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-rw-r--r--apps/plugins/sdl/progs/duke3d/Game/src/Makefile942
-rw-r--r--apps/plugins/sdl/progs/duke3d/Game/src/Makefile.am14
-rw-r--r--apps/plugins/sdl/progs/duke3d/Game/src/Makefile.in942
-rw-r--r--apps/plugins/sdl/progs/duke3d/Game/src/audiolib/Makefile546
-rw-r--r--apps/plugins/sdl/progs/duke3d/Game/src/audiolib/Makefile.am4
-rw-r--r--apps/plugins/sdl/progs/duke3d/Game/src/audiolib/Makefile.in546
6 files changed, 0 insertions, 2994 deletions
diff --git a/apps/plugins/sdl/progs/duke3d/Game/src/Makefile b/apps/plugins/sdl/progs/duke3d/Game/src/Makefile
deleted file mode 100644
index e40b3d0311..0000000000
--- a/apps/plugins/sdl/progs/duke3d/Game/src/Makefile
+++ /dev/null
@@ -1,942 +0,0 @@
1# Makefile.in generated by automake 1.15.1 from Makefile.am.
2# Game/src/Makefile. Generated from Makefile.in by configure.
3
4# Copyright (C) 1994-2017 Free Software Foundation, Inc.
5
6# This Makefile.in is free software; the Free Software Foundation
7# gives unlimited permission to copy and/or distribute it,
8# with or without modifications, as long as this notice is preserved.
9
10# This program is distributed in the hope that it will be useful,
11# but WITHOUT ANY WARRANTY, to the extent permitted by law; without
12# even the implied warranty of MERCHANTABILITY or FITNESS FOR A
13# PARTICULAR PURPOSE.
14
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425# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-animlib.o `test -f 'animlib.c' || echo '$(srcdir)/'`animlib.c
426
427libGame_a-animlib.obj: animlib.c
428 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-animlib.obj -MD -MP -MF $(DEPDIR)/libGame_a-animlib.Tpo -c -o libGame_a-animlib.obj `if test -f 'animlib.c'; then $(CYGPATH_W) 'animlib.c'; else $(CYGPATH_W) '$(srcdir)/animlib.c'; fi`
429 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-animlib.Tpo $(DEPDIR)/libGame_a-animlib.Po
430# $(AM_V_CC)source='animlib.c' object='libGame_a-animlib.obj' libtool=no \
431# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
432# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-animlib.obj `if test -f 'animlib.c'; then $(CYGPATH_W) 'animlib.c'; else $(CYGPATH_W) '$(srcdir)/animlib.c'; fi`
433
434libGame_a-config.o: config.c
435 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-config.o -MD -MP -MF $(DEPDIR)/libGame_a-config.Tpo -c -o libGame_a-config.o `test -f 'config.c' || echo '$(srcdir)/'`config.c
436 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-config.Tpo $(DEPDIR)/libGame_a-config.Po
437# $(AM_V_CC)source='config.c' object='libGame_a-config.o' libtool=no \
438# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
439# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-config.o `test -f 'config.c' || echo '$(srcdir)/'`config.c
440
441libGame_a-config.obj: config.c
442 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-config.obj -MD -MP -MF $(DEPDIR)/libGame_a-config.Tpo -c -o libGame_a-config.obj `if test -f 'config.c'; then $(CYGPATH_W) 'config.c'; else $(CYGPATH_W) '$(srcdir)/config.c'; fi`
443 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-config.Tpo $(DEPDIR)/libGame_a-config.Po
444# $(AM_V_CC)source='config.c' object='libGame_a-config.obj' libtool=no \
445# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
446# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-config.obj `if test -f 'config.c'; then $(CYGPATH_W) 'config.c'; else $(CYGPATH_W) '$(srcdir)/config.c'; fi`
447
448libGame_a-console.o: console.c
449 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-console.o -MD -MP -MF $(DEPDIR)/libGame_a-console.Tpo -c -o libGame_a-console.o `test -f 'console.c' || echo '$(srcdir)/'`console.c
450 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-console.Tpo $(DEPDIR)/libGame_a-console.Po
