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-rw-r--r--apps/bitmaps/native/SOURCES2
-rw-r--r--apps/bitmaps/native/rockboxlogo.128x42x2.bmpbin0 -> 2808 bytes
-rw-r--r--apps/keymaps/keymap-m3.c488
-rw-r--r--uisimulator/sdl/UI-m3.bmpbin0 -> 398852 bytes
-rw-r--r--uisimulator/sdl/button.c30
-rw-r--r--uisimulator/sdl/lcd-bitmap.c5
-rw-r--r--uisimulator/sdl/uisdl.h13
7 files changed, 537 insertions, 1 deletions
diff --git a/apps/bitmaps/native/SOURCES b/apps/bitmaps/native/SOURCES
index a64c209672..841dd52c69 100644
--- a/apps/bitmaps/native/SOURCES
+++ b/apps/bitmaps/native/SOURCES
@@ -7,6 +7,8 @@ rockboxlogo.160x53x1.bmp
7#else 7#else
8rockboxlogo.112x30x1.bmp 8rockboxlogo.112x30x1.bmp
9#endif 9#endif
10#elif (LCD_WIDTH == 128) && (LCD_DEPTH == 2)
11rockboxlogo.128x42x2.bmp
10#elif (LCD_WIDTH == 128) && (LCD_DEPTH == 16) 12#elif (LCD_WIDTH == 128) && (LCD_DEPTH == 16)
11rockboxlogo.128x40x16.bmp 13rockboxlogo.128x40x16.bmp
12#elif (LCD_WIDTH == 132) && (LCD_DEPTH == 16) 14#elif (LCD_WIDTH == 132) && (LCD_DEPTH == 16)
diff --git a/apps/bitmaps/native/rockboxlogo.128x42x2.bmp b/apps/bitmaps/native/rockboxlogo.128x42x2.bmp
new file mode 100644
index 0000000000..fa12aa4bd7
--- /dev/null
+++ b/apps/bitmaps/native/rockboxlogo.128x42x2.bmp
Binary files differ
diff --git a/apps/keymaps/keymap-m3.c b/apps/keymaps/keymap-m3.c
new file mode 100644
index 0000000000..5f02bfeb69
--- /dev/null
+++ b/apps/keymaps/keymap-m3.c
@@ -0,0 +1,488 @@
1/***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
9 *
10 * Copyright (C) 2008 Jens Arnold
11 *
12 * All files in this archive are subject to the GNU General Public License.
13 * See the file COPYING in the source tree root for full license agreement.
14 *
15 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16 * KIND, either express or implied.
17 *
18 ****************************************************************************/
19
20/* *
21 * Button Code Definitions for iaudio M3 targets
22 */
23
24#include "config.h"
25#include "action.h"
26#include "button.h"
27#include "settings.h"
28
29/* CONTEXT_CUSTOM's used in this file...
30
31CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
32
33
34*/
35
36/** Keep things alphabetized for easy reference but standard contexts can
37 ** be first and sub-alphebetized.
38 **/
39
40/** Standard Button Contexts **/
41static const struct button_mapping button_context_standard[] = {
42 { ACTION_STD_PREV, BUTTON_VOL_UP, BUTTON_NONE },
43 { ACTION_STD_PREVREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
44 { ACTION_STD_NEXT, BUTTON_VOL_DOWN, BUTTON_NONE },
45 { ACTION_STD_NEXTREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
46
47 { ACTION_STD_CONTEXT, BUTTON_MODE|BUTTON_REPEAT, BUTTON_MODE },
48 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
49 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
50 { ACTION_STD_OK, BUTTON_PLAY, BUTTON_NONE },
51 { ACTION_STD_MENU, BUTTON_REC|BUTTON_REL, BUTTON_REC },
52 { ACTION_STD_QUICKSCREEN, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
53
54 LAST_ITEM_IN_LIST
55}; /* button_context_standard */
56
57static const struct button_mapping remote_button_context_standard[] = {
58 { ACTION_STD_PREV, BUTTON_VOL_UP, BUTTON_NONE },
59 { ACTION_STD_PREVREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
60 { ACTION_STD_NEXT, BUTTON_VOL_DOWN, BUTTON_NONE },
61 { ACTION_STD_NEXTREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
62
63 { ACTION_STD_CONTEXT, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE },
64 { ACTION_STD_CANCEL, BUTTON_RC_REW, BUTTON_NONE },
65 { ACTION_STD_OK, BUTTON_RC_FF, BUTTON_NONE },
66 { ACTION_STD_OK, BUTTON_RC_PLAY, BUTTON_NONE },
67 { ACTION_STD_MENU, BUTTON_RC_MENU|BUTTON_REL, BUTTON_RC_MENU },
68 { ACTION_STD_QUICKSCREEN, BUTTON_RC_MENU|BUTTON_REPEAT, BUTTON_RC_MENU },
69
70 LAST_ITEM_IN_LIST
71}; /* remote_button_context_standard */
72
73/** Bookmark Screen **/
74static const struct button_mapping button_context_bmark[] = {
75 { ACTION_BMS_DELETE, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
76
77 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
78}; /* button_context_settings_bmark */
79
80static const struct button_mapping remote_button_context_bmark[] = {
81 { ACTION_BMS_DELETE, BUTTON_RC_REC|BUTTON_REPEAT, BUTTON_RC_REC },
82
83 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
