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Diffstat (limited to 'apps/plugins/lib/gray.c')
-rw-r--r-- | apps/plugins/lib/gray.c | 1878 |
1 files changed, 0 insertions, 1878 deletions
diff --git a/apps/plugins/lib/gray.c b/apps/plugins/lib/gray.c deleted file mode 100644 index e68e5eef7b..0000000000 --- a/apps/plugins/lib/gray.c +++ /dev/null | |||
@@ -1,1878 +0,0 @@ | |||
1 | /*************************************************************************** | ||
2 | * __________ __ ___. | ||
3 | * Open \______ \ ____ ____ | | _\_ |__ _______ ___ | ||
4 | * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / | ||
5 | * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < | ||
6 | * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ | ||
7 | * \/ \/ \/ \/ \/ | ||
8 | * $Id$ | ||
9 | * | ||
10 | * Grayscale framework | ||
11 | * | ||
12 | * This is a generic framework to use grayscale display within Rockbox | ||
13 | * plugins. It obviously does not work for the player. | ||
14 | * | ||
15 | * Copyright (C) 2004 Jens Arnold | ||
16 | * | ||
17 | * All files in this archive are subject to the GNU General Public License. | ||
18 | * See the file COPYING in the source tree root for full license agreement. | ||
19 | * | ||
20 | * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY | ||
21 | * KIND, either express or implied. | ||
22 | * | ||
23 | ****************************************************************************/ | ||
24 | |||
25 | #ifndef SIMULATOR /* not for simulator by now */ | ||
26 | #include "plugin.h" | ||
27 | |||
28 | #ifdef HAVE_LCD_BITMAP /* and also not for the Player */ | ||
29 | #include "gray.h" | ||
30 | |||
31 | /**** internal core functions and definitions ****/ | ||
32 | |||
33 | /* You do not want to touch these if you don't know exactly what you're | ||
34 | * doing. */ | ||
35 | |||
36 | #define GRAY_RUNNING 0x0001 /* grayscale overlay is running */ | ||
37 | #define GRAY_DEFERRED_UPDATE 0x0002 /* lcd_update() requested */ | ||
38 | |||
39 | /* unsigned 16 bit multiplication (a single instruction on the SH) */ | ||
40 | #define MULU16(a, b) ((unsigned long) \ | ||
41 | (((unsigned short) (a)) * ((unsigned short) (b)))) | ||
42 | |||
43 | /* The grayscale buffer management structure */ | ||
44 | typedef struct | ||
45 | { | ||
46 | int x; | ||
47 | int by; /* 8-pixel units */ | ||
48 | int width; | ||
49 | int height; | ||
50 | int bheight; /* 8-pixel units */ | ||
51 | int plane_size; | ||
52 | int depth; /* number_of_bitplanes = (number_of_grayscales - 1) */ | ||
53 | int cur_plane; /* for the timer isr */ | ||
54 | unsigned long randmask; /* mask for random value in _writepixel() */ | ||
55 | unsigned long flags; /* various flags, see #defines */ | ||
56 | unsigned long *bitpattern; /* pointer to start of pattern table */ | ||
57 | unsigned char *data; /* pointer to start of bitplane data */ | ||
58 | unsigned long fg_pattern; /* current foreground pattern */ | ||
59 | unsigned long bg_pattern; /* current background pattern */ | ||
60 | int drawmode; /* current draw mode */ | ||
61 | struct font *curfont; /* current selected font */ | ||
62 | } tGraybuf; | ||
63 | |||
64 | /** globals **/ | ||
65 | |||
66 | static struct plugin_api *rb = NULL; /* global api struct pointer */ | ||
67 | static tGraybuf *graybuf = NULL; /* pointer to grayscale buffer */ | ||
68 | static short random_buffer; | ||
69 | |||
70 | /** prototypes **/ | ||
71 | |||
72 | static void _timer_isr(void); | ||
73 | |||
74 | static void _writepixel(int x, int y, unsigned long pattern); | ||
75 | static void _invertpixel(int x, int y, unsigned long pattern); | ||
76 | |||
77 | static void _writearray(unsigned char *address, unsigned char *src, int stride, | ||
78 | unsigned mask); | ||
79 | |||
80 | static void _writeblock(unsigned char *address, unsigned mask, unsigned bits); | ||
81 | static void _invertblock(unsigned char *address, unsigned mask, unsigned bits); | ||
82 | static void _writeblockfg(unsigned char *address, unsigned mask, unsigned bits); | ||
83 | static void _writeblockbg(unsigned char *address, unsigned mask, unsigned bits); | ||
84 | |||
85 | /** function pointer arrays **/ | ||
86 | |||
87 | static void (*_pixelfuncs[4])(int x, int y, unsigned long pattern) = { | ||
88 | _invertpixel, _writepixel, _writepixel, _writepixel | ||
89 | }; | ||
90 | |||
91 | static void (*_blockfuncs[4])(unsigned char *address, unsigned mask, | ||
92 | unsigned bits) = { | ||
93 | _invertblock, _writeblockfg, _writeblockbg, _writeblock | ||
94 | }; | ||
95 | |||
96 | /** implementation **/ | ||
97 | |||
98 | /* timer interrupt handler: display next bitplane */ | ||
99 | static void _timer_isr(void) | ||
100 | { | ||
101 | rb->lcd_blit(graybuf->data + MULU16(graybuf->plane_size, graybuf->cur_plane), | ||
102 | graybuf->x, graybuf->by, graybuf->width, graybuf->bheight, | ||
103 | graybuf->width); | ||
104 | |||
105 | if (++graybuf->cur_plane >= graybuf->depth) | ||
106 | graybuf->cur_plane = 0; | ||
107 | |||
108 | if (graybuf->flags & GRAY_DEFERRED_UPDATE) /* lcd_update() requested? */ | ||
109 | { | ||
110 | int x1 = MAX(graybuf->x, 0); | ||
111 | int x2 = MIN(graybuf->x + graybuf->width, LCD_WIDTH); | ||
112 | int y1 = MAX(graybuf->by << 3, 0); | ||
113 | int y2 = MIN((graybuf->by << 3) + graybuf->height, LCD_HEIGHT); | ||
114 | |||
115 | if (y1 > 0) /* refresh part above overlay, full width */ | ||
116 | rb->lcd_update_rect(0, 0, LCD_WIDTH, y1); | ||
117 | |||
118 | if (y2 < LCD_HEIGHT) /* refresh part below overlay, full width */ | ||
119 | rb->lcd_update_rect(0, y2, LCD_WIDTH, LCD_HEIGHT - y2); | ||
120 | |||
121 | if (x1 > 0) /* refresh part to the left of overlay */ | ||
122 | rb->lcd_update_rect(0, y1, x1, y2 - y1); | ||
123 | |||
124 | if (x2 < LCD_WIDTH) /* refresh part to the right of overlay */ | ||
125 | rb->lcd_update_rect(x2, y1, LCD_WIDTH - x2, y2 - y1); | ||
126 | |||
127 | graybuf->flags &= ~GRAY_DEFERRED_UPDATE; /* clear request */ | ||
128 | } | ||
129 | } | ||
130 | |||
131 | /* Set a pixel to a specific bit pattern (low level routine) */ | ||
132 | static void _writepixel(int x, int y, unsigned long pattern) | ||
133 | { | ||
134 | register unsigned mask, random; | ||
135 | register unsigned char *address; | ||
136 | |||
137 | /* Some (pseudo-)random function must be used here to shift the bit | ||
138 | * pattern randomly, otherwise you would get flicker and/or moire. | ||
139 | * Since rand() is relatively slow, I've implemented a simple, but very | ||
140 | * fast pseudo-random generator based on linear congruency in assembler. | ||
141 | * It delivers max. 16 pseudo-random bits in each iteration. */ | ||
142 | |||
143 | /* simple but fast pseudo-random generator */ | ||
144 | asm ( | ||
145 | "mov #75,r1 \n" | ||
146 | "mulu %1,r1 \n" /* multiply by 75 */ | ||
147 | "sts macl,%1 \n" /* get result */ | ||
148 | "add #74,%1 \n" /* add another 74 */ | ||
149 | /* Since the lower bits are not very random: */ | ||
150 | "swap.b %1,%0 \n" /* get bits 8..15 (need max. 5) */ | ||
151 | "and %2,%0 \n" /* mask out unneeded bits */ | ||
152 | : /* outputs */ | ||
153 | /* %0 */ "=&r"(random), | ||
154 | /* %1, in & out */ "+r"(random_buffer) | ||
155 | : /* inputs */ | ||
156 | /* %2 */ "r"(graybuf->randmask) | ||
157 | : /* clobbers */ | ||
158 | "r1", "macl" | ||
159 | ); | ||
160 | |||
161 | /* precalculate mask and byte address in first bitplane */ | ||
162 | asm ( | ||
163 | "mov %3,%0 \n" /* take y as base for address offset */ | ||
164 | "shlr2 %0 \n" /* shift right by 3 (= divide by 8) */ | ||
165 | "shlr %0 \n" | ||
166 | "mulu %0,%2 \n" /* multiply with width */ | ||
167 | "and #7,%3 \n" /* get lower 3 bits of y */ | ||
168 | "sts macl,%0 \n" /* get mulu result */ | ||
169 | "add %4,%0 \n" /* add base + x to get final address */ | ||
170 | |||
171 | "mov %3,%1 \n" /* move lower 3 bits of y out of r0 */ | ||
172 | "mova .wp_masktable,%3\n" /* get address of mask table in r0 */ | ||
173 | "bra .wp_predone \n" /* skip the table */ | ||
174 | "mov.b @(%3,%1),%1 \n" /* get entry from mask table */ | ||
175 | |||
176 | ".align 2 \n" | ||
177 | ".wp_masktable: \n" /* mask table */ | ||
178 | ".byte 0x01 \n" | ||
179 | ".byte 0x02 \n" | ||
180 | ".byte 0x04 \n" | ||
181 | ".byte 0x08 \n" | ||
182 | ".byte 0x10 \n" | ||
183 | ".byte 0x20 \n" | ||
184 | ".byte 0x40 \n" | ||
185 | ".byte 0x80 \n" | ||
186 | |||
187 | ".wp_predone: \n" | ||
188 | : /* outputs */ | ||
189 | /* %0 */ "=&r"(address), | ||
190 | /* %1 */ "=&r"(mask) | ||
191 | : /* inputs */ | ||
192 | /* %2 */ "r"(graybuf->width), | ||
193 | /* %3 = r0 */ "z"(y), | ||
194 | /* %4 */ "r"(graybuf->data + x) | ||
195 | : /* clobbers */ | ||
196 | "macl" | ||
197 | ); | ||
198 | |||
199 | /* the hard part: set bits in all bitplanes according to pattern */ | ||