451# $(AM_V_CC)source='console.c' object='libGame_a-console.o' libtool=no \
452# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
453# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-console.o `test -f 'console.c' || echo '$(srcdir)/'`console.c
454
455libGame_a-console.obj: console.c
456 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-console.obj -MD -MP -MF $(DEPDIR)/libGame_a-console.Tpo -c -o libGame_a-console.obj `if test -f 'console.c'; then $(CYGPATH_W) 'console.c'; else $(CYGPATH_W) '$(srcdir)/console.c'; fi`
457 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-console.Tpo $(DEPDIR)/libGame_a-console.Po
458# $(AM_V_CC)source='console.c' object='libGame_a-console.obj' libtool=no \
459# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
460# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-console.obj `if test -f 'console.c'; then $(CYGPATH_W) 'console.c'; else $(CYGPATH_W) '$(srcdir)/console.c'; fi`
461
462libGame_a-control.o: control.c
463 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-control.o -MD -MP -MF $(DEPDIR)/libGame_a-control.Tpo -c -o libGame_a-control.o `test -f 'control.c' || echo '$(srcdir)/'`control.c
464 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-control.Tpo $(DEPDIR)/libGame_a-control.Po
465# $(AM_V_CC)source='control.c' object='libGame_a-control.o' libtool=no \
466# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
467# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-control.o `test -f 'control.c' || echo '$(srcdir)/'`control.c
468
469libGame_a-control.obj: control.c
470 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-control.obj -MD -MP -MF $(DEPDIR)/libGame_a-control.Tpo -c -o libGame_a-control.obj `if test -f 'control.c'; then $(CYGPATH_W) 'control.c'; else $(CYGPATH_W) '$(srcdir)/control.c'; fi`
471 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-control.Tpo $(DEPDIR)/libGame_a-control.Po
472# $(AM_V_CC)source='control.c' object='libGame_a-control.obj' libtool=no \
473# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
474# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-control.obj `if test -f 'control.c'; then $(CYGPATH_W) 'control.c'; else $(CYGPATH_W) '$(srcdir)/control.c'; fi`
475
476libGame_a-cvar_defs.o: cvar_defs.c
477 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-cvar_defs.o -MD -MP -MF $(DEPDIR)/libGame_a-cvar_defs.Tpo -c -o libGame_a-cvar_defs.o `test -f 'cvar_defs.c' || echo '$(srcdir)/'`cvar_defs.c
478 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-cvar_defs.Tpo $(DEPDIR)/libGame_a-cvar_defs.Po
479# $(AM_V_CC)source='cvar_defs.c' object='libGame_a-cvar_defs.o' libtool=no \
480# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
481# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-cvar_defs.o `test -f 'cvar_defs.c' || echo '$(srcdir)/'`cvar_defs.c
482
483libGame_a-cvar_defs.obj: cvar_defs.c
484 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-cvar_defs.obj -MD -MP -MF $(DEPDIR)/libGame_a-cvar_defs.Tpo -c -o libGame_a-cvar_defs.obj `if test -f 'cvar_defs.c'; then $(CYGPATH_W) 'cvar_defs.c'; else $(CYGPATH_W) '$(srcdir)/cvar_defs.c'; fi`
485 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-cvar_defs.Tpo $(DEPDIR)/libGame_a-cvar_defs.Po
486# $(AM_V_CC)source='cvar_defs.c' object='libGame_a-cvar_defs.obj' libtool=no \
487# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
488# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-cvar_defs.obj `if test -f 'cvar_defs.c'; then $(CYGPATH_W) 'cvar_defs.c'; else $(CYGPATH_W) '$(srcdir)/cvar_defs.c'; fi`
489
490libGame_a-cvars.o: cvars.c
491 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-cvars.o -MD -MP -MF $(DEPDIR)/libGame_a-cvars.Tpo -c -o libGame_a-cvars.o `test -f 'cvars.c' || echo '$(srcdir)/'`cvars.c
492 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-cvars.Tpo $(DEPDIR)/libGame_a-cvars.Po
