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-rw-r--r--apps/plugins/brickmania.c12
1 files changed, 5 insertions, 7 deletions
diff --git a/apps/plugins/brickmania.c b/apps/plugins/brickmania.c
index e89eb2d748..916cb01536 100644
--- a/apps/plugins/brickmania.c
+++ b/apps/plugins/brickmania.c
@@ -996,29 +996,27 @@ static int brickmania_game_loop(void)
996 /* write life num */ 996 /* write life num */
997#if (LCD_WIDTH == 112) && (LCD_HEIGHT == 64) 997#if (LCD_WIDTH == 112) && (LCD_HEIGHT == 64)
998 rb->snprintf(s, sizeof(s), "L:%d", life); 998 rb->snprintf(s, sizeof(s), "L:%d", life);
999 rb->lcd_putsxy(0, 0, s);
1000#else 999#else
1001 rb->snprintf(s, sizeof(s), "Life: %d", life); 1000 rb->snprintf(s, sizeof(s), "Life: %d", life);
1002 rb->lcd_putsxy(2, 2, s);
1003#endif 1001#endif
1002 rb->lcd_putsxy(0, 0, s);
1004 1003
1005#if (LCD_WIDTH == 112) && (LCD_HEIGHT == 64) 1004#if (LCD_WIDTH == 112) && (LCD_HEIGHT == 64)
1006 rb->snprintf(s, sizeof(s), "L%d", level+1); 1005 rb->snprintf(s, sizeof(s), "L%d", level+1);
1007 rb->lcd_getstringsize(s, &sw, NULL);
1008 rb->lcd_putsxy(LCD_WIDTH-sw, 0, s);
1009#else 1006#else
1010 rb->snprintf(s, sizeof(s), "Level %d", level+1); 1007 rb->snprintf(s, sizeof(s), "Level %d", level+1);
1011 rb->lcd_getstringsize(s, &sw, NULL);
1012 rb->lcd_putsxy(LCD_WIDTH-sw-2, 2, s);
1013#endif 1008#endif
1014 1009
1010 rb->lcd_getstringsize(s, &sw, NULL);
1011 rb->lcd_putsxy(LCD_WIDTH-sw, 0, s);
1012
1015 if (vscore<score) vscore++; 1013 if (vscore<score) vscore++;
1016 rb->snprintf(s, sizeof(s), "%d", vscore); 1014 rb->snprintf(s, sizeof(s), "%d", vscore);
1017 rb->lcd_getstringsize(s, &sw, NULL); 1015 rb->lcd_getstringsize(s, &sw, NULL);
1018#if (LCD_WIDTH == 112) && (LCD_HEIGHT == 64) 1016#if (LCD_WIDTH == 112) && (LCD_HEIGHT == 64)
1019 rb->lcd_putsxy(LCD_WIDTH/2-sw/2, 0, s); 1017 rb->lcd_putsxy(LCD_WIDTH/2-sw/2, 0, s);
1020#else 1018#else
1021 rb->lcd_putsxy(LCD_WIDTH/2-sw/2, 2, s); 1019 rb->lcd_putsxy(LCD_WIDTH/2-sw/2, 0, s);
1022#endif 1020#endif
1023 1021
1024 /* continue game */ 1022 /* continue game */