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Diffstat (limited to 'apps/plugins/sdl/progs/quake/vid_sdl.c')
-rw-r--r--apps/plugins/sdl/progs/quake/vid_sdl.c389
1 files changed, 389 insertions, 0 deletions
diff --git a/apps/plugins/sdl/progs/quake/vid_sdl.c b/apps/plugins/sdl/progs/quake/vid_sdl.c
new file mode 100644
index 0000000000..83d6a8486e
--- /dev/null
+++ b/apps/plugins/sdl/progs/quake/vid_sdl.c
@@ -0,0 +1,389 @@
1// vid_sdl.h -- sdl video driver
2
3#include "SDL.h"
4#include "quakedef.h"
5#include "d_local.h"
6
7viddef_t vid; // global video state
8unsigned short d_8to16table[256];
9
10// The original defaults
11//#define BASEWIDTH 320
12//#define BASEHEIGHT 200
13// Much better for high resolution displays
14#define BASEWIDTH LCD_WIDTH
15#define BASEHEIGHT LCD_HEIGHT
16
17int VGA_width, VGA_height, VGA_rowbytes, VGA_bufferrowbytes = 0;
18byte *VGA_pagebase;
19
20static SDL_Surface *screen = NULL;
21
22static qboolean mouse_avail;
23static float mouse_x, mouse_y;
24static int mouse_oldbuttonstate = 0;
25
26// No support for option menus
27void (*vid_menudrawfn)(void) = NULL;
28void (*vid_menukeyfn)(int key) = NULL;
29
30void VID_SetPalette (unsigned char *palette)
31{
32 int i;
33 SDL_Color colors[256];
34
35 for ( i=0; i<256; ++i )
36 {
37 colors[i].r = *palette++;
38 colors[i].g = *palette++;
39 colors[i].b = *palette++;
40 }
41 SDL_SetColors(screen, colors, 0, 256);
42}
43
44void VID_ShiftPalette (unsigned char *palette)
45{
46 VID_SetPalette(palette);
47}
48
49void VID_Init (unsigned char *palette)
50{
51 int pnum, chunk;
52 byte *cache;
53 int cachesize;
54 Uint8 video_bpp;
55 Uint16 video_w, video_h;
56 Uint32 flags;
57
58 // Load the SDL library
59 if (SDL_Init(SDL_INIT_VIDEO|SDL_INIT_AUDIO) < 0)
60 Sys_Error("VID: Couldn't load SDL: %s", SDL_GetError());
61
62 // Set up display mode (width and height)
63 vid.width = BASEWIDTH;
64 vid.height = BASEHEIGHT;
65 vid.maxwarpwidth = WARP_WIDTH;
66 vid.maxwarpheight = WARP_HEIGHT;
67 if ((pnum=COM_CheckParm("-winsize")))
68 {
69 if (pnum >= com_argc-2)
70 Sys_Error("VID: -winsize <width> <height>\n");
71 vid.width = Q_atoi(com_argv[pnum+1]);
72 vid.height = Q_atoi(com_argv[pnum+2]);
73 if (!vid.width || !vid.height)
74 Sys_Error("VID: Bad window width/height\n");
75 }
76
77 // Set video width, height and flags
78 flags = (SDL_SWSURFACE|SDL_HWPALETTE);
79 if ( COM_CheckParm ("-fullscreen") )
80 flags |= SDL_FULLSCREEN;
81
82 // Initialize display
83 if (!(screen = SDL_SetVideoMode(vid.width, vid.height, 8, flags)))
84 Sys_Error("VID: Couldn't set video mode: %s\n", SDL_GetError());
85 VID_SetPalette(palette);
86 SDL_WM_SetCaption("sdlquake","sdlquake");
87 // now know everything we need to know about the buffer
88 VGA_width = vid.conwidth = vid.width;
89 VGA_height = vid.conheight = vid.height;
90 vid.aspect = ((float)vid.height / (float)vid.width) * (320.0 / 240.0);
91 vid.numpages = 1;
92 vid.colormap = host_colormap;
93 vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048));
94 VGA_pagebase = vid.buffer = screen->pixels;
95 VGA_rowbytes = vid.rowbytes = screen->pitch;
96 vid.conbuffer = vid.buffer;
97 vid.conrowbytes = vid.rowbytes;
98 vid.direct = 0;
99
100 // allocate z buffer and surface cache
101 chunk = vid.width * vid.height * sizeof (*d_pzbuffer);
102 cachesize = D_SurfaceCacheForRes (vid.width, vid.height);
103 chunk += cachesize;
104 d_pzbuffer = Hunk_HighAllocName(chunk, "video");
105 if (d_pzbuffer == NULL)
106 Sys_Error ("Not enough memory for video mode\n");
107
108 // initialize the cache memory
109 cache = (byte *) d_pzbuffer
110 + vid.width * vid.height * sizeof (*d_pzbuffer);
111 D_InitCaches (cache, cachesize);
112
113 // initialize the mouse
114 SDL_ShowCursor(0);
115}
116
117void VID_Shutdown (void)
118{
119 SDL_Quit();
120}
121
122void VID_Update (vrect_t *rects)
123{
124 SDL_Rect *sdlrects;
125 int n, i;
126 vrect_t *rect;
127
128 // Two-pass system, since Quake doesn't do it the SDL way...