493# $(AM_V_CC)source='cvars.c' object='libGame_a-cvars.o' libtool=no \
494# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
495# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-cvars.o `test -f 'cvars.c' || echo '$(srcdir)/'`cvars.c
496
497libGame_a-cvars.obj: cvars.c
498 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-cvars.obj -MD -MP -MF $(DEPDIR)/libGame_a-cvars.Tpo -c -o libGame_a-cvars.obj `if test -f 'cvars.c'; then $(CYGPATH_W) 'cvars.c'; else $(CYGPATH_W) '$(srcdir)/cvars.c'; fi`
499 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-cvars.Tpo $(DEPDIR)/libGame_a-cvars.Po
500# $(AM_V_CC)source='cvars.c' object='libGame_a-cvars.obj' libtool=no \
501# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
502# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-cvars.obj `if test -f 'cvars.c'; then $(CYGPATH_W) 'cvars.c'; else $(CYGPATH_W) '$(srcdir)/cvars.c'; fi`
503
504libGame_a-dummy_audiolib.o: dummy_audiolib.c
505 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-dummy_audiolib.o -MD -MP -MF $(DEPDIR)/libGame_a-dummy_audiolib.Tpo -c -o libGame_a-dummy_audiolib.o `test -f 'dummy_audiolib.c' || echo '$(srcdir)/'`dummy_audiolib.c
506 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-dummy_audiolib.Tpo $(DEPDIR)/libGame_a-dummy_audiolib.Po
507# $(AM_V_CC)source='dummy_audiolib.c' object='libGame_a-dummy_audiolib.o' libtool=no \
508# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
509# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-dummy_audiolib.o `test -f 'dummy_audiolib.c' || echo '$(srcdir)/'`dummy_audiolib.c
510
511libGame_a-dummy_audiolib.obj: dummy_audiolib.c
512 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-dummy_audiolib.obj -MD -MP -MF $(DEPDIR)/libGame_a-dummy_audiolib.Tpo -c -o libGame_a-dummy_audiolib.obj `if test -f 'dummy_audiolib.c'; then $(CYGPATH_W) 'dummy_audiolib.c'; else $(CYGPATH_W) '$(srcdir)/dummy_audiolib.c'; fi`
513 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-dummy_audiolib.Tpo $(DEPDIR)/libGame_a-dummy_audiolib.Po
514# $(AM_V_CC)source='dummy_audiolib.c' object='libGame_a-dummy_audiolib.obj' libtool=no \
515# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
516# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-dummy_audiolib.obj `if test -f 'dummy_audiolib.c'; then $(CYGPATH_W) 'dummy_audiolib.c'; else $(CYGPATH_W) '$(srcdir)/dummy_audiolib.c'; fi`
517
518libGame_a-game.o: game.c
519 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-game.o -MD -MP -MF $(DEPDIR)/libGame_a-game.Tpo -c -o libGame_a-game.o `test -f 'game.c' || echo '$(srcdir)/'`game.c
520 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-game.Tpo $(DEPDIR)/libGame_a-game.Po
521# $(AM_V_CC)source='game.c' object='libGame_a-game.o' libtool=no \
522# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
523# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-game.o `test -f 'game.c' || echo '$(srcdir)/'`game.c
524
525libGame_a-game.obj: game.c
526 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-game.obj -MD -MP -MF $(DEPDIR)/libGame_a-game.Tpo -c -o libGame_a-game.obj `if test -f 'game.c'; then $(CYGPATH_W) 'game.c'; else $(CYGPATH_W) '$(srcdir)/game.c'; fi`
527 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-game.Tpo $(DEPDIR)/libGame_a-game.Po
528# $(AM_V_CC)source='game.c' object='libGame_a-game.obj' libtool=no \
529# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
530# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-game.obj `if test -f 'game.c'; then $(CYGPATH_W) 'game.c'; else $(CYGPATH_W) '$(srcdir)/game.c'; fi`
531
532libGame_a-gamedef.o: gamedef.c
533 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-gamedef.o -MD -MP -MF $(DEPDIR)/libGame_a-gamedef.Tpo -c -o libGame_a-gamedef.o `test -f 'gamedef.c' || echo '$(srcdir)/'`gamedef.c
