diff options
Diffstat (limited to 'apps/plugins/doom/doomdef.h')
-rw-r--r-- | apps/plugins/doom/doomdef.h | 18 |
1 files changed, 13 insertions, 5 deletions
diff --git a/apps/plugins/doom/doomdef.h b/apps/plugins/doom/doomdef.h index be586a511f..a0e8ad50bc 100644 --- a/apps/plugins/doom/doomdef.h +++ b/apps/plugins/doom/doomdef.h | |||
@@ -33,6 +33,8 @@ | |||
33 | #ifndef __DOOMDEF__ | 33 | #ifndef __DOOMDEF__ |
34 | #define __DOOMDEF__ | 34 | #define __DOOMDEF__ |
35 | 35 | ||
36 | #include "rockmacros.h" | ||
37 | |||
36 | // killough 4/25/98: Make gcc extensions mean nothing on other compilers | 38 | // killough 4/25/98: Make gcc extensions mean nothing on other compilers |
37 | #ifndef __GNUC__ | 39 | #ifndef __GNUC__ |
38 | #define __attribute__(x) | 40 | #define __attribute__(x) |
@@ -88,14 +90,20 @@ typedef enum { | |||
88 | // allows us to avoid the overhead of dynamic allocation | 90 | // allows us to avoid the overhead of dynamic allocation |
89 | // when multiple screen sizes are supported | 91 | // when multiple screen sizes are supported |
90 | 92 | ||
93 | #if(LCD_HEIGHT>LCD_WIDTH) | ||
94 | extern bool rotate_screen; | ||
91 | // proff 08/17/98: Changed for high-res | 95 | // proff 08/17/98: Changed for high-res |
92 | #define MAX_SCREENWIDTH 1600 | 96 | #define MAX_SCREENWIDTH LCD_HEIGHT |
93 | #define MAX_SCREENHEIGHT 1200 | 97 | #define MAX_SCREENHEIGHT LCD_HEIGHT |
94 | 98 | extern int SCREENWIDTH; | |
99 | extern int SCREENHEIGHT; | ||
100 | #else | ||
101 | // proff 08/17/98: Changed for high-res | ||
102 | #define MAX_SCREENWIDTH LCD_WIDTH | ||
103 | #define MAX_SCREENHEIGHT LCD_HEIGHT | ||
95 | #define SCREENWIDTH LCD_WIDTH | 104 | #define SCREENWIDTH LCD_WIDTH |
96 | //#define SCREENWIDTH 320 | ||
97 | //#define SCREENHEIGHT 200 | ||
98 | #define SCREENHEIGHT LCD_HEIGHT | 105 | #define SCREENHEIGHT LCD_HEIGHT |
106 | #endif | ||
99 | 107 | ||
100 | // The maximum number of players, multiplayer/networking. | 108 | // The maximum number of players, multiplayer/networking. |
101 | #define MAXPLAYERS 4 | 109 | #define MAXPLAYERS 4 |