129
130 // First, count the number of rectangles
131 n = 0;
132 for (rect = rects; rect; rect = rect->pnext)
133 ++n;
134
135 // Second, copy them to SDL rectangles and update
136 if (!(sdlrects = (SDL_Rect *)alloca(n*sizeof(*sdlrects))))
137 Sys_Error("Out of memory");
138 i = 0;
139 for (rect = rects; rect; rect = rect->pnext)
140 {
141 sdlrects[i].x = rect->x;
142 sdlrects[i].y = rect->y;
143 sdlrects[i].w = rect->width;
144 sdlrects[i].h = rect->height;
145 ++i;
146 }
147 SDL_UpdateRects(screen, n, sdlrects);
148}
149
150/*
151================
152D_BeginDirectRect
153================
154*/
155void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height)
156{
157 Uint8 *offset;
158
159
160 if (!screen) return;
161 if ( x < 0 ) x = screen->w+x-1;
162 offset = (Uint8 *)screen->pixels + y*screen->pitch + x;
163 while ( height-- )
164 {
165 memcpy(offset, pbitmap, width);
166 offset += screen->pitch;
167 pbitmap += width;
168 }
169}
170
171
172/*
173================
174D_EndDirectRect
175================
176*/
177void D_EndDirectRect (int x, int y, int width, int height)
178{
179 if (!screen) return;
180 if (x < 0) x = screen->w+x-1;
181 SDL_UpdateRect(screen, x, y, width, height);
182}
183
184
185/*
186================
187Sys_SendKeyEvents
188================
189*/
190
191void Sys_SendKeyEvents(void)
192{
193 SDL_Event event;
194 int sym, state;
195 int modstate;
196
197 while (SDL_PollEvent(&event))
198 {
199 switch (event.type) {
200
201 case SDL_KEYDOWN:
202 case SDL_KEYUP:
203 sym = event.key.keysym.sym;
204 state = event.key.state;
205 modstate = SDL_GetModState();
206 switch(sym)
207 {
208 case SDLK_DELETE: sym = K_DEL; break;
209 case SDLK_BACKSPACE: sym = K_BACKSPACE; break;
210 case SDLK_F1: sym = K_F1; break;
211 case SDLK_F2: sym = K_F2; break;
212 case SDLK_F3: sym = K_F3; break;
213 case SDLK_F4: sym = K_F4; break;
214 case SDLK_F5: sym = K_F5; break;
215 case SDLK_F6: sym = K_F6; break;
216 case SDLK_F7: sym = K_F7; break;
217 case SDLK_F8: sym = K_F8; break;
218 case SDLK_F9: sym = K_F9; break;
219 case SDLK_F10: sym = K_F10; break;
220 case SDLK_F11: sym = K_F11; break;
221 case SDLK_F12: sym = K_F12; break;
222 case SDLK_BREAK:
223 case SDLK_PAUSE: sym = K_PAUSE; break;
224 case SDLK_UP: sym = K_UPARROW; break;
225 case SDLK_DOWN: sym = K_DOWNARROW; break;
226 case SDLK_RIGHT: sym = K_RIGHTARROW; break;
227 case SDLK_LEFT: sym = K_LEFTARROW; break;
228 case SDLK_INSERT: sym = K_INS; break;
229 case SDLK_HOME: sym = K_HOME; break;
230 case SDLK_END: sym = K_END; break;
231 case SDLK_PAGEUP: sym = K_PGUP; break;
232 case SDLK_PAGEDOWN: sym = K_PGDN; break;
233 case SDLK_RSHIFT:
234 case SDLK_LSHIFT: sym = K_SHIFT; break;
235 case SDLK_RCTRL:
236 case SDLK_LCTRL: sym = K_CTRL; break;
237 case SDLK_RALT:
238 case SDLK_LALT: sym = K_ALT; break;
239 case SDLK_KP0:
240 if(modstate & KMOD_NUM) sym = K_INS;
241 else sym = SDLK_0;
242 break;
243 case SDLK_KP1:
244 if(modstate & KMOD_NUM) sym = K_END;
245 else sym = SDLK_1;
246 break;
247 case SDLK_KP2:
248 if(modstate & KMOD_NUM) sym = K_DOWNARROW;
249 else sym = SDLK_2;
250 break;
251 case SDLK_KP3:
252 if(modstate & KMOD_NUM) sym = K_PGDN;
253 else sym = SDLK_3;
254 break;
255 case SDLK_KP4:
256 if(modstate & KMOD_NUM) sym = K_LEFTARROW;
257 else sym = SDLK_4;
258 break;
259 case SDLK_KP5: sym = SDLK_5; break;
260 case SDLK_KP6:
