diff options
Diffstat (limited to 'apps/plugins/sdl/progs/quake/d_scan.c')
-rw-r--r-- | apps/plugins/sdl/progs/quake/d_scan.c | 449 |
1 files changed, 449 insertions, 0 deletions
diff --git a/apps/plugins/sdl/progs/quake/d_scan.c b/apps/plugins/sdl/progs/quake/d_scan.c new file mode 100644 index 0000000000..008c783be6 --- /dev/null +++ b/apps/plugins/sdl/progs/quake/d_scan.c | |||
@@ -0,0 +1,449 @@ | |||
1 | /* | ||
2 | Copyright (C) 1996-1997 Id Software, Inc. | ||
3 | |||
4 | This program is free software; you can redistribute it and/or | ||
5 | modify it under the terms of the GNU General Public License | ||
6 | as published by the Free Software Foundation; either version 2 | ||
7 | of the License, or (at your option) any later version. | ||
8 | |||
9 | This program is distributed in the hope that it will be useful, | ||
10 | but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | ||
12 | |||
13 | See the GNU General Public License for more details. | ||
14 | |||
15 | You should have received a copy of the GNU General Public License | ||
16 | along with this program; if not, write to the Free Software | ||
17 | Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. | ||
18 | |||
19 | */ | ||
20 | // d_scan.c | ||
21 | // | ||
22 | // Portable C scan-level rasterization code, all pixel depths. | ||
23 | |||
24 | #include "quakedef.h" | ||
25 | #include "r_local.h" | ||
26 | #include "d_local.h" | ||
27 | |||
28 | unsigned char *r_turb_pbase, *r_turb_pdest; | ||
29 | fixed16_t r_turb_s, r_turb_t, r_turb_sstep, r_turb_tstep; | ||
30 | int *r_turb_turb; | ||
31 | int r_turb_spancount; | ||
32 | |||
33 | void D_DrawTurbulent8Span (void); | ||
34 | |||
35 | |||
36 | /* | ||
37 | ============= | ||
38 | D_WarpScreen | ||
39 | |||
40 | // this performs a slight compression of the screen at the same time as | ||
41 | // the sine warp, to keep the edges from wrapping | ||
42 | ============= | ||
43 | */ | ||
44 | void D_WarpScreen (void) | ||
45 | { | ||
46 | int w, h; | ||
47 | int u,v; | ||
48 | byte *dest; | ||
49 | int *turb; | ||
50 | int *col; | ||
51 | byte **row; | ||
52 | byte *rowptr[MAXHEIGHT+(AMP2*2)]; | ||
53 | int column[MAXWIDTH+(AMP2*2)]; | ||
54 | float wratio, hratio; | ||
55 | |||
56 | w = r_refdef.vrect.width; | ||
57 | h = r_refdef.vrect.height; | ||
58 | |||
59 | wratio = w / (float)scr_vrect.width; | ||
60 | hratio = h / (float)scr_vrect.height; | ||
61 | |||
62 | for (v=0 ; v<scr_vrect.height+AMP2*2 ; v++) | ||
63 | { | ||
64 | rowptr[v] = d_viewbuffer + (r_refdef.vrect.y * screenwidth) + | ||
65 | (screenwidth * (int)((float)v * hratio * h / (h + AMP2 * 2))); | ||
66 | } | ||
67 | |||
68 | for (u=0 ; u<scr_vrect.width+AMP2*2 ; u++) | ||
69 | { | ||
70 | column[u] = r_refdef.vrect.x + | ||
71 | (int)((float)u * wratio * w / (w + AMP2 * 2)); | ||
72 | } | ||
73 | |||
74 | turb = intsintable + ((int)(cl.time*SPEED)&(CYCLE-1)); | ||
75 | dest = vid.buffer + scr_vrect.y * vid.rowbytes + scr_vrect.x; | ||
76 | |||