84}; /* button_context_settings_bmark */
85
86/** FM Radio Screen **/
87static const struct button_mapping button_context_radio[] = {
88 { ACTION_FM_MENU, BUTTON_MODE|BUTTON_REPEAT, BUTTON_MODE },
89 { ACTION_FM_PRESET, BUTTON_MODE|BUTTON_REL, BUTTON_MODE },
90 { ACTION_FM_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
91 { ACTION_FM_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
92 { ACTION_FM_MODE, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
93 { ACTION_FM_EXIT, BUTTON_REC|BUTTON_REL, BUTTON_REC },
94 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
95 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
96 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
97
98 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
99}; /* button_context_radio */
100
101static const struct button_mapping remote_button_context_radio[] = {
102 { ACTION_FM_MENU, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE },
103 { ACTION_FM_PRESET, BUTTON_RC_MODE|BUTTON_REL, BUTTON_RC_MODE },
104 { ACTION_FM_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
105 { ACTION_FM_PLAY, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
106 { ACTION_FM_MODE, BUTTON_RC_REC|BUTTON_REPEAT, BUTTON_RC_REC },
107 { ACTION_FM_EXIT, BUTTON_RC_MENU, BUTTON_NONE },
108 { ACTION_STD_PREVREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
109 { ACTION_STD_NEXT, BUTTON_RC_FF, BUTTON_NONE },
110 { ACTION_STD_NEXTREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
111
112 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
113}; /* remote_button_context_radio */
114
115/** Keyboard **/
116static const struct button_mapping button_context_keyboard[] = {
117 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
118 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
119 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
120 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
121 { ACTION_KBD_UP, BUTTON_VOL_UP, BUTTON_NONE },
122 { ACTION_KBD_UP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
123 { ACTION_KBD_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
124 { ACTION_KBD_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
125 { ACTION_KBD_PAGE_FLIP, BUTTON_MODE, BUTTON_NONE },
126 { ACTION_KBD_SELECT, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
127 { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
128 { ACTION_KBD_ABORT, BUTTON_REC, BUTTON_NONE },
129
130 LAST_ITEM_IN_LIST
131}; /* button_context_keyboard */
132
133static const struct button_mapping remote_button_context_keyboard[] = {
134 { ACTION_KBD_LEFT, BUTTON_RC_REW, BUTTON_NONE },
135 { ACTION_KBD_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
136 { ACTION_KBD_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
137 { ACTION_KBD_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
138 { ACTION_KBD_UP, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
139 { ACTION_KBD_UP, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
140 { ACTION_KBD_DOWN, BUTTON_RC_VOL_UP, BUTTON_NONE },
141 { ACTION_KBD_DOWN, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
142 { ACTION_KBD_PAGE_FLIP, BUTTON_RC_MODE, BUTTON_NONE },
143 { ACTION_KBD_SELECT, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_PLAY },
144 { ACTION_KBD_DONE, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
145 { ACTION_KBD_ABORT, BUTTON_RC_REC, BUTTON_NONE },
146
147 LAST_ITEM_IN_LIST
148}; /* remote_button_context_keyboard */
149
150/** Pitchscreen **/
151static const struct button_mapping button_context_pitchscreen[] = {
152 { ACTION_PS_INC_SMALL, BUTTON_VOL_UP, BUTTON_NONE },
153 { ACTION_PS_INC_BIG, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
154 { ACTION_PS_DEC_SMALL, BUTTON_VOL_DOWN, BUTTON_NONE },
155 { ACTION_PS_DEC_BIG, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
156 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
157 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
158 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
159 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
160 { ACTION_PS_TOGGLE_MODE, BUTTON_MODE, BUTTON_NONE },
161 { ACTION_PS_RESET, BUTTON_REC, BUTTON_NONE },
162 { ACTION_PS_EXIT, BUTTON_PLAY, BUTTON_NONE },
163
164 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
165}; /* button_context_pitchscreen */
166
167static const struct button_mapping remote_button_context_pitchscreen[] = {