200 | asm volatile ( | ||
201 | "cmp/hs %1,%5 \n" /* random >= depth ? */ | ||
202 | "bf .wp_ntrim \n" | ||
203 | "sub %1,%5 \n" /* yes: random -= depth */ | ||
204 | /* it's sufficient to do this once, since the mask guarantees | ||
205 | * random < 2 * depth */ | ||
206 | ".wp_ntrim: \n" | ||
207 | |||
208 | /* calculate some addresses */ | ||
209 | "mulu %4,%1 \n" /* end address offset */ | ||
210 | "not %3,r1 \n" /* get inverse mask (for "and") */ | ||
211 | "sts macl,%1 \n" /* result of mulu */ | ||
212 | "mulu %4,%5 \n" /* address offset of <random>'th plane */ | ||
213 | "add %2,%1 \n" /* end offset -> end address */ | ||
214 | "sts macl,%5 \n" /* result of mulu */ | ||
215 | "add %2,%5 \n" /* address of <random>'th plane */ | ||
216 | "bra .wp_start1 \n" | ||
217 | "mov %5,r2 \n" /* copy address */ | ||
218 | |||
219 | /* first loop: set bits from <random>'th bitplane to last */ | ||
220 | ".wp_loop1: \n" | ||
221 | "mov.b @r2,r3 \n" /* get data byte */ | ||
222 | "shlr %0 \n" /* shift bit mask, sets t bit */ | ||
223 | "and r1,r3 \n" /* reset bit (-> "white") */ | ||
224 | "bf .wp_white1 \n" /* t=0? -> "white" bit */ | ||
225 | "or %3,r3 \n" /* set bit ("black" bit) */ | ||
226 | ".wp_white1: \n" | ||
227 | "mov.b r3,@r2 \n" /* store data byte */ | ||
228 | "add %4,r2 \n" /* advance address to next bitplane */ | ||
229 | ".wp_start1: \n" | ||
230 | "cmp/hi r2,%1 \n" /* address < end address ? */ | ||
231 | "bt .wp_loop1 \n" | ||
232 | |||
233 | "bra .wp_start2 \n" | ||
234 | "nop \n" | ||
235 | |||
236 | /* second loop: set bits from first to <random-1>'th bitplane | ||
237 | * Bit setting works the other way round here to equalize average | ||
238 | * execution times for bright and dark pixels */ | ||
239 | ".wp_loop2: \n" | ||
240 | "mov.b @%2,r3 \n" /* get data byte */ | ||
241 | "shlr %0 \n" /* shift bit mask, sets t bit */ | ||
242 | "or %3,r3 \n" /* set bit (-> "black") */ | ||
243 | "bt .wp_black2 \n" /* t=1? -> "black" bit */ | ||
244 | "and r1,r3 \n" /* reset bit ("white" bit) */ | ||
245 | ".wp_black2: \n" | ||
246 | "mov.b r3,@%2 \n" /* store data byte */ | ||
247 | "add %4,%2 \n" /* advance address to next bitplane */ | ||
248 | ".wp_start2: \n" | ||
249 | "cmp/hi %2,%5 \n" /* address < <random>'th address ? */ | ||
250 | "bt .wp_loop2 \n" | ||
251 | : /* outputs */ | ||
252 | : /* inputs */ | ||
253 | /* %0 */ "r"(pattern), | ||
254 | /* %1 */ "r"(graybuf->depth), | ||
255 | /* %2 */ "r"(address), | ||
256 | /* %3 */ "r"(mask), | ||
257 | /* %4 */ "r"(graybuf->plane_size), | ||
258 | /* %5 */ "r"(random) | ||
259 | : /* clobbers */ | ||
260 | "r1", "r2", "r3", "macl" | ||
261 | ); | ||
262 | } | ||
263 | |||
264 | /* invert all bits for one pixel (low level routine) */ | ||
265 | static void _invertpixel(int x, int y, unsigned long pattern) | ||
266 | { | ||
267 | register unsigned mask; | ||
268 | register unsigned char *address; | ||
269 | |||
270 | (void) pattern; /* not used for invert */ | ||
271 | |||
272 | /* precalculate mask and byte address in first bitplane */ | ||
273 | asm ( | ||
274 | "mov %3,%0 \n" /* take y as base for address offset */ | ||
275 | "shlr2 %0 \n" /* shift right by 3 (= divide by 8) */ | ||
276 | "shlr %0 \n" | ||
277 | "mulu %0,%2 \n" /* multiply with width */ | ||
278 | "and #7,%3 \n" /* get lower 3 bits of y */ | ||
279 | "sts macl,%0 \n" /* get mulu result */ | ||
280 | "add %4,%0 \n" /* add base + x to get final address */ | ||
281 | |||
282 | "mov %3,%1 \n" /* move lower 3 bits of y out of r0 */ | ||
283 | "mova .ip_masktable,%3\n" /* get address of mask table in r0 */ | ||
284 | "bra .ip_predone \n" /* skip the table */ | ||
285 | "mov.b @(%3,%1),%1 \n" /* get entry from mask table */ | ||
286 | |||
287 | ".align 2 \n" | ||
288 | ".ip_masktable: \n" /* mask table */ | ||
289 | ".byte 0x01 \n" | ||
290 | ".byte 0x02 \n" | ||
291 | ".byte 0x04 \n" | ||
292 | ".byte 0x08 \n" | ||
293 | ".byte 0x10 \n" | ||
294 | ".byte 0x20 \n" | ||
295 | ".byte 0x40 \n" | ||
296 | ".byte 0x80 \n" | ||
297 | |||
298 | ".ip_predone: \n" | ||
299 | : /* outputs */ | ||
300 | /* %0 */ "=&r"(address), | ||
301 | /* %1 */ "=&r"(mask) | ||
302 | : /* inputs */ | ||
303 | /* %2 */ "r"(graybuf->width), | ||
304 | /* %3 = r0 */ "z"(y), | ||
305 | /* %4 */ "r"(graybuf->data + x) | ||
306 | : /* clobbers */ | ||
307 | "macl" | ||
308 | ); | ||
309 | |||
310 | /* invert bits in all bitplanes */ | ||
311 | asm volatile ( | ||
312 | "mov #0,r1 \n" /* current_plane = 0 */ | ||
313 | |||
314 | ".ip_loop: \n" | ||
315 | "mov.b @%1,r2 \n" /* get data byte */ | ||
316 | "add #1,r1 \n" /* current_plane++; */ | ||
317 | "xor %2,r2 \n" /* invert bits */ | ||
318 | "mov.b r2,@%1 \n" /* store data byte */ | ||
319 | "add %3,%1 \n" /* advance address to next bitplane */ | ||
320 | "cmp/hi r1,%0 \n" /* current_plane < depth ? */ | ||
321 | "bt .ip_loop \n" | ||
322 | : /* outputs */ | ||
323 | : /* inputs */ | ||
324 | /* %0 */ "r"(graybuf->depth), | ||
325 | /* %1 */ "r"(address), | ||
326 | /* %2 */ "r"(mask), | ||
327 | /* %3 */ "r"(graybuf->plane_size) | ||
328 | : /* clobbers */ | ||
329 | "r1", "r2" | ||
330 | ); | ||
331 | } | ||
332 | |||
333 | /* Write an 8-pixel block, defined by their brightnesses in a graymap. | ||
334 | * Address is the byte in the first bitplane, src is the graymap start address, | ||
335 | * stride is the increment for the graymap to get to the next pixel, mask | ||
336 | * determines which pixels of the destination block are changed. For "0" bits, | ||
337 | * the src address is not incremented! */ | ||
338 | static void _writearray(unsigned char *address, unsigned char *src, int stride, | ||
339 | unsigned mask) | ||
340 | { | ||
341 | unsigned long pat_stack[8]; | ||
342 | register unsigned char *end_addr; | ||
343 | register unsigned long *pat_ptr = &pat_stack[8]; | ||
344 | |||
345 | /* precalculate the bit patterns with random shifts (same RNG as | ||
346 | * _writepixel, see there for an explanation) for all 8 pixels and put them | ||
347 | * on an extra "stack" */ | ||
348 | asm ( | ||
349 | "mov #8,r3 \n" /* loop count in r3: 8 pixels */ | ||
350 | "mov %7,r2 \n" /* copy mask */ | ||
351 | |||
352 | ".wa_loop: \n" /** load pattern for pixel **/ | ||
353 | "mov #0,r0 \n" /* pattern for skipped pixel must be 0 */ | ||
354 | "shlr r2 \n" /* shift out lsb of mask */ | ||
355 | "bf .wa_skip \n" /* skip this pixel */ | ||
356 | |||
357 | "mov.b @%2,r0 \n" /* load src byte */ | ||
358 | "extu.b r0,r0 \n" /* extend unsigned */ | ||
359 | "mulu %4,r0 \n" /* macl = byte * depth; */ | ||
360 | "add %3,%2 \n" /* src += stride; */ | ||
361 | "sts macl,r4 \n" /* r4 = macl; */ | ||
362 | "add r4,r0 \n" /* byte += r4; */ | ||
363 | "shlr8 r0 \n" /* byte >>= 8; */ | ||
364 | "shll2 r0 \n" | ||
365 | "mov.l @(r0,%5),r4 \n" /* r4 = bitpattern[byte]; */ | ||
366 | |||
367 | "mov #75,r0 \n" | ||
368 | "mulu r0,%0 \n" /* multiply by 75 */ | ||
369 | "sts macl,%0 \n" | ||
370 | "add #74,%0 \n" /* add another 74 */ | ||
371 | /* Since the lower bits are not very random: */ | ||
372 | "swap.b %0,r1 \n" /* get bits 8..15 (need max. 5) */ | ||
373 | "and %6,r1 \n" /* mask out unneeded bits */ | ||
374 | |||
375 | "cmp/hs %4,r1 \n" /* random >= depth ? */ | ||
376 | "bf .wa_ntrim \n" | ||
377 | "sub %4,r1 \n" /* yes: random -= depth; */ | ||
378 | ".wa_ntrim: \n" | ||
379 | |||
380 | "mov.l .ashlsi3,r0 \n" /** rotate pattern **/ | ||
381 | "jsr @r0 \n" /* r4 -> r0, shift left by r5 */ | ||
382 | "mov r1,r5 \n" | ||
383 | |||
384 | "mov %4,r5 \n" | ||
385 | "sub r1,r5 \n" /* r5 = depth - r1 */ | ||
386 | "mov.l .lshrsi3,r1 \n" | ||
387 | "jsr @r1 \n" /* r4 -> r0, shift right by r5 */ | ||
388 | "mov r0,r1 \n" /* store previous result in r1 */ | ||
389 | |||
390 | "or r1,r0 \n" /* rotated_pattern = r0 | r1 */ | ||
391 | |||
392 | ".wa_skip: \n" | ||
393 | "mov.l r0,@-%1 \n" /* push on pattern stack */ | ||
394 | |||
395 | "add #-1,r3 \n" /* decrease loop count */ | ||
396 | "cmp/pl r3 \n" /* loop count > 0? */ | ||
397 | "bt .wa_loop \n" /* yes: loop */ | ||
398 | : /* outputs */ | ||
399 | /* %0, in & out */ "+r"(random_buffer), | ||
400 | /* %1, in & out */ "+r"(pat_ptr) | ||
401 | : /* inputs */ | ||
402 | /* %2 */ "r"(src), | ||
403 | /* %3 */ "r"(stride), | ||
404 | /* %4 */ "r"(graybuf->depth), | ||
405 | /* %5 */ "r"(graybuf->bitpattern), | ||
406 | /* %6 */ "r"(graybuf->randmask), | ||
407 | /* %7 */ "r"(mask) | ||
408 | : /* clobbers */ | ||
409 | "r0", "r1", "r2", "r3", "r4", "r5", "macl" | ||
410 | ); | ||
411 | |||
412 | end_addr = address + MULU16(graybuf->depth, graybuf->plane_size); | ||
413 | |||
414 | /* set the bits for all 8 pixels in all bytes according to the | ||
415 | * precalculated patterns on the pattern stack */ | ||
416 | asm volatile ( | ||
