToLinks ( areanode_t *node, moveclip_t *clip ) | ||
815 | { | ||
816 | link_t *l, *next; | ||
817 | edict_t *touch; | ||
818 | trace_t trace; | ||
819 | |||
820 | // touch linked edicts | ||
821 | for (l = node->solid_edicts.next ; l != &node->solid_edicts ; l = next) | ||
822 | { | ||
823 | next = l->next; | ||
824 | touch = EDICT_FROM_AREA(l); | ||
825 | if (touch->v.solid == SOLID_NOT) | ||
826 | continue; | ||
827 | if (touch == clip->passedict) | ||
828 | continue; | ||
829 | if (touch->v.solid == SOLID_TRIGGER) | ||
830 | Sys_Error ("Trigger in clipping list"); | ||
831 | |||
832 | if (clip->type == MOVE_NOMONSTERS && touch->v.solid != SOLID_BSP) | ||
833 | continue; | ||
834 | |||
835 | if (clip->boxmins[0] > touch->v.absmax[0] | ||
836 | || clip->boxmins[1] > touch->v.absmax[1] | ||
837 | || clip->boxmins[2] > touch->v.absmax[2] | ||
838 | || clip->boxmaxs[0] < touch->v.absmin[0] | ||
839 | || clip->boxmaxs[1] < touch->v.absmin[1] | ||
840 | || clip->boxmaxs[2] < touch->v.absmin[2] ) | ||
841 | continue; | ||
842 | |||
843 | if (clip->passedict && clip->passedict->v.size[0] && !touch->v.size[0]) | ||
844 | continue; // points never interact | ||
845 | |||
846 | // might intersect, so do an exact clip | ||
847 | if (clip->trace.allsolid) | ||
848 | return; | ||
849 | if (clip->passedict) | ||
850 | { | ||
851 | if (PROG_TO_EDICT(touch->v.owner) == clip->passedict) | ||
852 | continue; // don't clip against own missiles | ||
853 | if (PROG_TO_EDICT(clip->passedict->v.owner) == touch) | ||
854 | continue; // don't clip against owner | ||
855 | } | ||
856 | |||
857 | if ((int)touch->v.flags & FL_MONSTER) | ||
858 | trace = SV_ClipMoveToEntity (touch, clip->start, clip->mins2, clip->maxs2, clip->end); | ||
859 | else | ||
860 | trace = SV_ClipMoveToEntity (touch, clip->start, clip->mins, clip->maxs, clip->end); | ||
861 | if (trace.allsolid || trace.startsolid || | ||
862 | trace.fraction < clip->trace.fraction) | ||
863 | { | ||
864 | trace.ent = touch; | ||
865 | if (clip->trace.startsolid) | ||
866 | { | ||
867 | clip->trace = trace; | ||
868 | clip->trace.startsolid = true; | ||
869 | } | ||
870 | else | ||
871 | clip->trace = trace; | ||
872 | } | ||
873 | else if (trace.startsolid) | ||
874 | clip->trace.startsolid = true; | ||
875 | } | ||
876 | |||
877 | // recurse down both sides | ||
878 | if (node->axis == -1) | ||
879 | return; | ||
880 | |||
881 | if ( clip->boxmaxs[node->axis] > node->dist ) | ||
882 | SV_ClipToLinks ( node->children[0], clip ); | ||
883 | if ( clip->boxmins[node->axis] < node->dist ) | ||
884 | SV_ClipToLinks ( node->children[1], clip ); | ||
885 | } | ||
886 | |||
887 | |||
888 | /* | ||
889 | ================== | ||
890 | SV_MoveBounds | ||
891 | ================== | ||
892 | */ | ||
893 | void SV_MoveBounds (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, vec3_t boxmins, vec3_t boxmaxs) | ||
894 | { | ||
895 | #if 0 | ||
896 | // debug to test against everything | ||
897 | boxmins[0] = boxmins[1] = boxmins[2] = -9999; | ||
898 | boxmaxs[0] = boxmaxs[1] = boxmaxs[2] = 9999; | ||
899 | #else | ||
900 | int i; | ||
901 | |||
902 | for (i=0 ; i<3 ; i++) | ||
903 | { | ||
904 | if (end[i] > start[i]) | ||
905 | { | ||
906 | boxmins[i] = start[i] + mins[i] - 1; | ||
907 | boxmaxs[i] = end[i] + maxs[i] + 1; | ||
908 | } | ||
909 | else | ||
910 | { | ||
911 | boxmins[i] = end[i] + mins[i] - 1; | ||
912 | boxmaxs[i] = start[i] + maxs[i] + 1; | ||
913 | } | ||
914 | } | ||
915 | #endif | ||
916 | } | ||
917 | |||
918 | /* | ||
919 | ================== | ||
920 | SV_Move | ||
921 | ================== | ||
922 | */ | ||
923 | trace_t SV_Move (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int type, edict_t *passedict) | ||
924 | { | ||
925 | moveclip_t clip; | ||
926 | int i; | ||
927 | |||
928 | memset ( &clip, 0, sizeof ( moveclip_t ) ); | ||
929 | |||
930 | // clip to world | ||
931 | clip.trace = SV_ClipMoveToEntity ( sv.edicts, start, mins, maxs, end ); | ||
932 | |||
933 | clip.start = start; | ||
934 | clip.end = end; | ||
935 | clip.mins = mins; | ||
936 | clip.maxs = maxs; | ||
937 | clip.type = type; | ||
938 | clip.passedict = passedict; | ||
939 | |||
940 | if (type == MOVE_MISSILE) | ||
941 | { | ||
942 | for (i=0 ; i<3 ; i++) | ||
943 | { | ||
944 | clip.mins2[i] = -15; | ||
945 | clip.maxs2[i] = 15; | ||
946 | } | ||
947 | } | ||
948 | else | ||
949 | { | ||
950 | VectorCopy (mins, clip.mins2); | ||
951 | VectorCopy (maxs, clip.maxs2); | ||
952 | } | ||
953 | |||
954 | // create the bounding box of the entire move | ||
955 | SV_MoveBounds ( start, clip.mins2, clip.maxs2, end, clip.boxmins, clip.boxmaxs ); | ||
956 | |||
957 | // clip to entities | ||
958 | SV_ClipToLinks ( sv_areanodes, &clip ); | ||
959 | |||
960 | return clip.trace; | ||
961 | } | ||
962 | |||