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-rw-r--r-- | apps/plugins/lib/grayscale.c | 1757 | ||||
-rw-r--r-- | apps/plugins/lib/grayscale.h | 93 |
2 files changed, 0 insertions, 1850 deletions
diff --git a/apps/plugins/lib/grayscale.c b/apps/plugins/lib/grayscale.c deleted file mode 100644 index 3b33b6e19c..0000000000 --- a/apps/plugins/lib/grayscale.c +++ /dev/null | |||
@@ -1,1757 +0,0 @@ | |||
1 | /*************************************************************************** | ||
2 | * __________ __ ___. | ||
3 | * Open \______ \ ____ ____ | | _\_ |__ _______ ___ | ||
4 | * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / | ||
5 | * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < | ||
6 | * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ | ||
7 | * \/ \/ \/ \/ \/ | ||
8 | * $Id$ | ||
9 | * | ||
10 | * Grayscale framework & demo plugin | ||
11 | * | ||
12 | * Copyright (C) 2004 Jens Arnold | ||
13 | * | ||
14 | * All files in this archive are subject to the GNU General Public License. | ||
15 | * See the file COPYING in the source tree root for full license agreement. | ||
16 | * | ||
17 | * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY | ||
18 | * KIND, either express or implied. | ||
19 | * | ||
20 | ****************************************************************************/ | ||
21 | |||
22 | #ifndef SIMULATOR /* not for simulator by now */ | ||
23 | #include "plugin.h" | ||
24 | |||
25 | #ifdef HAVE_LCD_BITMAP /* and also not for the Player */ | ||
26 | #include "grayscale.h" | ||
27 | |||
28 | /******************************* Globals ***********************************/ | ||
29 | |||
30 | static struct plugin_api* rb; /* global api struct pointer */ | ||
31 | |||
32 | /*********************** Begin grayscale framework *************************/ | ||
33 | |||
34 | /* This is a generic framework to use grayscale display within rockbox | ||
35 | * plugins. It obviously does not work for the player. | ||
36 | * | ||
37 | * If you want to use grayscale display within a plugin, copy this section | ||
38 | * (up to "End grayscale framework") into your source and you are able to use | ||
39 | * it. For detailed documentation look at the head of each public function. | ||
40 | * | ||
41 | * It requires a global Rockbox api pointer in "rb" and uses the rockbox | ||
42 | * timer api so you cannot use that timer for other purposes while | ||
43 | * displaying grayscale. | ||
44 | * | ||
45 | * The framework consists of 3 sections: | ||
46 | * | ||
47 | * - internal core functions and definitions | ||
48 | * - public core functions | ||
49 | * - public optional functions | ||
50 | * | ||
51 | * Usually you will use functions from the latter two sections in your code. | ||
52 | * You can cut out functions from the third section that you do not need in | ||
53 | * order to not waste space. Don't forget to cut the prototype as well. | ||
54 | */ | ||
55 | |||
56 | /** implementation **/ | ||
57 | |||
58 | /* timer interrupt handler: display next bitplane */ | ||
59 | void gray_timer_isr(void) | ||
60 | { | ||
61 | rb->lcd_blit(graybuf->data + MULU16(graybuf->plane_size, graybuf->cur_plane), | ||
62 | graybuf->x, graybuf->by, graybuf->width, graybuf->bheight, | ||
63 | graybuf->width); | ||
64 | |||
65 | if (++graybuf->cur_plane >= graybuf->depth) | ||
66 | graybuf->cur_plane = 0; | ||
67 | |||
68 | if (graybuf->flags & GRAY_DEFERRED_UPDATE) /* lcd_update() requested? */ | ||
69 | { | ||
70 | int x1 = MAX(graybuf->x, 0); | ||
71 | int x2 = MIN(graybuf->x + graybuf->width, LCD_WIDTH); | ||
72 | int y1 = MAX(graybuf->by << 3, 0); | ||
73 | int y2 = MIN((graybuf->by + graybuf->bheight) << 3, LCD_HEIGHT); | ||
74 | |||
75 | if (y1 > 0) /* refresh part above overlay, full width */ | ||
76 | rb->lcd_update_rect(0, 0, LCD_WIDTH, y1); | ||
77 | |||
78 | if (y2 < LCD_HEIGHT) /* refresh part below overlay, full width */ | ||
79 | rb->lcd_update_rect(0, y2, LCD_WIDTH, LCD_HEIGHT - y2); | ||
80 | |||
81 | if (x1 > 0) /* refresh part to the left of overlay */ | ||
82 | rb->lcd_update_rect(0, y1, x1, y2 - y1); | ||
83 | |||
84 | if (x2 < LCD_WIDTH) /* refresh part to the right of overlay */ | ||
85 | rb->lcd_update_rect(x2, y1, LCD_WIDTH - x2, y2 - y1); | ||
86 | |||
87 | graybuf->flags &= ~GRAY_DEFERRED_UPDATE; /* clear request */ | ||
88 | } | ||
89 | } | ||
90 | |||
91 | /* Set a pixel to a specific bit pattern | ||
92 | * This is the fundamental graphics primitive, asm optimized */ | ||
93 | void graypixel(int x, int y, unsigned long pattern) | ||
94 | { | ||
95 | register long address, mask, random; | ||
96 | |||
97 | /* Some (pseudo-)random function must be used here to shift the bit | ||
98 | * pattern randomly, otherwise you would get flicker and/or moire. | ||
99 | * Since rand() is relatively slow, I've implemented a simple, but very | ||
100 | * fast pseudo-random generator based on linear congruency in assembler. | ||
101 | * It delivers 16 pseudo-random bits in each iteration. */ | ||
102 | |||
103 | /* simple but fast pseudo-random generator */ | ||
104 | asm( | ||
105 | "mov.w @%1,%0 \n" /* load last value */ | ||
106 | "mov #75,r1 \n" | ||
107 | "mulu %0,r1 \n" /* multiply by 75 */ | ||
108 | "sts macl,%0 \n" /* get result */ | ||
109 | "add #74,%0 \n" /* add another 74 */ | ||
110 | "mov.w %0,@%1 \n" /* store new value */ | ||
111 | /* Since the lower bits are not very random: */ | ||
112 | "shlr8 %0 \n" /* get bits 8..15 (need max. 5) */ | ||
113 | "and %2,%0 \n" /* mask out unneeded bits */ | ||
114 | : /* outputs */ | ||
115 | /* %0 */ "=&r"(random) | ||
116 | : /* inputs */ | ||
117 | /* %1 */ "r"(&gray_random_buffer), | ||
118 | /* %2 */ "r"(graybuf->randmask) | ||
119 | : /* clobbers */ | ||
120 | "r1","macl" | ||
121 | ); | ||
122 | |||
123 | /* precalculate mask and byte address in first bitplane */ | ||
124 | asm( | ||
125 | "mov %3,%0 \n" /* take y as base for address offset */ | ||
126 | "shlr2 %0 \n" /* shift right by 3 (= divide by 8) */ | ||
127 | "shlr %0 \n" | ||
128 | "mulu %0,%2 \n" /* multiply with width */ | ||
129 | "and #7,%3 \n" /* get lower 3 bits of y */ | ||
130 | "sts macl,%0 \n" /* get mulu result */ | ||
131 | "add %4,%0 \n" /* add base + x to get final address */ | ||
132 | |||
133 | "mov %3,%1 \n" /* move lower 3 bits of y out of r0 */ | ||
134 | "mova .pp_table,%3 \n" /* get address of mask table in r0 */ | ||
135 | "bra .pp_end \n" /* skip the table */ | ||
136 | "mov.b @(%3,%1),%1 \n" /* get entry from mask table */ | ||
137 | |||
138 | ".align 2 \n" | ||
139 | ".pp_table: \n" /* mask table */ | ||
140 | ".byte 0x01 \n" | ||
141 | ".byte 0x02 \n" | ||
142 | ".byte 0x04 \n" | ||
143 | ".byte 0x08 \n" | ||
144 | ".byte 0x10 \n" | ||
145 | ".byte 0x20 \n" | ||
146 | ".byte 0x40 \n" | ||
147 | ".byte 0x80 \n" | ||
148 | |||
149 | ".pp_end: \n" | ||
150 | : /* outputs */ | ||
151 | /* %0 */ "=&r"(address), | ||
152 | /* %1 */ "=&r"(mask) | ||
153 | : /* inputs */ | ||
154 | /* %2 */ "r"(graybuf->width), | ||
155 | /* %3 = r0 */ "z"(y), | ||
156 | /* %4 */ "r"(graybuf->data + x) | ||
157 | : /* clobbers */ | ||
158 | "macl" | ||
159 | ); | ||
160 | |||
161 | /* the hard part: set bits in all bitplanes according to pattern */ | ||
162 | asm( | ||
163 | "cmp/hs %1,%5 \n" /* random >= depth ? */ | ||
164 | "bf .p_ntrim \n" | ||
165 | "sub %1,%5 \n" /* yes: random -= depth */ | ||
166 | /* it's sufficient to do this once, since the mask guarantees | ||
167 | * random < 2 * depth */ | ||
168 | ".p_ntrim: \n" | ||
169 | |||
170 | /* calculate some addresses */ | ||
171 | "mulu %4,%1 \n" /* end address offset */ | ||
172 | "not %3,r1 \n" /* get inverse mask (for "and") */ | ||
173 | "sts macl,%1 \n" /* result of mulu */ | ||
174 | "mulu %4,%5 \n" /* address offset of <random>'th plane */ | ||
175 | "add %2,%1 \n" /* end offset -> end address */ | ||
176 | "sts macl,%5 \n" /* result of mulu */ | ||
177 | "add %2,%5 \n" /* address of <random>'th plane */ | ||
178 | "bra .p_start1 \n" | ||
179 | "mov %5,r2 \n" /* copy address */ | ||
180 | |||
181 | /* first loop: set bits from <random>'th bitplane to last */ | ||
182 | ".p_loop1: \n" | ||
183 | "mov.b @r2,r3 \n" /* get data byte */ | ||
184 | "shlr %0 \n" /* shift bit mask, sets t bit */ | ||
185 | "and r1,r3 \n" /* reset bit (-> "white") */ | ||
186 | "bf .p_white1 \n" /* t=0? -> "white" bit */ | ||
187 | "or %3,r3 \n" /* set bit ("black" bit) */ | ||
188 | ".p_white1: \n" | ||
189 | "mov.b r3,@r2 \n" /* store data byte */ | ||
190 | "add %4,r2 \n" /* advance address to next bitplane */ | ||
191 | ".p_start1: \n" | ||
192 | "cmp/hi r2,%1 \n" /* address < end address ? */ | ||
