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-rw-r--r--apps/plugins/puzzles/src/nullfe.c79
1 files changed, 0 insertions, 79 deletions
diff --git a/apps/plugins/puzzles/src/nullfe.c b/apps/plugins/puzzles/src/nullfe.c
deleted file mode 100644
index 9a57832b6e..0000000000
--- a/apps/plugins/puzzles/src/nullfe.c
+++ /dev/null
@@ -1,79 +0,0 @@
1/*
2 * nullfe.c: Null front-end code containing a bunch of boring stub
3 * functions. Used to ensure successful linking when building the
4 * various stand-alone solver binaries.
5 */
6
7#include <stdarg.h>
8
9#include "puzzles.h"
10
11void frontend_default_colour(frontend *fe, float *output) {}
12void get_random_seed(void **randseed, int *randseedsize)
13{ char *c = snewn(1, char); *c = 0; *randseed = c; *randseedsize = 1; }
14void deactivate_timer(frontend *fe) {}
15void activate_timer(frontend *fe) {}
16struct drawing { char dummy; };
17drawing *drawing_new(const drawing_api *api, midend *me, void *handle)
18{ return snew(drawing); }
19void drawing_free(drawing *dr) { sfree(dr); }
20void draw_text(drawing *dr, int x, int y, int fonttype, int fontsize,
21 int align, int colour, const char *text) {}
22void draw_rect(drawing *dr, int x, int y, int w, int h, int colour) {}
23void draw_line(drawing *dr, int x1, int y1, int x2, int y2, int colour) {}
24void draw_thick_line(drawing *dr, float thickness,
25 float x1, float y1, float x2, float y2, int colour) {}
26void draw_polygon(drawing *dr, const int *coords, int npoints,
27 int fillcolour, int outlinecolour) {}
28void draw_circle(drawing *dr, int cx, int cy, int radius,
29 int fillcolour, int outlinecolour) {}
30char *text_fallback(drawing *dr, const char *const *strings, int nstrings)
31{ return dupstr(strings[0]); }
32void clip(drawing *dr, int x, int y, int w, int h) {}
33void unclip(drawing *dr) {}
34void start_draw(drawing *dr) {}
35void draw_update(drawing *dr, int x, int y, int w, int h) {}
36void end_draw(drawing *dr) {}
37struct blitter { char dummy; };
38blitter *blitter_new(drawing *dr, int w, int h) { return snew(blitter); }
39void blitter_free(drawing *dr, blitter *bl) { sfree(bl); }
40void blitter_save(drawing *dr, blitter *bl, int x, int y) {}
41void blitter_load(drawing *dr, blitter *bl, int x, int y) {}
42int print_mono_colour(drawing *dr, int grey) { return 0; }
43int print_grey_colour(drawing *dr, float grey) { return 0; }
44int print_hatched_colour(drawing *dr, int hatch) { return 0; }
45int print_rgb_mono_colour(drawing *dr, float r, float g, float b, int grey)
46{ return 0; }
47int print_rgb_grey_colour(drawing *dr, float r, float g, float b, float grey)
48{ return 0; }
49int print_rgb_hatched_colour(drawing *dr, float r, float g, float b, int hatch)
50{ return 0; }
51void print_line_width(drawing *dr, int width) {}
52void print_line_dotted(drawing *dr, bool dotted) {}
53void status_bar(drawing *dr, const char *text) {}
54void document_add_puzzle(document *doc, const game *game, game_params *par,
55 game_ui *ui, game_state *st, game_state *st2) {}
56
57void fatal(const char *fmt, ...)
58{
59 va_list ap;
60
61 fprintf(stderr, "fatal error: ");
62
63 va_start(ap, fmt);
64 vfprintf(stderr, fmt, ap);
65 va_end(ap);
66
67 fprintf(stderr, "\n");
68 exit(1);
69}
70
71#ifdef DEBUGGING
72void debug_printf(const char *fmt, ...)
73{
74 va_list ap;
75 va_start(ap, fmt);
76 vfprintf(stdout, fmt, ap);
77 va_end(ap);
78}
79#endif