diff options
Diffstat (limited to 'apps/plugins/bitmaps/native')
-rw-r--r-- | apps/plugins/bitmaps/native/SOURCES | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/apps/plugins/bitmaps/native/SOURCES b/apps/plugins/bitmaps/native/SOURCES index 6197f168e7..4b7f0e2670 100644 --- a/apps/plugins/bitmaps/native/SOURCES +++ b/apps/plugins/bitmaps/native/SOURCES | |||
@@ -512,7 +512,7 @@ pegbox_pieces.9x7x1.bmp | |||
512 | 512 | ||
513 | 513 | ||
514 | /* Rockblox */ | 514 | /* Rockblox */ |
515 | #if LCD_DEPTH == 16 /* colour versions*/ | 515 | #if LCD_DEPTH >= 16 /* colour versions*/ |
516 | #if (LCD_WIDTH == 640) && (LCD_HEIGHT == 480) | 516 | #if (LCD_WIDTH == 640) && (LCD_HEIGHT == 480) |
517 | rockblox_background.640x480x16.bmp | 517 | rockblox_background.640x480x16.bmp |
518 | #elif (LCD_WIDTH >= 320) && (LCD_HEIGHT >= 240) | 518 | #elif (LCD_WIDTH >= 320) && (LCD_HEIGHT >= 240) |
@@ -755,7 +755,7 @@ sudoku_inverse.112x64x1.bmp | |||
755 | sudoku_start.128x96x2.bmp | 755 | sudoku_start.128x96x2.bmp |
756 | sudoku_normal.128x96x2.bmp | 756 | sudoku_normal.128x96x2.bmp |
757 | sudoku_inverse.128x96x2.bmp | 757 | sudoku_inverse.128x96x2.bmp |
758 | #elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 96) && (LCD_DEPTH == 16) | 758 | #elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 96) && (LCD_DEPTH >= 16) |
759 | sudoku_start.128x96x16.bmp | 759 | sudoku_start.128x96x16.bmp |
760 | sudoku_normal.128x96x16.bmp | 760 | sudoku_normal.128x96x16.bmp |
761 | sudoku_inverse.128x96x16.bmp | 761 | sudoku_inverse.128x96x16.bmp |
@@ -775,12 +775,12 @@ sudoku_inverse.132x80x16.bmp | |||
775 | sudoku_start.96x70x14.bmp | 775 | sudoku_start.96x70x14.bmp |
776 | sudoku_normal.96x70x14.bmp | 776 | sudoku_normal.96x70x14.bmp |
777 | sudoku_inverse.96x70x14.bmp | 777 | sudoku_inverse.96x70x14.bmp |
778 | #elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 128) && (LCD_DEPTH == 16) | 778 | #elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 128) && (LCD_DEPTH >= 16) |
779 | sudoku_start.128x128x16.bmp | 779 | sudoku_start.128x128x16.bmp |
780 | sudoku_normal.128x128x16.bmp | 780 | sudoku_normal.128x128x16.bmp |
781 | sudoku_inverse.128x128x16.bmp | 781 | sudoku_inverse.128x128x16.bmp |
782 | #elif ((LCD_WIDTH == 160) && (LCD_HEIGHT == 128) && (LCD_DEPTH == 16)) || \ | 782 | #elif ((LCD_WIDTH == 160) && (LCD_HEIGHT == 128) && (LCD_DEPTH >= 16)) || \ |
783 | ((LCD_WIDTH == 176) && (LCD_HEIGHT == 132) && (LCD_DEPTH == 16)) | 783 | ((LCD_WIDTH == 176) && (LCD_HEIGHT == 132) && (LCD_DEPTH >= 16)) |
784 | sudoku_start.160x128x16.bmp | 784 | sudoku_start.160x128x16.bmp |
785 | sudoku_normal.160x128x16.bmp | 785 | sudoku_normal.160x128x16.bmp |
786 | sudoku_inverse.160x128x16.bmp | 786 | sudoku_inverse.160x128x16.bmp |
@@ -792,7 +792,7 @@ sudoku_inverse.160x128x2.bmp | |||
792 | sudoku_start.160x128x1.bmp | 792 | sudoku_start.160x128x1.bmp |
793 | sudoku_normal.160x128x1.bmp | 793 | sudoku_normal.160x128x1.bmp |
794 | sudoku_inverse.160x128x1.bmp | 794 | sudoku_inverse.160x128x1.bmp |
795 | #elif (LCD_WIDTH == 220) && (LCD_HEIGHT == 176) && (LCD_DEPTH == 16) | 795 | #elif (LCD_WIDTH == 220) && (LCD_HEIGHT == 176) && (LCD_DEPTH >= 16) |
796 | sudoku_start.220x176x16.bmp | 796 | sudoku_start.220x176x16.bmp |
797 | sudoku_normal.220x176x16.bmp | 797 | sudoku_normal.220x176x16.bmp |