168 { ACTION_PS_INC_SMALL, BUTTON_RC_VOL_UP, BUTTON_NONE },
169 { ACTION_PS_INC_BIG, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
170 { ACTION_PS_DEC_SMALL, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
171 { ACTION_PS_DEC_BIG, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
172 { ACTION_PS_NUDGE_LEFT, BUTTON_RC_REW, BUTTON_NONE },
173 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_RC_REW|BUTTON_REL, BUTTON_NONE },
174 { ACTION_PS_NUDGE_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
175 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RC_FF|BUTTON_REL, BUTTON_NONE },
176 { ACTION_PS_TOGGLE_MODE, BUTTON_RC_MODE, BUTTON_NONE },
177 { ACTION_PS_RESET, BUTTON_RC_REC, BUTTON_NONE },
178 { ACTION_PS_EXIT, BUTTON_RC_PLAY, BUTTON_NONE },
179
180 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
181}; /* remote_button_context_pitchscreen */
182
183/** Quickscreen **/
184static const struct button_mapping button_context_quickscreen[] = {
185 { ACTION_QS_DOWNINV, BUTTON_VOL_UP, BUTTON_NONE },
186 { ACTION_QS_DOWNINV, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
187 { ACTION_QS_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
188 { ACTION_QS_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
189 { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
190 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
191 { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
192 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
193 { ACTION_STD_CANCEL, BUTTON_REC, BUTTON_NONE },
194
195 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
196}; /* button_context_quickscreen */
197
198static const struct button_mapping remote_button_context_quickscreen[] = {
199 { ACTION_QS_DOWNINV, BUTTON_RC_VOL_UP, BUTTON_NONE },
200 { ACTION_QS_DOWNINV, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
201 { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
202 { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
203 { ACTION_QS_LEFT, BUTTON_RC_REW, BUTTON_NONE },
204 { ACTION_QS_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
205 { ACTION_QS_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
206 { ACTION_QS_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
207 { ACTION_STD_CANCEL, BUTTON_RC_REC, BUTTON_NONE },
208
209 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
210}; /* remote_button_context_quickscreen */
211
212/** Recording Screen **/
213static const struct button_mapping button_context_recscreen[] = {
214 { ACTION_REC_PAUSE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
215 { ACTION_STD_CANCEL, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
216 { ACTION_REC_NEWFILE, BUTTON_REC|BUTTON_REL, BUTTON_REC },
217 { ACTION_STD_MENU, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
218 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
219 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
220 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
221 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
222
223 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
224}; /* button_context_recscreen */
225
226static const struct button_mapping remote_button_context_recscreen[] = {
227 { ACTION_REC_PAUSE, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
228 { ACTION_STD_CANCEL, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
229 { ACTION_REC_NEWFILE, BUTTON_RC_REC, BUTTON_NONE },
230 { ACTION_STD_MENU, BUTTON_RC_MENU, BUTTON_NONE },
231 { ACTION_SETTINGS_INC, BUTTON_RC_FF, BUTTON_NONE },
232 { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
233 { ACTION_SETTINGS_DEC, BUTTON_RC_REW, BUTTON_NONE },
234 { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
235
236 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
237}; /* remote_button_context_recscreen */
238
239/** Settings - General Mappings **/
240static const struct button_mapping button_context_settings[] = {
241 { ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE },
242 { ACTION_SETTINGS_INCREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
243 { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE },
244 { ACTION_SETTINGS_DECREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
245 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
246 { ACTION_STD_CANCEL, BUTTON_REC, BUTTON_NONE },