193 | "bt .p_loop1 \n" | ||
194 | |||
195 | "bra .p_start2 \n" | ||
196 | "nop \n" | ||
197 | |||
198 | /* second loop: set bits from first to <random-1>'th bitplane | ||
199 | * Bit setting works the other way round here to equalize average | ||
200 | * execution times for bright and dark pixels */ | ||
201 | ".p_loop2: \n" | ||
202 | "mov.b @%2,r3 \n" /* get data byte */ | ||
203 | "shlr %0 \n" /* shift bit mask, sets t bit */ | ||
204 | "or %3,r3 \n" /* set bit (-> "black") */ | ||
205 | "bt .p_black2 \n" /* t=1? -> "black" bit */ | ||
206 | "and r1,r3 \n" /* reset bit ("white" bit) */ | ||
207 | ".p_black2: \n" | ||
208 | "mov.b r3,@%2 \n" /* store data byte */ | ||
209 | "add %4,%2 \n" /* advance address to next bitplane */ | ||
210 | ".p_start2: \n" | ||
211 | "cmp/hi %2,%5 \n" /* address < <random>'th address ? */ | ||
212 | "bt .p_loop2 \n" | ||
213 | : /* outputs */ | ||
214 | : /* inputs */ | ||
215 | /* %0 */ "r"(pattern), | ||
216 | /* %1 */ "r"(graybuf->depth), | ||
217 | /* %2 */ "r"(address), | ||
218 | /* %3 */ "r"(mask), | ||
219 | /* %4 */ "r"(graybuf->plane_size), | ||
220 | /* %5 */ "r"(random) | ||
221 | : /* clobbers */ | ||
222 | "r1", "r2", "r3", "macl" | ||
223 | ); | ||
224 | } | ||
225 | |||
226 | /* Set 8 pixels to specific gray values at once, asm optimized | ||
227 | * This greatly enhances performance of gray_fillrect() and gray_drawgraymap() | ||
228 | * for larger rectangles and graymaps */ | ||
229 | void grayblock(int x, int by, unsigned char* src, int stride) | ||
230 | { | ||
231 | /* precalculate the bit patterns with random shifts (same RNG as graypixel, | ||
232 | * see there for an explanation) for all 8 pixels and put them on the | ||
233 | * stack (!) */ | ||
234 | asm( | ||
235 | "mova .gb_reload,r0 \n" /* set default loopback address */ | ||
236 | "tst %1,%1 \n" /* stride == 0 ? */ | ||
237 | "bf .gb_needreload \n" /* no: keep that address */ | ||
238 | "mova .gb_reuse,r0 \n" /* yes: set shortcut (no reload) */ | ||
239 | ".gb_needreload: \n" | ||
240 | "mov r0,r2 \n" /* loopback address to r2 */ | ||
241 | "mov #7,r3 \n" /* loop count in r3: 8 pixels */ | ||
242 | |||
243 | ".align 2 \n" /** load pattern for pixel **/ | ||
244 | ".gb_reload: \n" | ||
245 | "mov.b @%0,r0 \n" /* load src byte */ | ||
246 | "extu.b r0,r0 \n" /* extend unsigned */ | ||
247 | "mulu %2,r0 \n" /* macl = byte * depth; */ | ||
248 | "add %1,%0 \n" /* src += stride; */ | ||
249 | "sts macl,r4 \n" /* r4 = macl; */ | ||
250 | "add r4,r0 \n" /* byte += r4; */ | ||
251 | "shlr8 r0 \n" /* byte >>= 8; */ | ||
252 | "shll2 r0 \n" | ||
253 | "mov.l @(r0,%3),r4 \n" /* r4 = bitpattern[byte]; */ | ||
254 | |||
255 | ".align 2 \n" /** RNG **/ | ||
256 | ".gb_reuse: \n" | ||
257 | "mov.w @%4,r1 \n" /* load last value */ | ||
258 | "mov #75,r0 \n" | ||
259 | "mulu r0,r1 \n" /* multiply by 75 */ | ||
260 | "sts macl,r1 \n" | ||
261 | "add #74,r1 \n" /* add another 74 */ | ||
262 | "mov.w r1,@%4 \n" /* store new value */ | ||
263 | /* Since the lower bits are not very random: */ | ||
264 | "shlr8 r1 \n" /* get bits 8..15 (need max. 5) */ | ||
265 | "and %5,r1 \n" /* mask out unneeded bits */ | ||
266 | |||
267 | "cmp/hs %2,r1 \n" /* random >= depth ? */ | ||
268 | "bf .gb_ntrim \n" | ||
269 | "sub %2,r1 \n" /* yes: random -= depth; */ | ||
270 | ".gb_ntrim: \n" | ||
271 | |||
272 | "mov.l .ashlsi3,r0 \n" /** rotate pattern **/ | ||
273 | "jsr @r0 \n" /* shift r4 left by r1 */ | ||
274 | "mov r1,r5 \n" | ||
275 | |||
276 | "mov %2,r5 \n" | ||
277 | "sub r1,r5 \n" /* r5 = depth - r1 */ | ||
278 | "mov.l .lshrsi3,r1 \n" | ||
279 | "jsr @r1 \n" /* shift r4 right by r5 */ | ||
280 | "mov r0,r1 \n" /* last result stored in r1 */ | ||
281 | |||
282 | "or r1,r0 \n" /* rotated_pattern = r0 | r1 */ | ||
283 | "mov.l r0,@-r15 \n" /* push pattern */ | ||
284 | |||
285 | "cmp/pl r3 \n" /* loop count > 0? */ | ||
286 | "bf .gb_patdone \n" /* no: done */ | ||
287 | |||
288 | "jmp @r2 \n" /* yes: loop */ | ||
289 | "add #-1,r3 \n" /* decrease loop count */ | ||
290 | |||
291 | ".align 2 \n" | ||
292 | ".ashlsi3: \n" /* C library routine: */ | ||
293 | ".long ___ashlsi3 \n" /* shift r4 left by r5, return in r0 */ | ||
294 | ".lshrsi3: \n" /* C library routine: */ | ||
295 | ".long ___lshrsi3 \n" /* shift r4 right by r5, return in r0 */ | ||
296 | /* both routines preserve r4, destroy r5 and take ~16 cycles */ | ||
297 | |||
298 | ".gb_patdone: \n" | ||
299 | : /* outputs */ | ||
300 | : /* inputs */ | ||
301 | /* %0 */ "r"(src), | ||
302 | /* %1 */ "r"(stride), | ||
303 | /* %2 */ "r"(graybuf->depth), | ||
304 | /* %3 */ "r"(graybuf->bitpattern), | ||
305 | /* %4 */ "r"(&gray_random_buffer), | ||
306 | /* %5 */ "r"(graybuf->randmask) | ||
307 | : /* clobbers */ | ||
308 | "r0", "r1", "r2", "r3", "r4", "r5", "macl" | ||
309 | ); | ||
310 | |||
311 | /* calculate start address in first bitplane and end address */ | ||
312 | register unsigned char *address = graybuf->data + x | ||
313 | + MULU16(graybuf->width, by); | ||
314 | register unsigned char *end_addr = address | ||
315 | + MULU16(graybuf->depth, graybuf->plane_size); | ||
316 | |||
317 | /* set the bits for all 8 pixels in all bytes according to the | ||
318 | * precalculated patterns on the stack */ | ||
319 | asm ( | ||
320 | "mov.l @r15+,r1 \n" /* pop all 8 patterns */ | ||
321 | "mov.l @r15+,r2 \n" | ||
322 | "mov.l @r15+,r3 \n" | ||
323 | "mov.l @r15+,r4 \n" | ||
324 | "mov.l @r15+,r5 \n" | ||
325 | "mov.l @r15+,r6 \n" | ||
326 | "mov.l @r15+,r7 \n" | ||
327 | "mov.l @r15+,r8 \n" | ||
328 | |||
329 | ".gb_loop: \n" /* loop for all bitplanes */ | ||
330 | "shlr r1 \n" /* rotate lsb of pattern 1 to t bit */ | ||
331 | "rotcl r0 \n" /* rotate t bit into r0 */ | ||
332 | "shlr r2 \n" | ||
333 | "rotcl r0 \n" | ||
334 | "shlr r3 \n" | ||
335 | "rotcl r0 \n" | ||
336 | "shlr r4 \n" | ||
337 | "rotcl r0 \n" | ||
338 | "shlr r5 \n" | ||
339 | "rotcl r0 \n" | ||
340 | "shlr r6 \n" | ||
341 | "rotcl r0 \n" | ||
342 | "shlr r7 \n" | ||
343 | "rotcl r0 \n" | ||
344 | "shlr r8 \n" | ||
345 | "rotcl r0 \n" | ||
346 | "mov.b r0,@%0 \n" /* store byte to bitplane */ | ||
347 | "add %2,%0 \n" /* advance to next bitplane */ | ||
348 | "cmp/hi %0,%1 \n" /* last bitplane done? */ | ||
349 | "bt .gb_loop \n" /* no: loop */ | ||
350 | : /* outputs */ | ||
351 | : /* inputs */ | ||
352 | /* %0 */ "r"(address), | ||
353 | /* %1 */ "r"(end_addr), | ||
354 | /* %2 */ "r"(graybuf->plane_size) | ||
355 | : /* clobbers */ | ||
356 | "r0", "r1", "r2", "r3", "r4", "r5", "r6", "r7", "r8" | ||
357 | ); | ||
358 | } | ||
359 | |||
360 | /* Invert the bits for 1-8 pixels within the buffer */ | ||
361 | void grayinvertmasked(int x, int by, unsigned char mask) | ||
362 | { | ||
363 | asm( | ||
364 | "mulu %4,%5 \n" /* width * by (offset of row) */ | ||
365 | "mov #0,r1 \n" /* current_plane = 0 */ | ||
366 | "sts macl,r2 \n" /* get mulu result */ | ||
367 | "add r2,%1 \n" /* -> address in 1st bitplane */ | ||
368 | |||
369 | ".i_loop: \n" | ||
370 | "mov.b @%1,r2 \n" /* get data byte */ | ||
371 | "add #1,r1 \n" /* current_plane++; */ | ||
372 | "xor %2,r2 \n" /* invert bits */ | ||
373 | "mov.b r2,@%1 \n" /* store data byte */ | ||
374 | "add %3,%1 \n" /* advance address to next bitplane */ | ||
375 | "cmp/hi r1,%0 \n" /* current_plane < depth ? */ | ||
376 | "bt .i_loop \n" | ||
377 | : /* outputs */ | ||
378 | : /* inputs */ | ||
379 | /* %0 */ "r"(graybuf->depth), | ||
380 | /* %1 */ "r"(graybuf->data + x), | ||
381 | /* %2 */ "r"(mask), | ||
382 | /* %3 */ "r"(graybuf->plane_size), | ||
383 | /* %4 */ "r"(graybuf->width), | ||
384 | /* %5 */ "r"(by) | ||
385 | : /* clobbers */ | ||
386 | "r1", "r2", "macl" | ||
387 | ); | ||
388 | } | ||
389 | |||
390 | /** implementation **/ | ||
391 | |||
392 | /* Prepare the grayscale display buffer | ||
393 | * | ||
394 | * arguments: | ||
395 | * gbuf = pointer to the memory area to use (e.g. plugin buffer) | ||
396 | * gbuf_size = max usable size of the buffer | ||
397 | * width = width in pixels (1..112) | ||
398 | * bheight = height in 8-pixel units (1..8) | ||
399 | * depth = desired number of shades - 1 (1..32) | ||
400 | * | ||
401 | * result: | ||
402 | * = depth if there was enough memory | ||
403 | * < depth if there wasn't enough memory. The number of displayable | ||
404 | * shades is smaller than desired, but it still works | ||
405 | * = 0 if there wasn't even enough memory for 1 bitplane (black & white) | ||
406 | * | ||
407 | * You can request any depth from 1 to 32, not just powers of 2. The routine | ||
408 | * performs "graceful degradation" if the memory is not sufficient for the | ||