77 | for (v=0 ; v<scr_vrect.height ; v++, dest += vid.rowbytes) | ||
78 | { | ||
79 | col = &column[turb[v]]; | ||
80 | row = &rowptr[v]; | ||
81 | |||
82 | for (u=0 ; u<scr_vrect.width ; u+=4) | ||
83 | { | ||
84 | dest[u+0] = row[turb[u+0]][col[u+0]]; | ||
85 | dest[u+1] = row[turb[u+1]][col[u+1]]; | ||
86 | dest[u+2] = row[turb[u+2]][col[u+2]]; | ||
87 | dest[u+3] = row[turb[u+3]][col[u+3]]; | ||
88 | } | ||
89 | } | ||
90 | } | ||
91 | |||
92 | |||
93 | #if !id386 | ||
94 | |||
95 | /* | ||
96 | ============= | ||
97 | D_DrawTurbulent8Span | ||
98 | ============= | ||
99 | */ | ||
100 | void D_DrawTurbulent8Span (void) | ||
101 | { | ||
102 | int sturb, tturb; | ||
103 | |||
104 | do | ||
105 | { | ||
106 | sturb = ((r_turb_s + r_turb_turb[(r_turb_t>>16)&(CYCLE-1)])>>16)&63; | ||
107 | tturb = ((r_turb_t + r_turb_turb[(r_turb_s>>16)&(CYCLE-1)])>>16)&63; | ||
108 | *r_turb_pdest++ = *(r_turb_pbase + (tturb<<6) + sturb); | ||
109 | r_turb_s += r_turb_sstep; | ||
110 | r_turb_t += r_turb_tstep; | ||
111 | } while (--r_turb_spancount > 0); | ||
112 | } | ||
113 | |||
114 | #endif // !id386 | ||
115 | |||
116 | |||
117 | /* | ||
118 | ============= | ||
119 | Turbulent8 | ||
120 | ============= | ||
121 | */ | ||
122 | void Turbulent8 (espan_t *pspan) | ||
123 | { | ||
124 | int count; | ||
125 | fixed16_t snext, tnext; | ||
126 | float sdivz, tdivz, zi, z, du, dv, spancountminus1; | ||
127 | float sdivz16stepu, tdivz16stepu, zi16stepu; | ||
128 | |||
129 | r_turb_turb = sintable + ((int)(cl.time*SPEED)&(CYCLE-1)); | ||
130 | |||
131 | r_turb_sstep = 0; // keep compiler happy | ||
132 | r_turb_tstep = 0; // ditto | ||
133 | |||
134 | r_turb_pbase = (unsigned char *)cacheblock; | ||
135 | |||
136 | sdivz16stepu = d_sdivzstepu * 16; | ||
137 | tdivz16stepu = d_tdivzstepu * 16; | ||
138 | zi16stepu = d_zistepu * 16; | ||
139 | |||
140 | do | ||
141 | { | ||
142 | r_turb_pdest = (unsigned char *)((byte *)d_viewbuffer + | ||
143 | (screenwidth * pspan->v) + pspan->u); | ||
144 | |||
145 | count = pspan->count; | ||
146 | |||
147 | // calculate the initial s/z, t/z, 1/z, s, and t and clamp | ||
148 | du = (float)pspan->u; | ||
149 | dv = (float)pspan->v; | ||
150 | |||
151 | sdivz = d_sdivzorigin + dv*d_sdivzstepv + du*d_sdivzstepu; | ||
152 | tdivz = d_tdivzorigin + dv*d_tdivzstepv + du*d_tdivzstepu; | ||
153 | zi = d_ziorigin + dv*d_zistepv + du*d_zistepu; | ||
154 | z = (float)0x10000 / zi; // prescale to 16.16 fixed-point | ||
155 | |||
156 | r_turb_s = (int)(sdivz * z) + sadjust; | ||
157 | if (r_turb_s > bbextents) | ||
158 | r_turb_s = bbextents; | ||
159 | else if (r_turb_s < 0) | ||
160 | r_turb_s = 0; | ||
161 | |||
162 | r_turb_t = (int)(tdivz * z) + tadjust; | ||
163 | if (r_turb_t > bbextentt) | ||
164 | r_turb_t = bbextentt; | ||
165 | else if (r_turb_t < 0) | ||
166 | r_turb_t = 0; | ||
167 | |||
168 | do | ||
169 | { | ||
170 | // calculate s and t at the far end of the span | ||
171 | if (count >= 16) | ||
172 | r_turb_spancount = 16; | ||