534 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-gamedef.Tpo $(DEPDIR)/libGame_a-gamedef.Po
535# $(AM_V_CC)source='gamedef.c' object='libGame_a-gamedef.o' libtool=no \
536# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
537# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-gamedef.o `test -f 'gamedef.c' || echo '$(srcdir)/'`gamedef.c
538
539libGame_a-gamedef.obj: gamedef.c
540 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-gamedef.obj -MD -MP -MF $(DEPDIR)/libGame_a-gamedef.Tpo -c -o libGame_a-gamedef.obj `if test -f 'gamedef.c'; then $(CYGPATH_W) 'gamedef.c'; else $(CYGPATH_W) '$(srcdir)/gamedef.c'; fi`
541 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-gamedef.Tpo $(DEPDIR)/libGame_a-gamedef.Po
542# $(AM_V_CC)source='gamedef.c' object='libGame_a-gamedef.obj' libtool=no \
543# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
544# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-gamedef.obj `if test -f 'gamedef.c'; then $(CYGPATH_W) 'gamedef.c'; else $(CYGPATH_W) '$(srcdir)/gamedef.c'; fi`
545
546libGame_a-global.o: global.c
547 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-global.o -MD -MP -MF $(DEPDIR)/libGame_a-global.Tpo -c -o libGame_a-global.o `test -f 'global.c' || echo '$(srcdir)/'`global.c
548 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-global.Tpo $(DEPDIR)/libGame_a-global.Po
549# $(AM_V_CC)source='global.c' object='libGame_a-global.o' libtool=no \
550# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
551# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-global.o `test -f 'global.c' || echo '$(srcdir)/'`global.c
552
553libGame_a-global.obj: global.c
554 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-global.obj -MD -MP -MF $(DEPDIR)/libGame_a-global.Tpo -c -o libGame_a-global.obj `if test -f 'global.c'; then $(CYGPATH_W) 'global.c'; else $(CYGPATH_W) '$(srcdir)/global.c'; fi`
555 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-global.Tpo $(DEPDIR)/libGame_a-global.Po
556# $(AM_V_CC)source='global.c' object='libGame_a-global.obj' libtool=no \
557# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
558# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-global.obj `if test -f 'global.c'; then $(CYGPATH_W) 'global.c'; else $(CYGPATH_W) '$(srcdir)/global.c'; fi`
559
560libGame_a-keyboard.o: keyboard.c
561 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-keyboard.o -MD -MP -MF $(DEPDIR)/libGame_a-keyboard.Tpo -c -o libGame_a-keyboard.o `test -f 'keyboard.c' || echo '$(srcdir)/'`keyboard.c
562 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-keyboard.Tpo $(DEPDIR)/libGame_a-keyboard.Po
563# $(AM_V_CC)source='keyboard.c' object='libGame_a-keyboard.o' libtool=no \
564# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
565# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-keyboard.o `test -f 'keyboard.c' || echo '$(srcdir)/'`keyboard.c
566
567libGame_a-keyboard.obj: keyboard.c
568 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-keyboard.obj -MD -MP -MF $(DEPDIR)/libGame_a-keyboard.Tpo -c -o libGame_a-keyboard.obj `if test -f 'keyboard.c'; then $(CYGPATH_W) 'keyboard.c'; else $(CYGPATH_W) '$(srcdir)/keyboard.c'; fi`
569 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-keyboard.Tpo $(DEPDIR)/libGame_a-keyboard.Po
570# $(AM_V_CC)source='keyboard.c' object='libGame_a-keyboard.obj' libtool=no \
571# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
572# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-keyboard.obj `if test -f 'keyboard.c'; then $(CYGPATH_W) 'keyboard.c'; else $(CYGPATH_W) '$(srcdir)/keyboard.c'; fi`
573
574libGame_a-menues.o: menues.c
575 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-menues.o -MD -MP -MF $(DEPDIR)/libGame_a-menues.Tpo -c -o libGame_a-menues.o `test -f 'menues.c' || echo '$(srcdir)/'`menues.c
576 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-menues.Tpo $(DEPDIR)/libGame_a-menues.Po
