summaryrefslogtreecommitdiff
path: root/apps/plugins/doom/r_plane.c
diff options
context:
space:
mode:
Diffstat (limited to 'apps/plugins/doom/r_plane.c')
-rw-r--r--apps/plugins/doom/r_plane.c434
1 files changed, 434 insertions, 0 deletions
diff --git a/apps/plugins/doom/r_plane.c b/apps/plugins/doom/r_plane.c
new file mode 100644
index 0000000000..60d37f876b
--- /dev/null
+++ b/apps/plugins/doom/r_plane.c
@@ -0,0 +1,434 @@
1/* Emacs style mode select -*- C++ -*-
2 *-----------------------------------------------------------------------------
3 *
4 *
5 * PrBoom a Doom port merged with LxDoom and LSDLDoom
6 * based on BOOM, a modified and improved DOOM engine
7 * Copyright (C) 1999 by
8 * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
9 * Copyright (C) 1999-2000 by
10 * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
11 *
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
16 *
17 * This program is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 * GNU General Public License for more details.
21 *
22 * You should have received a copy of the GNU General Public License
23 * along with this program; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
25 * 02111-1307, USA.
26 *
27 * DESCRIPTION:
28 * Here is a core component: drawing the floors and ceilings,
29 * while maintaining a per column clipping list only.
30 * Moreover, the sky areas have to be determined.
31 *
32 * MAXVISPLANES is no longer a limit on the number of visplanes,
33 * but a limit on the number of hash slots; larger numbers mean
34 * better performance usually but after a point they are wasted,
35 * and memory and time overheads creep in.
36 *
37 * For more information on visplanes, see:
38 *
39 * http://classicgaming.com/doom/editing/
40 *
41 * Lee Killough
42 *
43 *-----------------------------------------------------------------------------*/
44
45#include "z_zone.h" /* memory allocation wrappers -- killough */
46
47#include "doomstat.h"
48#include "w_wad.h"
49#include "r_main.h"
50#include "r_draw.h"
51#include "r_things.h"
52#include "r_sky.h"
53#include "r_plane.h"
54#include "rockmacros.h"
55
56#define MAXVISPLANES 128 /* must be a power of 2 */
57
58static visplane_t *visplanes[MAXVISPLANES] IBSS_ATTR; // killough
59static visplane_t *freetail; // killough
60static visplane_t **freehead = &freetail; // killough
61visplane_t *floorplane, *ceilingplane;
62
63// killough -- hash function for visplanes
64// Empirically verified to be fairly uniform:
65
66#define visplane_hash(picnum,lightlevel,height) \
67 ((unsigned)((picnum)*3+(lightlevel)+(height)*7) & (MAXVISPLANES-1))
68
69size_t maxopenings;
70short *openings,*lastopening;
71
72// Clip values are the solid pixel bounding the range.
73// floorclip starts out SCREENHEIGHT
74// ceilingclip starts out -1
75
76short floorclip[SCREENWIDTH], ceilingclip[SCREENWIDTH];
77
78// spanstart holds the start of a plane span; initialized to 0 at start
79
80static int spanstart[SCREENHEIGHT]; // killough 2/8/98
81
82//
83// texture mapping
84//
85
86static lighttable_t **planezlight;
87static fixed_t planeheight;
88
89// killough 2/8/98: make variables static
90
91static fixed_t basexscale, baseyscale;
92static fixed_t cachedheight[SCREENHEIGHT];
93static fixed_t cacheddistance[SCREENHEIGHT];
94static fixed_t cachedxstep[SCREENHEIGHT];
95static fixed_t cachedystep[SCREENHEIGHT];
96static fixed_t xoffs, yoffs; // killough 2/28/98: flat offsets
97
98fixed_t yslope[SCREENHEIGHT], distscale[SCREENWIDTH];
99
100//
101// R_InitPlanes
102// Only at game startup.
103//
104void R_InitPlanes (void)
105{
106}
107
108//
109// R_MapPlane
110//
111// Uses global vars:
112// planeheight
113// ds_source
114// basexscale
115// baseyscale
116// viewx
117// viewy
118// xoffs
119// yoffs
120//
121// BASIC PRIMITIVE
122//
123
124static void R_MapPlane(int y, int x1, int x2)
125{
126 angle_t angle;
127 fixed_t distance, length;
128 unsigned index;
129
130#ifdef RANGECHECK
131 if (x2 < x1 || x1<0 || x2>=viewwidth || (unsigned)y>(unsigned)viewheight)
132 I_Error ("R_MapPlane: %i, %i at %i",x1,x2,y);
133#endif
134
135 if (planeheight != cachedheight[y])
136 {
137 cachedheight[y] = planeheight;
138 distance = cacheddistance[y] = FixedMul (planeheight, yslope[y]);
139 ds_xstep = cachedxstep[y] = FixedMul (distance,basexscale);
140 ds_ystep = cachedystep[y] = FixedMul (distance,baseyscale);
141 }
142 else
143 {
144 distance = cacheddistance[y];
145 ds_xstep = cachedxstep[y];
146 ds_ystep = cachedystep[y];
147 }
148
149 length = FixedMul (distance,distscale[x1]);
150 angle = (viewangle + xtoviewangle[x1])>>ANGLETOFINESHIFT;
151
152 // killough 2/28/98: Add offsets
153 ds_xfrac = viewx + FixedMul(finecosine[angle], length) + xoffs;
154 ds_yfrac = -viewy - FixedMul(finesine[angle], length) + yoffs;
155
156 if (!(ds_colormap = fixedcolormap))
157 {
158 index = distance >> LIGHTZSHIFT;
159 if (index >= MAXLIGHTZ )
160 index = MAXLIGHTZ-1;
161 ds_colormap = planezlight[index];
162 }
163
164 ds_y = y;
165 ds_x1 = x1;
166 ds_x2 = x2;
167
168 R_DrawSpan();
169}
170
171//
172// R_ClearPlanes
173// At begining of frame.