247
248 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
249}; /* button_context_settings */
250
251static const struct button_mapping remote_button_context_settings[] = {
252 { ACTION_SETTINGS_INC, BUTTON_RC_VOL_UP, BUTTON_NONE },
253 { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
254 { ACTION_SETTINGS_DEC, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
255 { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
256 { ACTION_STD_PREV, BUTTON_RC_REW, BUTTON_NONE },
257 { ACTION_STD_CANCEL, BUTTON_RC_REC, BUTTON_NONE },
258
259 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
260}; /* remote_button_context_settings */
261
262/** Settings - Using Sliders **/
263static const struct button_mapping button_context_settings_r_is_inc[] = {
264 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
265 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
266 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
267 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
268 { ACTION_STD_CANCEL, BUTTON_REC, BUTTON_NONE },
269
270 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
271}; /* button_context_settings_r_is_inc */
272
273static const struct button_mapping remote_button_context_settings_r_is_inc[] = {
274 { ACTION_SETTINGS_INC, BUTTON_RC_FF, BUTTON_NONE },
275 { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
276 { ACTION_SETTINGS_DEC, BUTTON_RC_REW, BUTTON_NONE },
277 { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_REW|BUTTON_REPEAT,BUTTON_NONE },
278 { ACTION_STD_CANCEL, BUTTON_RC_REC, BUTTON_NONE },
279
280 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
281}; /* remote_button_context_settings_r_is_inc */
282
283/** Tree **/
284static const struct button_mapping button_context_tree[] = {
285 { ACTION_NONE, BUTTON_PLAY, BUTTON_NONE },
286 { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
287 { ACTION_TREE_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
288
289 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
290}; /* button_context_tree */
291
292static const struct button_mapping remote_button_context_tree[] = {
293 { ACTION_NONE, BUTTON_RC_PLAY, BUTTON_NONE },
294 { ACTION_TREE_WPS, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
295 { ACTION_TREE_WPS, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
296
297 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
298}; /* remote_button_context_tree */
299
300static const struct button_mapping button_context_tree_scroll_lr[] = {
301 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
302 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
303 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
304 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
305 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
306 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
307 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
308 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
309 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
310
311 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
312}; /* button_context_tree_scroll_lr */
313
314static const struct button_mapping remote_button_context_tree_scroll_lr[] = {
315 { ACTION_NONE, BUTTON_RC_REW, BUTTON_NONE },
316 { ACTION_STD_CANCEL, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW },
317 { ACTION_TREE_ROOT_INIT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_RC_REW },
318 { ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
319 { ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT },
320 { ACTION_NONE, BUTTON_RC_FF, BUTTON_NONE },
321 { ACTION_STD_OK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
322 { ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
323 { ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT },
324
325 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
326}; /* remote_button_context_tree_scroll_lr */
327
328/** While-Playing Screen (WPS) **/
329static const struct button_mapping button_context_wps[] = {
330 { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
331 { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
332 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
333 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
334 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
335 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
