diff options
author | Franklin Wei <git@fwei.tk> | 2017-04-17 17:30:42 -0400 |
---|---|---|
committer | Franklin Wei <git@fwei.tk> | 2017-04-17 20:41:43 -0400 |
commit | d6eefbb21959f690d2da703a7ca421ac5be9c5fa (patch) | |
tree | 669af00602d932361b28c2e203fc1fb2842f61bf /manual/plugins | |
parent | 3fffff90e2c7c4e6ae3ab9d93f2c82d7b4d59961 (diff) | |
download | rockbox-d6eefbb21959f690d2da703a7ca421ac5be9c5fa.tar.gz rockbox-d6eefbb21959f690d2da703a7ca421ac5be9c5fa.zip |
manual: typo fixes
Change-Id: I4a86e031c2dccd2a60b6d0d3fd7cca5df1d88774
Diffstat (limited to 'manual/plugins')
-rw-r--r-- | manual/plugins/alpinecdc.tex | 2 | ||||
-rw-r--r-- | manual/plugins/jewels.tex | 3 |
2 files changed, 3 insertions, 2 deletions
diff --git a/manual/plugins/alpinecdc.tex b/manual/plugins/alpinecdc.tex index 8d0fcee746..09e5a81b89 100644 --- a/manual/plugins/alpinecdc.tex +++ b/manual/plugins/alpinecdc.tex | |||
@@ -30,7 +30,7 @@ ASCII art of the 4-pin headphone plug: | |||
30 | 30 | ||
31 | The remote pin can be programmed bidirectional, that is the reason this works. | 31 | The remote pin can be programmed bidirectional, that is the reason this works. |
32 | Very luckily the M-Bus uses a single wire communication and the two radios I | 32 | Very luckily the M-Bus uses a single wire communication and the two radios I |
33 | tried are happy with the 3.3 Volt level the Arcos can deliver. So the | 33 | tried are happy with the 3.3 Volt level the Archos can deliver. So the |
34 | connection is a simple cable! For all protocols requiring more lines, an | 34 | connection is a simple cable! For all protocols requiring more lines, an |
35 | external controller would be necessary. | 35 | external controller would be necessary. |
36 | 36 | ||
diff --git a/manual/plugins/jewels.tex b/manual/plugins/jewels.tex index c65b5dda5d..1458d64f46 100644 --- a/manual/plugins/jewels.tex +++ b/manual/plugins/jewels.tex | |||
@@ -10,7 +10,8 @@ before running out of available moves. Higher points are | |||
10 | awarded to larger combos. The game advances to the next level | 10 | awarded to larger combos. The game advances to the next level |
11 | after every one hundred points and randomly clears several jewels. | 11 | after every one hundred points and randomly clears several jewels. |
12 | 12 | ||
13 | In puzzle mode the aim of the game is to connect the puzzles, by skilful swapping pairs of jewels. | 13 | In puzzle mode the aim of the game is to connect the puzzles, by |
14 | skillfully swapping pairs of jewels. | ||
14 | 15 | ||
15 | \begin{btnmap} | 16 | \begin{btnmap} |
16 | \opt{RECORDER_PAD,IRIVER_H10_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD% | 17 | \opt{RECORDER_PAD,IRIVER_H10_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD% |