173 | else | ||
174 | r_turb_spancount = count; | ||
175 | |||
176 | count -= r_turb_spancount; | ||
177 | |||
178 | if (count) | ||
179 | { | ||
180 | // calculate s/z, t/z, zi->fixed s and t at far end of span, | ||
181 | // calculate s and t steps across span by shifting | ||
182 | sdivz += sdivz16stepu; | ||
183 | tdivz += tdivz16stepu; | ||
184 | zi += zi16stepu; | ||
185 | z = (float)0x10000 / zi; // prescale to 16.16 fixed-point | ||
186 | |||
187 | snext = (int)(sdivz * z) + sadjust; | ||
188 | if (snext > bbextents) | ||
189 | snext = bbextents; | ||
190 | else if (snext < 16) | ||
191 | snext = 16; // prevent round-off error on <0 steps from | ||
192 | // from causing overstepping & running off the | ||
193 | // edge of the texture | ||
194 | |||
195 | tnext = (int)(tdivz * z) + tadjust; | ||
196 | if (tnext > bbextentt) | ||
197 | tnext = bbextentt; | ||
198 | else if (tnext < 16) | ||
199 | tnext = 16; // guard against round-off error on <0 steps | ||
200 | |||
201 | r_turb_sstep = (snext - r_turb_s) >> 4; | ||
202 | r_turb_tstep = (tnext - r_turb_t) >> 4; | ||
203 | } | ||
204 | else | ||
205 | { | ||
206 | // calculate s/z, t/z, zi->fixed s and t at last pixel in span (so | ||
207 | // can't step off polygon), clamp, calculate s and t steps across | ||
208 | // span by division, biasing steps low so we don't run off the | ||
209 | // texture | ||
210 | spancountminus1 = (float)(r_turb_spancount - 1); | ||
211 | sdivz += d_sdivzstepu * spancountminus1; | ||
212 | tdivz += d_tdivzstepu * spancountminus1; | ||
213 | zi += d_zistepu * spancountminus1; | ||
214 | z = (float)0x10000 / zi; // prescale to 16.16 fixed-point | ||
215 | snext = (int)(sdivz * z) + sadjust; | ||
216 | if (snext > bbextents) | ||
217 | snext = bbextents; | ||
218 | else if (snext < 16) | ||
219 | snext = 16; // prevent round-off error on <0 steps from | ||
220 | // from causing overstepping & running off the | ||
221 | // edge of the texture | ||
222 | |||
223 | tnext = (int)(tdivz * z) + tadjust; | ||
224 | if (tnext > bbextentt) | ||
225 | tnext = bbextentt; | ||
226 | else if (tnext < 16) | ||
227 | tnext = 16; // guard against round-off error on <0 steps | ||
228 | |||
229 | if (r_turb_spancount > 1) | ||
230 | { | ||
231 | r_turb_sstep = (snext - r_turb_s) / (r_turb_spancount - 1); | ||
232 | r_turb_tstep = (tnext - r_turb_t) / (r_turb_spancount - 1); | ||
233 | } | ||
234 | } | ||
235 | |||
236 | r_turb_s = r_turb_s & ((CYCLE<<16)-1); | ||
237 | r_turb_t = r_turb_t & ((CYCLE<<16)-1); | ||
238 | |||
239 | D_DrawTurbulent8Span (); | ||
240 | |||
241 | r_turb_s = snext; | ||
242 | r_turb_t = tnext; | ||
243 | |||
244 | } while (count > 0); | ||
245 | |||
246 | } while ((pspan = pspan->pnext) != NULL); | ||
247 | } | ||
248 | |||
249 | |||
250 | #if !id386 | ||
251 | |||
252 | /* | ||
253 | ============= | ||
254 | D_DrawSpans8 | ||
255 | ============= | ||
256 | */ | ||
257 | void D_DrawSpans8 (espan_t *pspan) | ||
258 | { | ||
259 | int count, spancount; | ||