174//
175
176void R_ClearPlanes(void)
177{
178 int i;
179 angle_t angle;
180
181 // opening / clipping determination
182 for (i=0 ; i<viewwidth ; i++)
183 floorclip[i] = viewheight, ceilingclip[i] = -1;
184
185 for (i=0;i<MAXVISPLANES;i++) // new code -- killough
186 for (*freehead = visplanes[i], visplanes[i] = NULL; *freehead; )
187 freehead = &(*freehead)->next;
188
189 lastopening = openings;
190
191 // texture calculation
192 memset (cachedheight, 0, sizeof(cachedheight));
193
194 // left to right mapping
195 angle = (viewangle-ANG90)>>ANGLETOFINESHIFT;
196
197 // scale will be unit scale at SCREENWIDTH/2 distance
198 basexscale = FixedDiv (finecosine[angle],centerxfrac);
199 baseyscale = -FixedDiv (finesine[angle],centerxfrac);
200}
201
202// New function, by Lee Killough
203
204static visplane_t *new_visplane(unsigned hash)
205{
206 visplane_t *check = freetail;
207 if (!check)
208 check = calloc(1, sizeof *check);
209 else
210 if (!(freetail = freetail->next))
211 freehead = &freetail;
212 check->next = visplanes[hash];
213 visplanes[hash] = check;
214 return check;
215}
216
217/*
218 * R_DupPlane
219 *
220 * cph 2003/04/18 - create duplicate of existing visplane and set initial range
221 */
222visplane_t *R_DupPlane(const visplane_t *pl, int start, int stop)
223{
224 unsigned hash = visplane_hash(pl->picnum, pl->lightlevel, pl->height);
225 visplane_t *new_pl = new_visplane(hash);
226
227 new_pl->height = pl->height;
228 new_pl->picnum = pl->picnum;
229 new_pl->lightlevel = pl->lightlevel;
230 new_pl->xoffs = pl->xoffs; // killough 2/28/98
231 new_pl->yoffs = pl->yoffs;
232 new_pl->minx = start;
233 new_pl->maxx = stop;
234 memset(new_pl->top, 0xff, sizeof new_pl->top);
235 return new_pl;
236}
237
238//
239// R_FindPlane
240//
241// killough 2/28/98: Add offsets
242
243visplane_t *R_FindPlane(fixed_t height, int picnum, int lightlevel,
244 fixed_t xoffs, fixed_t yoffs)
245{
246 visplane_t *check;
247 unsigned hash; // killough
248
249 if (picnum == skyflatnum || picnum & PL_SKYFLAT)
250 height = lightlevel = 0; // killough 7/19/98: most skies map together
251
252 // New visplane algorithm uses hash table -- killough
253 hash = visplane_hash(picnum,lightlevel,height);
254
255 for (check=visplanes[hash]; check; check=check->next) // killough
256 if (height == check->height &&
257 picnum == check->picnum &&
258 lightlevel == check->lightlevel &&
259 xoffs == check->xoffs && // killough 2/28/98: Add offset checks
260 yoffs == check->yoffs)
261 return check;
262
263 check = new_visplane(hash); // killough
264
265 check->height = height;
266 check->picnum = picnum;
267 check->lightlevel = lightlevel;
268 check->minx = viewwidth; // Was SCREENWIDTH -- killough 11/98
269 check->maxx = -1;
270 check->xoffs = xoffs; // killough 2/28/98: Save offsets
271 check->yoffs = yoffs;
272
273 memset (check->top, 0xff, sizeof check->top);
274
275 return check;
276}
277
278//
279// R_CheckPlane
280//
281visplane_t *R_CheckPlane(visplane_t *pl, int start, int stop)
282{
283 int intrl, intrh, unionl, unionh, x;
284
285 if (start < pl->minx)
286 intrl = pl->minx, unionl = start;
287 else
288 unionl = pl->minx, intrl = start;
289
290 if (stop > pl->maxx)
291 intrh = pl->maxx, unionh = stop;
292 else
293 unionh = pl->maxx, intrh = stop;
294
295 for (x=intrl ; x <= intrh && pl->top[x] == 0xffff; x++)
296 ;
297
298 if (x > intrh) { /* Can use existing plane; extend range */
299 pl->minx = unionl; pl->maxx = unionh;
300 return pl;
301 } else /* Cannot use existing plane; create a new one */
302 return R_DupPlane(pl,start,stop);
303}
304
305//
306// R_MakeSpans
307//
308
309static void R_MakeSpans(int x, int t1, int b1, int t2, int b2)
310{
311 for (; t1 < t2 && t1 <= b1; t1++)
312 R_MapPlane(t1, spanstart[t1], x-1);
313 for (; b1 > b2 && b1 >= t1; b1--)
314 R_MapPlane(b1, spanstart[b1] ,x-1);
315 while (t2 < t1 && t2 <= b2)
316 spanstart[t2++] = x;
317 while (b2 > b1 && b2 >= t2)
318 spanstart[b2--] = x;
319}
320
321// New function, by Lee Killough
322
323static void R_DoDrawPlane(visplane_t *pl)
324{
325 register int x;
326 if (pl->minx <= pl->maxx) {
327 if (pl->picnum == skyflatnum || pl->picnum & PL_SKYFLAT) { // sky flat
328 int texture;
329 angle_t an, flip;
330
331 // killough 10/98: allow skies to come from sidedefs.