417 | "mov.l @%3+,r1 \n" /* pop all 8 patterns */ | ||
418 | "mov.l @%3+,r2 \n" | ||
419 | "mov.l @%3+,r3 \n" | ||
420 | "mov.l @%3+,r8 \n" | ||
421 | "mov.l @%3+,r9 \n" | ||
422 | "mov.l @%3+,r10 \n" | ||
423 | "mov.l @%3+,r11 \n" | ||
424 | "mov.l @%3+,r12 \n" | ||
425 | |||
426 | "not %4,%4 \n" /* "set" mask -> "keep" mask */ | ||
427 | "extu.b %4,%4 \n" /* mask out high bits */ | ||
428 | "tst %4,%4 \n" /* nothing to keep? */ | ||
429 | "bt .wa_sloop \n" /* yes: jump to short loop */ | ||
430 | |||
431 | ".wa_floop: \n" /** full loop (there are bits to keep)**/ | ||
432 | "shlr r1 \n" /* rotate lsb of pattern 1 to t bit */ | ||
433 | "rotcl r0 \n" /* rotate t bit into r0 */ | ||
434 | "shlr r2 \n" | ||
435 | "rotcl r0 \n" | ||
436 | "shlr r3 \n" | ||
437 | "rotcl r0 \n" | ||
438 | "shlr r8 \n" | ||
439 | "rotcl r0 \n" | ||
440 | "shlr r9 \n" | ||
441 | "rotcl r0 \n" | ||
442 | "shlr r10 \n" | ||
443 | "rotcl r0 \n" | ||
444 | "shlr r11 \n" | ||
445 | "rotcl r0 \n" | ||
446 | "shlr r12 \n" | ||
447 | "mov.b @%0,%3 \n" /* read old value */ | ||
448 | "rotcl r0 \n" | ||
449 | "and %4,%3 \n" /* mask out unneeded bits */ | ||
450 | "or r0,%3 \n" /* set new bits */ | ||
451 | "mov.b %3,@%0 \n" /* store value to bitplane */ | ||
452 | "add %2,%0 \n" /* advance to next bitplane */ | ||
453 | "cmp/hi %0,%1 \n" /* last bitplane done? */ | ||
454 | "bt .wa_floop \n" /* no: loop */ | ||
455 | |||
456 | "bra .wa_end \n" | ||
457 | "nop \n" | ||
458 | |||
459 | ".wa_sloop: \n" /** short loop (nothing to keep) **/ | ||
460 | "shlr r1 \n" /* rotate lsb of pattern 1 to t bit */ | ||
461 | "rotcl r0 \n" /* rotate t bit into r0 */ | ||
462 | "shlr r2 \n" | ||
463 | "rotcl r0 \n" | ||
464 | "shlr r3 \n" | ||
465 | "rotcl r0 \n" | ||
466 | "shlr r8 \n" | ||
467 | "rotcl r0 \n" | ||
468 | "shlr r9 \n" | ||
469 | "rotcl r0 \n" | ||
470 | "shlr r10 \n" | ||
471 | "rotcl r0 \n" | ||
472 | "shlr r11 \n" | ||
473 | "rotcl r0 \n" | ||
474 | "shlr r12 \n" | ||
475 | "rotcl r0 \n" | ||
476 | "mov.b r0,@%0 \n" /* store byte to bitplane */ | ||
477 | "add %2,%0 \n" /* advance to next bitplane */ | ||
478 | "cmp/hi %0,%1 \n" /* last bitplane done? */ | ||
479 | "bt .wa_sloop \n" /* no: loop */ | ||
480 | |||
481 | ".wa_end: \n" | ||
482 | : /* outputs */ | ||
483 | : /* inputs */ | ||
484 | /* %0 */ "r"(address), | ||
485 | /* %1 */ "r"(end_addr), | ||
486 | /* %2 */ "r"(graybuf->plane_size), | ||
487 | /* %3 */ "r"(pat_ptr), | ||
488 | /* %4 */ "r"(mask) | ||
489 | : /* clobbers */ | ||
490 | "r0", "r1", "r2", "r3", "r8", "r9", "r10", "r11", "r12" | ||
491 | ); | ||
492 | } | ||
493 | |||
494 | /* Write an 8-pixel block, defined by foreground and background pattern. | ||
495 | * Address is the byte in the first bitplane, mask determines which pixels to | ||
496 | * set, and bits determines if the pixel is foreground or background */ | ||
497 | static void _writeblock(unsigned char *address, unsigned mask, unsigned bits) | ||
498 | { | ||
499 | unsigned long pat_stack[8]; | ||
500 | register unsigned char *end_addr; | ||
501 | register unsigned long *pat_ptr = &pat_stack[8]; | ||
502 | |||
503 | /* precalculate the bit patterns with random shifts (same RNG as _writepixel, | ||
504 | * see there for an explanation) for all 8 pixels and put them on an | ||
505 | * extra stack */ | ||
506 | asm ( | ||
507 | "mov #8,r3 \n" /* loop count in r3: 8 pixels */ | ||
508 | "mov %6,r2 \n" /* copy mask */ | ||
509 | |||
510 | ".wb_loop: \n" /** load pattern for pixel **/ | ||
511 | "shlr r2 \n" /* shift out lsb of mask */ | ||
512 | "bf .wb_skip \n" /* skip this pixel */ | ||
513 | |||
514 | "mov %2,r4 \n" /* load foreground pattern */ | ||
515 | "shlr %7 \n" /* shift out lsb of bits */ | ||
516 | "bt .wb_fg \n" /* foreground? -> skip next insn */ | ||
517 | "mov %3,r4 \n" /* load background pattern */ | ||
518 | ".wb_fg: \n" | ||
519 | |||
520 | "mov #75,r0 \n" | ||
521 | "mulu r0,%0 \n" /* multiply by 75 */ | ||
522 | "sts macl,%0 \n" | ||
523 | "add #74,%0 \n" /* add another 74 */ | ||
524 | /* Since the lower bits are not very random: */ | ||
525 | "swap.b %0,r1 \n" /* get bits 8..15 (need max. 5) */ | ||
526 | "and %5,r1 \n" /* mask out unneeded bits */ | ||
527 | |||
528 | "cmp/hs %4,r1 \n" /* random >= depth ? */ | ||
529 | "bf .wb_ntrim \n" | ||
530 | "sub %4,r1 \n" /* yes: random -= depth; */ | ||
531 | ".wb_ntrim: \n" | ||
532 | |||
533 | "mov.l .ashlsi3,r0 \n" /** rotate pattern **/ | ||
534 | "jsr @r0 \n" /* r4 -> r0, shift left by r5 */ | ||
535 | "mov r1,r5 \n" | ||
536 | |||
537 | "mov %4,r5 \n" | ||
538 | "sub r1,r5 \n" /* r5 = depth - r1 */ | ||
539 | "mov.l .lshrsi3,r1 \n" | ||
540 | "jsr @r1 \n" /* r4 -> r0, shift right by r5 */ | ||
541 | "mov r0,r1 \n" /* store previous result in r1 */ | ||
542 | |||
543 | "bra .wb_store \n" | ||
544 | "or r1,r0 \n" /* rotated_pattern = r0 | r1 */ | ||
545 | |||
546 | ".wb_skip: \n" | ||
547 | "shlr %7 \n" /* shift out lsb of bits to keep in sync */ | ||
548 | "mov #0,r0 \n" /* pattern for skipped pixel must be 0 */ | ||
549 | |||
550 | ".wb_store: \n" | ||
551 | "mov.l r0,@-%1 \n" /* push on pattern stack */ | ||
552 | |||
553 | "add #-1,r3 \n" /* decrease loop count */ | ||
554 | "cmp/pl r3 \n" /* loop count > 0? */ | ||
555 | "bt .wb_loop \n" /* yes: loop */ | ||
556 | : /* outputs */ | ||
557 | /* %0, in & out */ "+r"(random_buffer), | ||
558 | /* %1, in & out */ "+r"(pat_ptr) | ||
559 | : /* inputs */ | ||
560 | /* %2 */ "r"(graybuf->fg_pattern), | ||
561 | /* %3 */ "r"(graybuf->bg_pattern), | ||
562 | /* %4 */ "r"(graybuf->depth), | ||
563 | /* %5 */ "r"(graybuf->randmask), | ||
564 | /* %6 */ "r"(mask), | ||
565 | /* %7 */ "r"(bits) | ||
566 | : /* clobbers */ | ||
567 | "r0", "r1", "r2", "r3", "r4", "r5", "macl" | ||
568 | ); | ||
569 | |||
570 | end_addr = address + MULU16(graybuf->depth, graybuf->plane_size); | ||
571 | |||
572 | /* set the bits for all 8 pixels in all bytes according to the | ||
573 | * precalculated patterns on the pattern stack */ | ||
574 | asm volatile ( | ||
575 | "mov.l @%3+,r1 \n" /* pop all 8 patterns */ | ||
576 | "mov.l @%3+,r2 \n" | ||
577 | "mov.l @%3+,r3 \n" | ||
578 | "mov.l @%3+,r8 \n" | ||
579 | "mov.l @%3+,r9 \n" | ||
580 | "mov.l @%3+,r10 \n" | ||
581 | "mov.l @%3+,r11 \n" | ||
582 | "mov.l @%3+,r12 \n" | ||
583 | |||
584 | "not %4,%4 \n" /* "set" mask -> "keep" mask */ | ||
585 | "extu.b %4,%4 \n" /* mask out high bits */ | ||
586 | "tst %4,%4 \n" /* nothing to keep? */ | ||
587 | "bt .wb_sloop \n" /* yes: jump to short loop */ | ||
588 | |||
589 | ".wb_floop: \n" /** full loop (there are bits to keep)**/ | ||
590 | "shlr r1 \n" /* rotate lsb of pattern 1 to t bit */ | ||
591 | "rotcl r0 \n" /* rotate t bit into r0 */ | ||
592 | "shlr r2 \n" | ||
593 | "rotcl r0 \n" | ||
594 | "shlr r3 \n" | ||
595 | "rotcl r0 \n" | ||
596 | "shlr r8 \n" | ||
597 | "rotcl r0 \n" | ||
598 | "shlr r9 \n" | ||
599 | "rotcl r0 \n" | ||
600 | "shlr r10 \n" | ||
601 | "rotcl r0 \n" | ||
602 | "shlr r11 \n" | ||
603 | "rotcl r0 \n" | ||
604 | "shlr r12 \n" | ||
605 | "mov.b @%0,%3 \n" /* read old value */ | ||
606 | "rotcl r0 \n" | ||
607 | "and %4,%3 \n" /* mask out unneeded bits */ | ||
608 | "or r0,%3 \n" /* set new bits */ | ||
609 | "mov.b %3,@%0 \n" /* store value to bitplane */ | ||
610 | "add %2,%0 \n" /* advance to next bitplane */ | ||
611 | "cmp/hi %0,%1 \n" /* last bitplane done? */ | ||
612 | "bt .wb_floop \n" /* no: loop */ | ||
613 | |||
614 | "bra .wb_end \n" | ||
615 | "nop \n" | ||
616 | |||
617 | ".wb_sloop: \n" /** short loop (nothing to keep) **/ | ||
618 | "shlr r1 \n" /* rotate lsb of pattern 1 to t bit */ | ||
619 | "rotcl r0 \n" /* rotate t bit into r0 */ | ||
620 | "shlr r2 \n" | ||
621 | "rotcl r0 \n" | ||
622 | "shlr r3 \n" | ||
623 | "rotcl r0 \n" | ||
624 | "shlr r8 \n" | ||
625 | "rotcl r0 \n" | ||
626 | "shlr r9 \n" | ||
627 | "rotcl r0 \n" | ||
628 | "shlr r10 \n" | ||
629 | "rotcl r0 \n" | ||
630 | "shlr r11 \n" | ||
631 | "rotcl r0 \n" | ||
632 | "shlr r12 \n" | ||
633 | "rotcl r0 \n" | ||
634 | "mov.b r0,@%0 \n" /* store byte to bitplane */ | ||
635 | "add %2,%0 \n" /* advance to next bitplane */ | ||
636 | "cmp/hi %0,%1 \n" /* last bitplane done? */ | ||
637 | "bt .wb_sloop \n" /* no: loop */ | ||
638 | |||
639 | ".wb_end: \n" | ||
640 | : /* outputs */ | ||
641 | : /* inputs */ | ||
642 | /* %0 */ "r"(address), | ||
643 | /* %1 */ "r"(end_addr), | ||
644 | /* %2 */ "r"(graybuf->plane_size), | ||
645 | /* %3 */ "r"(pat_ptr), | ||
646 | /* %4 */ "r"(mask) | ||
647 | : /* clobbers */ | ||
648 | "r0", "r1", "r2", "r3", "r8", "r9", "r10", "r11", "r12" | ||
649 | ); | ||
650 | } | ||
651 | |||
652 | /* References to C library routines used in _writearray and _writeblock */ | ||
653 | asm ( | ||
654 | ".align 2 \n" | ||
655 | ".ashlsi3: \n" /* C library routine: */ | ||