261 if(modstate & KMOD_NUM) sym = K_RIGHTARROW;
262 else sym = SDLK_6;
263 break;
264 case SDLK_KP7:
265 if(modstate & KMOD_NUM) sym = K_HOME;
266 else sym = SDLK_7;
267 break;
268 case SDLK_KP8:
269 if(modstate & KMOD_NUM) sym = K_UPARROW;
270 else sym = SDLK_8;
271 break;
272 case SDLK_KP9:
273 if(modstate & KMOD_NUM) sym = K_PGUP;
274 else sym = SDLK_9;
275 break;
276 case SDLK_KP_PERIOD:
277 if(modstate & KMOD_NUM) sym = K_DEL;
278 else sym = SDLK_PERIOD;
279 break;
280 case SDLK_KP_DIVIDE: sym = SDLK_SLASH; break;
281 case SDLK_KP_MULTIPLY: sym = SDLK_ASTERISK; break;
282 case SDLK_KP_MINUS: sym = SDLK_MINUS; break;
283 case SDLK_KP_PLUS: sym = SDLK_PLUS; break;
284 case SDLK_KP_ENTER: sym = SDLK_RETURN; break;
285 case SDLK_KP_EQUALS: sym = SDLK_EQUALS; break;
286 }
287 // If we're not directly handled and still above 255
288 // just force it to 0
289 if(sym > 255) sym = 0;
290 Key_Event(sym, state);
291 break;
292
293 case SDL_MOUSEMOTION:
294 if ( (event.motion.x != (vid.width/2)) ||
295 (event.motion.y != (vid.height/2)) ) {
296 mouse_x = event.motion.xrel*10;
297 mouse_y = event.motion.yrel*10;
298 if ( (event.motion.x < ((vid.width/2)-(vid.width/4))) ||
299 (event.motion.x > ((vid.width/2)+(vid.width/4))) ||
300 (event.motion.y < ((vid.height/2)-(vid.height/4))) ||
301 (event.motion.y > ((vid.height/2)+(vid.height/4))) ) {
302 SDL_WarpMouse(vid.width/2, vid.height/2);
303 }
304 }
305 break;
306
307 case SDL_QUIT:
308 CL_Disconnect ();
309 Host_ShutdownServer(false);
310 Sys_Quit ();
311 break;
312 default:
313 break;
314 }
315 }
316}
317
318void IN_Init (void)
319{
320 if ( COM_CheckParm ("-nomouse") )
321 return;
322 mouse_x = mouse_y = 0.0;
323 mouse_avail = 1;
324}
325
326void IN_Shutdown (void)
327{
328 mouse_avail = 0;
329}
330
331void IN_Commands (void)
332{
333 int i;
334 int mouse_buttonstate;
335
336 if (!mouse_avail) return;
337
338 i = SDL_GetMouseState(NULL, NULL);
339 /* Quake swaps the second and third buttons */
340 mouse_buttonstate = (i & ~0x06) | ((i & 0x02)<<1) | ((i & 0x04)>>1);
341 for (i=0 ; i<3 ; i++) {
342 if ( (mouse_buttonstate & (1<<i)) && !(mouse_oldbuttonstate & (1<<i)) )
343 Key_Event (K_MOUSE1 + i, true);
344
345 if ( !(mouse_buttonstate & (1<<i)) && (mouse_oldbuttonstate & (1<<i)) )
346 Key_Event (K_MOUSE1 + i, false);
347 }
348 mouse_oldbuttonstate = mouse_buttonstate;
349}
350
351void IN_Move (usercmd_t *cmd)
352{
353 if (!mouse_avail)
354 return;
355
356 mouse_x *= sensitivity.value;
357 mouse_y *= sensitivity.value;
358
359 if ( (in_strafe.state & 1) || (lookstrafe.value && (in_mlook.state & 1) ))
360 cmd->sidemove += m_side.value * mouse_x;
361 else
362 cl.viewangles[YAW] -= m_yaw.value * mouse_x;
363 if (in_mlook.state & 1)
364 V_StopPitchDrift ();
365
366 if ( (in_mlook.state & 1) && !(in_strafe.state & 1)) {
367 cl.viewangles[PITCH] += m_pitch.value * mouse_y;
368 if (cl.viewangles[PITCH] > 80)
369 cl.viewangles[PITCH] = 80;
370 if (cl.viewangles[PITCH] < -70)
371 cl.viewangles[PITCH] = -70;
372 } else {
373 if ((in_strafe.state & 1) && noclip_anglehack)
374 cmd->upmove -= m_forward.value * mouse_y;
375 else
376 cmd->forwardmove -= m_forward.value * mouse_y;
377 }
378 mouse_x = mouse_y = 0.0;
379}
380
381/*
382================
383Sys_ConsoleInput
384================
385*/
386char *Sys_ConsoleInput (void)
387{
388 return 0;
389}