577# $(AM_V_CC)source='menues.c' object='libGame_a-menues.o' libtool=no \
578# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
579# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-menues.o `test -f 'menues.c' || echo '$(srcdir)/'`menues.c
580
581libGame_a-menues.obj: menues.c
582 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-menues.obj -MD -MP -MF $(DEPDIR)/libGame_a-menues.Tpo -c -o libGame_a-menues.obj `if test -f 'menues.c'; then $(CYGPATH_W) 'menues.c'; else $(CYGPATH_W) '$(srcdir)/menues.c'; fi`
583 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-menues.Tpo $(DEPDIR)/libGame_a-menues.Po
584# $(AM_V_CC)source='menues.c' object='libGame_a-menues.obj' libtool=no \
585# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
586# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-menues.obj `if test -f 'menues.c'; then $(CYGPATH_W) 'menues.c'; else $(CYGPATH_W) '$(srcdir)/menues.c'; fi`
587
588libGame_a-player.o: player.c
589 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-player.o -MD -MP -MF $(DEPDIR)/libGame_a-player.Tpo -c -o libGame_a-player.o `test -f 'player.c' || echo '$(srcdir)/'`player.c
590 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-player.Tpo $(DEPDIR)/libGame_a-player.Po
591# $(AM_V_CC)source='player.c' object='libGame_a-player.o' libtool=no \
592# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
593# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-player.o `test -f 'player.c' || echo '$(srcdir)/'`player.c
594
595libGame_a-player.obj: player.c
596 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-player.obj -MD -MP -MF $(DEPDIR)/libGame_a-player.Tpo -c -o libGame_a-player.obj `if test -f 'player.c'; then $(CYGPATH_W) 'player.c'; else $(CYGPATH_W) '$(srcdir)/player.c'; fi`
597 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-player.Tpo $(DEPDIR)/libGame_a-player.Po
598# $(AM_V_CC)source='player.c' object='libGame_a-player.obj' libtool=no \
599# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
600# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-player.obj `if test -f 'player.c'; then $(CYGPATH_W) 'player.c'; else $(CYGPATH_W) '$(srcdir)/player.c'; fi`
601
602libGame_a-rts.o: rts.c
603 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-rts.o -MD -MP -MF $(DEPDIR)/libGame_a-rts.Tpo -c -o libGame_a-rts.o `test -f 'rts.c' || echo '$(srcdir)/'`rts.c
604 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-rts.Tpo $(DEPDIR)/libGame_a-rts.Po
605# $(AM_V_CC)source='rts.c' object='libGame_a-rts.o' libtool=no \
606# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
607# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-rts.o `test -f 'rts.c' || echo '$(srcdir)/'`rts.c
608
609libGame_a-rts.obj: rts.c
610 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-rts.obj -MD -MP -MF $(DEPDIR)/libGame_a-rts.Tpo -c -o libGame_a-rts.obj `if test -f 'rts.c'; then $(CYGPATH_W) 'rts.c'; else $(CYGPATH_W) '$(srcdir)/rts.c'; fi`
611 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-rts.Tpo $(DEPDIR)/libGame_a-rts.Po
612# $(AM_V_CC)source='rts.c' object='libGame_a-rts.obj' libtool=no \
613# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
614# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-rts.obj `if test -f 'rts.c'; then $(CYGPATH_W) 'rts.c'; else $(CYGPATH_W) '$(srcdir)/rts.c'; fi`
615
616libGame_a-scriplib.o: scriplib.c
617 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-scriplib.o -MD -MP -MF $(DEPDIR)/libGame_a-scriplib.Tpo -c -o libGame_a-scriplib.o `test -f 'scriplib.c' || echo '$(srcdir)/'`scriplib.c
618 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-scriplib.Tpo $(DEPDIR)/libGame_a-scriplib.Po
619# $(AM_V_CC)source='scriplib.c' object='libGame_a-scriplib.o' libtool=no \
620# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
621# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-scriplib.o `test -f 'scriplib.c' || echo '$(srcdir)/'`scriplib.c
622
623libGame_a-scriplib.obj: scriplib.c
624 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-scriplib.obj -MD -MP -MF $(DEPDIR)/libGame_a-scriplib.Tpo -c -o libGame_a-scriplib.obj `if test -f 'scriplib.c'; then $(CYGPATH_W) 'scriplib.c'; else $(CYGPATH_W) '$(srcdir)/scriplib.c'; fi`
625 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-scriplib.Tpo $(DEPDIR)/libGame_a-scriplib.Po
626# $(AM_V_CC)source='scriplib.c' object='libGame_a-scriplib.obj' libtool=no \
627# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
628# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-scriplib.obj `if test -f 'scriplib.c'; then $(CYGPATH_W) 'scriplib.c'; else $(CYGPATH_W) '$(srcdir)/scriplib.c'; fi`
629
630libGame_a-sector.o: sector.c
631 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-sector.o -MD -MP -MF $(DEPDIR)/libGame_a-sector.Tpo -c -o libGame_a-sector.o `test -f 'sector.c' || echo '$(srcdir)/'`sector.c
632 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-sector.Tpo $(DEPDIR)/libGame_a-sector.Po
633# $(AM_V_CC)source='sector.c' object='libGame_a-sector.o' libtool=no \
634# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
635# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-sector.o `test -f 'sector.c' || echo '$(srcdir)/'`sector.c
636
637libGame_a-sector.obj: sector.c
638 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-sector.obj -MD -MP -MF $(DEPDIR)/libGame_a-sector.Tpo -c -o libGame_a-sector.obj `if test -f 'sector.c'; then $(CYGPATH_W) 'sector.c'; else $(CYGPATH_W) '$(srcdir)/sector.c'; fi`
639 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-sector.Tpo $(DEPDIR)/libGame_a-sector.Po
640# $(AM_V_CC)source='sector.c' object='libGame_a-sector.obj' libtool=no \
641# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
642# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-sector.obj `if test -f 'sector.c'; then $(CYGPATH_W) 'sector.c'; else $(CYGPATH_W) '$(srcdir)/sector.c'; fi`
643
644libGame_a-sounds.o: sounds.c
645 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-sounds.o -MD -MP -MF $(DEPDIR)/libGame_a-sounds.Tpo -c -o libGame_a-sounds.o `test -f 'sounds.c' || echo '$(srcdir)/'`sounds.c
646 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-sounds.Tpo $(DEPDIR)/libGame_a-sounds.Po
647# $(AM_V_CC)source='sounds.c' object='libGame_a-sounds.o' libtool=no \
648# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
649# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-sounds.o `test -f 'sounds.c' || echo '$(srcdir)/'`sounds.c
650
651libGame_a-sounds.obj: sounds.c
652 $(AM_V_CC)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -MT libGame_a-sounds.obj -MD -MP -MF $(DEPDIR)/libGame_a-sounds.Tpo -c -o libGame_a-sounds.obj `if test -f 'sounds.c'; then $(CYGPATH_W) 'sounds.c'; else $(CYGPATH_W) '$(srcdir)/sounds.c'; fi`
653 $(AM_V_at)$(am__mv) $(DEPDIR)/libGame_a-sounds.Tpo $(DEPDIR)/libGame_a-sounds.Po
654# $(AM_V_CC)source='sounds.c' object='libGame_a-sounds.obj' libtool=no \
655# DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) \
656# $(AM_V_CC_no)$(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libGame_a_CFLAGS) $(CFLAGS) -c -o libGame_a-sounds.obj `if test -f 'sounds.c'; then $(CYGPATH_W) 'sounds.c'; else $(CYGPATH_W) '$(srcdir)/sounds.c'; fi`
657
658# This directory's subdirectories are mostly independent; you can cd
659# into them and run 'make' without going through this Makefile.
660# To change the values of 'make' variables: instead of editing Makefiles,
661# (1) if the variable is set in 'config.status', edit 'config.status'
662# (which will cause the Makefiles to be regenerated when you run 'make');
663# (2) otherwise, pass the desired values on the 'make' command line.