656 | ".long ___ashlsi3 \n" /* shift r4 left by r5, return in r0 */ | ||
657 | ".lshrsi3: \n" /* C library routine: */ | ||
658 | ".long ___lshrsi3 \n" /* shift r4 right by r5, return in r0 */ | ||
659 | /* both routines preserve r4, destroy r5 and take ~16 cycles */ | ||
660 | ); | ||
661 | |||
662 | /* Invert pixels within an 8-pixel block. | ||
663 | * Address is the byte in the first bitplane, mask and bits determine which | ||
664 | * pixels to invert ('And'ed together, for matching the parameters with | ||
665 | * _writeblock) */ | ||
666 | static void _invertblock(unsigned char *address, unsigned mask, unsigned bits) | ||
667 | { | ||
668 | bits &= mask; | ||
669 | if (!bits) | ||
670 | return; | ||
671 | |||
672 | asm volatile ( | ||
673 | "mov #0,r1 \n" /* current_plane = 0 */ | ||
674 | |||
675 | ".im_loop: \n" | ||
676 | "mov.b @%1,r2 \n" /* get data byte */ | ||
677 | "add #1,r1 \n" /* current_plane++; */ | ||
678 | "xor %2,r2 \n" /* invert bits */ | ||
679 | "mov.b r2,@%1 \n" /* store data byte */ | ||
680 | "add %3,%1 \n" /* advance address to next bitplane */ | ||
681 | "cmp/hi r1,%0 \n" /* current_plane < depth ? */ | ||
682 | "bt .im_loop \n" | ||
683 | : /* outputs */ | ||
684 | : /* inputs */ | ||
685 | /* %0 */ "r"(graybuf->depth), | ||
686 | /* %1 */ "r"(address), | ||
687 | /* %2 */ "r"(bits), | ||
688 | /* %3 */ "r"(graybuf->plane_size) | ||
689 | : /* clobbers */ | ||
690 | "r1", "r2", "macl" | ||
691 | ); | ||
692 | } | ||
693 | |||
694 | /* Call _writeblock with the mask modified to draw foreground pixels only */ | ||
695 | static void _writeblockfg(unsigned char *address, unsigned mask, unsigned bits) | ||
696 | { | ||
697 | mask &= bits; | ||
698 | if (mask) | ||
699 | _writeblock(address, mask, bits); | ||
700 | } | ||
701 | |||
702 | /* Call _writeblock with the mask modified to draw background pixels only */ | ||
703 | static void _writeblockbg(unsigned char *address, unsigned mask, unsigned bits) | ||
704 | { | ||
705 | mask &= ~bits; | ||
706 | if (mask) | ||
707 | _writeblock(address, mask, bits); | ||
708 | } | ||
709 | |||
710 | /**** public functions ****/ | ||
711 | |||
712 | /* Initialize the framework | ||
713 | * | ||
714 | * Every framework needs such a function, and it has to be called as | ||
715 | * the very first one */ | ||
716 | void gray_init(struct plugin_api* newrb) | ||
717 | { | ||
718 | rb = newrb; | ||
719 | } | ||
720 | |||
721 | /** General functions **/ | ||
722 | |||
723 | /* Prepare the grayscale display buffer | ||
724 | * | ||
725 | * arguments: | ||
726 | * gbuf = pointer to the memory area to use (e.g. plugin buffer) | ||
727 | * gbuf_size = max usable size of the buffer | ||
728 | * width = width in pixels (1..112) | ||
729 | * bheight = height in 8-pixel units (1..8) | ||
730 | * depth = desired number of shades - 1 (1..32) | ||
731 | * | ||
732 | * result: | ||
733 | * = depth if there was enough memory | ||
734 | * < depth if there wasn't enough memory. The number of displayable | ||
735 | * shades is smaller than desired, but it still works | ||
736 | * = 0 if there wasn't even enough memory for 1 bitplane (black & white) | ||
737 | * | ||
738 | * You can request any depth from 1 to 32, not just powers of 2. The routine | ||
739 | * performs "graceful degradation" if the memory is not sufficient for the | ||
740 | * desired depth. As long as there is at least enough memory for 1 bitplane, | ||
741 | * it creates as many bitplanes as fit into memory, although 1 bitplane will | ||
742 | * only deliver black & white display. | ||
743 | * | ||
744 | * If you need info about the memory taken by the grayscale buffer, supply an | ||
745 | * int* as the last parameter. This int will then contain the number of bytes | ||
746 | * used. The total memory needed can be calculated as follows: | ||
747 | * total_mem = | ||
748 | * sizeof(tGraybuf) (= 64 bytes currently) | ||
749 | * + sizeof(long) (= 4 bytes) | ||
750 | * + (width * bheight + sizeof(long)) * depth | ||
751 | * + 0..3 (longword alignment of grayscale display buffer) | ||
752 | */ | ||
753 | int gray_init_buffer(unsigned char *gbuf, int gbuf_size, int width, | ||
754 | int bheight, int depth, int *buf_taken) | ||
755 | { | ||
756 | int possible_depth, plane_size; | ||
757 | int i, j, align; | ||
758 | |||
759 | if ((unsigned) width > LCD_WIDTH | ||
760 | || (unsigned) bheight > (LCD_HEIGHT/8) | ||
761 | || depth < 1) | ||
762 | return 0; | ||
763 | |||
764 | /* the buffer has to be long aligned */ | ||
765 | align = 3 - (((unsigned long)gbuf + 3) & 3); | ||
766 | gbuf += align; | ||
767 | gbuf_size -= align; | ||
768 | |||
769 | plane_size = MULU16(width, bheight); | ||
770 | possible_depth = (gbuf_size - sizeof(tGraybuf) - sizeof(long)) | ||
771 | / (plane_size + sizeof(long)); | ||
772 | |||
773 | if (possible_depth < 1) | ||
774 | return 0; | ||
775 | |||
776 | depth = MIN(depth, 32); | ||
777 | depth = MIN(depth, possible_depth); | ||
778 | |||
779 | graybuf = (tGraybuf *) gbuf; /* global pointer to buffer structure */ | ||
780 | |||
781 | graybuf->x = 0; | ||
782 | graybuf->by = 0; | ||
783 | graybuf->width = width; | ||
784 | graybuf->height = bheight << 3; | ||
785 | graybuf->bheight = bheight; | ||
786 | graybuf->plane_size = plane_size; | ||
787 | graybuf->depth = depth; | ||
788 | graybuf->cur_plane = 0; | ||
789 | graybuf->flags = 0; | ||
790 | graybuf->bitpattern = (unsigned long *) (gbuf + sizeof(tGraybuf)); | ||
791 | graybuf->data = (unsigned char *) (graybuf->bitpattern + depth + 1); | ||
792 | |||
793 | i = depth - 1; | ||
794 | j = 8; | ||
795 | while (i != 0) | ||
796 | { | ||
797 | i >>= 1; | ||
798 | j--; | ||
799 | } | ||
800 | graybuf->randmask = 0xFFu >> j; | ||
801 | |||
802 | /* initial state is all white */ | ||
803 | rb->memset(graybuf->data, 0, MULU16(depth, plane_size)); | ||
804 | |||
805 | /* Precalculate the bit patterns for all possible pixel values */ | ||
806 | for (i = 0; i <= depth; i++) | ||
807 | { | ||
808 | unsigned long pattern = 0; | ||
809 | int value = 0; | ||
810 | |||
811 | for (j = 0; j < depth; j++) | ||
812 | { | ||
813 | pattern <<= 1; | ||
814 | value += i; | ||
815 | |||
816 | if (value >= depth) | ||
817 | value -= depth; /* "white" bit */ | ||
818 | else | ||
819 | pattern |= 1; /* "black" bit */ | ||
820 | } | ||
821 | /* now the lower <depth> bits contain the pattern */ | ||
822 | |||
823 | graybuf->bitpattern[i] = pattern; | ||
824 | } | ||
825 | |||
826 | graybuf->fg_pattern = graybuf->bitpattern[0]; /* black */ | ||
827 | graybuf->bg_pattern = graybuf->bitpattern[depth]; /* white */ | ||
828 | graybuf->drawmode = GRAY_DRAW_SOLID; | ||
829 | graybuf->curfont = FONT_SYSFIXED; | ||
830 | |||
831 | if (buf_taken) /* caller requested info about space taken */ | ||
832 | { | ||
833 | *buf_taken = sizeof(tGraybuf) + sizeof(long) | ||
834 | + MULU16(plane_size + sizeof(long), depth) + align; | ||
835 | } | ||
836 | |||
837 | return depth; | ||
838 | } | ||
839 | |||
840 | /* Release the grayscale display buffer | ||
841 | * | ||
842 | * Switches the grayscale overlay off at first if it is still running, | ||
843 | * then sets the pointer to NULL. | ||
844 | * DO CALL either this function or at least gray_show_display(false) | ||
845 | * before you exit, otherwise nasty things may happen. | ||
846 | */ | ||
847 | void gray_release_buffer(void) | ||
848 | { | ||
849 | gray_show_display(false); | ||
850 | graybuf = NULL; | ||
851 | } | ||
852 | |||
853 | /* Set position of the top left corner of the grayscale overlay | ||
854 | * | ||
855 | * x = left margin in pixels | ||
856 | * by = top margin in 8-pixel units | ||
857 | * | ||
858 | * You may set this in a way that the overlay spills across the right or | ||
859 | * bottom display border. In this case it will simply be clipped by the | ||
860 | * LCD controller. You can even set negative values, this will clip at the | ||
861 | * left or top border. I did not test it, but the limits may be +127 / -128 | ||
862 | * | ||
863 | * If you use this while the grayscale overlay is running, the now-freed area | ||
864 | * will be restored. | ||
865 | */ | ||
866 | void gray_position_display(int x, int by) | ||
867 | { | ||
868 | graybuf->x = x; | ||
869 | graybuf->by = by; | ||
870 | |||
871 | if (graybuf->flags & GRAY_RUNNING) | ||
872 | graybuf->flags |= GRAY_DEFERRED_UPDATE; | ||
873 | } | ||
874 | |||
875 | /* Switch the grayscale overlay on or off | ||
876 | * | ||
877 | * enable = true: the grayscale overlay is switched on if initialized | ||
878 | * = false: the grayscale overlay is switched off and the regular lcd | ||
879 | * content is restored | ||
880 | * | ||
881 | * DO NOT call lcd_update() or any other api function that directly accesses | ||
882 | * the lcd while the grayscale overlay is running! If you need to do | ||