409 | * desired depth. As long as there is at least enough memory for 1 bitplane, | ||
410 | * it creates as many bitplanes as fit into memory, although 1 bitplane will | ||
411 | * only deliver black & white display. | ||
412 | * | ||
413 | * The total memory needed can be calculated as follows: | ||
414 | * total_mem = | ||
415 | * sizeof(tGraymap) (= 48 bytes currently) | ||
416 | * + sizeof(long) (= 4 bytes) | ||
417 | * + (width * bheight + sizeof(long)) * depth | ||
418 | * + 0..3 (longword alignment of grayscale display buffer) | ||
419 | */ | ||
420 | int gray_init_buffer(unsigned char *gbuf, int gbuf_size, int width, | ||
421 | int bheight, int depth) | ||
422 | { | ||
423 | int possible_depth, plane_size; | ||
424 | int i, j; | ||
425 | |||
426 | if ((unsigned) width > LCD_WIDTH | ||
427 | || (unsigned) bheight > (LCD_HEIGHT >> 3) | ||
428 | || depth < 1) | ||
429 | return 0; | ||
430 | |||
431 | while ((unsigned long)gbuf & 3) /* the buffer has to be long aligned */ | ||
432 | { | ||
433 | gbuf++; | ||
434 | gbuf_size--; | ||
435 | } | ||
436 | |||
437 | plane_size = width * bheight; | ||
438 | possible_depth = (gbuf_size - sizeof(tGraybuf) - sizeof(unsigned long)) | ||
439 | / (plane_size + sizeof(unsigned long)); | ||
440 | |||
441 | if (possible_depth < 1) | ||
442 | return 0; | ||
443 | |||
444 | depth = MIN(depth, 32); | ||
445 | depth = MIN(depth, possible_depth); | ||
446 | |||
447 | graybuf = (tGraybuf *) gbuf; /* global pointer to buffer structure */ | ||
448 | |||
449 | graybuf->x = 0; | ||
450 | graybuf->by = 0; | ||
451 | graybuf->width = width; | ||
452 | graybuf->height = bheight << 3; | ||
453 | graybuf->bheight = bheight; | ||
454 | graybuf->plane_size = plane_size; | ||
455 | graybuf->depth = depth; | ||
456 | graybuf->cur_plane = 0; | ||
457 | graybuf->flags = 0; | ||
458 | graybuf->data = gbuf + sizeof(tGraybuf); | ||
459 | graybuf->bitpattern = (unsigned long *) (graybuf->data | ||
460 | + depth * plane_size); | ||
461 | |||
462 | i = depth; | ||
463 | j = 8; | ||
464 | while (i != 0) | ||
465 | { | ||
466 | i >>= 1; | ||
467 | j--; | ||
468 | } | ||
469 | graybuf->randmask = 0xFF >> j; | ||
470 | |||
471 | /* initial state is all white */ | ||
472 | rb->memset(graybuf->data, 0, depth * plane_size); | ||
473 | |||
474 | /* Precalculate the bit patterns for all possible pixel values */ | ||
475 | for (i = 0; i <= depth; i++) | ||
476 | { | ||
477 | unsigned long pattern = 0; | ||
478 | int value = 0; | ||
479 | |||
480 | for (j = 0; j < depth; j++) | ||
481 | { | ||
482 | pattern <<= 1; | ||
483 | value += i; | ||
484 | |||
485 | if (value >= depth) | ||
486 | value -= depth; /* "white" bit */ | ||
487 | else | ||
488 | pattern |= 1; /* "black" bit */ | ||
489 | } | ||
490 | /* now the lower <depth> bits contain the pattern */ | ||
491 | |||
492 | graybuf->bitpattern[i] = pattern; | ||
493 | } | ||
494 | |||
495 | return depth; | ||
496 | } | ||
497 | |||
498 | /* Release the grayscale display buffer | ||
499 | * | ||
500 | * Switches the grayscale overlay off at first if it is still running, | ||
501 | * then sets the pointer to NULL. | ||
502 | * DO CALL either this function or at least gray_show_display(false) | ||
503 | * before you exit, otherwise nasty things may happen. | ||
504 | */ | ||
505 | void gray_release_buffer(void) | ||
506 | { | ||
507 | gray_show_display(false); | ||
508 | graybuf = NULL; | ||
509 | } | ||
510 | |||
511 | /* Set position of the top left corner of the grayscale overlay | ||
512 | * | ||
513 | * arguments: | ||
514 | * x = left margin in pixels | ||
515 | * by = top margin in 8-pixel units | ||
516 | * | ||
517 | * You may set this in a way that the overlay spills across the right or | ||
518 | * bottom display border. In this case it will simply be clipped by the | ||
519 | * LCD controller. You can even set negative values, this will clip at the | ||
520 | * left or top border. I did not test it, but the limits may be +127 / -128 | ||
521 | * | ||
522 | * If you use this while the grayscale overlay is running, the now-freed area | ||
523 | * will be restored. | ||
524 | */ | ||
525 | void gray_position_display(int x, int by) | ||
526 | { | ||
527 | if (graybuf == NULL) | ||
528 | return; | ||
529 | |||
530 | graybuf->x = x; | ||
531 | graybuf->by = by; | ||
532 | |||
533 | if (graybuf->flags & GRAY_RUNNING) | ||
534 | graybuf->flags |= GRAY_DEFERRED_UPDATE; | ||
535 | } | ||
536 | |||
537 | /* Switch the grayscale overlay on or off | ||
538 | * | ||
539 | * arguments: | ||
540 | * enable = true: the grayscale overlay is switched on if initialized | ||
541 | * = false: the grayscale overlay is switched off and the regular lcd | ||
542 | * content is restored | ||
543 | * | ||
544 | * DO NOT call lcd_update() or any other api function that directly accesses | ||
545 | * the lcd while the grayscale overlay is running! If you need to do | ||
546 | * lcd_update() to update something outside the grayscale overlay area, use | ||
547 | * gray_deferred_update() instead. | ||
548 | * | ||
549 | * Other functions to avoid are: | ||
550 | * lcd_blit() (obviously), lcd_update_rect(), lcd_set_contrast(), | ||
551 | * lcd_set_invert_display(), lcd_set_flip(), lcd_roll() | ||
552 | * | ||
553 | * The grayscale display consumes ~50 % CPU power (for a full screen overlay, | ||
554 | * less if the overlay is smaller) when switched on. You can switch the overlay | ||
555 | * on and off as many times as you want. | ||
556 | */ | ||
557 | void gray_show_display(bool enable) | ||
558 | { | ||
559 | if (graybuf == NULL) | ||
560 | return; | ||
561 | |||
562 | if (enable) | ||
563 | { | ||
564 | graybuf->flags |= GRAY_RUNNING; | ||
565 | rb->plugin_register_timer(FREQ / 67, 1, gray_timer_isr); | ||
566 | } | ||
567 | else | ||
568 | { | ||
569 | rb->plugin_unregister_timer(); | ||
570 | graybuf->flags &= ~GRAY_RUNNING; | ||
571 | rb->lcd_update(); /* restore whatever there was before */ | ||
572 | } | ||
573 | } | ||
574 | |||
575 | /*** public optional functions ***/ | ||
576 | |||
577 | /* Here are the various graphics primitives. Cut out functions you do not | ||
578 | * need in order to keep plugin code size down. | ||
579 | */ | ||
580 | |||
581 | /** prototypes **/ | ||
582 | |||
583 | /** implementation **/ | ||
584 | |||
585 | /* Clear the grayscale display (sets all pixels to white) | ||
586 | */ | ||
587 | void gray_clear_display(void) | ||
588 | { | ||
589 | if (graybuf == NULL) | ||
590 | return; | ||
591 | |||
592 | rb->memset(graybuf->data, 0, MULU16(graybuf->depth, graybuf->plane_size)); | ||
593 | } | ||
594 | |||
595 | /* Set the grayscale display to all black | ||
596 | */ | ||
597 | void gray_black_display(void) | ||
598 | { | ||
599 | if (graybuf == NULL) | ||
600 | return; | ||
601 | |||
602 | rb->memset(graybuf->data, 0xFF, MULU16(graybuf->depth, graybuf->plane_size)); | ||
603 | } | ||
604 | |||
605 | /* Do an lcd_update() to show changes done by rb->lcd_xxx() functions (in areas | ||
606 | * of the screen not covered by the grayscale overlay). If the grayscale | ||
607 | * overlay is running, the update will be done in the next call of the | ||
608 | * interrupt routine, otherwise it will be performed right away. See also | ||
609 | * comment for the gray_show_display() function. | ||
610 | */ | ||
611 | void gray_deferred_update(void) | ||
612 | { | ||
613 | if (graybuf != NULL && (graybuf->flags & GRAY_RUNNING)) | ||
614 | graybuf->flags |= GRAY_DEFERRED_UPDATE; | ||
615 | else | ||
616 | rb->lcd_update(); | ||
617 | } | ||
618 | |||
619 | /* Scroll the whole grayscale buffer left by <count> pixels | ||
620 | * | ||
621 | * black_border determines if the pixels scrolled in at the right are black | ||
622 | * or white | ||
623 | * | ||
624 | * Scrolling left/right by an even pixel count is almost twice as fast as | ||
625 | * scrolling by an odd pixel count. | ||
626 | */ | ||
627 | void gray_scroll_left(int count, bool black_border) | ||
628 | { | ||
629 | int by, d; | ||
630 | unsigned char *ptr; | ||
631 | unsigned char filler; | ||
632 | |||
633 | if (graybuf == NULL || (unsigned) count >= (unsigned) graybuf->width) | ||
634 | return; | ||
635 | |||
636 | if (black_border) | ||
637 | filler = 0xFF; | ||
638 | else | ||
639 | filler = 0; | ||
640 | |||
641 | /* Scroll row by row to minimize flicker (byte rows = 8 pixels each) */ | ||
642 | for (by = 0; by < graybuf->bheight; by++) | ||
643 | { | ||
644 | ptr = graybuf->data + MULU16(graybuf->width, by); | ||
645 | for (d = 0; d < graybuf->depth; d++) | ||
646 | { | ||
647 | if (count & 1) /* odd count: scroll byte-wise */ | ||
648 | asm volatile ( | ||
649 | ".sl_loop1: \n" | ||
650 | "mov.b @%0+,r1 \n" | ||
