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authorNils Wallménius <nils@rockbox.org>2006-05-30 12:01:01 +0000
committerNils Wallménius <nils@rockbox.org>2006-05-30 12:01:01 +0000
commit5e79c040fcf2a75cc9a9a436d00895558f389215 (patch)
treef24f57fd5036ef49d202b4fe49d1b80c1e06ae6d /manual/plugins/snake2.tex
parentb2ec716534441d9dea42051ce8bf2c1df227685a (diff)
downloadrockbox-5e79c040fcf2a75cc9a9a436d00895558f389215.tar.gz
rockbox-5e79c040fcf2a75cc9a9a436d00895558f389215.zip
Add buttonmap with macros to snake 2 and x5 screenshot, update h300 and nano screenshots
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10021 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'manual/plugins/snake2.tex')
-rw-r--r--manual/plugins/snake2.tex52
1 files changed, 38 insertions, 14 deletions
diff --git a/manual/plugins/snake2.tex b/manual/plugins/snake2.tex
index a87564f8df..d52870ed84 100644
--- a/manual/plugins/snake2.tex
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@@ -1,26 +1,50 @@
1\subsection{Snake 2} 1\subsection{Snake 2}
2\screenshot{plugins/images/ss-snake2}% 2\screenshot{plugins/images/ss-snake2}
3{Snake 2 {--} The Snake Strikes Back}{img:snake2} 3{Snake 2 {--} The Snake Strikes Back}{img:snake2}
4 4
5Another version of the Snake game. Move the snake around, and eat the 5Another version of the Snake game. Move the snake around, and eat the
6apples that pop up on the screen. Each time an apple is eaten, the 6apples that pop up on the screen. Each time an apple is eaten, the
7snake gets longer. The game ends when the snake hits a wall, or runs 7snake gets longer. The game ends when the snake hits a wall, or runs
8into itself. 8into itself.
9
10The controls are:
11 9
12\begin{table} 10\begin{table}
13\begin{btnmap}{}{} 11 \begin{btnmap}{}{}
14UP/DOWN & (in menu) Set game speed \\ 12 \multicolumn{2}{c}{\textbf{In menu}}\\\hline
15F1 & (in menu) Change starting maze \\ 13 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
16F3 & (in menu) Select game type (A or B) \\ 14 {\ButtonUp/\ButtonDown}
17UP/DOWN/LEFT/RIGHT & Steer the snake \\ 15 \opt{IPOD_4G_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
18PLAY & Pause the game \\ 16 & Set game speed\\
19STOP & Exit the game \\ 17 \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD}
20\end{btnmap} 18 {\ButtonRight/\ButtonLeft}
19 \opt{ONDIO_PAD}{\ButtonRight}
20 & Select starting maze\\
21 \opt{RECORDER_PAD}{\ButtonFThree}
22 \opt{ONDIO_PAD}{\ButtonLeft}
23 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
24 \opt{IPOD_4G_PAD,IAUDIO_X5_PAD}{\ButtonPlay}
25 & Select game type (A or B)\\
26 \opt{RECORDER_PAD}{\ButtonPlay}
27 \opt{ONDIO_PAD}{\ButtonMenu}
28 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
29 \opt{IPOD_4G_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
30 & Start the game\\\hline
31 \multicolumn{2}{c}{\textbf{In game}}\\\hline
32 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
33 {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight}
34 \opt{IPOD_4G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight}
35 & Steer the snake\\
36 \opt{RECORDER_PAD}{\ButtonPlay}
37 \opt{ONDIO_PAD}{\ButtonMenu}
38 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
39 \opt{IPOD_4G_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
40 & Pause and resume the game\\
41 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
42 \opt{IPOD_4G_PAD}{\ButtonSelect+\ButtonMenu}
43 \opt{IAUDIO_X5_PAD}{\ButtonPower}
44 & Quit\\
45 \end{btnmap}
21\end{table} 46\end{table}
22 47
23In game A, the maze stays the same, in Game B 48In game A, the maze stays the same, in game B
24after an increasing number of apples eaten the maze is replaced by a 49after an increasing number of apples eaten the maze is replaced by a
25new one. 50new one.
26