883 | * lcd_update() to update something outside the grayscale overlay area, use | ||
884 | * gray_deferred_update() instead. | ||
885 | * | ||
886 | * Other functions to avoid are: | ||
887 | * lcd_blit() (obviously), lcd_update_rect(), lcd_set_contrast(), | ||
888 | * lcd_set_invert_display(), lcd_set_flip(), lcd_roll() | ||
889 | * | ||
890 | * The grayscale display consumes ~50 % CPU power (for a full screen overlay, | ||
891 | * less if the overlay is smaller) when switched on. You can switch the overlay | ||
892 | * on and off as many times as you want. | ||
893 | */ | ||
894 | void gray_show_display(bool enable) | ||
895 | { | ||
896 | if (enable) | ||
897 | { | ||
898 | graybuf->flags |= GRAY_RUNNING; | ||
899 | rb->plugin_register_timer(FREQ / 67, 1, _timer_isr); | ||
900 | } | ||
901 | else | ||
902 | { | ||
903 | rb->plugin_unregister_timer(); | ||
904 | graybuf->flags &= ~GRAY_RUNNING; | ||
905 | rb->lcd_update(); /* restore whatever there was before */ | ||
906 | } | ||
907 | } | ||
908 | |||
909 | /* Set the draw mode for subsequent drawing operations | ||
910 | * | ||
911 | * drawmode = | ||
912 | * GRAY_DRAW_INVERSE: Foreground pixels are inverted, background pixels are | ||
913 | * left untouched | ||
914 | * GRAY_DRAW_FG: Only foreground pixels are drawn | ||
915 | * GRAY_DRAW_BG: Only background pixels are drawn | ||
916 | * GRAY_DRAW_SOLID: Foreground and background pixels are drawn | ||
917 | */ | ||
918 | void gray_set_drawmode(int drawmode) | ||
919 | { | ||
920 | if ((unsigned) drawmode <= GRAY_DRAW_SOLID) | ||
921 | graybuf->drawmode = drawmode; | ||
922 | } | ||
923 | |||
924 | /* Set the foreground shade for subsequent drawing operations | ||
925 | * | ||
926 | * brightness = 0 (black) .. 255 (white) | ||
927 | */ | ||
928 | void gray_set_foreground(int brightness) | ||
929 | { | ||
930 | if ((unsigned) brightness <= 255) | ||
931 | graybuf->fg_pattern = graybuf->bitpattern[MULU16(brightness, | ||
932 | graybuf->depth + 1) >> 8]; | ||
933 | } | ||
934 | |||
935 | /* Set the background shade for subsequent drawing operations | ||
936 | * | ||
937 | * brightness = 0 (black) .. 255 (white) | ||
938 | */ | ||
939 | void gray_set_background(int brightness) | ||
940 | { | ||
941 | if ((unsigned) brightness <= 255) | ||
942 | graybuf->bg_pattern = graybuf->bitpattern[MULU16(brightness, | ||
943 | graybuf->depth + 1) >> 8]; | ||
944 | } | ||
945 | |||
946 | /* Set draw mode, foreground and background shades at once | ||
947 | * | ||
948 | * If you hand it -1 (or in fact any other out-of-bounds value) for a | ||
949 | * parameter, that particular setting won't be changed | ||
950 | */ | ||
951 | void gray_set_drawinfo(int drawmode, int fg_brightness, int bg_brightness) | ||
952 | { | ||
953 | gray_set_drawmode(drawmode); | ||
954 | gray_set_foreground(fg_brightness); | ||
955 | gray_set_background(bg_brightness); | ||
956 | } | ||
957 | |||
958 | /** Functions affecting the whole dsplay **/ | ||
959 | |||
960 | /* Clear the grayscale display (sets all pixels to white) */ | ||
961 | void gray_clear_display(void) | ||
962 | { | ||
963 | rb->memset(graybuf->data, 0, MULU16(graybuf->depth, graybuf->plane_size)); | ||
964 | } | ||
965 | |||
966 | /* Set the grayscale display to all black */ | ||
967 | void gray_black_display(void) | ||
968 | { | ||
969 | rb->memset(graybuf->data, 0xFF, MULU16(graybuf->depth, graybuf->plane_size)); | ||
970 | } | ||
971 | |||
972 | /* Do an lcd_update() to show changes done by rb->lcd_xxx() functions (in areas | ||
973 | * of the screen not covered by the grayscale overlay). | ||
974 | * | ||
975 | * If the grayscale overlay is running, the update will be done in the next | ||
976 | * call of the interrupt routine, otherwise it will be performed right away. | ||
977 | * See also comment for the gray_show_display() function. | ||
978 | */ | ||
979 | void gray_deferred_update(void) | ||
980 | { | ||
981 | if (graybuf->flags & GRAY_RUNNING) | ||
982 | graybuf->flags |= GRAY_DEFERRED_UPDATE; | ||
983 | else | ||
984 | rb->lcd_update(); | ||
985 | } | ||
986 | |||
987 | /** Scrolling functions **/ | ||
988 | |||
989 | /* Scroll the whole grayscale buffer left by <count> pixels | ||
990 | * | ||
991 | * black_border determines if the pixels scrolled in at the right are black | ||
992 | * or white | ||
993 | * | ||
994 | * Scrolling left/right by an even pixel count is almost twice as fast as | ||
995 | * scrolling by an odd pixel count. | ||
996 | */ | ||
997 | void gray_scroll_left(int count, bool black_border) | ||
998 | { | ||
999 | int by, d; | ||
1000 | unsigned filler; | ||
1001 | unsigned char *ptr; | ||
1002 | |||
1003 | if ((unsigned) count >= (unsigned) graybuf->width) | ||
1004 | return; | ||
1005 | |||
1006 | filler = black_border ? 0xFF : 0; | ||
1007 | |||
1008 | /* Scroll row by row to minimize flicker (byte rows = 8 pixels each) */ | ||
1009 | for (by = 0; by < graybuf->bheight; by++) | ||
1010 | { | ||
1011 | ptr = graybuf->data + MULU16(graybuf->width, by); | ||
1012 | for (d = 0; d < graybuf->depth; d++) | ||
1013 | { | ||
1014 | asm volatile ( | ||
1015 | "mov %0,r1 \n" /* check if both source... */ | ||
1016 | "or %2,r1 \n" /* ...and offset are even */ | ||
1017 | "shlr r1 \n" /* -> lsb = 0 */ | ||
1018 | "bf .sl_start2 \n" /* -> copy word-wise */ | ||
1019 | |||
1020 | "add #-1,%2 \n" /* copy byte-wise */ | ||
1021 | ".sl_loop1: \n" | ||
1022 | "mov.b @%0+,r1 \n" | ||
1023 | "mov.b r1,@(%2,%0) \n" | ||
1024 | "cmp/hi %0,%1 \n" | ||
1025 | "bt .sl_loop1 \n" | ||
1026 | |||
1027 | "bra .sl_end \n" | ||
1028 | "nop \n" | ||
1029 | |||
1030 | ".sl_start2: \n" /* copy word-wise */ | ||
1031 | "add #-2,%2 \n" | ||
1032 | ".sl_loop2: \n" | ||
1033 | "mov.w @%0+,r1 \n" | ||
1034 | "mov.w r1,@(%2,%0) \n" | ||
1035 | "cmp/hi %0,%1 \n" | ||
1036 | "bt .sl_loop2 \n" | ||
1037 | |||
1038 | ".sl_end: \n" | ||
1039 | : /* outputs */ | ||
1040 | : /* inputs */ | ||
1041 | /* %0 */ "r"(ptr + count), | ||
1042 | /* %1 */ "r"(ptr + graybuf->width), | ||
1043 | /* %2 */ "z"(-count) | ||
1044 | : /* clobbers */ | ||
1045 | "r1" | ||
1046 | ); | ||
1047 | |||
1048 | rb->memset(ptr + graybuf->width - count, filler, count); | ||
1049 | ptr += graybuf->plane_size; | ||
1050 | } | ||
1051 | } | ||
1052 | } | ||
1053 | |||
1054 | /* Scroll the whole grayscale buffer right by <count> pixels | ||
1055 | * | ||
1056 | * black_border determines if the pixels scrolled in at the left are black | ||
1057 | * or white | ||
1058 | * | ||
1059 | * Scrolling left/right by an even pixel count is almost twice as fast as | ||
1060 | * scrolling by an odd pixel count. | ||
1061 | */ | ||
1062 | void gray_scroll_right(int count, bool black_border) | ||
1063 | { | ||
1064 | int by, d; | ||
1065 | unsigned filler; | ||
1066 | unsigned char *ptr; | ||
1067 | |||
1068 | if ((unsigned) count >= (unsigned) graybuf->width) | ||
1069 | return; | ||
1070 | |||
1071 | filler = black_border ? 0xFF : 0; | ||
1072 | |||
1073 | /* Scroll row by row to minimize flicker (byte rows = 8 pixels each) */ | ||
1074 | for (by = 0; by < graybuf->bheight; by++) | ||
1075 | { | ||
1076 | ptr = graybuf->data + MULU16(graybuf->width, by); | ||
1077 | for (d = 0; d < graybuf->depth; d++) | ||
1078 | { | ||
1079 | asm volatile ( | ||
1080 | "mov %0,r1 \n" /* check if both source... */ | ||
1081 | "or %2,r1 \n" /* ...and offset are even */ | ||
1082 | "shlr r1 \n" /* -> lsb = 0 */ | ||
1083 | "bf .sr_start2 \n" /* -> copy word-wise */ | ||
1084 | |||
1085 | "add #-1,%2 \n" /* copy byte-wise */ | ||
1086 | ".sr_loop1: \n" | ||
1087 | "mov.b @(%2,%0),r1 \n" | ||
1088 | "mov.b r1,@-%0 \n" | ||
1089 | "cmp/hi %1,%0 \n" | ||
1090 | "bt .sr_loop1 \n" | ||
1091 | |||
1092 | "bra .sr_end \n" | ||
1093 | "nop \n" | ||
1094 | |||
1095 | ".sr_start2: \n" /* copy word-wise */ | ||
1096 | "add #-2,%2 \n" | ||
1097 | ".sr_loop2: \n" | ||
1098 | "mov.w @(%2,%0),r1 \n" | ||
1099 | "mov.w r1,@-%0 \n" | ||
1100 | "cmp/hi %1,%0 \n" | ||
1101 | "bt .sr_loop2 \n" | ||
1102 | |||
1103 | ".sr_end: \n" | ||
1104 | : /* outputs */ | ||
1105 | : /* inputs */ | ||
1106 | /* %0 */ "r"(ptr + graybuf->width), | ||
1107 | /* %1 */ "r"(ptr + count), | ||
1108 | /* %2 */ "z"(-count) | ||
1109 | : /* clobbers */ | ||
1110 | "r1" | ||
1111 | ); | ||
1112 | |||
1113 | rb->memset(ptr, filler, count); | ||
1114 | ptr += graybuf->plane_size; | ||
1115 | } | ||
1116 | } | ||
1117 | } | ||
1118 | |||
1119 | /* Scroll the whole grayscale buffer up by 8 pixels | ||
1120 | * | ||
1121 | * black_border determines if the pixels scrolled in at the bottom are black | ||
1122 | * or white | ||
1123 | * | ||
1124 | * Scrolling up/down by 8 pixels is very fast. | ||
1125 | */ | ||
1126 | void gray_scroll_up8(bool black_border) | ||
1127 | { | ||
1128 | int by, d; | ||
