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1 | \subsection{Duke3D} | ||
2 | |||
3 | This is a port of Duke Nukem 3D, derived from Fabien Sanglard's | ||
4 | Chocolate Duke. | ||
5 | |||
6 | \subsubsection{Installation} | ||
7 | The \fname{.GRP} and \fname{.CON} files from an original installation of | ||
8 | the game must be placed in the \fname{/.rockbox/duke3d/} on your | ||
9 | device. | ||
10 | |||
11 | \subsubsection{Music} | ||
12 | In-game music will not work by default. For it to work, you must | ||
13 | install a modified Timidity patchset in the | ||
14 | \fname{/.rockbox/timidity/} directory on your device. There should be | ||
15 | a \fname{/.rockbox/timidity/timidity.cfg} file located in this | ||
16 | directory, along with the instrument files. You must edit the | ||
17 | \fname{.cfg} file so that all the path names are absolute (i.e. in the | ||
18 | form \fname{/.rockbox/timidity/instruments/*.cfg}). | ||
19 | |||
20 | \subsubsection{Video} | ||
21 | Rotation of the video output is possible by choosing the correct video | ||
22 | option in the in-game menu. If your device's display is normally | ||
23 | 320x240, for example, choosing the 240x320 option will rotate the | ||
24 | screen 90 degrees, and the keymap will be updated as well. | ||
25 | |||
26 | \subsubsection{Caveats} | ||
27 | Sound effects, enabled by default, could have a detrimental effect on | ||
28 | playability on some devices. If you notice excessive lag, try | ||
29 | disabling sound. | ||
30 | |||
31 | The default button mapping may not be optimal for gameplay. Set a | ||
32 | different mapping in the ``Keyboard'' section of the game setup. Note | ||
33 | that not all keys are mappable on all devices. | ||
34 | |||
35 | Some devices will low memory or large GRP files will prevent the game | ||
36 | from completely caching the GRP file in RAM, which could lead to disk | ||
37 | reads during gameplay. This might cause the game to lag slightly when | ||
38 | it happens, which is normal. The game should resume in a second or so. | ||