664$(am__recursive_targets):
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674 distclean-* | maintainer-clean-*) list='$(DIST_SUBDIRS)' ;; \
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747 if test -f "$$i"; then \
748 echo "$(subdir)/$$i"; \
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750 echo "$$sdir/$$i"; \
751 fi; \
752 done >> $(top_builddir)/cscope.files
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754distclean-tags:
755 -rm -f TAGS ID GTAGS GRTAGS GSYMS GPATH tags
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757distdir: $(DISTFILES)
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779 fi; \
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931
932.PRECIOUS: Makefile
933
934
935# Starting a new game will lead to a crash if premap.o was built with -O1/-O2/-O3,
936# that's why we're compiling it seperately with -O0
937premap.o: premap.c
938 $(AM_V_CC)$(CC) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -I$(top_srcdir)/Engine/src -O0 -c $^ -o $@
939
940# Tell versions [3.59,3.63) of GNU make to not export all variables.
941# Otherwise a system limit (for SysV at least) may be exceeded.
942.NOEXPORT:
diff --git a/apps/plugins/sdl/progs/duke3d/Game/src/Makefile.am b/apps/plugins/sdl/progs/duke3d/Game/src/Makefile.am
deleted file mode 100644
index 78af7efb8d..0000000000
--- a/apps/plugins/sdl/progs/duke3d/Game/src/Makefile.am
+++ /dev/null
@@ -1,14 +0,0 @@
1SUBDIRS = audiolib midi
2
3noinst_LIBRARIES = libGame.a
4
5libGame_a_SOURCES = \
6 actors.c animlib.c config.c console.c control.c cvar_defs.c cvars.c dummy_audiolib.c game.c \
7 gamedef.c global.c keyboard.c menues.c player.c rts.c scriplib.c sector.c sounds.c
8libGame_a_LIBADD = premap.o
9libGame_a_CFLAGS = -I$(top_srcdir)/Engine/src
10
11# Starting a new game will lead to a crash if premap.o was built with -O1/-O2/-O3,
12# that's why we're compiling it seperately with -O0
13premap.o: premap.c
14 $(AM_V_CC)$(CC) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -I$(top_srcdir)/Engine/src -O0 -c $^ -o $@
diff --git a/apps/plugins/sdl/progs/duke3d/Game/src/Makefile.in b/apps/plugins/sdl/progs/duke3d/Game/src/Makefile.in
deleted file mode 100644
index 8da6d6e357..0000000000
--- a/apps/plugins/sdl/progs/duke3d/Game/src/Makefile.in
+++ /dev/null
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diff --git a/apps/plugins/sdl/progs/duke3d/Game/src/audiolib/Makefile b/apps/plugins/sdl/progs/duke3d/Game/src/audiolib/Makefile
deleted file mode 100644
index d0edc07f8e..0000000000
--- a/apps/plugins/sdl/progs/duke3d/Game/src/audiolib/Makefile
+++ /dev/null
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diff --git a/apps/plugins/sdl/progs/duke3d/Game/src/audiolib/Makefile.in b/apps/plugins/sdl/progs/duke3d/Game/src/audiolib/Makefile.in
deleted file mode 100644
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397 dist_files=`for file in $$list; do echo $$file; done | \
398 sed -e "s|^$$srcdirstrip/||;t" \
399 -e "s|^$$topsrcdirstrip/|$(top_builddir)/|;t"`; \
400 case $$dist_files in \
401 */*) $(MKDIR_P) `echo "$$dist_files" | \
402 sed '/\//!d;s|^|$(distdir)/|;s,/[^/]*$$,,' | \
403 sort -u` ;; \
404 esac; \
405 for file in $$dist_files; do \
406 if test -f $$file || test -d $$file; then d=.; else d=$(srcdir); fi; \
407 if test -d $$d/$$file; then \
408 dir=`echo "/$$file" | sed -e 's,/[^/]*$$,,'`; \
409 if test -d "$(distdir)/$$file"; then \
410 find "$(distdir)/$$file" -type d ! -perm -700 -exec chmod u+rwx {} \;; \
411 fi; \
412 if test -d $(srcdir)/$$file && test $$d != $(srcdir); then \