1129 | unsigned filler; | ||
1130 | unsigned char *ptr; | ||
1131 | |||
1132 | filler = black_border ? 0xFF : 0; | ||
1133 | |||
1134 | /* Scroll row by row to minimize flicker (byte rows = 8 pixels each) */ | ||
1135 | for (by = 1; by < graybuf->bheight; by++) | ||
1136 | { | ||
1137 | ptr = graybuf->data + MULU16(graybuf->width, by); | ||
1138 | for (d = 0; d < graybuf->depth; d++) | ||
1139 | { | ||
1140 | rb->memcpy(ptr - graybuf->width, ptr, graybuf->width); | ||
1141 | ptr += graybuf->plane_size; | ||
1142 | } | ||
1143 | } | ||
1144 | /* fill last row */ | ||
1145 | ptr = graybuf->data + graybuf->plane_size - graybuf->width; | ||
1146 | for (d = 0; d < graybuf->depth; d++) | ||
1147 | { | ||
1148 | rb->memset(ptr, filler, graybuf->width); | ||
1149 | ptr += graybuf->plane_size; | ||
1150 | } | ||
1151 | } | ||
1152 | |||
1153 | /* Scroll the whole grayscale buffer down by 8 pixels | ||
1154 | * | ||
1155 | * black_border determines if the pixels scrolled in at the top are black | ||
1156 | * or white | ||
1157 | * | ||
1158 | * Scrolling up/down by 8 pixels is very fast. | ||
1159 | */ | ||
1160 | void gray_scroll_down8(bool black_border) | ||
1161 | { | ||
1162 | int by, d; | ||
1163 | unsigned filler; | ||
1164 | unsigned char *ptr; | ||
1165 | |||
1166 | filler = black_border ? 0xFF : 0; | ||
1167 | |||
1168 | /* Scroll row by row to minimize flicker (byte rows = 8 pixels each) */ | ||
1169 | for (by = graybuf->bheight - 1; by > 0; by--) | ||
1170 | { | ||
1171 | ptr = graybuf->data + MULU16(graybuf->width, by); | ||
1172 | for (d = 0; d < graybuf->depth; d++) | ||
1173 | { | ||
1174 | rb->memcpy(ptr, ptr - graybuf->width, graybuf->width); | ||
1175 | ptr += graybuf->plane_size; | ||
1176 | } | ||
1177 | } | ||
1178 | /* fill first row */ | ||
1179 | ptr = graybuf->data; | ||
1180 | for (d = 0; d < graybuf->depth; d++) | ||
1181 | { | ||
1182 | rb->memset(ptr, filler, graybuf->width); | ||
1183 | ptr += graybuf->plane_size; | ||
1184 | } | ||
1185 | } | ||
1186 | |||
1187 | /* Scroll the whole grayscale buffer up by <count> pixels (<= 7) | ||
1188 | * | ||
1189 | * black_border determines if the pixels scrolled in at the bottom are black | ||
1190 | * or white | ||
1191 | * | ||
1192 | * Scrolling up/down pixel-wise is significantly slower than scrolling | ||
1193 | * left/right or scrolling up/down byte-wise because it involves bit | ||
1194 | * shifting. That's why it is asm optimized. | ||
1195 | */ | ||
1196 | void gray_scroll_up(int count, bool black_border) | ||
1197 | { | ||
1198 | unsigned filler; | ||
1199 | |||
1200 | if ((unsigned) count > 7) | ||
1201 | return; | ||
1202 | |||
1203 | filler = black_border ? 0xFFu : 0; | ||
1204 | |||
1205 | /* scroll column by column to minimize flicker */ | ||
1206 | asm volatile ( | ||
1207 | "mov #0,r6 \n" /* x = 0 */ | ||
1208 | "mova .su_shifttbl,r0 \n" /* calculate jump destination for */ | ||
1209 | "mov.b @(r0,%6),%6 \n" /* shift amount from table */ | ||
1210 | "bra .su_cloop \n" /* skip table */ | ||
1211 | "add r0,%6 \n" | ||
1212 | |||
1213 | ".align 2 \n" | ||
1214 | ".su_shifttbl: \n" /* shift jump offset table */ | ||
1215 | ".byte .su_shift0 - .su_shifttbl \n" | ||
1216 | ".byte .su_shift1 - .su_shifttbl \n" | ||
1217 | ".byte .su_shift2 - .su_shifttbl \n" | ||
1218 | ".byte .su_shift3 - .su_shifttbl \n" | ||
1219 | ".byte .su_shift4 - .su_shifttbl \n" | ||
1220 | ".byte .su_shift5 - .su_shifttbl \n" | ||
1221 | ".byte .su_shift6 - .su_shifttbl \n" | ||
1222 | ".byte .su_shift7 - .su_shifttbl \n" | ||
1223 | |||
1224 | ".su_cloop: \n" /* repeat for every column */ | ||
1225 | "mov %1,r2 \n" /* get start address */ | ||
1226 | "mov #0,r3 \n" /* current_plane = 0 */ | ||
1227 | |||
1228 | ".su_oloop: \n" /* repeat for every bitplane */ | ||
1229 | "mov r2,r4 \n" /* get start address */ | ||
1230 | "mov #0,r5 \n" /* current_row = 0 */ | ||
1231 | "mov %5,r1 \n" /* get filler bits */ | ||
1232 | |||
1233 | ".su_iloop: \n" /* repeat for all rows */ | ||
1234 | "sub %2,r4 \n" /* address -= width */ | ||
1235 | "mov.b @r4,r0 \n" /* get data byte */ | ||
1236 | "shll8 r1 \n" /* old data to 2nd byte */ | ||
1237 | "extu.b r0,r0 \n" /* extend unsigned */ | ||
1238 | "or r1,r0 \n" /* combine old data */ | ||
1239 | "jmp @%6 \n" /* jump into shift "path" */ | ||
1240 | "extu.b r0,r1 \n" /* store data for next round */ | ||
1241 | |||
1242 | ".su_shift6: \n" /* shift right by 0..7 bits */ | ||
1243 | "shlr2 r0 \n" | ||
1244 | ".su_shift4: \n" | ||
1245 | "shlr2 r0 \n" | ||
1246 | ".su_shift2: \n" | ||
1247 | "bra .su_shift0 \n" | ||
1248 | "shlr2 r0 \n" | ||
1249 | ".su_shift7: \n" | ||
1250 | "shlr2 r0 \n" | ||
1251 | ".su_shift5: \n" | ||
1252 | "shlr2 r0 \n" | ||
1253 | ".su_shift3: \n" | ||
1254 | "shlr2 r0 \n" | ||
1255 | ".su_shift1: \n" | ||
1256 | "shlr r0 \n" | ||
1257 | ".su_shift0: \n" | ||
1258 | |||
1259 | "mov.b r0,@r4 \n" /* store data */ | ||
1260 | "add #1,r5 \n" /* current_row++ */ | ||
1261 | "cmp/hi r5,%3 \n" /* current_row < bheight ? */ | ||
1262 | "bt .su_iloop \n" | ||
1263 | |||
1264 | "add %4,r2 \n" /* start_address += plane_size */ | ||
1265 | "add #1,r3 \n" /* current_plane++ */ | ||
1266 | "cmp/hi r3,%0 \n" /* current_plane < depth ? */ | ||
1267 | "bt .su_oloop \n" | ||
1268 | |||
1269 | "add #1,%1 \n" /* start_address++ */ | ||
1270 | "add #1,r6 \n" /* x++ */ | ||
1271 | "cmp/hi r6,%2 \n" /* x < width ? */ | ||
1272 | "bt .su_cloop \n" | ||
1273 | : /* outputs */ | ||
1274 | : /* inputs */ | ||
1275 | /* %0 */ "r"(graybuf->depth), | ||
1276 | /* %1 */ "r"(graybuf->data + graybuf->plane_size), | ||
1277 | /* %2 */ "r"(graybuf->width), | ||
1278 | /* %3 */ "r"(graybuf->bheight), | ||
1279 | /* %4 */ "r"(graybuf->plane_size), | ||
1280 | /* %5 */ "r"(filler), | ||
1281 | /* %6 */ "r"(count) | ||
1282 | : /* clobbers */ | ||
1283 | "r0", "r1", "r2", "r3", "r4", "r5", "r6" | ||
1284 | ); | ||
1285 | } | ||
1286 | |||
1287 | /* Scroll the whole grayscale buffer down by <count> pixels (<= 7) | ||
1288 | * | ||
1289 | * black_border determines if the pixels scrolled in at the top are black | ||
1290 | * or white | ||
1291 | * | ||
1292 | * Scrolling up/down pixel-wise is significantly slower than scrolling | ||
1293 | * left/right or scrolling up/down byte-wise because it involves bit | ||
1294 | * shifting. That's why it is asm optimized. | ||
1295 | */ | ||
1296 | void gray_scroll_down(int count, bool black_border) | ||
1297 | { | ||
1298 | unsigned filler; | ||
1299 | |||
1300 | if ((unsigned) count > 7) | ||
1301 | return; | ||
1302 | |||
1303 | filler = black_border ? (0xFFu << count) : 0; | ||
1304 | |||
1305 | /* scroll column by column to minimize flicker */ | ||
1306 | asm volatile ( | ||
1307 | "mov #0,r6 \n" /* x = 0 */ | ||
1308 | "mova .sd_shifttbl,r0 \n" /* calculate jump destination for */ | ||
1309 | "mov.b @(r0,%6),%6 \n" /* shift amount from table */ | ||
1310 | "bra .sd_cloop \n" /* skip table */ | ||
1311 | "add r0,%6 \n" | ||
1312 | |||
1313 | ".align 2 \n" | ||
1314 | ".sd_shifttbl: \n" /* shift jump offset table */ | ||
1315 | ".byte .sd_shift0 - .sd_shifttbl \n" | ||
1316 | ".byte .sd_shift1 - .sd_shifttbl \n" | ||
1317 | ".byte .sd_shift2 - .sd_shifttbl \n" | ||
1318 | ".byte .sd_shift3 - .sd_shifttbl \n" | ||
1319 | ".byte .sd_shift4 - .sd_shifttbl \n" | ||
1320 | ".byte .sd_shift5 - .sd_shifttbl \n" | ||
1321 | ".byte .sd_shift6 - .sd_shifttbl \n" | ||
1322 | ".byte .sd_shift7 - .sd_shifttbl \n" | ||
1323 | |||
1324 | ".sd_cloop: \n" /* repeat for every column */ | ||
1325 | "mov %1,r2 \n" /* get start address */ | ||
1326 | "mov #0,r3 \n" /* current_plane = 0 */ | ||
1327 | |||
1328 | ".sd_oloop: \n" /* repeat for every bitplane */ | ||
1329 | "mov r2,r4 \n" /* get start address */ | ||
1330 | "mov #0,r5 \n" /* current_row = 0 */ | ||
1331 | "mov %5,r1 \n" /* get filler bits */ | ||
1332 | |||
1333 | ".sd_iloop: \n" /* repeat for all rows */ | ||
1334 | "shlr8 r1 \n" /* shift right to get residue */ | ||
1335 | "mov.b @r4,r0 \n" /* get data byte */ | ||
1336 | "jmp @%6 \n" /* jump into shift "path" */ | ||
1337 | "extu.b r0,r0 \n" /* extend unsigned */ | ||
1338 | |||
1339 | ".sd_shift6: \n" /* shift left by 0..7 bits */ | ||
1340 | "shll2 r0 \n" | ||
1341 | ".sd_shift4: \n" | ||
1342 | "shll2 r0 \n" | ||
1343 | ".sd_shift2: \n" | ||
1344 | "bra .sd_shift0 \n" | ||
1345 | "shll2 r0 \n" | ||
1346 | ".sd_shift7: \n" | ||
1347 | "shll2 r0 \n" | ||
1348 | ".sd_shift5: \n" | ||
1349 | "shll2 r0 \n" | ||
1350 | ".sd_shift3: \n" | ||
1351 | "shll2 r0 \n" | ||
1352 | ".sd_shift1: \n" | ||
1353 | "shll r0 \n" | ||
1354 | ".sd_shift0: \n" | ||
1355 | |||
1356 | "or r0,r1 \n" /* combine with last residue */ | ||
1357 | "mov.b r1,@r4 \n" /* store data */ | ||
1358 | "add %2,r4 \n" /* address += width */ | ||
1359 | "add #1,r5 \n" /* current_row++ */ | ||