651 | "mov.b r1,@(%2,%0) \n" | ||
652 | "cmp/hi %0,%1 \n" | ||
653 | "bt .sl_loop1 \n" | ||
654 | : /* outputs */ | ||
655 | : /* inputs */ | ||
656 | /* %0 */ "r"(ptr + count), | ||
657 | /* %1 */ "r"(ptr + graybuf->width), | ||
658 | /* %2 */ "z"(-count - 1) | ||
659 | : /* clobbers */ | ||
660 | "r1" | ||
661 | ); | ||
662 | else /* even count: scroll word-wise */ | ||
663 | asm volatile ( | ||
664 | ".sl_loop2: \n" | ||
665 | "mov.w @%0+,r1 \n" | ||
666 | "mov.w r1,@(%2,%0) \n" | ||
667 | "cmp/hi %0,%1 \n" | ||
668 | "bt .sl_loop2 \n" | ||
669 | : /* outputs */ | ||
670 | : /* inputs */ | ||
671 | /* %0 */ "r"(ptr + count), | ||
672 | /* %1 */ "r"(ptr + graybuf->width), | ||
673 | /* %2 */ "z"(-count - 2) | ||
674 | : /* clobbers */ | ||
675 | "r1" | ||
676 | ); | ||
677 | |||
678 | rb->memset(ptr + graybuf->width - count, filler, count); | ||
679 | ptr += graybuf->plane_size; | ||
680 | } | ||
681 | } | ||
682 | } | ||
683 | |||
684 | /* Scroll the whole grayscale buffer right by <count> pixels | ||
685 | * | ||
686 | * black_border determines if the pixels scrolled in at the left are black | ||
687 | * or white | ||
688 | * | ||
689 | * Scrolling left/right by an even pixel count is almost twice as fast as | ||
690 | * scrolling by an odd pixel count. | ||
691 | */ | ||
692 | void gray_scroll_right(int count, bool black_border) | ||
693 | { | ||
694 | int by, d; | ||
695 | unsigned char *ptr; | ||
696 | unsigned char filler; | ||
697 | |||
698 | if (graybuf == NULL || (unsigned) count >= (unsigned) graybuf->width) | ||
699 | return; | ||
700 | |||
701 | if (black_border) | ||
702 | filler = 0xFF; | ||
703 | else | ||
704 | filler = 0; | ||
705 | |||
706 | /* Scroll row by row to minimize flicker (byte rows = 8 pixels each) */ | ||
707 | for (by = 0; by < graybuf->bheight; by++) | ||
708 | { | ||
709 | ptr = graybuf->data + MULU16(graybuf->width, by); | ||
710 | for (d = 0; d < graybuf->depth; d++) | ||
711 | { | ||
712 | if (count & 1) /* odd count: scroll byte-wise */ | ||
713 | asm volatile ( | ||
714 | ".sr_loop1: \n" | ||
715 | "mov.b @(%2,%0),r1 \n" | ||
716 | "mov.b r1,@-%0 \n" | ||
717 | "cmp/hi %1,%0 \n" | ||
718 | "bt .sr_loop1 \n" | ||
719 | : /* outputs */ | ||
720 | : /* inputs */ | ||
721 | /* %0 */ "r"(ptr + graybuf->width), | ||
722 | /* %1 */ "r"(ptr + count), | ||
723 | /* %2 */ "z"(-count - 1) | ||
724 | : /* clobbers */ | ||
725 | "r1" | ||
726 | ); | ||
727 | else /* even count: scroll word-wise */ | ||
728 | asm volatile ( | ||
729 | ".sr_loop2: \n" | ||
730 | "mov.w @(%2,%0),r1 \n" | ||
731 | "mov.w r1,@-%0 \n" | ||
732 | "cmp/hi %1,%0 \n" | ||
733 | "bt .sr_loop2 \n" | ||
734 | : /* outputs */ | ||
735 | : /* inputs */ | ||
736 | /* %0 */ "r"(ptr + graybuf->width), | ||
737 | /* %1 */ "r"(ptr + count), | ||
738 | /* %2 */ "z"(-count - 2) | ||
739 | : /* clobbers */ | ||
740 | "r1" | ||
741 | ); | ||
742 | |||
743 | rb->memset(ptr, filler, count); | ||
744 | ptr += graybuf->plane_size; | ||
745 | } | ||
746 | } | ||
747 | } | ||
748 | |||
749 | /* Scroll the whole grayscale buffer up by 8 pixels | ||
750 | * | ||
751 | * black_border determines if the pixels scrolled in at the bottom are black | ||
752 | * or white | ||
753 | * | ||
754 | * Scrolling up/down by 8 pixels is very fast. | ||
755 | */ | ||
756 | void gray_scroll_up8(bool black_border) | ||
757 | { | ||
758 | int by, d; | ||
759 | unsigned char *ptr; | ||
760 | unsigned char filler; | ||
761 | |||
762 | if (graybuf == NULL) | ||
763 | return; | ||
764 | |||
765 | if (black_border) | ||
766 | filler = 0xFF; | ||
767 | else | ||
768 | filler = 0; | ||
769 | |||
770 | /* Scroll row by row to minimize flicker (byte rows = 8 pixels each) */ | ||
771 | for (by = 1; by < graybuf->bheight; by++) | ||
772 | { | ||
773 | ptr = graybuf->data + MULU16(graybuf->width, by); | ||
774 | for (d = 0; d < graybuf->depth; d++) | ||
775 | { | ||
776 | rb->memcpy(ptr - graybuf->width, ptr, graybuf->width); | ||
777 | ptr += graybuf->plane_size; | ||
778 | } | ||
779 | } | ||
780 | /* fill last row */ | ||
781 | ptr = graybuf->data + graybuf->plane_size - graybuf->width; | ||
782 | for (d = 0; d < graybuf->depth; d++) | ||
783 | { | ||
784 | rb->memset(ptr, filler, graybuf->width); | ||
785 | ptr += graybuf->plane_size; | ||
786 | } | ||
787 | } | ||
788 | |||
789 | /* Scroll the whole grayscale buffer down by 8 pixels | ||
790 | * | ||
791 | * black_border determines if the pixels scrolled in at the top are black | ||
792 | * or white | ||
793 | * | ||
794 | * Scrolling up/down by 8 pixels is very fast. | ||
795 | */ | ||
796 | void gray_scroll_down8(bool black_border) | ||
797 | { | ||
798 | int by, d; | ||
799 | unsigned char *ptr; | ||
800 | unsigned char filler; | ||
801 | |||
802 | if (graybuf == NULL) | ||
803 | return; | ||
804 | |||
805 | if (black_border) | ||
806 | filler = 0xFF; | ||
807 | else | ||
808 | filler = 0; | ||
809 | |||
810 | /* Scroll row by row to minimize flicker (byte rows = 8 pixels each) */ | ||
811 | for (by = graybuf->bheight - 1; by > 0; by--) | ||
812 | { | ||
813 | ptr = graybuf->data + MULU16(graybuf->width, by); | ||
814 | for (d = 0; d < graybuf->depth; d++) | ||
815 | { | ||
816 | rb->memcpy(ptr, ptr - graybuf->width, graybuf->width); | ||
817 | ptr += graybuf->plane_size; | ||
818 | } | ||
819 | } | ||
820 | /* fill first row */ | ||
821 | ptr = graybuf->data; | ||
822 | for (d = 0; d < graybuf->depth; d++) | ||
823 | { | ||
824 | rb->memset(ptr, filler, graybuf->width); | ||
825 | ptr += graybuf->plane_size; | ||
826 | } | ||
827 | } | ||
828 | |||
829 | /* Scroll the whole grayscale buffer up by <count> pixels (<= 7) | ||
830 | * | ||
831 | * black_border determines if the pixels scrolled in at the bottom are black | ||
832 | * or white | ||
833 | * | ||
834 | * Scrolling up/down pixel-wise is significantly slower than scrolling | ||
835 | * left/right or scrolling up/down byte-wise because it involves bit | ||
836 | * shifting. That's why it is asm optimized. | ||
837 | */ | ||
838 | void gray_scroll_up(int count, bool black_border) | ||
839 | { | ||
840 | unsigned long filler; | ||
841 | |||
842 | if (graybuf == NULL || (unsigned) count > 7) | ||
843 | return; | ||
844 | |||
845 | if (black_border) | ||
846 | filler = 0xFF; | ||
847 | else | ||
848 | filler = 0; | ||
849 | |||
850 | /* scroll column by column to minimize flicker */ | ||
851 | asm( | ||
852 | "mov #0,r6 \n" /* x = 0 */ | ||
853 | "mova .su_shifttbl,r0 \n" /* calculate jump destination for */ | ||
854 | "mov.b @(r0,%6),%6 \n" /* shift amount from table */ | ||
855 | "bra .su_cloop \n" /* skip table */ | ||
856 | "add r0,%6 \n" | ||
857 | |||
858 | ".align 2 \n" | ||
859 | ".su_shifttbl: \n" /* shift jump offset table */ | ||
860 | ".byte .su_shift0 - .su_shifttbl \n" | ||
861 | ".byte .su_shift1 - .su_shifttbl \n" | ||
862 | ".byte .su_shift2 - .su_shifttbl \n" | ||
863 | ".byte .su_shift3 - .su_shifttbl \n" | ||
864 | ".byte .su_shift4 - .su_shifttbl \n" | ||
865 | ".byte .su_shift5 - .su_shifttbl \n" | ||
866 | ".byte .su_shift6 - .su_shifttbl \n" | ||
867 | ".byte .su_shift7 - .su_shifttbl \n" | ||
868 | |||
869 | ".su_cloop: \n" /* repeat for every column */ | ||
870 | "mov %1,r2 \n" /* get start address */ | ||
871 | "mov #0,r3 \n" /* current_plane = 0 */ | ||
872 | |||
873 | ".su_oloop: \n" /* repeat for every bitplane */ | ||
874 | "mov r2,r4 \n" /* get start address */ | ||
875 | "mov #0,r5 \n" /* current_row = 0 */ | ||
876 | "mov %5,r1 \n" /* get filler bits */ | ||
877 | |||
878 | ".su_iloop: \n" /* repeat for all rows */ | ||
879 | "sub %2,r4 \n" /* address -= width */ | ||
880 | "mov.b @r4,r0 \n" /* get data byte */ | ||
881 | "shll8 r1 \n" /* old data to 2nd byte */ | ||
882 | "extu.b r0,r0 \n" /* extend unsigned */ | ||
883 | "or r1,r0 \n" /* combine old data */ | ||
884 | "jmp @%6 \n" /* jump into shift "path" */ | ||
885 | "extu.b r0,r1 \n" /* store data for next round */ | ||
886 | |||
887 | ".su_shift6: \n" /* shift right by 0..7 bits */ | ||
888 | "shlr2 r0 \n" | ||
889 | ".su_shift4: \n" | ||
890 | "shlr2 r0 \n" | ||
891 | ".su_shift2: \n" | ||
892 | "bra .su_shift0 \n" | ||
893 | "shlr2 r0 \n" | ||
894 | ".su_shift7: \n" | ||
895 | "shlr2 r0 \n" | ||
896 | ".su_shift5: \n" | ||
897 | "shlr2 r0 \n" | ||
898 | ".su_shift3: \n" | ||
899 | "shlr2 r0 \n" | ||
900 | ".su_shift1: \n" | ||
901 | "shlr r0 \n" | ||
902 | ".su_shift0: \n" | ||
903 | |||
904 | "mov.b r0,@r4 \n" /* store data */ | ||
905 | "add #1,r5 \n" /* current_row++ */ | ||
906 | "cmp/hi r5,%3 \n" /* current_row < bheight ? */ | ||
907 | "bt .su_iloop \n" | ||
908 | |||
909 | "add %4,r2 \n" /* start_address += plane_size */ | ||
