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Diffstat (limited to 'apps/plugins/sdl/progs/duke3d/Game/src/audiolib/mvreverb.c')
-rw-r--r--apps/plugins/sdl/progs/duke3d/Game/src/audiolib/mvreverb.c74
1 files changed, 40 insertions, 34 deletions
diff --git a/apps/plugins/sdl/progs/duke3d/Game/src/audiolib/mvreverb.c b/apps/plugins/sdl/progs/duke3d/Game/src/audiolib/mvreverb.c
index 7d48d3271e..4c82f6eec0 100644
--- a/apps/plugins/sdl/progs/duke3d/Game/src/audiolib/mvreverb.c
+++ b/apps/plugins/sdl/progs/duke3d/Game/src/audiolib/mvreverb.c
@@ -18,24 +18,40 @@ static int FB_SRC_A, FB_SRC_B, IIR_DEST_A0, IIR_DEST_A1, ACC_SRC_A0, ACC_SRC_A1,
18 ACC_SRC_C1, ACC_SRC_D0, ACC_SRC_D1, IIR_SRC_B1, IIR_SRC_B0, MIX_DEST_A0, 18 ACC_SRC_C1, ACC_SRC_D0, ACC_SRC_D1, IIR_SRC_B1, IIR_SRC_B0, MIX_DEST_A0,
19 MIX_DEST_A1, MIX_DEST_B0, MIX_DEST_B1; 19 MIX_DEST_A1, MIX_DEST_B0, MIX_DEST_B1;
20 20
21static long IIR_ALPHA, ACC_COEF_A, ACC_COEF_B, ACC_COEF_C, ACC_COEF_D, IIR_COEF, FB_ALPHA, FB_X, 21//static long IIR_ALPHA, ACC_COEF_A, ACC_COEF_B, ACC_COEF_C, ACC_COEF_D, IIR_COEF, FB_ALPHA, FB_X,
22 IN_COEF_L, IN_COEF_R; 22// IN_COEF_L, IN_COEF_R;
23 23
24static long iRVBLeft, iRVBRight;
25 24
26static int cnv_offset(int src) 25#define fp_scale ((double)(1<<FRACBITS))
26//static const double fp_scale = (double) (1 << FRACBITS);
27
28static const long IIR_ALPHA = 0.8701171875 * fp_scale,
29 ACC_COEF_A = 0.622314453125 * fp_scale,
30 ACC_COEF_B = -0.5244140625 * fp_scale,
31 ACC_COEF_C = 0.53955078125 * fp_scale,
32 ACC_COEF_D = -0.50830078125 * fp_scale,
33 IIR_COEF = -0.69921875 * fp_scale,
34 FB_ALPHA = 0.67578125 * fp_scale,
35 FB_X = 0.646484375 * fp_scale,
36 IN_COEF_L = -2. * fp_scale,
37 IN_COEF_R = -2. * fp_scale;
38
39static long iRVBLeft, iRVBRight;
40
41static inline int cnv_offset(int src)
27{ 42{
28 int64_t temp = ((int64_t)src * (int64_t)MV_MixRate) / 22050; 43 /* no need for 64-bit ints here */
29 return (int)temp; 44 /* src can be no greater than 2^16-1, which allows sample rates up
45 * to 65KHz */
46 int temp = (src * MV_MixRate) / 22050;
47 return temp;
30} 48}
31 49
32// static char err[256]; 50// static char err[256];
33 51
34// extern __stdcall OutputDebugStringA(char *); 52// extern __stdcall OutputDebugStringA(char *);
35 53
36static const double fp_scale = (double) (1 << FRACBITS); 54static inline void check_buffer()
37
38static void check_buffer()
39{ 55{
40 int new_delay = cnv_offset(MV_ReverbDelay); 56 int new_delay = cnv_offset(MV_ReverbDelay);
41 57
@@ -64,16 +80,6 @@ static void check_buffer()
64 MIX_DEST_A1 = cnv_offset(0x238); 80 MIX_DEST_A1 = cnv_offset(0x238);
65 MIX_DEST_B0 = cnv_offset(0x154); 81 MIX_DEST_B0 = cnv_offset(0x154);
66 MIX_DEST_B1 = cnv_offset(0xAA); 82 MIX_DEST_B1 = cnv_offset(0xAA);
67 IIR_ALPHA = 0.8701171875 * fp_scale;
68 ACC_COEF_A = 0.622314453125 * fp_scale;
69 ACC_COEF_B = -0.5244140625 * fp_scale;
70 ACC_COEF_C = 0.53955078125 * fp_scale;
71 ACC_COEF_D = -0.50830078125 * fp_scale;
72 IIR_COEF = -0.69921875 * fp_scale;
73 FB_ALPHA = 0.67578125 * fp_scale;
