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Diffstat (limited to 'apps/plugins/puzzles/src/untangle.c')
-rw-r--r--apps/plugins/puzzles/src/untangle.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/apps/plugins/puzzles/src/untangle.c b/apps/plugins/puzzles/src/untangle.c
index 6c2eb30deb..09c36fe58b 100644
--- a/apps/plugins/puzzles/src/untangle.c
+++ b/apps/plugins/puzzles/src/untangle.c
@@ -1219,7 +1219,7 @@ static char *interpret_move(const game_state *state, game_ui *ui,
1219 if(best >= 0) 1219 if(best >= 0)
1220 { 1220 {
1221 ui->cursorpoint = best; 1221 ui->cursorpoint = best;
1222 return ""; 1222 return UI_UPDATE;
1223 } 1223 }
1224 } 1224 }
1225 else if(ui->dragpoint >= 0) 1225 else if(ui->dragpoint >= 0)
@@ -1229,16 +1229,16 @@ static char *interpret_move(const game_state *state, game_ui *ui,
1229 { 1229 {
1230 case CURSOR_UP: 1230 case CURSOR_UP:
1231 ui->newpoint.y -= ds->tilesize / CURSOR_GRANULARITY; 1231 ui->newpoint.y -= ds->tilesize / CURSOR_GRANULARITY;
1232 return ""; 1232 return UI_UPDATE;
1233 case CURSOR_DOWN: 1233 case CURSOR_DOWN:
1234 ui->newpoint.y += ds->tilesize / CURSOR_GRANULARITY; 1234 ui->newpoint.y += ds->tilesize / CURSOR_GRANULARITY;
1235 return ""; 1235 return UI_UPDATE;
1236 case CURSOR_LEFT: 1236 case CURSOR_LEFT:
1237 ui->newpoint.x -= ds->tilesize / CURSOR_GRANULARITY; 1237 ui->newpoint.x -= ds->tilesize / CURSOR_GRANULARITY;
1238 return ""; 1238 return UI_UPDATE;
1239 case CURSOR_RIGHT: 1239 case CURSOR_RIGHT:
1240 ui->newpoint.x += ds->tilesize / CURSOR_GRANULARITY; 1240 ui->newpoint.x += ds->tilesize / CURSOR_GRANULARITY;
1241 return ""; 1241 return UI_UPDATE;
1242 default: 1242 default:
1243 break; 1243 break;
1244 } 1244 }
@@ -1254,7 +1254,7 @@ static char *interpret_move(const game_state *state, game_ui *ui,
1254 ui->newpoint.x = state->pts[ui->dragpoint].x * ds->tilesize / state->pts[ui->dragpoint].d; 1254 ui->newpoint.x = state->pts[ui->dragpoint].x * ds->tilesize / state->pts[ui->dragpoint].d;
1255 ui->newpoint.y = state->pts[ui->dragpoint].y * ds->tilesize / state->pts[ui->dragpoint].d; 1255 ui->newpoint.y = state->pts[ui->dragpoint].y * ds->tilesize / state->pts[ui->dragpoint].d;
1256 ui->newpoint.d = ds->tilesize; 1256 ui->newpoint.d = ds->tilesize;
1257 return ""; 1257 return UI_UPDATE;
1258 } 1258 }
1259 else if(ui->dragpoint >= 0) 1259 else if(ui->dragpoint >= 0)
1260 { 1260 {
@@ -1273,7 +1273,7 @@ static char *interpret_move(const game_state *state, game_ui *ui,
1273 ui->newpoint.x >= (long)state->w*ui->newpoint.d || 1273 ui->newpoint.x >= (long)state->w*ui->newpoint.d ||
1274 ui->newpoint.y < 0 || 1274 ui->newpoint.y < 0 ||
1275 ui->newpoint.y >= (long)state->h*ui->newpoint.d) 1275 ui->newpoint.y >= (long)state->h*ui->newpoint.d)
1276 return ""; 1276 return UI_UPDATE;
1277 1277
1278 /* 1278 /*
1279 * We aren't cancelling the drag. Construct a move string 1279 * We aren't cancelling the drag. Construct a move string
@@ -1287,7 +1287,7 @@ static char *interpret_move(const game_state *state, game_ui *ui,
1287 else if(ui->cursorpoint < 0) 1287 else if(ui->cursorpoint < 0)
1288 { 1288 {
1289 ui->cursorpoint = 0; 1289 ui->cursorpoint = 0;
1290 return ""; 1290 return UI_UPDATE;
1291 } 1291 }
1292 } 1292 }
1293 1293