332 // Allows scrolling and/or animated skies, as well as
333 // arbitrary multiple skies per level without having
334 // to use info lumps.
335
336 an = viewangle;
337
338 if (pl->picnum & PL_SKYFLAT)
339 {
340 // Sky Linedef
341 const line_t *l = &lines[pl->picnum & ~PL_SKYFLAT];
342
343 // Sky transferred from first sidedef
344 const side_t *s = *l->sidenum + sides;
345
346 // Texture comes from upper texture of reference sidedef
347 texture = texturetranslation[s->toptexture];
348
349 // Horizontal offset is turned into an angle offset,
350 // to allow sky rotation as well as careful positioning.
351 // However, the offset is scaled very small, so that it
352 // allows a long-period of sky rotation.
353
354 an += s->textureoffset;
355
356 // Vertical offset allows careful sky positioning.
357
358 dc_texturemid = s->rowoffset - 28*FRACUNIT;
359
360 // We sometimes flip the picture horizontally.
361 //
362 // Doom always flipped the picture, so we make it optional,
363 // to make it easier to use the new feature, while to still
364 // allow old sky textures to be used.
365
366 flip = l->special==272 ? 0u : ~0u;
367 }
368 else
369 { // Normal Doom sky, only one allowed per level
370 dc_texturemid = skytexturemid; // Default y-offset
371 texture = skytexture; // Default texture
372 flip = 0; // Doom flips it
373 }
374
375 /* Sky is always drawn full bright, i.e. colormaps[0] is used.
376 * Because of this hack, sky is not affected by INVUL inverse mapping.
377 * Until Boom fixed this. Compat option added in MBF. */
378
379 if (comp[comp_skymap] || !(dc_colormap = fixedcolormap))
380 dc_colormap = fullcolormap; // killough 3/20/98
381 dc_texheight = textureheight[skytexture]>>FRACBITS; // killough
382 // proff 09/21/98: Changed for high-res
383 dc_iscale = FRACUNIT*200/viewheight;
384
385 // killough 10/98: Use sky scrolling offset, and possibly flip picture
386 for (x = pl->minx; (dc_x = x) <= pl->maxx; x++)
387 if ((dc_yl = pl->top[x]) <= (dc_yh = pl->bottom[x]))
388 {
389 dc_source = R_GetColumn(texture, ((an + xtoviewangle[x])^flip) >>
390 ANGLETOSKYSHIFT);
391 colfunc();
392 }
393 } else { // regular flat
394
395 int stop, light;
396
397 ds_source = W_CacheLumpNum(firstflat + flattranslation[pl->picnum]);
398
399 xoffs = pl->xoffs; // killough 2/28/98: Add offsets
400 yoffs = pl->yoffs;
401 planeheight = D_abs(pl->height-viewz);
402 light = (pl->lightlevel >> LIGHTSEGSHIFT) + extralight;
403
404 if (light >= LIGHTLEVELS)
405 light = LIGHTLEVELS-1;
406
407 if (light < 0)
408 light = 0;
409
410 stop = pl->maxx + 1;
411 planezlight = zlight[light];
412 pl->top[pl->minx-1] = pl->top[stop] = 0xffff;
413
414 for (x = pl->minx ; x <= stop ; x++)
415 R_MakeSpans(x,pl->top[x-1],pl->bottom[x-1],pl->top[x],pl->bottom[x]);
416
417 W_UnlockLumpNum(firstflat + flattranslation[pl->picnum]);
418 }
419 }
420}
421
422//
423// RDrawPlanes
424// At the end of each frame.
425//
426
427void R_DrawPlanes (void)
428{
429 visplane_t *pl;
430 int i;
431 for (i=0;i<MAXVISPLANES;i++)
432 for (pl=visplanes[i]; pl; pl=pl->next)
433 R_DoDrawPlane(pl);
434}