74 FB_X = 0.646484375 * fp_scale;
75 IN_COEF_L = -2. * fp_scale;
76 IN_COEF_R = -2. * fp_scale;
77 if (reverbBuffer) reverbBuffer = (long*) realloc(reverbBuffer, new_delay * sizeof(long)); 83 if (reverbBuffer) reverbBuffer = (long*) realloc(reverbBuffer, new_delay * sizeof(long));
78 else reverbBuffer = (long*) malloc(new_delay * sizeof(long)); 84 else reverbBuffer = (long*) malloc(new_delay * sizeof(long));
79 memset(reverbBuffer, 0, new_delay * sizeof(long)); 85 memset(reverbBuffer, 0, new_delay * sizeof(long));
@@ -83,7 +89,7 @@ static void check_buffer()
83 89
84} 90}
85 91
86long g_buffer(int iOff, long *ptr) // get_buffer content helper: takes care about wraps 92static inline long g_buffer(int iOff, long *ptr) // get_buffer content helper: takes care about wraps
87{ 93{
88 int correctDelay = delay; 94 int correctDelay = delay;
89 if(!correctDelay) 95 if(!correctDelay)
@@ -104,7 +110,7 @@ long g_buffer(int iOff, long *ptr) // get_buffer conten
104 return (long)*(ptr+iOff); 110 return (long)*(ptr+iOff);
105} 111}
106 112
107void s_buffer(int iOff,long iVal, long *ptr) // set_buffer content helper: takes care about wraps and clipping 113static inline void s_buffer(int iOff,long iVal, long *ptr) // set_buffer content helper: takes care about wraps and clipping
108{ 114{
109 int correctDelay = delay; 115 int correctDelay = delay;
110 if(!correctDelay) 116 if(!correctDelay)
@@ -125,7 +131,7 @@ void s_buffer(int iOff,long iVal, long *ptr) // set_buffer conten
125 *(ptr+iOff)=iVal; 131 *(ptr+iOff)=iVal;
126} 132}
127 133
128void s_buffer1(int iOff,long iVal, long *ptr) // set_buffer (+1 sample) content helper: takes care about wraps and clipping 134static inline void s_buffer1(int iOff,long iVal, long *ptr) // set_buffer (+1 sample) content helper: takes care about wraps and clipping
129{ 135{
130 int correctDelay = delay; 136 int correctDelay = delay;
131 if(!correctDelay) 137 if(!correctDelay)
@@ -146,7 +152,7 @@ void s_buffer1(int iOff,long iVal, long *ptr) // set_buffer (+1 s
146 *(ptr+iOff)=iVal; 152 *(ptr+iOff)=iVal;
147} 153}
148 154
149long MixREVERBLeft(long INPUT_SAMPLE_L, long INPUT_SAMPLE_R, long *ptr) 155static inline long MixREVERBLeft(long INPUT_SAMPLE_L, long INPUT_SAMPLE_R, long *ptr)
150{ 156{
151 long ACC0,ACC1,FB_A0,FB_A1,FB_B0,FB_B1; 157 long ACC0,ACC1,FB_A0,FB_A1,FB_B0,FB_B1;
152 158
@@ -186,8 +192,8 @@ long MixREVERBLeft(long INPUT_SAMPLE_L, long INPUT_SAMPLE_R, long *ptr)
186 s_buffer(MIX_DEST_B0, fp_mul(FB_ALPHA , ACC0, FRACBITS) - fp_mul(FB_A0, (FB_ALPHA - one), FRACBITS) - fp_mul(FB_B0, FB_X, FRACBITS), ptr); 192 s_buffer(MIX_DEST_B0, fp_mul(FB_ALPHA , ACC0, FRACBITS) - fp_mul(FB_A0, (FB_ALPHA - one), FRACBITS) - fp_mul(FB_B0, FB_X, FRACBITS), ptr);
187 s_buffer(MIX_DEST_B1, fp_mul(FB_ALPHA , ACC1, FRACBITS) - fp_mul(FB_A1, (FB_ALPHA - one), FRACBITS) - fp_mul(FB_B1, FB_X, FRACBITS), ptr); 193 s_buffer(MIX_DEST_B1, fp_mul(FB_ALPHA , ACC1, FRACBITS) - fp_mul(FB_A1, (FB_ALPHA - one), FRACBITS) - fp_mul(FB_B1, FB_X, FRACBITS), ptr);
188 194