413 cp -fpR $(srcdir)/$$file "$(distdir)$$dir" || exit 1; \
414 find "$(distdir)/$$file" -type d ! -perm -700 -exec chmod u+rwx {} \;; \
415 fi; \
416 cp -fpR $$d/$$file "$(distdir)$$dir" || exit 1; \
417 else \
418 test -f "$(distdir)/$$file" \
419 || cp -p $$d/$$file "$(distdir)/$$file" \
420 || exit 1; \
421 fi; \
422 done
423check-am: all-am
424check: check-am
425all-am: Makefile $(LIBRARIES)
426installdirs:
427install: install-am
428install-exec: install-exec-am
429install-data: install-data-am
430uninstall: uninstall-am
431
432install-am: all-am
433 @$(MAKE) $(AM_MAKEFLAGS) install-exec-am install-data-am
434
435installcheck: installcheck-am
436install-strip:
437 if test -z '$(STRIP)'; then \
438 $(MAKE) $(AM_MAKEFLAGS) INSTALL_PROGRAM="$(INSTALL_STRIP_PROGRAM)" \
439 install_sh_PROGRAM="$(INSTALL_STRIP_PROGRAM)" INSTALL_STRIP_FLAG=-s \
440 install; \
441 else \
442 $(MAKE) $(AM_MAKEFLAGS) INSTALL_PROGRAM="$(INSTALL_STRIP_PROGRAM)" \
443 install_sh_PROGRAM="$(INSTALL_STRIP_PROGRAM)" INSTALL_STRIP_FLAG=-s \
444 "INSTALL_PROGRAM_ENV=STRIPPROG='$(STRIP)'" install; \
445 fi
446mostlyclean-generic:
447
448clean-generic:
449
450distclean-generic:
451 -test -z "$(CONFIG_CLEAN_FILES)" || rm -f $(CONFIG_CLEAN_FILES)
452 -test . = "$(srcdir)" || test -z "$(CONFIG_CLEAN_VPATH_FILES)" || rm -f $(CONFIG_CLEAN_VPATH_FILES)
453
454maintainer-clean-generic:
455 @echo "This command is intended for maintainers to use"
456 @echo "it deletes files that may require special tools to rebuild."
457clean: clean-am
458
459clean-am: clean-generic clean-noinstLIBRARIES mostlyclean-am
460
461distclean: distclean-am
462 -rm -rf ./$(DEPDIR)
463 -rm -f Makefile
464distclean-am: clean-am distclean-compile distclean-generic \
465 distclean-tags
466
467dvi: dvi-am
468
469dvi-am:
470
471html: html-am
472
473html-am:
474
475info: info-am
476
477info-am:
478
479install-data-am:
480
481install-dvi: install-dvi-am
482
483install-dvi-am:
484
485install-exec-am:
486
487install-html: install-html-am
488
489install-html-am:
490
491install-info: install-info-am
492
493install-info-am:
494
495install-man:
496
497install-pdf: install-pdf-am
498
499install-pdf-am:
500
501install-ps: install-ps-am
502
503install-ps-am:
504
505installcheck-am:
506
507maintainer-clean: maintainer-clean-am
508 -rm -rf ./$(DEPDIR)
509 -rm -f Makefile
510maintainer-clean-am: distclean-am maintainer-clean-generic
511
512mostlyclean: mostlyclean-am
513
514mostlyclean-am: mostlyclean-compile mostlyclean-generic
515
516pdf: pdf-am
517
518pdf-am:
519
520ps: ps-am
521
522ps-am:
523
524uninstall-am:
525
526.MAKE: install-am install-strip
527
528.PHONY: CTAGS GTAGS TAGS all all-am check check-am clean clean-generic \
529 clean-noinstLIBRARIES cscopelist-am ctags ctags-am distclean \
530 distclean-compile distclean-generic distclean-tags distdir dvi \
531 dvi-am html html-am info info-am install install-am \
532 install-data install-data-am install-dvi install-dvi-am \
533 install-exec install-exec-am install-html install-html-am \
534 install-info install-info-am install-man install-pdf \
535 install-pdf-am install-ps install-ps-am install-strip \
536 installcheck installcheck-am installdirs maintainer-clean \
537 maintainer-clean-generic mostlyclean mostlyclean-compile \
538 mostlyclean-generic pdf pdf-am ps ps-am tags tags-am uninstall \
539 uninstall-am
540
541.PRECIOUS: Makefile
542
543
544# Tell versions [3.59,3.63) of GNU make to not export all variables.
545# Otherwise a system limit (for SysV at least) may be exceeded.
546.NOEXPORT: