diff options
-rw-r--r-- | firmware/target/hosted/sdl/lcd-bitmap.c | 2 | ||||
-rw-r--r-- | uisimulator/common/lcd-common.c | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/firmware/target/hosted/sdl/lcd-bitmap.c b/firmware/target/hosted/sdl/lcd-bitmap.c index 0453435c09..ea30afea3b 100644 --- a/firmware/target/hosted/sdl/lcd-bitmap.c +++ b/firmware/target/hosted/sdl/lcd-bitmap.c | |||
@@ -162,7 +162,7 @@ void sim_backlight(int value) | |||
162 | #endif | 162 | #endif |
163 | } | 163 | } |
164 | #else /* LCD_DEPTH > 8 */ | 164 | #else /* LCD_DEPTH > 8 */ |
165 | #if defined(HAVE_TRANSFLECTIVE_LCD ) && defined(HAVE_LCD_SLEEP) | 165 | #if defined(HAVE_TRANSFLECTIVE_LCD) && defined(HAVE_LCD_SLEEP) |
166 | if (!lcd_active()) | 166 | if (!lcd_active()) |
167 | SDL_SetAlpha(lcd_surface, SDL_SRCALPHA, 0); | 167 | SDL_SetAlpha(lcd_surface, SDL_SRCALPHA, 0); |
168 | else | 168 | else |
diff --git a/uisimulator/common/lcd-common.c b/uisimulator/common/lcd-common.c index c33e058858..a03b9c711f 100644 --- a/uisimulator/common/lcd-common.c +++ b/uisimulator/common/lcd-common.c | |||
@@ -26,7 +26,7 @@ | |||
26 | #include "config.h" | 26 | #include "config.h" |
27 | #include "system.h" | 27 | #include "system.h" |
28 | #include "lcd.h" | 28 | #include "lcd.h" |
29 | #if defined(HAVE_TRANSFLECTIVE_LCD) && defined(HAVE_LCD_ENABLE) | 29 | #if defined(HAVE_TRANSFLECTIVE_LCD) && defined(HAVE_LCD_SLEEP) |
30 | /* in uisimulator/sdl/lcd-bitmap.c and lcd-charcell.c */ | 30 | /* in uisimulator/sdl/lcd-bitmap.c and lcd-charcell.c */ |
31 | extern void sim_backlight(int value); | 31 | extern void sim_backlight(int value); |
32 | #endif | 32 | #endif |
@@ -82,7 +82,7 @@ void lcd_remote_set_invert_display(bool invert) | |||
82 | void lcd_sleep(void) | 82 | void lcd_sleep(void) |
83 | { | 83 | { |
84 | lcd_sleeping = true; | 84 | lcd_sleeping = true; |
85 | #if defined(HAVE_TRANSFLECTIVE_LCD) && defined(HAVE_LCD_ENABLE) | 85 | #if defined(HAVE_TRANSFLECTIVE_LCD) && defined(HAVE_LCD_SLEEP) |
86 | sim_backlight(0); /* completely blacken the screen */ | 86 | sim_backlight(0); /* completely blacken the screen */ |
87 | #endif | 87 | #endif |
88 | } | 88 | } |