260 | unsigned char *pbase, *pdest; | ||
261 | fixed16_t s, t, snext, tnext, sstep, tstep; | ||
262 | float sdivz, tdivz, zi, z, du, dv, spancountminus1; | ||
263 | float sdivz8stepu, tdivz8stepu, zi8stepu; | ||
264 | |||
265 | sstep = 0; // keep compiler happy | ||
266 | tstep = 0; // ditto | ||
267 | |||
268 | pbase = (unsigned char *)cacheblock; | ||
269 | |||
270 | sdivz8stepu = d_sdivzstepu * 8; | ||
271 | tdivz8stepu = d_tdivzstepu * 8; | ||
272 | zi8stepu = d_zistepu * 8; | ||
273 | |||
274 | do | ||
275 | { | ||
276 | pdest = (unsigned char *)((byte *)d_viewbuffer + | ||
277 | (screenwidth * pspan->v) + pspan->u); | ||
278 | |||
279 | count = pspan->count; | ||
280 | |||
281 | // calculate the initial s/z, t/z, 1/z, s, and t and clamp | ||
282 | du = (float)pspan->u; | ||
283 | dv = (float)pspan->v; | ||
284 | |||
285 | sdivz = d_sdivzorigin + dv*d_sdivzstepv + du*d_sdivzstepu; | ||
286 | tdivz = d_tdivzorigin + dv*d_tdivzstepv + du*d_tdivzstepu; | ||
287 | zi = d_ziorigin + dv*d_zistepv + du*d_zistepu; | ||
288 | z = (float)0x10000 / zi; // prescale to 16.16 fixed-point | ||
289 | |||
290 | s = (int)(sdivz * z) + sadjust; | ||
291 | if (s > bbextents) | ||
292 | s = bbextents; | ||
293 | else if (s < 0) | ||
294 | s = 0; | ||
295 | |||
296 | t = (int)(tdivz * z) + tadjust; | ||
297 | if (t > bbextentt) | ||
298 | t = bbextentt; | ||
299 | else if (t < 0) | ||
300 | t = 0; | ||
301 | |||
302 | do | ||
303 | { | ||
304 | // calculate s and t at the far end of the span | ||
305 | if (count >= 8) | ||
306 | spancount = 8; | ||
307 | else | ||
308 | spancount = count; | ||
309 | |||
310 | count -= spancount; | ||
311 | |||
312 | if (count) | ||
313 | { | ||
314 | // calculate s/z, t/z, zi->fixed s and t at far end of span, | ||
315 | // calculate s and t steps across span by shifting | ||
316 | sdivz += sdivz8stepu; | ||
317 | tdivz += tdivz8stepu; | ||
318 | zi += zi8stepu; | ||
319 | z = (float)0x10000 / zi; // prescale to 16.16 fixed-point | ||
320 | |||
321 | snext = (int)(sdivz * z) + sadjust; | ||
322 | if (snext > bbextents) | ||
323 | snext = bbextents; | ||
324 | else if (snext < 8) | ||
325 | snext = 8; // prevent round-off error on <0 steps from | ||
326 | // from causing overstepping & running off the | ||
327 | // edge of the texture | ||
328 | |||
329 | tnext = (int)(tdivz * z) + tadjust; | ||
330 | if (tnext > bbextentt) | ||
331 | tnext = bbextentt; | ||
332 | else if (tnext < 8) | ||
333 | tnext = 8; // guard against round-off error on <0 steps | ||
334 | |||
335 | sstep = (snext - s) >> 3; | ||
336 | tstep = (tnext - t) >> 3; | ||
337 | } | ||
338 | else | ||
339 | { | ||
340 | // calculate s/z, t/z, zi->fixed s and t at last pixel in span (so | ||
341 | // can't step off polygon), clamp, calculate s and t steps across | ||
342 | // span by division, biasing steps low so we don't run off the | ||
343 | // texture | ||
344 | spancountminus1 = (float)(spancount - 1); | ||
345 | sdivz += d_sdivzstepu * spancountminus1; | ||
