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Diffstat (limited to 'apps/plugins/sdl/progs/quake/protocol.h')
-rw-r--r-- | apps/plugins/sdl/progs/quake/protocol.h | 167 |
1 files changed, 167 insertions, 0 deletions
diff --git a/apps/plugins/sdl/progs/quake/protocol.h b/apps/plugins/sdl/progs/quake/protocol.h new file mode 100644 index 0000000000..01780f89da --- /dev/null +++ b/apps/plugins/sdl/progs/quake/protocol.h | |||
@@ -0,0 +1,167 @@ | |||
1 | /* | ||
2 | Copyright (C) 1996-1997 Id Software, Inc. | ||
3 | |||
4 | This program is free software; you can redistribute it and/or | ||
5 | modify it under the terms of the GNU General Public License | ||
6 | as published by the Free Software Foundation; either version 2 | ||
7 | of the License, or (at your option) any later version. | ||
8 | |||
9 | This program is distributed in the hope that it will be useful, | ||
10 | but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | ||
12 | |||
13 | See the GNU General Public License for more details. | ||
14 | |||
15 | You should have received a copy of the GNU General Public License | ||
16 | along with this program; if not, write to the Free Software | ||
17 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. | ||
18 | |||
19 | */ | ||
20 | // protocol.h -- communications protocols | ||
21 | |||
22 | #define PROTOCOL_VERSION 15 | ||
23 | |||
24 | // if the high bit of the servercmd is set, the low bits are fast update flags: | ||
25 | #define U_MOREBITS (1<<0) | ||
26 | #define U_ORIGIN1 (1<<1) | ||
27 | #define U_ORIGIN2 (1<<2) | ||
28 | #define U_ORIGIN3 (1<<3) | ||
29 | #define U_ANGLE2 (1<<4) | ||
30 | #define U_NOLERP (1<<5) // don't interpolate movement | ||
31 | #define U_FRAME (1<<6) | ||
32 | #define U_SIGNAL (1<<7) // just differentiates from other updates | ||
33 | |||
34 | // svc_update can pass all of the fast update bits, plus more | ||
35 | #define U_ANGLE1 (1<<8) | ||
36 | #define U_ANGLE3 (1<<9) | ||
37 | #define U_MODEL (1<<10) | ||
38 | #define U_COLORMAP (1<<11) | ||
39 | #define U_SKIN (1<<12) | ||
40 | #define U_EFFECTS (1<<13) | ||
41 | #define U_LONGENTITY (1<<14) | ||
42 | |||
43 | |||
44 | #define SU_VIEWHEIGHT (1<<0) | ||
45 | #define SU_IDEALPITCH (1<<1) | ||
46 | #define SU_PUNCH1 (1<<2) | ||
47 | #define SU_PUNCH2 (1<<3) | ||
48 | #define SU_PUNCH3 (1<<4) | ||
49 | #define SU_VELOCITY1 (1<<5) | ||
50 | #define SU_VELOCITY2 (1<<6) | ||
51 | #define SU_VELOCITY3 (1<<7) | ||
52 | //define SU_AIMENT (1<<8) AVAILABLE BIT | ||
53 | #define SU_ITEMS (1<<9) | ||
54 | #define SU_ONGROUND (1<<10) // no data follows, the bit is it | ||
55 | #define SU_INWATER (1<<11) // no data follows, the bit is it | ||
56 | #define SU_WEAPONFRAME (1<<12) | ||
57 | #define SU_ARMOR (1<<13) | ||
58 | #define SU_WEAPON (1<<14) | ||
59 | |||
60 | // a sound with no channel is a local only sound | ||
61 | #define SND_VOLUME (1<<0) // a byte | ||
62 | #define SND_ATTENUATION (1<<1) // a byte | ||
63 | #define SND_LOOPING (1<<2) // a long | ||
64 | |||
65 | |||
66 | // defaults for clientinfo messages | ||
67 | #define DEFAULT_VIEWHEIGHT 22 | ||
68 | |||
69 | |||
70 | // game types sent by serverinfo | ||
71 | // these determine which intermission screen plays | ||
72 | #define GAME_COOP 0 | ||
73 | #define GAME_DEATHMATCH 1 | ||
74 | |||
75 | //================== | ||
76 | // note that there are some defs.qc that mirror to these numbers | ||
77 | // also related to svc_strings[] in cl_parse | ||
78 | //================== | ||
79 | |||
80 | // | ||
81 | // server to client | ||
82 | // | ||
83 | #define svc_bad 0 | ||
84 | #define svc_nop 1 | ||
85 | #define svc_disconnect 2 | ||
86 | #define svc_updatestat 3 // [byte] [long] | ||
87 | #define svc_version 4 // [long] server version | ||
88 | #define svc_setview 5 // [short] entity number | ||
89 | #define svc_sound 6 // <see code> | ||
90 | #define svc_time 7 // [float] server time | ||
91 | #define svc_print 8 // [string] null terminated string | ||
92 | #define svc_stufftext 9 // [string] stuffed into client's console buffer | ||
93 | // the string should be \n terminated | ||
94 | #define svc_setangle 10 // [angle3] set the view angle to this absolute value | ||
95 | |||
96 | #define svc_serverinfo 11 // [long] version | ||
97 | // [string] signon string | ||
98 | // [string]..[0]model cache | ||
99 | // [string]...[0]sounds cache | ||
100 | #define svc_lightstyle 12 // [byte] [string] | ||
101 | #define svc_updatename 13 // [byte] [string] | ||
102 | #define svc_updatefrags 14 // [byte] [short] | ||
103 | #define svc_clientdata 15 // <shortbits + data> | ||
104 | #define svc_stopsound 16 // <see code> | ||
105 | #define svc_updatecolors 17 // [byte] [byte] | ||
106 | #define svc_particle 18 // [vec3] <variable> | ||
107 | #define svc_damage 19 | ||
108 | |||
109 | #define svc_spawnstatic 20 | ||
110 | // svc_spawnbinary 21 | ||
111 | #define svc_spawnbaseline 22 | ||
112 | |||
113 | #define svc_temp_entity 23 | ||
114 | |||
115 | #define svc_setpause 24 // [byte] on / off | ||
116 | #define svc_signonnum 25 // [byte] used for the signon sequence | ||
117 | |||
118 | #define svc_centerprint 26 // [string] to put in center of the screen | ||
119 | |||
120 | #define svc_killedmonster 27 | ||
121 | #define svc_foundsecret 28 | ||
122 | |||
123 | #define svc_spawnstaticsound 29 // [coord3] [byte] samp [byte] vol [byte] aten | ||
124 | |||
125 | #define svc_intermission 30 // [string] music | ||
126 | #define svc_finale 31 // [string] music [string] text | ||
127 | |||
128 | #define svc_cdtrack 32 // [byte] track [byte] looptrack | ||
129 | #define svc_sellscreen 33 | ||
130 | |||
131 | #define svc_cutscene 34 | ||
132 | |||
133 | // | ||
134 | // client to server | ||
135 | // | ||
136 | #define clc_bad 0 | ||
137 | #define clc_nop 1 | ||
138 | #define clc_disconnect 2 | ||
139 | #define clc_move 3 // [usercmd_t] | ||
140 | #define clc_stringcmd 4 // [string] message | ||
141 | |||
142 | |||
143 | // | ||
144 | // temp entity events | ||
145 | // | ||
146 | #define TE_SPIKE 0 | ||
147 | #define TE_SUPERSPIKE 1 | ||
148 | #define TE_GUNSHOT 2 | ||
149 | #define TE_EXPLOSION 3 | ||
150 | #define TE_TAREXPLOSION 4 | ||
151 | #define TE_LIGHTNING1 5 | ||
152 | #define TE_LIGHTNING2 6 | ||
153 | #define TE_WIZSPIKE 7 | ||
154 | #define TE_KNIGHTSPIKE 8 | ||
155 | #define TE_LIGHTNING3 9 | ||
156 | #define TE_LAVASPLASH 10 | ||
157 | #define TE_TELEPORT 11 | ||
158 | #define TE_EXPLOSION2 12 | ||
159 | |||
160 | // PGM 01/21/97 | ||
161 | #define TE_BEAM 13 | ||
162 | // PGM 01/21/97 | ||
163 | |||
164 | #ifdef QUAKE2 | ||
165 | #define TE_IMPLOSION 14 | ||
166 | #define TE_RAILTRAIL 15 | ||
167 | #endif | ||