1360 | "cmp/hi r5,%3 \n" /* current_row < bheight ? */ | ||
1361 | "bt .sd_iloop \n" | ||
1362 | |||
1363 | "add %4,r2 \n" /* start_address += plane_size */ | ||
1364 | "add #1,r3 \n" /* current_plane++ */ | ||
1365 | "cmp/hi r3,%0 \n" /* current_plane < depth ? */ | ||
1366 | "bt .sd_oloop \n" | ||
1367 | |||
1368 | "add #1,%1 \n" /* start_address++ */ | ||
1369 | "add #1,r6 \n" /* x++ */ | ||
1370 | "cmp/hi r6,%2 \n" /* x < width ? */ | ||
1371 | "bt .sd_cloop \n" | ||
1372 | : /* outputs */ | ||
1373 | : /* inputs */ | ||
1374 | /* %0 */ "r"(graybuf->depth), | ||
1375 | /* %1 */ "r"(graybuf->data), | ||
1376 | /* %2 */ "r"(graybuf->width), | ||
1377 | /* %3 */ "r"(graybuf->bheight), | ||
1378 | /* %4 */ "r"(graybuf->plane_size), | ||
1379 | /* %5 */ "r"(filler), | ||
1380 | /* %6 */ "r"(count) | ||
1381 | : /* clobbers */ | ||
1382 | "r0", "r1", "r2", "r3", "r4", "r5", "r6" | ||
1383 | ); | ||
1384 | } | ||
1385 | |||
1386 | /** Pixel and line functions **/ | ||
1387 | |||
1388 | /* Set a pixel with the current drawinfo | ||
1389 | * | ||
1390 | * If the drawmode is GRAY_DRAW_INVERSE, the pixel is inverted | ||
1391 | * GRAY_DRAW_FG and GRAY_DRAW_SOLID draw the pixel in the foreground shade | ||
1392 | * GRAY_DRAW_BG draws the pixel in the background shade | ||
1393 | */ | ||
1394 | void gray_drawpixel(int x, int y) | ||
1395 | { | ||
1396 | unsigned long pattern; | ||
1397 | |||
1398 | if ((unsigned) x >= (unsigned) graybuf->width | ||
1399 | || (unsigned) y >= (unsigned) graybuf->height) | ||
1400 | return; | ||
1401 | |||
1402 | pattern = (graybuf->drawmode == GRAY_DRAW_BG) ? | ||
1403 | graybuf->bg_pattern : graybuf->fg_pattern; | ||
1404 | |||
1405 | _pixelfuncs[graybuf->drawmode](x, y, pattern); | ||
1406 | } | ||
1407 | |||
1408 | /* Draw a line from (x1, y1) to (x2, y2) with the current drawinfo, | ||
1409 | * See gray_drawpixel() for details | ||
1410 | */ | ||
1411 | void gray_drawline(int x1, int y1, int x2, int y2) | ||
1412 | { | ||
1413 | int numpixels; | ||
1414 | int i; | ||
1415 | int deltax, deltay; | ||
1416 | int d, dinc1, dinc2; | ||
1417 | int x, xinc1, xinc2; | ||
1418 | int y, yinc1, yinc2; | ||
1419 | unsigned long pattern; | ||
1420 | void (*pixelfunc)(int x, int y, unsigned long pattern); | ||
1421 | |||
1422 | if ((unsigned) x1 >= (unsigned) graybuf->width | ||
1423 | || (unsigned) y1 >= (unsigned) graybuf->height | ||
1424 | || (unsigned) x2 >= (unsigned) graybuf->width | ||
1425 | || (unsigned) y2 >= (unsigned) graybuf->height) | ||
1426 | return; | ||
1427 | |||
1428 | deltax = abs(x2 - x1); | ||
1429 | deltay = abs(y2 - y1); | ||
1430 | xinc2 = 1; | ||
1431 | yinc2 = 1; | ||
1432 | |||
1433 | if (deltax >= deltay) | ||
1434 | { | ||
1435 | numpixels = deltax; | ||
1436 | d = 2 * deltay - deltax; | ||
1437 | dinc1 = deltay * 2; | ||
1438 | dinc2 = (deltay - deltax) * 2; | ||
1439 | xinc1 = 1; | ||
1440 | yinc1 = 0; | ||
1441 | } | ||
1442 | else | ||
1443 | { | ||
1444 | numpixels = deltay; | ||
1445 | d = 2 * deltax - deltay; | ||
1446 | dinc1 = deltax * 2; | ||
1447 | dinc2 = (deltax - deltay) * 2; | ||
1448 | xinc1 = 0; | ||
1449 | yinc1 = 1; | ||
1450 | } | ||
1451 | numpixels++; /* include endpoints */ | ||
1452 | |||
1453 | if (x1 > x2) | ||
1454 | { | ||
1455 | xinc1 = -xinc1; | ||
1456 | xinc2 = -xinc2; | ||
1457 | } | ||
1458 | |||
1459 | if (y1 > y2) | ||
1460 | { | ||
1461 | yinc1 = -yinc1; | ||
1462 | yinc2 = -yinc2; | ||
1463 | } | ||
1464 | |||
1465 | x = x1; | ||
1466 | y = y1; | ||
1467 | |||
1468 | pixelfunc = _pixelfuncs[graybuf->drawmode]; | ||
1469 | pattern = (graybuf->drawmode == GRAY_DRAW_BG) ? | ||
1470 | graybuf->bg_pattern : graybuf->fg_pattern; | ||
1471 | |||
1472 | for (i = 0; i < numpixels; i++) | ||
1473 | { | ||
1474 | pixelfunc(x, y, pattern); | ||
1475 | |||
1476 | if (d < 0) | ||
1477 | { | ||
1478 | d += dinc1; | ||
1479 | x += xinc1; | ||
1480 | y += yinc1; | ||
1481 | } | ||
1482 | else | ||
1483 | { | ||
1484 | d += dinc2; | ||
1485 | x += xinc2; | ||
1486 | y += yinc2; | ||
1487 | } | ||
1488 | } | ||
1489 | } | ||
1490 | |||
1491 | /* Draw a horizontal line from (x1, y) to (x2, y) with the current drawinfo, | ||
1492 | * See gray_drawpixel() for details | ||
1493 | */ | ||
1494 | void gray_horline(int x1, int x2, int y) | ||
1495 | { | ||
1496 | int x; | ||
1497 | unsigned long pattern; | ||
1498 | void (*pixelfunc)(int x, int y, unsigned long pattern); | ||
1499 | |||
1500 | if ((unsigned) x1 >= (unsigned) graybuf->width | ||
1501 | || (unsigned) x2 >= (unsigned) graybuf->width | ||
1502 | || (unsigned) y >= (unsigned) graybuf->height) | ||
1503 | return; | ||
1504 | |||
1505 | if (x1 > x2) | ||
1506 | { | ||
1507 | x = x1; | ||
1508 | x1 = x2; | ||
1509 | x2 = x; | ||
1510 | } | ||
1511 | pixelfunc = _pixelfuncs[graybuf->drawmode]; | ||
1512 | pattern = (graybuf->drawmode == GRAY_DRAW_BG) ? | ||
1513 | graybuf->bg_pattern : graybuf->fg_pattern; | ||
1514 | |||
1515 | for (x = x1; x <= x2; x++) | ||
1516 | pixelfunc(x, y, pattern); | ||
1517 | |||
1518 | } | ||
1519 | |||
1520 | /* Draw a vertical line from (x, y1) to (x, y2) with the current drawinfo, | ||
1521 | * See gray_drawpixel() for details | ||
1522 | * | ||
1523 | * This one uses the block drawing optimization, so it is rather fast. | ||
1524 | */ | ||
1525 | void gray_verline(int x, int y1, int y2) | ||
1526 | { | ||
1527 | int shift, y, ny; | ||
1528 | unsigned bits, mask_top, mask_bottom; | ||
1529 | unsigned char *dst; | ||
1530 | void (*blockfunc)(unsigned char *address, unsigned mask, unsigned bits); | ||
1531 | |||
1532 | if ((unsigned) x >= (unsigned) graybuf->width | ||
1533 | || (unsigned) y1 >= (unsigned) graybuf->height | ||
1534 | || (unsigned) y2 >= (unsigned) graybuf->height) | ||
1535 | return; | ||
1536 | |||
1537 | if (y1 > y2) | ||
1538 | { | ||
1539 | y = y1; | ||
1540 | y1 = y2; | ||
1541 | y2 = y; | ||
1542 | } | ||
1543 | y = y1; | ||
1544 | ny = y2 - y1 + 1; | ||
1545 | |||
1546 | dst = graybuf->data + x + MULU16(graybuf->width, y >> 3); | ||
1547 | shift = y & 7; | ||
1548 | ny += shift; | ||
1549 | |||
1550 | mask_top = 0xFFu << (y & 7); | ||
1551 | mask_bottom = ~(0xFEu << ((ny - 1) & 7)); | ||
1552 | if (ny <= 8) | ||
1553 | mask_bottom &= mask_top; | ||
1554 | |||
1555 | blockfunc = _blockfuncs[graybuf->drawmode]; | ||
1556 | bits = (graybuf->drawmode == GRAY_DRAW_BG) ? 0u : 0xFFu; | ||
1557 | |||
1558 | if (ny > 8) | ||
1559 | { | ||
1560 | blockfunc(dst, mask_top, bits); | ||
1561 | dst += graybuf->width; | ||
1562 | |||
1563 | for (y = 8; y < ny - 8; y += 8) | ||
1564 | { | ||
1565 | blockfunc(dst, 0xFFu, bits); | ||
1566 | dst += graybuf->width; | ||
1567 | } | ||
1568 | } | ||
1569 | |||
1570 | blockfunc(dst, mask_bottom, bits); | ||
1571 | } | ||
1572 | |||
1573 | /** Rectangle functions **/ | ||
1574 | |||
1575 | /* Draw a (hollow) rectangle with the current drawinfo, | ||
1576 | * See gray_drawpixel() for details | ||
1577 | */ | ||
1578 | void gray_drawrect(int x, int y, int nx, int ny) | ||
1579 | { | ||
1580 | int x2, y2; | ||
1581 | |||
1582 | if ((unsigned) x >= (unsigned) graybuf->width | ||
1583 | || (unsigned) y >= (unsigned) graybuf->height) | ||
1584 | return; | ||
1585 | |||
1586 | if ((unsigned) (y + ny) >= (unsigned) graybuf->height) /* clip bottom */ | ||
1587 | ny = graybuf->height - y; | ||
1588 | |||
1589 | if ((unsigned) (x + nx) >= (unsigned) graybuf->width) /* clip right */ | ||
1590 | nx = graybuf->width - x; | ||
1591 | |||
1592 | x2 = x + nx - 1; | ||
1593 | y2 = y + ny - 1; | ||
1594 | |||
1595 | gray_horline(x, x2, y); | ||
1596 | gray_horline(x, x2, y2); | ||
1597 | gray_verline(x, y, y2); | ||
1598 | gray_verline(x2, y, y2); | ||
1599 | } | ||
1600 | |||
1601 | /* Draw a filled rectangle with the current drawinfo, | ||
1602 | * See gray_drawpixel() for details | ||
1603 | * | ||
1604 | * This one uses the block drawing optimization, so it is rather fast. | ||
1605 | */ | ||
1606 | void gray_fillrect(int x, int y, int nx, int ny) | ||
1607 | { | ||
1608 | int shift; | ||
1609 | unsigned bits, mask_top, mask_bottom; | ||
1610 | unsigned char *dst, *dst_row; | ||
1611 | void (*blockfunc)(unsigned char *address, unsigned mask, unsigned bits); | ||
1612 | |||
1613 | if ((unsigned) x >= (unsigned) graybuf->width | ||
1614 | || (unsigned) y >= (unsigned) graybuf->height) | ||
1615 | return; | ||
1616 | |||
1617 | if ((unsigned) (y + ny) >= (unsigned) graybuf->height) /* clip bottom */ | ||
1618 | ny = graybuf->height - y; | ||
1619 | |||
1620 | if ((unsigned) (x + nx) >= (unsigned) graybuf->width) /* clip right */ | ||
1621 | nx = graybuf->width - x; | ||
1622 | |||
1623 | dst = graybuf->data + x + MULU16(graybuf->width, y >> 3); | ||
1624 | shift = y & 7; | ||
1625 | ny += shift; | ||
1626 | |||
1627 | mask_top = 0xFFu << (y & 7); | ||