346 | tdivz += d_tdivzstepu * spancountminus1; | ||
347 | zi += d_zistepu * spancountminus1; | ||
348 | z = (float)0x10000 / zi; // prescale to 16.16 fixed-point | ||
349 | snext = (int)(sdivz * z) + sadjust; | ||
350 | if (snext > bbextents) | ||
351 | snext = bbextents; | ||
352 | else if (snext < 8) | ||
353 | snext = 8; // prevent round-off error on <0 steps from | ||
354 | // from causing overstepping & running off the | ||
355 | // edge of the texture | ||
356 | |||
357 | tnext = (int)(tdivz * z) + tadjust; | ||
358 | if (tnext > bbextentt) | ||
359 | tnext = bbextentt; | ||
360 | else if (tnext < 8) | ||
361 | tnext = 8; // guard against round-off error on <0 steps | ||
362 | |||
363 | if (spancount > 1) | ||
364 | { | ||
365 | sstep = (snext - s) / (spancount - 1); | ||
366 | tstep = (tnext - t) / (spancount - 1); | ||
367 | } | ||
368 | } | ||
369 | |||
370 | do | ||
371 | { | ||
372 | *pdest++ = *(pbase + (s >> 16) + (t >> 16) * cachewidth); | ||
373 | s += sstep; | ||
374 | t += tstep; | ||
375 | } while (--spancount > 0); | ||
376 | |||
377 | s = snext; | ||
378 | t = tnext; | ||
379 | |||
380 | } while (count > 0); | ||
381 | |||
382 | } while ((pspan = pspan->pnext) != NULL); | ||
383 | } | ||
384 | |||
385 | #endif | ||
386 | |||
387 | |||
388 | #if !id386 | ||
389 | |||
390 | /* | ||
391 | ============= | ||
392 | D_DrawZSpans | ||
393 | ============= | ||
394 | */ | ||
395 | void D_DrawZSpans (espan_t *pspan) | ||
396 | { | ||
397 | int count, doublecount, izistep; | ||
398 | int izi; | ||
399 | short *pdest; | ||
400 | unsigned ltemp; | ||
401 | double zi; | ||
402 | float du, dv; | ||
403 | |||
404 | // FIXME: check for clamping/range problems | ||
405 | // we count on FP exceptions being turned off to avoid range problems | ||
406 | izistep = (int)(d_zistepu * 0x8000 * 0x10000); | ||
407 | |||
408 | do | ||
409 | { | ||
410 | pdest = d_pzbuffer + (d_zwidth * pspan->v) + pspan->u; | ||
411 | |||
412 | count = pspan->count; | ||
413 | |||
414 | // calculate the initial 1/z | ||
415 | du = (float)pspan->u; | ||
416 | dv = (float)pspan->v; | ||
417 | |||
418 | zi = d_ziorigin + dv*d_zistepv + du*d_zistepu; | ||
419 | // we count on FP exceptions being turned off to avoid range problems | ||
420 | izi = (int)(zi * 0x8000 * 0x10000); | ||
421 | |||
422 | if ((long)pdest & 0x02) | ||
423 | { | ||
424 | *pdest++ = (short)(izi >> 16); | ||
425 | izi += izistep; | ||
426 | count--; | ||
427 | } | ||
428 | |||
429 | if ((doublecount = count >> 1) > 0) | ||
430 | { | ||
431 | do | ||
432 | { | ||
433 | ltemp = izi >> 16; | ||
434 | izi += izistep; | ||
435 | ltemp |= izi & 0xFFFF0000; | ||
436 | izi += izistep; | ||
437 | *(int *)pdest = ltemp; | ||
438 | pdest += 2; | ||
439 | } while (--doublecount > 0); | ||
440 | } | ||
441 | |||
442 | if (count & 1) | ||
443 | *pdest = (short)(izi >> 16); | ||
444 | |||
445 | } while ((pspan = pspan->pnext) != NULL); | ||
446 | } | ||
447 | |||
448 | #endif | ||
449 | |||