189 iRVBLeft = fp_div((g_buffer(MIX_DEST_A0, ptr)+g_buffer(MIX_DEST_B0, ptr)), 3 << FRACBITS, FRACBITS); 195 iRVBLeft = (g_buffer(MIX_DEST_A0, ptr)+g_buffer(MIX_DEST_B0, ptr)) / 3;
190 iRVBRight = fp_div((g_buffer(MIX_DEST_A1, ptr)+g_buffer(MIX_DEST_B1, ptr)), 3 << FRACBITS, FRACBITS); 196 iRVBRight = (g_buffer(MIX_DEST_A1, ptr)+g_buffer(MIX_DEST_B1, ptr)) / 3;
191 197
192 CurrAddr++; 198 CurrAddr++;
193 if(CurrAddr>delay-1) CurrAddr=0; 199 if(CurrAddr>delay-1) CurrAddr=0;
@@ -195,7 +201,7 @@ long MixREVERBLeft(long INPUT_SAMPLE_L, long INPUT_SAMPLE_R, long *ptr)
195 return (long)iRVBLeft; 201 return (long)iRVBLeft;
196} 202}
197 203
198long MixREVERBRight(void) 204static inline long MixREVERBRight(void)
199{ 205{
200 return (long)iRVBRight; 206 return (long)iRVBRight;
201} 207}
@@ -227,12 +233,12 @@ void MV_FPReverb(int volume)
227 { 233 {
228 for (i = 0; i < count; i++) 234 for (i = 0; i < count; i++)
229 { 235 {
230 long temp = MV_FooBuffer[i]; 236 long temp = MV_FooBuffer[i] << FRACBITS;
231 /* evaluation order matters */ 237 /* evaluation order matters */
232 long total = MixREVERBLeft(temp, temp, reverbBuffer); 238 long total = MixREVERBLeft(temp, temp, reverbBuffer);
233 total += MixREVERBRight(); 239 total += MixREVERBRight();
234 total /= 2; 240 total /= 2;
235 MV_FooBuffer[i] += (scale * total) >> FRACBITS; 241 MV_FooBuffer[i] += (scale * total) >> (FRACBITS * 2);
236 } 242 }
237 } 243 }
238 else 244 else
@@ -240,12 +246,12 @@ void MV_FPReverb(int volume)
240 count /= 2; 246 count /= 2;
241 for (i = 0; i < count; i++) 247 for (i = 0; i < count; i++)
242 { 248 {
243 long left = MV_FooBuffer[i*2]; 249 long left = MV_FooBuffer[i*2] << FRACBITS;
244 long right = MV_FooBuffer[i*2+1]; 250 long right = MV_FooBuffer[i*2+1] << FRACBITS;
245 left += (scale * MixREVERBLeft(left, right, reverbBuffer)) >> FRACBITS; 251 left += (scale * MixREVERBLeft(left, right, reverbBuffer)) >> FRACBITS;
246 right += (scale * MixREVERBRight()) >> FRACBITS; 252 right += (scale * MixREVERBRight()) >> FRACBITS;
247 MV_FooBuffer[i*2] = left; 253 MV_FooBuffer[i*2] = left >> FRACBITS;
248 MV_FooBuffer[i*2+1] = right; 254 MV_FooBuffer[i*2+1] = right >> FRACBITS;
249 } 255 }
250 } 256 }
251 257
@@ -275,7 +281,7 @@ void MV_16BitDownmix(char *dest, int count)
275 281
276 for (i = 0; i < count; i++) 282 for (i = 0; i < count; i++)
277 { 283 {
278 int out = MV_FooBuffer[i] >> FRACBITS; 284 int out = MV_FooBuffer[i];
279 if (out < -32768) pdest[i] = -32768; 285 if (out < -32768) pdest[i] = -32768;
280 else if (out > 32767) pdest[i] = 32767; 286 else if (out > 32767) pdest[i] = 32767;
281 else pdest[i] = out; 287 else pdest[i] = out;
@@ -288,7 +294,7 @@ void MV_8BitDownmix(char *dest, int count)
288 294
289 for (i = 0; i < count; i++) 295 for (i = 0; i < count; i++)
290 { 296 {
291 int out = MV_FooBuffer[i] >> FRACBITS; 297 int out = MV_FooBuffer[i] >> 8;
292 if (out < -128) dest[i] = 0; 298 if (out < -128) dest[i] = 0;
293 else if (out > 127) dest[i] = 255; 299 else if (out > 127) dest[i] = 255;
294 else dest[i] = out + 0x80; 300 else dest[i] = out + 0x80;