summaryrefslogtreecommitdiff
path: root/apps/gui
diff options
context:
space:
mode:
Diffstat (limited to 'apps/gui')
-rw-r--r--apps/gui/skin_engine/skin_parser.c12
-rw-r--r--apps/gui/skin_engine/skin_render.c2
-rw-r--r--apps/gui/statusbar-skinned.c2
-rw-r--r--apps/gui/usb_screen.c4
-rw-r--r--apps/gui/viewport.c2
5 files changed, 12 insertions, 10 deletions
diff --git a/apps/gui/skin_engine/skin_parser.c b/apps/gui/skin_engine/skin_parser.c
index 1557783a7c..d207a1fb3e 100644
--- a/apps/gui/skin_engine/skin_parser.c
+++ b/apps/gui/skin_engine/skin_parser.c
@@ -246,10 +246,12 @@ static int parse_statusbar_tags(struct skin_element* element,
246 viewport_set_fullscreen(&default_vp->vp, curr_screen); 246 viewport_set_fullscreen(&default_vp->vp, curr_screen);
247 } 247 }
248#ifdef HAVE_REMOTE_LCD 248#ifdef HAVE_REMOTE_LCD
249 /* viewport_set_defaults() sets the font to FONT_UI+curr_screen. 249 /* This parser requires viewports which will use the settings font to
250 * This parser requires font 1 to always be the UI font, 250 * have font == 1, but the above viewport_set() calls set font to
251 * so force it back to FONT_UI and handle the screen number at the end */ 251 * the current real font id. So force 1 here it will be set correctly
252 default_vp->vp.font = FONT_UI; 252 * at the end
253 */
254 default_vp->vp.font = 1;
253#endif 255#endif
254 } 256 }
255 return 0; 257 return 0;
@@ -1645,7 +1647,7 @@ static bool skin_load_fonts(struct wps_data *data)
1645 font_id = skin_vp->parsed_fontid; 1647 font_id = skin_vp->parsed_fontid;
1646 if (font_id == 1) 1648 if (font_id == 1)
1647 { /* the usual case -> built-in fonts */ 1649 { /* the usual case -> built-in fonts */
1648 vp->font = global_status.font_id[curr_screen]; 1650 vp->font = screens[curr_screen].getuifont();
1649 continue; 1651 continue;
1650 } 1652 }
1651 else if (font_id <= 0) 1653 else if (font_id <= 0)
diff --git a/apps/gui/skin_engine/skin_render.c b/apps/gui/skin_engine/skin_render.c
index 369bd46be5..4d41a6f9b7 100644
--- a/apps/gui/skin_engine/skin_render.c
+++ b/apps/gui/skin_engine/skin_render.c
@@ -658,7 +658,7 @@ void skin_render_viewport(struct skin_element* viewport, struct gui_wps *gwps,
658 658
659 /* fix font ID's */ 659 /* fix font ID's */
660 if (skin_viewport->parsed_fontid == 1) 660 if (skin_viewport->parsed_fontid == 1)
661 skin_viewport->vp.font = global_status.font_id[display->screen_type]; 661 skin_viewport->vp.font = display->getuifont();
662#endif 662#endif
663 663
664 while (line) 664 while (line)
diff --git a/apps/gui/statusbar-skinned.c b/apps/gui/statusbar-skinned.c
index 7850e7cc27..f79672c0d9 100644
--- a/apps/gui/statusbar-skinned.c
+++ b/apps/gui/statusbar-skinned.c
@@ -128,7 +128,7 @@ struct viewport *sb_skin_get_info_vp(enum screen_type screen)
128 if (!vp) 128 if (!vp)
129 return NULL; 129 return NULL;
130 if (vp->parsed_fontid == 1) 130 if (vp->parsed_fontid == 1)
131 vp->vp.font = global_status.font_id[screen]; 131 vp->vp.font = screens[screen].getuifont();
132 return &vp->vp; 132 return &vp->vp;
133} 133}
134 134
diff --git a/apps/gui/usb_screen.c b/apps/gui/usb_screen.c
index 06770b1b94..2b7d47209b 100644
--- a/apps/gui/usb_screen.c
+++ b/apps/gui/usb_screen.c
@@ -265,8 +265,8 @@ void gui_usb_screen_run(bool early_usb)
265#ifdef HAVE_LCD_BITMAP 265#ifdef HAVE_LCD_BITMAP
266 FOR_NB_SCREENS(i) 266 FOR_NB_SCREENS(i)
267 { 267 {
268 font_unload(global_status.font_id[i]); 268 font_unload(screens[i].getuifont());
269 global_status.font_id[i] = -1; 269 screens[i].setuifont(FONT_SYSFIXED);
270 } 270 }
271 skin_unload_all(); 271 skin_unload_all();
272#endif 272#endif
diff --git a/apps/gui/viewport.c b/apps/gui/viewport.c
index 33ffed79f3..940f7f9cfa 100644
--- a/apps/gui/viewport.c
+++ b/apps/gui/viewport.c
@@ -319,7 +319,7 @@ void viewport_set_fullscreen(struct viewport *vp,
319#ifndef __PCTOOL__ 319#ifndef __PCTOOL__
320 set_default_align_flags(vp); 320 set_default_align_flags(vp);
321#endif 321#endif
322 vp->font = global_status.font_id[screen]; 322 vp->font = screens[screen].getuifont();
323 vp->line_height = 0; /* calculate from font height */ 323 vp->line_height = 0; /* calculate from font height */
324 vp->drawmode = DRMODE_SOLID; 324 vp->drawmode = DRMODE_SOLID;
325#if LCD_DEPTH > 1 325#if LCD_DEPTH > 1