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1/* Emacs style mode select -*- C++ -*-
2 *-----------------------------------------------------------------------------
3 *
4 *
5 * PrBoom a Doom port merged with LxDoom and LSDLDoom
6 * based on BOOM, a modified and improved DOOM engine
7 * Copyright (C) 1999 by
8 * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
9 * Copyright (C) 1999-2000 by
10 * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
11 *
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
16 *
17 * This program is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 * GNU General Public License for more details.
21 *
22 * You should have received a copy of the GNU General Public License
23 * along with this program; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
25 * 02111-1307, USA.
26 *
27 * DESCRIPTION:
28 * Intermission screens.
29 *
30 *-----------------------------------------------------------------------------*/
31
32#ifndef __WI_STUFF__
33#define __WI_STUFF__
34
35//#include "v_video.h"
36
37#include "doomdef.h"
38
39// States for the intermission
40
41typedef enum
42{
43 NoState = -1,
44 StatCount,
45 ShowNextLoc
46
47} stateenum_t;
48
49// Called by main loop, animate the intermission.
50void WI_Ticker (void);
51
52// Called by main loop,
53// draws the intermission directly into the screen buffer.
54void WI_Drawer (void);
55
56// Setup for an intermission screen.
57void WI_Start(wbstartstruct_t* wbstartstruct);
58
59// Release intermission screen memory
60void WI_End(void);
61
62#endif