910 | "add #1,r3 \n" /* current_plane++ */ | ||
911 | "cmp/hi r3,%0 \n" /* current_plane < depth ? */ | ||
912 | "bt .su_oloop \n" | ||
913 | |||
914 | "add #1,%1 \n" /* start_address++ */ | ||
915 | "add #1,r6 \n" /* x++ */ | ||
916 | "cmp/hi r6,%2 \n" /* x < width ? */ | ||
917 | "bt .su_cloop \n" | ||
918 | : /* outputs */ | ||
919 | : /* inputs */ | ||
920 | /* %0 */ "r"(graybuf->depth), | ||
921 | /* %1 */ "r"(graybuf->data + graybuf->plane_size), | ||
922 | /* %2 */ "r"(graybuf->width), | ||
923 | /* %3 */ "r"(graybuf->bheight), | ||
924 | /* %4 */ "r"(graybuf->plane_size), | ||
925 | /* %5 */ "r"(filler), | ||
926 | /* %6 */ "r"(count) | ||
927 | : /* clobbers */ | ||
928 | "r0", "r1", "r2", "r3", "r4", "r5", "r6" | ||
929 | ); | ||
930 | } | ||
931 | |||
932 | /* Scroll the whole grayscale buffer down by <count> pixels (<= 7) | ||
933 | * | ||
934 | * black_border determines if the pixels scrolled in at the top are black | ||
935 | * or white | ||
936 | * | ||
937 | * Scrolling up/down pixel-wise is significantly slower than scrolling | ||
938 | * left/right or scrolling up/down byte-wise because it involves bit | ||
939 | * shifting. That's why it is asm optimized. | ||
940 | */ | ||
941 | void gray_scroll_down(int count, bool black_border) | ||
942 | { | ||
943 | unsigned long filler; | ||
944 | |||
945 | if (graybuf == NULL || (unsigned) count > 7) | ||
946 | return; | ||
947 | |||
948 | if (black_border) | ||
949 | filler = 0xFF << count; /* calculate filler bits */ | ||
950 | else | ||
951 | filler = 0; | ||
952 | |||
953 | /* scroll column by column to minimize flicker */ | ||
954 | asm( | ||
955 | "mov #0,r6 \n" /* x = 0 */ | ||
956 | "mova .sd_shifttbl,r0 \n" /* calculate jump destination for */ | ||
957 | "mov.b @(r0,%6),%6 \n" /* shift amount from table */ | ||
958 | "bra .sd_cloop \n" /* skip table */ | ||
959 | "add r0,%6 \n" | ||
960 | |||
961 | ".align 2 \n" | ||
962 | ".sd_shifttbl: \n" /* shift jump offset table */ | ||
963 | ".byte .sd_shift0 - .sd_shifttbl \n" | ||
964 | ".byte .sd_shift1 - .sd_shifttbl \n" | ||
965 | ".byte .sd_shift2 - .sd_shifttbl \n" | ||
966 | ".byte .sd_shift3 - .sd_shifttbl \n" | ||
967 | ".byte .sd_shift4 - .sd_shifttbl \n" | ||
968 | ".byte .sd_shift5 - .sd_shifttbl \n" | ||
969 | ".byte .sd_shift6 - .sd_shifttbl \n" | ||
970 | ".byte .sd_shift7 - .sd_shifttbl \n" | ||
971 | |||
972 | ".sd_cloop: \n" /* repeat for every column */ | ||
973 | "mov %1,r2 \n" /* get start address */ | ||
974 | "mov #0,r3 \n" /* current_plane = 0 */ | ||
975 | |||
976 | ".sd_oloop: \n" /* repeat for every bitplane */ | ||
977 | "mov r2,r4 \n" /* get start address */ | ||
978 | "mov #0,r5 \n" /* current_row = 0 */ | ||
979 | "mov %5,r1 \n" /* get filler bits */ | ||
980 | |||
981 | ".sd_iloop: \n" /* repeat for all rows */ | ||
982 | "shlr8 r1 \n" /* shift right to get residue */ | ||
983 | "mov.b @r4,r0 \n" /* get data byte */ | ||
984 | "jmp @%6 \n" /* jump into shift "path" */ | ||
985 | "extu.b r0,r0 \n" /* extend unsigned */ | ||
986 | |||
987 | ".sd_shift6: \n" /* shift left by 0..7 bits */ | ||
988 | "shll2 r0 \n" | ||
989 | ".sd_shift4: \n" | ||
990 | "shll2 r0 \n" | ||
991 | ".sd_shift2: \n" | ||
992 | "bra .sd_shift0 \n" | ||
993 | "shll2 r0 \n" | ||
994 | ".sd_shift7: \n" | ||
995 | "shll2 r0 \n" | ||
996 | ".sd_shift5: \n" | ||
997 | "shll2 r0 \n" | ||
998 | ".sd_shift3: \n" | ||
999 | "shll2 r0 \n" | ||
1000 | ".sd_shift1: \n" | ||
1001 | "shll r0 \n" | ||
1002 | ".sd_shift0: \n" | ||
1003 | |||
1004 | "or r0,r1 \n" /* combine with last residue */ | ||
1005 | "mov.b r1,@r4 \n" /* store data */ | ||
1006 | "add %2,r4 \n" /* address += width */ | ||
1007 | "add #1,r5 \n" /* current_row++ */ | ||
1008 | "cmp/hi r5,%3 \n" /* current_row < bheight ? */ | ||
1009 | "bt .sd_iloop \n" | ||
1010 | |||
1011 | "add %4,r2 \n" /* start_address += plane_size */ | ||
1012 | "add #1,r3 \n" /* current_plane++ */ | ||
1013 | "cmp/hi r3,%0 \n" /* current_plane < depth ? */ | ||
1014 | "bt .sd_oloop \n" | ||
1015 | |||
1016 | "add #1,%1 \n" /* start_address++ */ | ||
1017 | "add #1,r6 \n" /* x++ */ | ||
1018 | "cmp/hi r6,%2 \n" /* x < width ? */ | ||
1019 | "bt .sd_cloop \n" | ||
1020 | : /* outputs */ | ||
1021 | : /* inputs */ | ||
1022 | /* %0 */ "r"(graybuf->depth), | ||
1023 | /* %1 */ "r"(graybuf->data), | ||
1024 | /* %2 */ "r"(graybuf->width), | ||
1025 | /* %3 */ "r"(graybuf->bheight), | ||
1026 | /* %4 */ "r"(graybuf->plane_size), | ||
1027 | /* %5 */ "r"(filler), | ||
1028 | /* %6 */ "r"(count) | ||
1029 | : /* clobbers */ | ||
1030 | "r0", "r1", "r2", "r3", "r4", "r5", "r6" | ||
1031 | ); | ||
1032 | } | ||
1033 | |||
1034 | /* Set a pixel to a specific gray value | ||
1035 | * | ||
1036 | * brightness is 0..255 (black to white) regardless of real bit depth | ||
1037 | */ | ||
1038 | void gray_drawpixel(int x, int y, int brightness) | ||
1039 | { | ||
1040 | if (graybuf == NULL | ||
1041 | || (unsigned) x >= (unsigned) graybuf->width | ||
1042 | || (unsigned) y >= (unsigned) graybuf->height | ||
1043 | || (unsigned) brightness > 255) | ||
1044 | return; | ||
1045 | |||
1046 | graypixel(x, y, graybuf->bitpattern[MULU16(brightness, | ||
1047 | graybuf->depth + 1) >> 8]); | ||
1048 | } | ||
1049 | |||
1050 | /* Invert a pixel | ||
1051 | * | ||
1052 | * The bit pattern for that pixel in the buffer is inverted, so white becomes | ||
1053 | * black, light gray becomes dark gray etc. | ||
1054 | */ | ||
1055 | void gray_invertpixel(int x, int y) | ||
1056 | { | ||
1057 | if (graybuf == NULL | ||
1058 | || (unsigned) x >= (unsigned) graybuf->width | ||
1059 | || (unsigned) y >= (unsigned) graybuf->height) | ||
1060 | return; | ||
1061 | |||
1062 | grayinvertmasked(x, (y >> 3), 1 << (y & 7)); | ||
1063 | } | ||
1064 | |||
1065 | /* Draw a line from (x1, y1) to (x2, y2) with a specific gray value | ||
1066 | * | ||
1067 | * brightness is 0..255 (black to white) regardless of real bit depth | ||
1068 | */ | ||
1069 | void gray_drawline(int x1, int y1, int x2, int y2, int brightness) | ||
1070 | { | ||
1071 | int numpixels; | ||
1072 | int i; | ||
1073 | int deltax, deltay; | ||
1074 | int d, dinc1, dinc2; | ||
1075 | int x, xinc1, xinc2; | ||
1076 | int y, yinc1, yinc2; | ||
1077 | unsigned long pattern; | ||
1078 | |||
1079 | if (graybuf == NULL | ||
1080 | || (unsigned) x1 >= (unsigned) graybuf->width | ||
1081 | || (unsigned) y1 >= (unsigned) graybuf->height | ||
1082 | || (unsigned) x2 >= (unsigned) graybuf->width | ||
1083 | || (unsigned) y2 >= (unsigned) graybuf->height | ||
1084 | || (unsigned) brightness > 255) | ||
1085 | return; | ||
1086 | |||
1087 | pattern = graybuf->bitpattern[MULU16(brightness, graybuf->depth + 1) >> 8]; | ||
1088 | |||
1089 | deltax = abs(x2 - x1); | ||
1090 | deltay = abs(y2 - y1); | ||
1091 | xinc2 = 1; | ||
1092 | yinc2 = 1; | ||
1093 | |||
1094 | if (deltax >= deltay) | ||
1095 | { | ||
1096 | numpixels = deltax; | ||
1097 | d = 2 * deltay - deltax; | ||
1098 | dinc1 = deltay * 2; | ||
1099 | dinc2 = (deltay - deltax) * 2; | ||
1100 | xinc1 = 1; | ||
1101 | yinc1 = 0; | ||
1102 | } | ||
1103 | else | ||
1104 | { | ||
1105 | numpixels = deltay; | ||
1106 | d = 2 * deltax - deltay; | ||
1107 | dinc1 = deltax * 2; | ||
1108 | dinc2 = (deltax - deltay) * 2; | ||
1109 | xinc1 = 0; | ||
1110 | yinc1 = 1; | ||
1111 | } | ||
1112 | numpixels++; /* include endpoints */ | ||
1113 | |||
1114 | if (x1 > x2) | ||
1115 | { | ||
1116 | xinc1 = -xinc1; | ||
1117 | xinc2 = -xinc2; | ||
1118 | } | ||
1119 | |||
1120 | if (y1 > y2) | ||
1121 | { | ||
1122 | yinc1 = -yinc1; | ||
1123 | yinc2 = -yinc2; | ||
1124 | } | ||
1125 | |||
1126 | x = x1; | ||
1127 | y = y1; | ||
1128 | |||
1129 | for (i=0; i<numpixels; i++) | ||
1130 | { | ||
1131 | graypixel(x, y, pattern); | ||
1132 | |||
1133 | if (d < 0) | ||
1134 | { | ||
1135 | d += dinc1; | ||
1136 | x += xinc1; | ||
1137 | y += yinc1; | ||
1138 | } | ||
1139 | else | ||
1140 | { | ||
1141 | d += dinc2; | ||
1142 | x += xinc2; | ||
1143 | y += yinc2; | ||
1144 | } | ||
1145 | } | ||
1146 | } | ||
1147 | |||
1148 | /* Invert a line from (x1, y1) to (x2, y2) | ||
1149 | * | ||
1150 | * The bit patterns for the pixels of the line are inverted, so white becomes | ||
1151 | * black, light gray becomes dark gray etc. | ||
1152 | */ | ||
1153 | void gray_invertline(int x1, int y1, int x2, int y2) | ||
1154 | { | ||
1155 | int numpixels; | ||
1156 | int i; | ||
1157 | int deltax, deltay; | ||
1158 | int d, dinc1, dinc2; | ||
1159 | int x, xinc1, xinc2; | ||
1160 | int y, yinc1, yinc2; | ||
1161 | |||
1162 | if (graybuf == NULL | ||
1163 | || (unsigned) x1 >= (unsigned) graybuf->width | ||
