diff options
Diffstat (limited to 'apps/plugins/doom/Changelog')
-rw-r--r-- | apps/plugins/doom/Changelog | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/apps/plugins/doom/Changelog b/apps/plugins/doom/Changelog new file mode 100644 index 0000000000..2663af17ad --- /dev/null +++ b/apps/plugins/doom/Changelog | |||
@@ -0,0 +1,47 @@ | |||
1 | Changelog: | ||
2 | Fixed Nightmare mode | ||
3 | Fixed end game | ||
4 | Fixed quit crash | ||
5 | Added more prboom rendering code -> speedup | ||
6 | expanded rendering code -> speedup | ||
7 | Rewrote lowquality renderer and moved option to loader -> adds 1 fps to speed | ||
8 | Changed Default Keys: | ||
9 | DOOM PLAYER | ||
10 | ------ ------ | ||
11 | UP REC | ||
12 | DOWN DOWN | ||
13 | LEFT LEFT | ||
14 | RIGHT RIGHT | ||
15 | SHOOT MODE | ||
16 | OPEN DOWN | ||
17 | ESC ON | ||
18 | ENTER SELECT | ||
19 | WEAPON OFF | ||
20 | Menu Keys now work independent of ingame keys | ||
21 | All code reformatted and warnings reduced (only 6 now) | ||
22 | New Menu code to select options and Base game | ||
23 | doom shareware doom1.wad | ||
24 | doom registered doom.wad | ||
25 | doom retail (ultimate doom) doomu.wad | ||
26 | doom 2 doom2.wad | ||
27 | plutonia plutonia.wad | ||
28 | tnt tnt.wad | ||
29 | Doom directory is now /games/doom/ | ||
30 | Disabled mouse calls -> speedup | ||
31 | Finally have the right timer. -> run is actually usable now | ||
32 | Added a timedemo option for speed testing, only runs with doom shareware, | ||
33 | Ultimate doom, or registered doom saves timedemo information in /games/doom/timedemo.txt | ||
34 | Merged Paul's Ipod changes, hopefully it works now | ||
35 | Added addon code so that additional wadfiles can be added to the startup. | ||
36 | |||
37 | # Version 0.8 | ||
38 | Extended the addon code to automatically search for wads in /games/doom/addons/ | ||
39 | Changed the memory allocation to use doom's block allocator exclusively this can | ||
40 | be used in other plugins that need malloc, realloc, and calloc (include z_zone.c, z_zone.h) | ||
41 | Included linuxstb's code for the Ipod | ||
42 | Redid the sound code partially from prboom | ||
43 | -> caches all sound at startup | ||
44 | -> helped reduce the number of pauses in the game | ||
45 | All new renderer from prboom -> translucent sprites, dynamic palettes FASTER | ||
46 | more wads work properly (no more graphical errors in halflife) | ||
47 | |||