336 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
337 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
338
339 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
340 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
341 { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
342 { ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
343
344 { ACTION_WPS_BROWSE, BUTTON_MODE|BUTTON_REL, BUTTON_MODE },
345 { ACTION_WPS_CONTEXT, BUTTON_MODE|BUTTON_REPEAT, BUTTON_MODE },
346 { ACTION_WPS_MENU, BUTTON_REC|BUTTON_REL, BUTTON_REC },
347 { ACTION_WPS_QUICKSCREEN, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
348
349 LAST_ITEM_IN_LIST
350}; /* button_context_wps */
351
352static const struct button_mapping remote_button_context_wps[] = {
353 { ACTION_WPS_PLAY, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
354 { ACTION_WPS_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
355 { ACTION_WPS_SKIPPREV, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW },
356 { ACTION_WPS_SEEKBACK, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
357 { ACTION_WPS_STOPSEEK, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT },
358 { ACTION_WPS_SKIPNEXT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
359 { ACTION_WPS_SEEKFWD, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
360 { ACTION_WPS_STOPSEEK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT },
361
362 { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
363 { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
364 { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE },
365 { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
366
367 { ACTION_WPS_BROWSE, BUTTON_RC_MODE|BUTTON_REL, BUTTON_RC_MODE },
368 { ACTION_WPS_CONTEXT, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE },
369 { ACTION_WPS_MENU, BUTTON_RC_MENU|BUTTON_REL, BUTTON_RC_MENU },
370 { ACTION_WPS_QUICKSCREEN, BUTTON_RC_MENU|BUTTON_REPEAT, BUTTON_RC_MENU },
371
372 LAST_ITEM_IN_LIST
373}; /* remote_button_context_wps */
374
375/** Yes/No Screen **/
376static const struct button_mapping button_context_yesnoscreen[] = {
377 { ACTION_YESNO_ACCEPT, BUTTON_PLAY, BUTTON_NONE },
378 LAST_ITEM_IN_LIST
379}; /* button_context_yesnoscreen */
380
381static const struct button_mapping remote_button_context_yesnoscreen[] = {
382 { ACTION_YESNO_ACCEPT, BUTTON_RC_PLAY, BUTTON_NONE },
383 LAST_ITEM_IN_LIST
384}; /* remote_button_context_yesnoscreen */
385
386
387static const struct button_mapping* get_context_mapping_remote( int context )
388{
389 context ^= CONTEXT_REMOTE;
390
391 switch (context)
392 {
393 /* anything that uses remote_button_context_standard */
394 default:
395 return remote_button_context_standard;
396
397 /* remote contexts with special mapping */
398 case CONTEXT_BOOKMARKSCREEN:
399 return remote_button_context_bmark;
400
401 case CONTEXT_FM:
402 return remote_button_context_radio;
403
404 case CONTEXT_KEYBOARD:
405 return remote_button_context_keyboard;
406
407 case CONTEXT_PITCHSCREEN:
408 return remote_button_context_pitchscreen;
409
410 case CONTEXT_QUICKSCREEN:
411 return remote_button_context_quickscreen;
412
413 case CONTEXT_RECSCREEN:
414 return remote_button_context_recscreen;
415
416 case CONTEXT_SETTINGS:
417 return remote_button_context_settings;
418
419 case CONTEXT_SETTINGS_EQ:
420 return remote_button_context_settings_r_is_inc;
421
422 case CONTEXT_TREE:
423 case CONTEXT_MAINMENU:
424 if (global_settings.hold_lr_for_scroll_in_list)
425 return remote_button_context_tree_scroll_lr;
426 /* else fall through to CONTEXT_TREE|CONTEXT_CUSTOM */
427 case CONTEXT_TREE|CONTEXT_CUSTOM:
428 return remote_button_context_tree;
429
430 case CONTEXT_WPS:
431 return remote_button_context_wps;
432
433 case CONTEXT_YESNOSCREEN:
434 return remote_button_context_yesnoscreen;
435 }
436}
437
438const struct button_mapping* get_context_mapping(int context)
439{
440 if (context & CONTEXT_REMOTE)
441 return get_context_mapping_remote(context);
442
443 switch (context)
444 {
445 /* anything that uses button_context_standard */
446 default:
447 return button_context_standard;
448
449 /* contexts with special mapping */
450 case CONTEXT_BOOKMARKSCREEN:
451 return button_context_bmark;
452
453 case CONTEXT_FM:
454 return button_context_radio;
455
456 case CONTEXT_KEYBOARD:
457 return button_context_keyboard;
458