1628 | mask_bottom = ~(0xFEu << ((ny - 1) & 7)); | ||
1629 | if (ny <= 8) | ||
1630 | mask_bottom &= mask_top; | ||
1631 | |||
1632 | blockfunc = _blockfuncs[graybuf->drawmode]; | ||
1633 | bits = (graybuf->drawmode == GRAY_DRAW_BG) ? 0u : 0xFFu; | ||
1634 | |||
1635 | if (ny > 8) | ||
1636 | { | ||
1637 | dst_row = dst; | ||
1638 | for (x = 0; x < nx; x++) | ||
1639 | blockfunc(dst_row++, mask_top, bits); | ||
1640 | |||
1641 | dst += graybuf->width; | ||
1642 | |||
1643 | for (y = 8; y < ny - 8; y += 8) | ||
1644 | { | ||
1645 | dst_row = dst; | ||
1646 | for (x = 0; x < nx; x++) | ||
1647 | blockfunc(dst_row++, 0xFFu, bits); | ||
1648 | |||
1649 | dst += graybuf->width; | ||
1650 | } | ||
1651 | } | ||
1652 | |||
1653 | for (x = 0; x < nx; x++) | ||
1654 | blockfunc(dst++, mask_bottom, bits); | ||
1655 | } | ||
1656 | |||
1657 | /** Bitmap functions **/ | ||
1658 | |||
1659 | /* Copy a grayscale bitmap into the display | ||
1660 | * | ||
1661 | * A grayscale bitmap contains one byte for every pixel that defines the | ||
1662 | * brightness of the pixel (0..255). Bytes are read in row-major order. | ||
1663 | * The <stride> parameter is useful if you want to show only a part of a | ||
1664 | * bitmap. It should always be set to the "row length" of the bitmap, so | ||
1665 | * for displaying the whole bitmap, nx == stride. | ||
1666 | * | ||
1667 | * This is the only drawing function NOT using the drawinfo. | ||
1668 | */ | ||
1669 | void gray_drawgraymap(unsigned char *src, int x, int y, int nx, int ny, | ||
1670 | int stride) | ||
1671 | { | ||
1672 | int shift; | ||
1673 | unsigned mask_top, mask_bottom; | ||
1674 | unsigned char *src_row, *dst, *dst_row; | ||
1675 | |||
1676 | if ((unsigned) x >= (unsigned) graybuf->width | ||
1677 | || (unsigned) y >= (unsigned) graybuf->height) | ||
1678 | return; | ||
1679 | |||
1680 | if ((unsigned) (y + ny) >= (unsigned) graybuf->height) /* clip bottom */ | ||
1681 | ny = graybuf->height - y; | ||
1682 | |||
1683 | if ((unsigned) (x + nx) >= (unsigned) graybuf->width) /* clip right */ | ||
1684 | nx = graybuf->width - x; | ||
1685 | |||
1686 | dst = graybuf->data + x + MULU16(graybuf->width, y >> 3); | ||
1687 | shift = y & 7; | ||
1688 | ny += shift; | ||
1689 | |||
1690 | mask_top = 0xFFu << (y & 7); | ||
1691 | mask_bottom = ~(0xFEu << ((ny - 1) & 7)); | ||
1692 | if (ny <= 8) | ||
1693 | mask_bottom &= mask_top; | ||
1694 | |||
1695 | if (ny > 8) | ||
1696 | { | ||
1697 | src_row = src; | ||
1698 | dst_row = dst; | ||
1699 | |||
1700 | for (x = 0; x < nx; x++) | ||
1701 | _writearray(dst_row++, src_row++, stride, mask_top); | ||
1702 | |||
1703 | src += MULU16(stride, 8 - shift); | ||
1704 | dst += graybuf->width; | ||
1705 | |||
1706 | for (y = 8; y < ny - 8; y += 8) | ||
1707 | { | ||
1708 | src_row = src; | ||
1709 | dst_row = dst; | ||
1710 | |||
1711 | for (x = 0; x < nx; x++) | ||
1712 | _writearray(dst_row++, src_row++, stride, 0xFFu); | ||
1713 | |||
1714 | src += stride << 3; | ||
1715 | dst += graybuf->width; | ||
1716 | } | ||
1717 | } | ||
1718 | |||
1719 | for (x = 0; x < nx; x++) | ||
1720 | _writearray(dst++, src++, stride, mask_bottom); | ||
1721 | } | ||
1722 | |||
1723 | /* Display a bitmap with the current drawinfo | ||
1724 | * | ||
1725 | * The drawmode is used as described for gray_set_drawmode() | ||
1726 | * | ||
1727 | * This (now) uses the same bitmap format as the core b&w graphics routines, | ||
1728 | * so you can use bmp2rb to generate bitmaps for use with this function as | ||
1729 | * well. | ||
1730 | * | ||
1731 | * A bitmap contains one bit for every pixel that defines if that pixel is | ||
1732 | * foreground (1) or background (0). Bits within a byte are arranged | ||
1733 | * vertically, LSB at top. | ||
1734 | * The bytes are stored in row-major order, with byte 0 being top left, | ||
1735 | * byte 1 2nd from left etc. The first row of bytes defines pixel rows | ||
1736 | * 0..7, the second row defines pixel row 8..15 etc. | ||
1737 | * | ||
1738 | * The <stride> parameter is useful if you want to show only a part of a | ||
1739 | * bitmap. It should always be set to the "row length" of the bitmap. | ||
1740 | */ | ||
1741 | void gray_drawbitmap(unsigned char *src, int x, int y, int nx, int ny, | ||
1742 | int stride) | ||
1743 | { | ||
1744 | int shift; | ||
1745 | unsigned bits, mask_top, mask_bottom; | ||
1746 | unsigned char *src_col, *dst, *dst_col; | ||
1747 | void (*blockfunc)(unsigned char *address, unsigned mask, unsigned bits); | ||
1748 | |||
1749 | if ((unsigned) x >= (unsigned) graybuf->width | ||
1750 | || (unsigned) y >= (unsigned) graybuf->height) | ||
1751 | return; | ||
1752 | |||
1753 | if ((unsigned) (y + ny) >= (unsigned) graybuf->height) /* clip bottom */ | ||
1754 | ny = graybuf->height - y; | ||
1755 | |||
1756 | if ((unsigned) (x + nx) >= (unsigned) graybuf->width) /* clip right */ | ||
1757 | nx = graybuf->width - x; | ||
1758 | |||
1759 | dst = graybuf->data + x + MULU16(graybuf->width, y >> 3); | ||
1760 | shift = y & 7; | ||
1761 | ny += shift; | ||
1762 | |||
1763 | mask_top = 0xFFu << (y & 7); | ||
1764 | mask_bottom = ~(0xFEu << ((ny - 1) & 7)); | ||
1765 | if (ny <= 8) | ||
1766 | mask_bottom &= mask_top; | ||
1767 | |||
1768 | blockfunc = _blockfuncs[graybuf->drawmode]; | ||
1769 | |||
1770 | for(x = 0; x < nx; x++) | ||
1771 | { | ||
1772 | src_col = src++; | ||
1773 | dst_col = dst++; | ||
1774 | bits = 0; | ||
1775 | y = 0; | ||
1776 | |||
1777 | if (ny > 8) | ||
1778 | { | ||
1779 | bits = *src_col << shift; | ||
1780 | src_col += stride; | ||
1781 | |||
1782 | blockfunc(dst_col, mask_top, bits); | ||
1783 | dst_col += graybuf->width; | ||
1784 | bits >>= 8; | ||
1785 | |||
1786 | for (y = 8; y < ny - 8; y += 8) | ||
1787 | { | ||
1788 | bits |= *src_col << shift; | ||
1789 | src_col += stride; | ||
1790 | |||
1791 | blockfunc(dst_col, 0xFFu, bits); | ||
1792 | dst_col += graybuf->width; | ||
1793 | bits >>= 8; | ||
1794 | } | ||
1795 | } | ||
1796 | if (y + shift < ny) | ||
1797 | bits |= *src_col << shift; | ||
1798 | |||
1799 | blockfunc(dst_col, mask_bottom, bits); | ||
1800 | } | ||
1801 | } | ||
1802 | |||
1803 | /** Font support **/ | ||
1804 | |||
1805 | /* Set font for the font routines | ||
1806 | * | ||
1807 | * newfont can be FONT_SYSFIXED or FONT_UI the same way as with the Rockbox | ||
1808 | * core routines | ||
1809 | */ | ||
1810 | void gray_setfont(int newfont) | ||
1811 | { | ||
1812 | graybuf->curfont = rb->font_get(newfont); | ||
1813 | } | ||
1814 | |||
1815 | /* Calculate width and height of the given text in pixels when rendered with | ||
1816 | * the currently selected font. | ||
1817 | * | ||
1818 | * This works exactly the same way as the core lcd_getstringsize(), only that | ||
1819 | * it uses the selected font for grayscale. | ||
1820 | */ | ||
1821 | int gray_getstringsize(unsigned char *str, int *w, int *h) | ||
1822 | { | ||
1823 | int ch; | ||
1824 | int width = 0; | ||
1825 | struct font *pf = graybuf->curfont; | ||
1826 | |||
1827 | while ((ch = *str++)) | ||
1828 | { | ||
1829 | /* check input range */ | ||
1830 | if (ch < pf->firstchar || ch >= pf->firstchar + pf->size) | ||
1831 | ch = pf->defaultchar; | ||
1832 | ch -= pf->firstchar; | ||
1833 | |||
1834 | /* get proportional width */ | ||
1835 | width += pf->width ? pf->width[ch] : pf->maxwidth; | ||
1836 | } | ||
1837 | if (w) | ||
1838 | *w = width; | ||
1839 | if (h) | ||
1840 | *h = pf->height; | ||
1841 | return width; | ||
1842 | } | ||
1843 | |||
1844 | /* Display text starting at (x, y) with the current font and drawinfo | ||
1845 | * | ||
1846 | * The drawmode is used as described for gray_set_drawmode() | ||
1847 | */ | ||
1848 | void gray_putsxy(int x, int y, unsigned char *str) | ||
1849 | { | ||
1850 | int ch, width; | ||
1851 | bitmap_t *bits; | ||
1852 | struct font *pf = graybuf->curfont; | ||
1853 | |||
1854 | if ((unsigned) x >= (unsigned) graybuf->width | ||
1855 | || (unsigned) y >= (unsigned) graybuf->height) | ||
1856 | return; | ||
1857 | |||
1858 | while ((ch = *str++) != '\0' && x < graybuf->width) | ||
1859 | { | ||
1860 | /* check input range */ | ||
1861 | if (ch < pf->firstchar || ch >= pf->firstchar + pf->size) | ||
1862 | ch = pf->defaultchar; | ||
1863 | ch -= pf->firstchar; | ||
1864 | |||
1865 | /* get proportional width and glyph bits */ | ||
1866 | width = pf->width ? pf->width[ch] : pf->maxwidth; | ||
1867 | bits = pf->bits + (pf->offset ? pf->offset[ch] | ||
1868 | : MULU16(pf->height, ch)); | ||
1869 | |||
1870 | gray_drawbitmap((unsigned char*) bits, x, y, width, pf->height, | ||
1871 | width); | ||
1872 | x += width; | ||
1873 | } | ||
1874 | } | ||
1875 | |||
1876 | #endif // #ifdef HAVE_LCD_BITMAP | ||
1877 | #endif // #ifndef SIMULATOR | ||
1878 | |||