1164 | || (unsigned) y1 >= (unsigned) graybuf->height | ||
1165 | || (unsigned) x2 >= (unsigned) graybuf->width | ||
1166 | || (unsigned) y2 >= (unsigned) graybuf->height) | ||
1167 | return; | ||
1168 | |||
1169 | deltax = abs(x2 - x1); | ||
1170 | deltay = abs(y2 - y1); | ||
1171 | xinc2 = 1; | ||
1172 | yinc2 = 1; | ||
1173 | |||
1174 | if (deltax >= deltay) | ||
1175 | { | ||
1176 | numpixels = deltax; | ||
1177 | d = 2 * deltay - deltax; | ||
1178 | dinc1 = deltay * 2; | ||
1179 | dinc2 = (deltay - deltax) * 2; | ||
1180 | xinc1 = 1; | ||
1181 | yinc1 = 0; | ||
1182 | } | ||
1183 | else | ||
1184 | { | ||
1185 | numpixels = deltay; | ||
1186 | d = 2 * deltax - deltay; | ||
1187 | dinc1 = deltax * 2; | ||
1188 | dinc2 = (deltax - deltay) * 2; | ||
1189 | xinc1 = 0; | ||
1190 | yinc1 = 1; | ||
1191 | } | ||
1192 | numpixels++; /* include endpoints */ | ||
1193 | |||
1194 | if (x1 > x2) | ||
1195 | { | ||
1196 | xinc1 = -xinc1; | ||
1197 | xinc2 = -xinc2; | ||
1198 | } | ||
1199 | |||
1200 | if (y1 > y2) | ||
1201 | { | ||
1202 | yinc1 = -yinc1; | ||
1203 | yinc2 = -yinc2; | ||
1204 | } | ||
1205 | |||
1206 | x = x1; | ||
1207 | y = y1; | ||
1208 | |||
1209 | for (i=0; i<numpixels; i++) | ||
1210 | { | ||
1211 | grayinvertmasked(x, (y >> 3), 1 << (y & 7)); | ||
1212 | |||
1213 | if (d < 0) | ||
1214 | { | ||
1215 | d += dinc1; | ||
1216 | x += xinc1; | ||
1217 | y += yinc1; | ||
1218 | } | ||
1219 | else | ||
1220 | { | ||
1221 | d += dinc2; | ||
1222 | x += xinc2; | ||
1223 | y += yinc2; | ||
1224 | } | ||
1225 | } | ||
1226 | } | ||
1227 | |||
1228 | /* Draw a (hollow) rectangle with a specific gray value, | ||
1229 | * corners are (x1, y1) and (x2, y2) | ||
1230 | * | ||
1231 | * brightness is 0..255 (black to white) regardless of real bit depth | ||
1232 | */ | ||
1233 | void gray_drawrect(int x1, int y1, int x2, int y2, int brightness) | ||
1234 | { | ||
1235 | int x, y; | ||
1236 | unsigned long pattern; | ||
1237 | unsigned char srcpixel; | ||
1238 | |||
1239 | if (graybuf == NULL | ||
1240 | || (unsigned) x1 >= (unsigned) graybuf->width | ||
1241 | || (unsigned) y1 >= (unsigned) graybuf->height | ||
1242 | || (unsigned) x2 >= (unsigned) graybuf->width | ||
1243 | || (unsigned) y2 >= (unsigned) graybuf->height | ||
1244 | || (unsigned) brightness > 255) | ||
1245 | return; | ||
1246 | |||
1247 | if (y1 > y2) | ||
1248 | { | ||
1249 | y = y1; | ||
1250 | y1 = y2; | ||
1251 | y2 = y; | ||
1252 | } | ||
1253 | if (x1 > x2) | ||
1254 | { | ||
1255 | x = x1; | ||
1256 | x1 = x2; | ||
1257 | x2 = x; | ||
1258 | } | ||
1259 | |||
1260 | pattern = graybuf->bitpattern[MULU16(brightness, graybuf->depth + 1) >> 8]; | ||
1261 | srcpixel = brightness; | ||
1262 | |||
1263 | for (x = x1 + 1; x < x2; x++) | ||
1264 | { | ||
1265 | graypixel(x, y1, pattern); | ||
1266 | graypixel(x, y2, pattern); | ||
1267 | } | ||
1268 | for (y = y1; y <= y2; ) | ||
1269 | { | ||
1270 | if (!(y & 7) && (y2 - y >= 7)) | ||
1271 | /* current row byte aligned in fb & at least 8 rows left */ | ||
1272 | { | ||
1273 | /* shortcut: draw all 8 rows at once: 2..3 times faster */ | ||
1274 | grayblock(x1, y >> 3, &srcpixel, 0); | ||
1275 | grayblock(x2, y >> 3, &srcpixel, 0); | ||
1276 | y += 8; | ||
1277 | } | ||
1278 | else | ||
1279 | { | ||
1280 | graypixel(x1, y, pattern); | ||
1281 | graypixel(x2, y, pattern); | ||
1282 | y++; | ||
1283 | } | ||
1284 | } | ||
1285 | } | ||
1286 | |||
1287 | /* Fill a rectangle with a specific gray value | ||
1288 | * corners are (x1, y1) and (x2, y2) | ||
1289 | * | ||
1290 | * brightness is 0..255 (black to white) regardless of real bit depth | ||
1291 | */ | ||
1292 | void gray_fillrect(int x1, int y1, int x2, int y2, int brightness) | ||
1293 | { | ||
1294 | int x, y; | ||
1295 | unsigned long pattern; | ||
1296 | unsigned char srcpixel; | ||
1297 | |||
1298 | if (graybuf == NULL | ||
1299 | || (unsigned) x1 >= (unsigned) graybuf->width | ||
1300 | || (unsigned) y1 >= (unsigned) graybuf->height | ||
1301 | || (unsigned) x2 >= (unsigned) graybuf->width | ||
1302 | || (unsigned) y2 >= (unsigned) graybuf->height | ||
1303 | || (unsigned) brightness > 255) | ||
1304 | return; | ||
1305 | |||
1306 | if (y1 > y2) | ||
1307 | { | ||
1308 | y = y1; | ||
1309 | y1 = y2; | ||
1310 | y2 = y; | ||
1311 | } | ||
1312 | if (x1 > x2) | ||
1313 | { | ||
1314 | x = x1; | ||
1315 | x1 = x2; | ||
1316 | x2 = x; | ||
1317 | } | ||
1318 | |||
1319 | pattern = graybuf->bitpattern[MULU16(brightness, graybuf->depth + 1) >> 8]; | ||
1320 | srcpixel = brightness; | ||
1321 | |||
1322 | for (y = y1; y <= y2; ) | ||
1323 | { | ||
1324 | if (!(y & 7) && (y2 - y >= 7)) | ||
1325 | /* current row byte aligned in fb & at least 8 rows left */ | ||
1326 | { | ||
1327 | for (x = x1; x <= x2; x++) | ||
1328 | { | ||
1329 | /* shortcut: draw all 8 rows at once: 2..3 times faster */ | ||
1330 | grayblock(x, y >> 3, &srcpixel, 0); | ||
1331 | } | ||
1332 | y += 8; | ||
1333 | } | ||
1334 | else | ||
1335 | { | ||
1336 | for (x = x1; x <= x2; x++) | ||
1337 | { | ||
1338 | graypixel(x, y, pattern); | ||
1339 | } | ||
1340 | y++; | ||
1341 | } | ||
1342 | } | ||
1343 | } | ||
1344 | |||
1345 | /* Invert a (solid) rectangle, corners are (x1, y1) and (x2, y2) | ||
1346 | * | ||
1347 | * The bit patterns for all pixels of the rectangle are inverted, so white | ||
1348 | * becomes black, light gray becomes dark gray etc. This is the fastest of | ||
1349 | * all gray_xxxrect() functions! Perfectly suited for cursors. | ||
1350 | */ | ||
1351 | void gray_invertrect(int x1, int y1, int x2, int y2) | ||
1352 | { | ||
1353 | int x, yb, yb1, yb2; | ||
1354 | unsigned char mask; | ||
1355 | |||
1356 | if (graybuf == NULL | ||
1357 | || (unsigned) x1 >= (unsigned) graybuf->width | ||
1358 | || (unsigned) y1 >= (unsigned) graybuf->height | ||
1359 | || (unsigned) x2 >= (unsigned) graybuf->width | ||
1360 | || (unsigned) y2 >= (unsigned) graybuf->height) | ||
1361 | return; | ||
1362 | |||
1363 | if (y1 > y2) | ||
1364 | { | ||
1365 | yb = y1; | ||
1366 | y1 = y2; | ||
1367 | y2 = yb; | ||
1368 | } | ||
1369 | if (x1 > x2) | ||
1370 | { | ||
1371 | x = x1; | ||
1372 | x1 = x2; | ||
1373 | x2 = x; | ||
1374 | } | ||
1375 | |||
1376 | yb1 = y1 >> 3; | ||
1377 | yb2 = y2 >> 3; | ||
1378 | |||
1379 | if (yb1 == yb2) | ||
1380 | { | ||
1381 | mask = 0xFF << (y1 & 7); | ||
1382 | mask &= 0xFF >> (7 - (y2 & 7)); | ||
1383 | |||
1384 | for (x = x1; x <= x2; x++) | ||
1385 | grayinvertmasked(x, yb1, mask); | ||
1386 | } | ||
1387 | else | ||
1388 | { | ||
1389 | mask = 0xFF << (y1 & 7); | ||
1390 | |||
1391 | for (x = x1; x <= x2; x++) | ||
1392 | grayinvertmasked(x, yb1, mask); | ||
1393 | |||
1394 | for (yb = yb1 + 1; yb < yb2; yb++) | ||
1395 | { | ||
1396 | for (x = x1; x <= x2; x++) | ||
1397 | grayinvertmasked(x, yb, 0xFF); | ||
1398 | } | ||
1399 | |||
1400 | mask = 0xFF >> (7 - (y2 & 7)); | ||
1401 | |||
1402 | for (x = x1; x <= x2; x++) | ||
1403 | grayinvertmasked(x, yb2, mask); | ||
1404 | } | ||
1405 | } | ||
1406 | |||
1407 | /* Copy a grayscale bitmap into the display | ||
1408 | * | ||
1409 | * A grayscale bitmap contains one byte for every pixel that defines the | ||
1410 | * brightness of the pixel (0..255). Bytes are read in row-major order. | ||
1411 | * The <stride> parameter is useful if you want to show only a part of a | ||
1412 | * bitmap. It should always be set to the "row length" of the bitmap, so | ||
1413 | * for displaying the whole bitmap, nx == stride. | ||
1414 | */ | ||
1415 | void gray_drawgraymap(unsigned char *src, int x, int y, int nx, int ny, | ||
1416 | int stride) | ||
1417 | { | ||
1418 | int xi, yi; | ||
1419 | unsigned char *row; | ||
1420 | |||
1421 | if (graybuf == NULL | ||
1422 | || (unsigned) x >= (unsigned) graybuf->width | ||
1423 | || (unsigned) y >= (unsigned) graybuf->height) | ||
1424 | return; | ||
1425 | |||
1426 | if ((y + ny) >= graybuf->height) /* clip bottom */ | ||
1427 | ny = graybuf->height - y; | ||
1428 | |||
1429 | if ((x + nx) >= graybuf->width) /* clip right */ | ||
1430 | nx = graybuf->width - x; | ||
1431 | |||
1432 | for (yi = y; yi < y + ny; ) | ||
1433 | { | ||
1434 | row = src; | ||
1435 | |||
1436 | if (!(yi & 7) && (y + ny - yi > 7)) | ||
1437 | /* current row byte aligned in fb & at least 8 rows left */ | ||
1438 | { | ||
1439 | for (xi = x; xi < x + nx; xi++) | ||
1440 | { | ||
1441 | /* shortcut: draw all 8 rows at once: 2..3 times faster */ | ||
1442 | grayblock(xi, yi >> 3, row++, stride); | ||
1443 | } | ||
1444 | yi += 8; | ||
1445 | src += stride << 3; | ||
1446 | } | ||
1447 | else | ||
1448 | { | ||
1449 | for (xi = x; xi < x + nx; xi++) | ||
1450 | { | ||