798 | sudoku_inverse.220x176x16.bmp | 798 | sudoku_inverse.220x176x16.bmp |
@@ -801,25 +801,25 @@ sudoku_inverse.220x176x16.bmp | |||
801 | sudoku_start.320x240x16.bmp | 801 | sudoku_start.320x240x16.bmp |
802 | sudoku_normal.320x240x16.bmp | 802 | sudoku_normal.320x240x16.bmp |
803 | sudoku_inverse.320x240x16.bmp | 803 | sudoku_inverse.320x240x16.bmp |
804 | #elif (LCD_WIDTH == 320) && (LCD_HEIGHT == 240) && (LCD_DEPTH == 16) | 804 | #elif (LCD_WIDTH == 320) && (LCD_HEIGHT == 240) && (LCD_DEPTH >= 16) |
805 | sudoku_start.320x240x16.bmp | 805 | sudoku_start.320x240x16.bmp |
806 | sudoku_normal.320x240x16.bmp | 806 | sudoku_normal.320x240x16.bmp |
807 | sudoku_inverse.320x240x16.bmp | 807 | sudoku_inverse.320x240x16.bmp |
808 | #elif (LCD_WIDTH == 640) && (LCD_HEIGHT == 480) && (LCD_DEPTH == 16) | 808 | #elif (LCD_WIDTH == 640) && (LCD_HEIGHT == 480) && (LCD_DEPTH >= 16) |
809 | sudoku_start.640x480x16.bmp | 809 | sudoku_start.640x480x16.bmp |
810 | sudoku_normal.640x480x16.bmp | 810 | sudoku_normal.640x480x16.bmp |
811 | sudoku_inverse.640x480x16.bmp | 811 | sudoku_inverse.640x480x16.bmp |
812 | #endif | 812 | #endif |
813 | #else /* LCD_WIDTH < LCD_HEIGHT */ | 813 | #else /* LCD_WIDTH < LCD_HEIGHT */ |
814 | #if ((LCD_WIDTH == 128) && (LCD_HEIGHT == 160) && (LCD_DEPTH == 16)) | 814 | #if ((LCD_WIDTH == 128) && (LCD_HEIGHT == 160) && (LCD_DEPTH >= 16)) |
815 | sudoku_start.128x128x16.bmp | 815 | sudoku_start.128x128x16.bmp |
816 | sudoku_normal.128x128x16.bmp | 816 | sudoku_normal.128x128x16.bmp |
817 | sudoku_inverse.128x128x16.bmp | 817 | sudoku_inverse.128x128x16.bmp |
818 | #elif ((LCD_WIDTH == 176) && (LCD_HEIGHT == 220) && (LCD_DEPTH == 16)) | 818 | #elif ((LCD_WIDTH == 176) && (LCD_HEIGHT == 220) && (LCD_DEPTH >= 16)) |
819 | sudoku_start.220x176x16.bmp | 819 | sudoku_start.220x176x16.bmp |
820 | sudoku_normal.220x176x16.bmp | 820 | sudoku_normal.220x176x16.bmp |
821 | sudoku_inverse.220x176x16.bmp | 821 | sudoku_inverse.220x176x16.bmp |
822 | #elif (LCD_WIDTH >= 240) && (LCD_HEIGHT >= 320) && (LCD_DEPTH == 16) | 822 | #elif (LCD_WIDTH >= 240) && (LCD_HEIGHT >= 320) && (LCD_DEPTH >= 16) |
823 | sudoku_start.320x240x16.bmp | 823 | sudoku_start.320x240x16.bmp |
824 | sudoku_normal.320x240x16.bmp | 824 | sudoku_normal.320x240x16.bmp |
825 | sudoku_inverse.320x240x16.bmp | 825 | sudoku_inverse.320x240x16.bmp |
@@ -827,7 +827,7 @@ sudoku_inverse.320x240x16.bmp | |||
827 | #endif | 827 | #endif |
828 | 828 | ||
829 | /* Superdom */ | 829 | /* Superdom */ |
830 | #if LCD_DEPTH == 16 | 830 | #if LCD_DEPTH >= 16 |
831 | #if ((LCD_WIDTH == 220) && (LCD_HEIGHT == 176)) | 831 | #if ((LCD_WIDTH == 220) && (LCD_HEIGHT == 176)) |
832 | superdom_boarditems.220x176x16.bmp | 832 | superdom_boarditems.220x176x16.bmp |
833 | #elif ((LCD_WIDTH == 176) && (LCD_HEIGHT == 132)) || \ | 833 | #elif ((LCD_WIDTH == 176) && (LCD_HEIGHT == 132)) || \ |
@@ -888,7 +888,7 @@ sliding_puzzle.80x64x1.bmp | |||
888 | #endif | 888 | #endif |
889 | 889 | ||
890 | /* Logo */ | 890 | /* Logo */ |
891 | #if LCD_DEPTH == 16 | 891 | #if LCD_DEPTH >= 16 |
892 | #if (LCD_WIDTH >= 320) | 892 | #if (LCD_WIDTH >= 320) |
893 | rockboxlogo.220x68x16.bmp | 893 | rockboxlogo.220x68x16.bmp |
894 | #elif (LCD_WIDTH > 160) | 894 | #elif (LCD_WIDTH > 160) |