459 case CONTEXT_PITCHSCREEN:
460 return button_context_pitchscreen;
461
462 case CONTEXT_QUICKSCREEN:
463 return button_context_quickscreen;
464
465 case CONTEXT_RECSCREEN:
466 return button_context_recscreen;
467
468 case CONTEXT_SETTINGS:
469 return button_context_settings;
470
471 case CONTEXT_SETTINGS_EQ:
472 return button_context_settings_r_is_inc;
473
474 case CONTEXT_TREE:
475 case CONTEXT_MAINMENU:
476 if (global_settings.hold_lr_for_scroll_in_list)
477 return button_context_tree_scroll_lr;
478 /* else fall through to CONTEXT_TREE|CONTEXT_CUSTOM */
479 case CONTEXT_TREE|CONTEXT_CUSTOM:
480 return button_context_tree;
481
482 case CONTEXT_WPS:
483 return button_context_wps;
484
485 case CONTEXT_YESNOSCREEN:
486 return button_context_yesnoscreen;
487 }
488}
diff --git a/uisimulator/sdl/UI-m3.bmp b/uisimulator/sdl/UI-m3.bmp
new file mode 100644
index 0000000000..add298cc89
--- /dev/null
+++ b/uisimulator/sdl/UI-m3.bmp
Binary files differ
diff --git a/uisimulator/sdl/button.c b/uisimulator/sdl/button.c
index 967f41baf7..03f7dc1e96 100644
--- a/uisimulator/sdl/button.c
+++ b/uisimulator/sdl/button.c
@@ -262,6 +262,36 @@ void button_event(int key, bool pressed)
262 new_btn = BUTTON_SELECT; 262 new_btn = BUTTON_SELECT;
263 break; 263 break;
264 264
265#elif CONFIG_KEYPAD == IAUDIO_M3_PAD
266 case SDLK_KP4:
267 case SDLK_LEFT:
268 new_btn = BUTTON_LEFT;
269 break;
270 case SDLK_KP6:
271 case SDLK_RIGHT:
272 new_btn = BUTTON_RIGHT;
273 break;
274 case SDLK_KP8:
275 case SDLK_UP:
276 new_btn = BUTTON_VOL_UP;
277 break;
278 case SDLK_KP2:
279 case SDLK_DOWN:
280 new_btn = BUTTON_VOL_DOWN;
281 break;
282 case SDLK_KP_PERIOD:
283 case SDLK_INSERT:
284 new_btn = BUTTON_MODE;
285 break;
286 case SDLK_KP_DIVIDE:
287 case SDLK_F1:
288 new_btn = BUTTON_REC;
289 break;
290 case SDLK_KP5:
291 case SDLK_SPACE:
292 new_btn = BUTTON_PLAY;
293 break;
294
265#elif (CONFIG_KEYPAD == IPOD_1G2G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD) \ 295#elif (CONFIG_KEYPAD == IPOD_1G2G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD) \
266 || (CONFIG_KEYPAD == IPOD_4G_PAD) 296 || (CONFIG_KEYPAD == IPOD_4G_PAD)
267 case SDLK_KP4: 297 case SDLK_KP4:
diff --git a/uisimulator/sdl/lcd-bitmap.c b/uisimulator/sdl/lcd-bitmap.c
index 438b133804..fa3e5d2b0d 100644
--- a/uisimulator/sdl/lcd-bitmap.c
+++ b/uisimulator/sdl/lcd-bitmap.c
@@ -45,8 +45,11 @@ static unsigned long get_lcd_pixel(int x, int y)
45#elif LCD_DEPTH == 2 45#elif LCD_DEPTH == 2
46#if LCD_PIXELFORMAT == HORIZONTAL_PACKING 46#if LCD_PIXELFORMAT == HORIZONTAL_PACKING
47 return ((lcd_framebuffer[y][x/4] >> (2 * (~x & 3))) & 3); 47 return ((lcd_framebuffer[y][x/4] >> (2 * (~x & 3))) & 3);
48#else 48#elif LCD_PIXELFORMAT == VERTICAL_PACKING
49 return ((lcd_framebuffer[y/4][x] >> (2 * (y & 3))) & 3); 49 return ((lcd_framebuffer[y/4][x] >> (2 * (y & 3))) & 3);
50#elif LCD_PIXELFORMAT == VERTICAL_INTERLEAVED
51 unsigned bits = (lcd_framebuffer[y/8][x] >> (y & 7)) & 0x0101;
52 return (bits | (bits >> 7)) & 3;
50#endif 53#endif
51#elif LCD_DEPTH == 16 54#elif LCD_DEPTH == 16
52#if LCD_PIXELFORMAT == RGB565SWAPPED 55#if LCD_PIXELFORMAT == RGB565SWAPPED
diff --git a/uisimulator/sdl/uisdl.h b/uisimulator/sdl/uisdl.h
index 3503d296f7..37989a682b 100644
--- a/uisimulator/sdl/uisdl.h
+++ b/uisimulator/sdl/uisdl.h
@@ -232,6 +232,19 @@
232#define UI_REMOTE_WIDTH 128 232#define UI_REMOTE_WIDTH 128
233#define UI_REMOTE_HEIGHT 96 233#define UI_REMOTE_HEIGHT 96
234 234
235#elif defined(IAUDIO_M3)
236#define UI_TITLE "iAudio M3"
237#define UI_WIDTH 397 /* width of GUI window */
238#define UI_HEIGHT 501 /* height of GUI window */
239#define UI_LCD_POSX 92 /* x position of lcd */
240#define UI_LCD_POSY 348 /* y position of lcd */
241#define UI_LCD_BGCOLOR 90, 145, 90 /* bkgnd color of LCD (no bklight) */
242#define UI_LCD_BGCOLORLIGHT 130, 180, 250 /* bkgnd color of LCD (bklight) */
243#define UI_LCD_FGCOLOR 0, 0, 0 /* foreground color of LCD (no backlight) */
244#define UI_LCD_FGCOLORLIGHT 0, 0, 0 /* foreground color of LCD (backlight) */
245#define UI_LCD_WIDTH LCD_WIDTH /* * 1.5 */
246#define UI_LCD_HEIGHT LCD_HEIGHT /* * 1.5 */
247
235#elif defined(GIGABEAT_F) 248#elif defined(GIGABEAT_F)
236#define UI_TITLE "Toshiba Gigabeat" 249#define UI_TITLE "Toshiba Gigabeat"
237#define UI_WIDTH 401 /* width of GUI window */ 250#define UI_WIDTH 401 /* width of GUI window */