1451 | graypixel(xi, yi, graybuf->bitpattern[MULU16(*row++, | ||
1452 | graybuf->depth + 1) >> 8]); | ||
1453 | } | ||
1454 | yi++; | ||
1455 | src += stride; | ||
1456 | } | ||
1457 | } | ||
1458 | } | ||
1459 | |||
1460 | /* Display a bitmap with specific foreground and background gray values | ||
1461 | * | ||
1462 | * This (now) uses the same bitmap format as the core b&w graphics routines, | ||
1463 | * so you can use bmp2rb to generate bitmaps for use with this function as | ||
1464 | * well. | ||
1465 | * | ||
1466 | * A bitmap contains one bit for every pixel that defines if that pixel is | ||
1467 | * foreground (1) or background (0). Bits within a byte are arranged | ||
1468 | * vertically, LSB at top. | ||
1469 | * The bytes are stored in row-major order, with byte 0 being top left, | ||
1470 | * byte 1 2nd from left etc. The first row of bytes defines pixel rows | ||
1471 | * 0..7, the second row defines pixel row 8..15 etc. | ||
1472 | * | ||
1473 | * The <stride> parameter is useful if you want to show only a part of a | ||
1474 | * bitmap. It should always be set to the "row length" of the bitmap. | ||
1475 | * | ||
1476 | * If draw_bg is false, only foreground pixels are drawn, so the background | ||
1477 | * is transparent. In this case bg_brightness is ignored. | ||
1478 | */ | ||
1479 | void gray_drawbitmap(unsigned char *src, int x, int y, int nx, int ny, | ||
1480 | int stride, bool draw_bg, int fg_brightness, | ||
1481 | int bg_brightness) | ||
1482 | { | ||
1483 | int xi, dy; | ||
1484 | int bits = 0; /* Have to initialize to prevent warning */ | ||
1485 | unsigned long fg_pattern, bg_pattern; | ||
1486 | unsigned char *col; | ||
1487 | |||
1488 | if (graybuf == NULL | ||
1489 | || (unsigned) x >= (unsigned) graybuf->width | ||
1490 | || (unsigned) y >= (unsigned) graybuf->height | ||
1491 | || (unsigned) fg_brightness > 255 | ||
1492 | || (unsigned) bg_brightness > 255) | ||
1493 | return; | ||
1494 | |||
1495 | if ((y + ny) >= graybuf->height) /* clip bottom */ | ||
1496 | ny = graybuf->height - y; | ||
1497 | |||
1498 | if ((x + nx) >= graybuf->width) /* clip right */ | ||
1499 | nx = graybuf->width - x; | ||
1500 | |||
1501 | fg_pattern = graybuf->bitpattern[MULU16(fg_brightness, | ||
1502 | graybuf->depth + 1) >> 8]; | ||
1503 | |||
1504 | bg_pattern = graybuf->bitpattern[MULU16(bg_brightness, | ||
1505 | graybuf->depth + 1) >> 8]; | ||
1506 | |||
1507 | for (xi = x; xi < x + nx; xi++) | ||
1508 | { | ||
1509 | col = src++; | ||
1510 | for (dy = 0; dy < ny; dy++) | ||
1511 | { | ||
1512 | if (!(dy & 7)) /* get next 8 bits */ | ||
1513 | { | ||
1514 | bits = (int)(*col); | ||
1515 | col += stride; | ||
1516 | } | ||
1517 | |||
1518 | if (bits & 0x01) | ||
1519 | graypixel(xi, y + dy, fg_pattern); | ||
1520 | else | ||
1521 | if (draw_bg) | ||
1522 | graypixel(xi, y + dy, bg_pattern); | ||
1523 | |||
1524 | bits >>= 1; | ||
1525 | } | ||
1526 | } | ||
1527 | } | ||
1528 | |||
1529 | /*********************** end grayscale framework ***************************/ | ||
1530 | |||
1531 | #ifdef GRAYSCALE_PLUGIN | ||
1532 | static char pbuf[32]; /* global printf buffer */ | ||
1533 | static unsigned char *gbuf; | ||
1534 | static unsigned int gbuf_size = 0; | ||
1535 | |||
1536 | /**************************** main function ********************************/ | ||
1537 | |||
1538 | /* this is only a demo of what the framework can do */ | ||
1539 | int main(void) | ||
1540 | { | ||
1541 | int shades, time; | ||
1542 | int x, y, i; | ||
1543 | int button, scroll_amount; | ||
1544 | bool black_border; | ||
1545 | |||
1546 | static unsigned char rockbox[] = { | ||
1547 | /* ........................................... | ||
1548 | * .####...###...###..#...#.####...###..#...#. | ||
1549 | * .#...#.#...#.#...#.#..#..#...#.#...#..#.#.. | ||
1550 | * .####..#...#.#.....###...####..#...#...#... | ||
1551 | * .#..#..#...#.#...#.#..#..#...#.#...#..#.#.. | ||
1552 | * .#...#..###...###..#...#.####...###..#...#. | ||
1553 | * ........................................... | ||
1554 | * 43 x 7 pixel, 1 bpp | ||
1555 | */ | ||
1556 | 0x00, 0x3E, 0x0A, 0x0A, 0x1A, 0x24, 0x00, 0x1C, 0x22, 0x22, | ||
1557 | 0x22, 0x1C, 0x00, 0x1C, 0x22, 0x22, 0x22, 0x14, 0x00, 0x3E, | ||
1558 | 0x08, 0x08, 0x14, 0x22, 0x00, 0x3E, 0x2A, 0x2A, 0x2A, 0x14, | ||
1559 | 0x00, 0x1C, 0x22, 0x22, 0x22, 0x1C, 0x00, 0x22, 0x14, 0x08, | ||
1560 | 0x14, 0x22, 0x00 | ||
1561 | }; | ||
1562 | |||
1563 | static unsigned char showing[] = { | ||
1564 | /* ....................................... | ||
1565 | * ..####.#...#..###..#...#.#.#...#..####. | ||
1566 | * .#.....#...#.#...#.#...#.#.##..#.#..... | ||
1567 | * ..###..#####.#...#.#.#.#.#.#.#.#.#..##. | ||
1568 | * .....#.#...#.#...#.#.#.#.#.#..##.#...#. | ||
1569 | * .####..#...#..###...#.#..#.#...#..####. | ||
1570 | * ....................................... | ||
1571 | * 39 x 7 pixel, 1 bpp | ||
1572 | */ | ||
1573 | 0x00, 0x24, 0x2A, 0x2A, 0x2A, 0x12, 0x00, 0x3E, 0x08, 0x08, | ||
1574 | 0x08, 0x3E, 0x00, 0x1C, 0x22, 0x22, 0x22, 0x1C, 0x00, 0x1E, | ||
1575 | 0x20, 0x18, 0x20, 0x1E, 0x00, 0x3E, 0x00, 0x3E, 0x04, 0x08, | ||
1576 | 0x10, 0x3E, 0x00, 0x1C, 0x22, 0x22, 0x2A, 0x3A, 0x00 | ||
1577 | }; | ||
1578 | |||
1579 | static unsigned char grayscale_gray[] = { | ||
1580 | /* ....................................................... | ||
1581 | * ..####.####...###..#...#..####..###...###..#.....#####. | ||
1582 | * .#.....#...#.#...#.#...#.#.....#...#.#...#.#.....#..... | ||
1583 | * .#..##.####..#####..#.#...###..#.....#####.#.....####.. | ||
1584 | * .#...#.#..#..#...#...#.......#.#...#.#...#.#.....#..... | ||
1585 | * ..####.#...#.#...#...#...####...###..#...#.#####.#####. | ||
1586 | * ....................................................... | ||
1587 | * 55 x 7 pixel, 8 bpp | ||
1588 | */ | ||
1589 | 110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110, | ||
1590 | 110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110, | ||
1591 | 110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110, | ||
1592 | 110,110,110,110,110,110,110, | ||
1593 | 120,120, 20, 20, 20, 20,120,222,222,222,222,120,120,120, 24, 24, | ||
1594 | 24,120,120,226,120,120,120,226,120,120, 28, 28, 28, 28,120,120, | ||
1595 | 230,230,230,120,120,120, 32, 32, 32,120,120,234,120,120,120,120, | ||
1596 | 120, 36, 36, 36, 36, 36,120, | ||
1597 | 130, 20,130,130,130,130,130,222,130,130,130,222,130, 24,130,130, | ||
1598 | 130, 24,130,226,130,130,130,226,130, 28,130,130,130,130,130,230, | ||
1599 | 130,130,130,230,130, 32,130,130,130, 32,130,234,130,130,130,130, | ||
1600 | 130, 36,130,130,130,130,130, | ||
1601 | 140, 20,140,140, 20, 20,140,222,222,222,222,140,140, 24, 24, 24, | ||
1602 | 24, 24,140,140,226,140,226,140,140,140, 28, 28, 28,140,140,230, | ||
1603 | 140,140,140,140,140, 32, 32, 32, 32, 32,140,234,140,140,140,140, | ||
1604 | 140, 36, 36, 36, 36,140,140, | ||
1605 | 130, 20,130,130,130, 20,130,222,130,130,222,130,130, 24,130,130, | ||
1606 | 130, 24,130,130,130,226,130,130,130,130,130,130,130, 28,130,230, | ||
1607 | 130,130,130,230,130, 32,130,130,130, 32,130,234,130,130,130,130, | ||
1608 | 130, 36,130,130,130,130,130, | ||
1609 | 120,120, 20, 20, 20, 20,120,222,120,120,120,222,120, 24,120,120, | ||
1610 | 120, 24,120,120,120,226,120,120,120, 28, 28, 28, 28,120,120,120, | ||
1611 | 230,230,230,120,120, 32,120,120,120, 32,120,234,234,234,234,234, | ||
1612 | 120, 36, 36, 36, 36, 36,120, | ||
1613 | 110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110, | ||
1614 | 110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110, | ||
1615 | 110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110, | ||
1616 | 110,110,110,110,110,110,110 | ||
1617 | }; | ||
1618 | |||
1619 | if (rb->global_settings->backlight_timeout > 0) | ||
1620 | rb->backlight_set_timeout(1); /* keep the light on */ | ||
1621 | |||
1622 | rb->lcd_setfont(FONT_SYSFIXED); /* select default font */ | ||
1623 | |||
1624 | /* get the remainder of the plugin buffer */ | ||
1625 | gbuf = (unsigned char *) rb->plugin_get_buffer(&gbuf_size); | ||
1626 | |||
1627 | /* initialize the grayscale buffer: | ||
1628 | * 112 pixels wide, 7 rows (56 pixels) high, (try to) reserve | ||
1629 | * 32 bitplanes for 33 shades of gray. (uses 25268 bytes)*/ | ||
1630 | shades = gray_init_buffer(gbuf, gbuf_size, 112, 7, 32) + 1; | ||
1631 | |||
1632 | /* place grayscale overlay 1 row down */ | ||
1633 | gray_position_display(0, 1); | ||
1634 | |||
1635 | rb->snprintf(pbuf, sizeof(pbuf), "Shades: %d", shades); | ||
1636 | rb->lcd_puts(0, 0, pbuf); | ||
1637 | rb->lcd_update(); | ||
1638 | |||
1639 | gray_show_display(true); /* switch on grayscale overlay */ | ||
