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Diffstat (limited to 'apps/plugins/lib/gray_set_drawmode.c')
-rw-r--r--apps/plugins/lib/gray_set_drawmode.c50
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diff --git a/apps/plugins/lib/gray_set_drawmode.c b/apps/plugins/lib/gray_set_drawmode.c
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1/***************************************************************************
2* __________ __ ___.
3* Open \______ \ ____ ____ | | _\_ |__ _______ ___
4* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7* \/ \/ \/ \/ \/
8* $Id$
9*
10* Grayscale framework
11* gray_set_drawmode() function
12*
13* This is a generic framework to use grayscale display within Rockbox
14* plugins. It obviously does not work for the player.
15*
16* Copyright (C) 2004 Jens Arnold
17*
18* All files in this archive are subject to the GNU General Public License.
19* See the file COPYING in the source tree root for full license agreement.
20*
21* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
22* KIND, either express or implied.
23*
24****************************************************************************/
25
26#ifndef SIMULATOR /* not for simulator by now */
27#include "plugin.h"
28
29#ifdef HAVE_LCD_BITMAP /* and also not for the Player */
30#include "gray.h"
31
32/*---------------------------------------------------------------------------
33 Set the draw mode for subsequent drawing operations
34 ----------------------------------------------------------------------------
35 drawmode =
36 GRAY_DRAW_INVERSE: Foreground pixels are inverted, background pixels are
37 left untouched
38 GRAY_DRAW_FG: Only foreground pixels are drawn
39 GRAY_DRAW_BG: Only background pixels are drawn
40 GRAY_DRAW_SOLID: Foreground and background pixels are drawn
41 */
42void gray_set_drawmode(int drawmode)
43{
44 if ((unsigned) drawmode <= GRAY_DRAW_SOLID)
45 _graybuf->drawmode = drawmode;
46}
47
48#endif // #ifdef HAVE_LCD_BITMAP
49#endif // #ifndef SIMULATOR
50