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author | Dominik Riebeling <Dominik.Riebeling@gmail.com> | 2006-04-03 22:45:01 +0000 |
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committer | Dominik Riebeling <Dominik.Riebeling@gmail.com> | 2006-04-03 22:45:01 +0000 |
commit | 8c177221b31d9b86aa286092ede463a1c5f0a4b4 (patch) | |
tree | 885e5749966e3c4e7e29ef86222b299f29a0f4d6 /manual/plugins/bubbles.tex | |
parent | c42c971d6c2e466d6a9de971aa759460346dc704 (diff) | |
download | rockbox-8c177221b31d9b86aa286092ede463a1c5f0a4b4.tar.gz rockbox-8c177221b31d9b86aa286092ede463a1c5f0a4b4.zip |
Added environment to unify button mapping tables. Adjust plugins to use it.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9475 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'manual/plugins/bubbles.tex')
-rw-r--r-- | manual/plugins/bubbles.tex | 46 |
1 files changed, 26 insertions, 20 deletions
diff --git a/manual/plugins/bubbles.tex b/manual/plugins/bubbles.tex index 2a0be04c6a..0f74a86e3e 100644 --- a/manual/plugins/bubbles.tex +++ b/manual/plugins/bubbles.tex | |||
@@ -7,33 +7,39 @@ the board extend below the bottom line. To make things more difficult, the | |||
7 | entire board is shifted down every time a certain number of shots have been | 7 | entire board is shifted down every time a certain number of shots have been |
8 | fired. Points are awarded depending on how quickly the level was completed. | 8 | fired. Points are awarded depending on how quickly the level was completed. |
9 | 9 | ||
10 | \begin{table}[ht!] | 10 | \begin{table} |
11 | \begin{center} | 11 | \begin{btnmap}{}{} |
12 | \begin{tabular}{ll}\toprule | ||
13 | \textbf{Key} & \textbf{Action}\\\midrule | ||
14 | \multicolumn{2}{c}{\textbf{In menu}}\\\hline | 12 | \multicolumn{2}{c}{\textbf{In menu}}\\\hline |
15 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}\opt{IPOD_4G_PAD,IAUDIO_X5_PAD} | 13 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} |
16 | {\ButtonPlay} & Start new game\\ | 14 | \opt{IPOD_4G_PAD,IAUDIO_X5_PAD}{\ButtonPlay} |
17 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}\opt{IPOD_4G_PAD} | 15 | & Start new game\\ |
18 | {\ButtonLeft+\ButtonRight}\opt{IAUDIO_X5_PAD}{\ButtonRec} | 16 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} |
17 | \opt{IPOD_4G_PAD}{\ButtonLeft+\ButtonRight} | ||
18 | \opt{IAUDIO_X5_PAD}{\ButtonRec} | ||
19 | & Resume saved game\\ | 19 | & Resume saved game\\ |
20 | \ButtonSelect & Show high scores\\ | 20 | \ButtonSelect & Show high scores\\ |
21 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp/\ButtonDown} | 21 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp/\ButtonDown} |
22 | \opt{IPOD_4G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} | 22 | \opt{IPOD_4G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} |
23 | & Select starting level\\ | 23 | & Select starting level\\ |
24 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}\opt{IPOD_4G_PAD}{\ButtonMenu} | 24 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
25 | \opt{IAUDIO_X5_PAD}{\ButtonPower} & Quit\\\hline | 25 | \opt{IPOD_4G_PAD}{\ButtonMenu} |
26 | \opt{IAUDIO_X5_PAD}{\ButtonPower} | ||
27 | & Quit\\\hline | ||
26 | \multicolumn{2}{c}{\textbf{In game}}\\\hline | 28 | \multicolumn{2}{c}{\textbf{In game}}\\\hline |
27 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}\opt{IPOD_4G_PAD,IAUDIO_X5_PAD} | 29 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} |
28 | {\ButtonPlay} & Pause game\\ | 30 | \opt{IPOD_4G_PAD,IAUDIO_X5_PAD}{\ButtonPlay} |
31 | & Pause game\\ | ||
29 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonLeft/\ButtonRight} | 32 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonLeft/\ButtonRight} |
30 | \opt{IPOD_4G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} | 33 | \opt{IPOD_4G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} |
31 | & Aim the bubble\\ | 34 | & Aim the bubble\\ |
32 | \ButtonSelect & Fire bubble\\ | 35 | \ButtonSelect & Fire bubble\\ |
33 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}\opt{IPOD_4G_PAD}{\ButtonLeft+\ButtonRight} | 36 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} |
34 | \opt{IAUDIO_X5_PAD}{\ButtonRec} & Save game\\ | 37 | \opt{IPOD_4G_PAD}{\ButtonLeft+\ButtonRight} |
35 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}\opt{IPOD_4G_PAD}{\ButtonMenu} | 38 | \opt{IAUDIO_X5_PAD}{\ButtonRec} |
36 | \opt{IAUDIO_X5_PAD}{\ButtonPower} & Exit to menu\\\bottomrule | 39 | & Save game\\ |
37 | \end{tabular} | 40 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} |
38 | \end{center} | 41 | \opt{IPOD_4G_PAD}{\ButtonMenu} |
42 | \opt{IAUDIO_X5_PAD}{\ButtonPower} | ||
43 | & Exit to menu\\ | ||
44 | \end{btnmap} | ||
39 | \end{table} | 45 | \end{table} |