1640 | |||
1641 | time = *rb->current_tick; /* start time measurement */ | ||
1642 | |||
1643 | gray_fillrect(0, 0, 111, 55, 150); /* fill everything with gray 150 */ | ||
1644 | |||
1645 | /* draw a dark gray line star background */ | ||
1646 | for (y = 0; y < 56; y += 8) /* horizontal part */ | ||
1647 | { | ||
1648 | gray_drawline(0, y, 111, 55 - y, 80); /* gray lines */ | ||
1649 | } | ||
1650 | for (x = 10; x < 112; x += 10) /* vertical part */ | ||
1651 | { | ||
1652 | gray_drawline(x, 0, 111 - x, 55, 80); /* gray lines */ | ||
1653 | } | ||
1654 | |||
1655 | gray_drawrect(0, 0, 111, 55, 0); /* black border */ | ||
1656 | |||
1657 | /* draw gray tones */ | ||
1658 | for (i = 0; i < 86; i++) | ||
1659 | { | ||
1660 | x = 13 + i; | ||
1661 | gray_fillrect(x, 6, x, 49, 3 * i); /* gray rectangles */ | ||
1662 | } | ||
1663 | |||
1664 | gray_invertrect(13, 29, 98, 49); /* invert rectangle (lower half) */ | ||
1665 | gray_invertline(13, 27, 98, 27); /* invert a line */ | ||
1666 | |||
1667 | /* show bitmaps (1 bit and 8 bit) */ | ||
1668 | gray_drawbitmap(rockbox, 14, 13, 43, 7, 43, true, 255, 100); /* opaque */ | ||
1669 | gray_drawbitmap(showing, 58, 13, 39, 7, 39, false, 0, 0); /* transparent */ | ||
1670 | gray_drawgraymap(grayscale_gray, 28, 35, 55, 7, 55); | ||
1671 | |||
1672 | time = *rb->current_tick - time; /* end time measurement */ | ||
1673 | |||
1674 | rb->snprintf(pbuf, sizeof(pbuf), "Shades: %d, %d.%02ds", shades, | ||
1675 | time / 100, time % 100); | ||
1676 | rb->lcd_puts(0, 0, pbuf); | ||
1677 | gray_deferred_update(); /* schedule an lcd_update() */ | ||
1678 | |||
1679 | /* drawing is now finished, play around with scrolling | ||
1680 | * until you press OFF or connect USB | ||
1681 | */ | ||
1682 | while (true) | ||
1683 | { | ||
1684 | scroll_amount = 1; | ||
1685 | black_border = false; | ||
1686 | |||
1687 | button = rb->button_get(true); | ||
1688 | |||
1689 | if (button == SYS_USB_CONNECTED) | ||
1690 | { | ||
1691 | gray_release_buffer(); /* switch off overlay and deinitialize */ | ||
1692 | /* restore normal backlight setting */ | ||
1693 | rb->backlight_set_timeout(rb->global_settings->backlight_timeout); | ||
1694 | return PLUGIN_USB_CONNECTED; | ||
1695 | } | ||
1696 | |||
1697 | if (button & BUTTON_ON) | ||
1698 | black_border = true; | ||
1699 | |||
1700 | if (button & BUTTON_REPEAT) | ||
1701 | scroll_amount = 4; | ||
1702 | |||
1703 | switch(button & ~(BUTTON_ON | BUTTON_REPEAT)) | ||
1704 | { | ||
1705 | case BUTTON_LEFT: | ||
1706 | |||
1707 | gray_scroll_left(scroll_amount, black_border); /* scroll left */ | ||
1708 | break; | ||
1709 | |||
1710 | case BUTTON_RIGHT: | ||
1711 | |||
1712 | gray_scroll_right(scroll_amount, black_border); /* scroll right */ | ||
1713 | break; | ||
1714 | |||
1715 | case BUTTON_UP: | ||
1716 | |||
1717 | gray_scroll_up(scroll_amount, black_border); /* scroll up */ | ||
1718 | break; | ||
1719 | |||
1720 | case BUTTON_DOWN: | ||
1721 | |||
1722 | gray_scroll_down(scroll_amount, black_border); /* scroll down */ | ||
1723 | break; | ||
1724 | |||
1725 | case BUTTON_OFF: | ||
1726 | |||
1727 | gray_release_buffer(); /* switch off overlay and deinitialize */ | ||
1728 | /* restore normal backlight setting */ | ||
1729 | rb->backlight_set_timeout(rb->global_settings->backlight_timeout); | ||
1730 | return PLUGIN_OK; | ||
1731 | } | ||
1732 | } | ||
1733 | } | ||
1734 | |||
1735 | /*************************** Plugin entry point ****************************/ | ||
1736 | enum plugin_status plugin_start(struct plugin_api* api, void* parameter) | ||
1737 | { | ||
1738 | int ret; | ||
1739 | /* this macro should be called as the first thing you do in the plugin. | ||
1740 | it test that the api version and model the plugin was compiled for | ||
1741 | matches the machine it is running on */ | ||
1742 | TEST_PLUGIN_API(api); | ||
1743 | |||
1744 | rb = api; // copy to global api pointer | ||
1745 | (void)parameter; | ||
1746 | |||
1747 | ret = main(); | ||
1748 | |||
1749 | if (ret == PLUGIN_USB_CONNECTED) | ||
1750 | rb->usb_screen(); | ||
1751 | return ret; | ||
1752 | } | ||
1753 | #endif /* GRAYSCALE_PLUGIN */ | ||
1754 | |||
1755 | #endif // #ifdef HAVE_LCD_BITMAP | ||
1756 | #endif // #ifndef SIMULATOR | ||
1757 | |||
diff --git a/apps/plugins/lib/grayscale.h b/apps/plugins/lib/grayscale.h deleted file mode 100644 index 7c4b5715ed..0000000000 --- a/apps/plugins/lib/grayscale.h +++ /dev/null | |||
@@ -1,93 +0,0 @@ | |||
1 | /*************************************************************************** | ||
2 | * __________ __ ___. | ||
3 | * Open \______ \ ____ ____ | | _\_ |__ _______ ___ | ||
4 | * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / | ||
5 | * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < | ||
6 | * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ | ||
7 | * \/ \/ \/ \/ \/ | ||
8 | * $Id$ | ||
9 | * | ||
10 | * Grayscale framework & demo plugin | ||
11 | * | ||
12 | * Copyright (C) 2004 Jens Arnold | ||
13 | * | ||
14 | * All files in this archive are subject to the GNU General Public License. | ||
15 | * See the file COPYING in the source tree root for full license agreement. | ||
16 | * | ||
17 | * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY | ||
18 | * KIND, either express or implied. | ||
19 | * | ||
20 | ****************************************************************************/ | ||
21 | |||
22 | /* You do not want to touch these if you don't know exactly what you're | ||
23 | * doing. */ | ||
24 | |||
25 | #define GRAY_RUNNING 0x0001 /* grayscale overlay is running */ | ||
26 | #define GRAY_DEFERRED_UPDATE 0x0002 /* lcd_update() requested */ | ||
27 | |||
28 | /* unsigned 16 bit multiplication (a single instruction on the SH) */ | ||
29 | #define MULU16(a, b) (((unsigned short) (a)) * ((unsigned short) (b))) | ||
30 | |||
31 | typedef struct | ||
32 | { | ||
33 | int x; | ||
34 | int by; /* 8-pixel units */ | ||
35 | int width; | ||
36 | int height; | ||
37 | int bheight; /* 8-pixel units */ | ||
38 | int plane_size; | ||
39 | int depth; /* number_of_bitplanes = (number_of_grayscales - 1) */ | ||
40 | int cur_plane; /* for the timer isr */ | ||
41 | unsigned long randmask; /* mask for random value in graypixel() */ | ||
42 | unsigned long flags; /* various flags, see #defines */ | ||
43 | unsigned char *data; /* pointer to start of bitplane data */ | ||
44 | unsigned long *bitpattern; /* pointer to start of pattern table */ | ||
45 | } tGraybuf; | ||
46 | |||
47 | static tGraybuf *graybuf = NULL; | ||
48 | static short gray_random_buffer; | ||
49 | |||
50 | /** prototypes **/ | ||
51 | |||
52 | void gray_timer_isr(void); | ||
53 | void graypixel(int x, int y, unsigned long pattern); | ||
54 | void grayblock(int x, int by, unsigned char* src, int stride); | ||
55 | void grayinvertmasked(int x, int by, unsigned char mask); | ||
56 | int gray_init_buffer(unsigned char *gbuf, int gbuf_size, int width, | ||
57 | int bheight, int depth); | ||
58 | void gray_release_buffer(void); | ||
59 | void gray_position_display(int x, int by); | ||
60 | void gray_show_display(bool enable); | ||
61 | |||
62 | /* functions affecting the whole display */ | ||
63 | void gray_clear_display(void); | ||
64 | void gray_black_display(void); | ||
65 | void gray_deferred_update(void); | ||
66 | |||
67 | /* scrolling functions */ | ||
68 | void gray_scroll_left(int count, bool black_border); | ||
69 | void gray_scroll_right(int count, bool black_border); | ||
70 | void gray_scroll_up8(bool black_border); | ||
71 | void gray_scroll_down8(bool black_border); | ||
72 | void gray_scroll_up(int count, bool black_border); | ||
73 | void gray_scroll_down(int count, bool black_border); | ||
74 | |||
75 | /* pixel functions */ | ||
76 | void gray_drawpixel(int x, int y, int brightness); | ||
77 | void gray_invertpixel(int x, int y); | ||
78 | |||
79 | /* line functions */ | ||
80 | void gray_drawline(int x1, int y1, int x2, int y2, int brightness); | ||
81 | void gray_invertline(int x1, int y1, int x2, int y2); | ||
82 | |||
83 | /* rectangle functions */ | ||
84 | void gray_drawrect(int x1, int y1, int x2, int y2, int brightness); | ||
85 | void gray_fillrect(int x1, int y1, int x2, int y2, int brightness); | ||
86 | void gray_invertrect(int x1, int y1, int x2, int y2); | ||
87 | |||
88 | /* bitmap functions */ | ||
89 | void gray_drawgraymap(unsigned char *src, int x, int y, int nx, int ny, | ||
90 | int stride); | ||
91 | void gray_drawbitmap(unsigned char *src, int x, int y, int nx, int ny, | ||
92 | int stride, bool draw_bg, int fg_brightness, | ||
93 | int bg_brightness); | ||