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authorMarianne Arnold <pixelma@rockbox.org>2008-09-23 17:25:32 +0000
committerMarianne Arnold <pixelma@rockbox.org>2008-09-23 17:25:32 +0000
commit83f6a03ba5323186fb8e8f00aa59a8be23de5836 (patch)
tree803985bd0afa61cd6f7e6510ea00041f0b94908b /manual/plugins/bubbles.tex
parent2f06ad7a5bacb600bb0e37b74460a9328c49b5d0 (diff)
downloadrockbox-83f6a03ba5323186fb8e8f00aa59a8be23de5836.tar.gz
rockbox-83f6a03ba5323186fb8e8f00aa59a8be23de5836.zip
Mostly cosmetic changes to some plugin descriptions in the manual: 1) In main.tex - don't mention chip8 games in the Player manual and give the correct path to the viewers directory. 2) Correct wrongly placed 'end' in zxbox.tex and remove link to the wiki as this chapter is based off of that page and there is no additional information on it. 3) Let long lists of button names break so they don't overlap with the next column in the pdf - blackjack, bubbles, demystify, flipit, logo, oscilloscope, pegbox, rockblox1d, rockblox, rockboy, sliding puzzle, snake2, solitaire, sudoku. 4) While at it, break long (code) lines in bubbles.tex. 5) Additionally exclude lines which showed only 'n/a' in the button tables for a specific target - pegbox, sokoban. 6) Use 'fname' to mark a path in disktidy.tex, also simplify the button table. 7) Use 'ButtonHold' in doom.tex.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18580 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'manual/plugins/bubbles.tex')
-rw-r--r--manual/plugins/bubbles.tex34
1 files changed, 19 insertions, 15 deletions
diff --git a/manual/plugins/bubbles.tex b/manual/plugins/bubbles.tex
index 7cb40766e6..bab297e72c 100644
--- a/manual/plugins/bubbles.tex
+++ b/manual/plugins/bubbles.tex
@@ -12,7 +12,7 @@ fired. Points are awarded depending on how quickly the level was completed.
12 \begin{btnmap}{}{} 12 \begin{btnmap}{}{}
13 \multicolumn{2}{c}{\textbf{In menu}}\\\hline 13 \multicolumn{2}{c}{\textbf{In menu}}\\\hline
14 \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} 14 \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
15 \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} 15 \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
16 \opt{ONDIO_PAD}{\ButtonMenu} 16 \opt{ONDIO_PAD}{\ButtonMenu}
17 \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonUp} 17 \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonUp}
18 \opt{GIGABEAT_PAD}{\ButtonA} 18 \opt{GIGABEAT_PAD}{\ButtonA}
@@ -27,48 +27,52 @@ fired. Points are awarded depending on how quickly the level was completed.
27 \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonDown} 27 \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonDown}
28 \opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu} 28 \opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
29 & Resume saved game\\ 29 & Resume saved game\\
30 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect} 30 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD%
31 ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
31 \opt{RECORDER_PAD}{\ButtonPlay} 32 \opt{RECORDER_PAD}{\ButtonPlay}
32 \opt{ONDIO_PAD}{\ButtonUp} 33 \opt{ONDIO_PAD}{\ButtonUp}
33 \opt{IRIVER_H10_PAD}{\ButtonRew} 34 \opt{IRIVER_H10_PAD}{\ButtonRew}
34 & Show high scores\\ 35 & Show high scores\\
35 \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp/\ButtonDown} 36 \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD%
36 \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd/\ButtonScrollBack} 37 ,MROBE100_PAD}{\ButtonUp{} / \ButtonDown}
38 \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
37 \opt{ONDIO_PAD,SANSA_C200_PAD}{\ButtonLeft+\ButtonRight} 39 \opt{ONDIO_PAD,SANSA_C200_PAD}{\ButtonLeft+\ButtonRight}
38 \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown} 40 \opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown}
39 & Select starting level\\ 41 & Select starting level\\
40 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} 42 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
41 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} 43 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
42 \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonPower} 44 \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonPower}
43 \opt{GIGABEAT_PAD}{\ButtonA}
44 \opt{MROBE100_PAD}{\ButtonDisplay} 45 \opt{MROBE100_PAD}{\ButtonDisplay}
45 & Quit\\\hline 46 & Quit\\\hline
46 \multicolumn{2}{c}{\textbf{In game}}\\\hline 47 \multicolumn{2}{c}{\textbf{In game}}\\\hline
47 \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} 48 \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
48 \opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonPlay} 49 \opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonPlay}
49 \opt{ONDIO_PAD}{\ButtonMenu} 50 \opt{ONDIO_PAD}{\ButtonMenu}
50 \opt{IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} 51 \opt{IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
51 \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonUp} 52 \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonUp}
52 & Pause game\\ 53 & Pause game\\
53 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonLeft/\ButtonRight} 54 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD%
54 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} 55 ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonLeft{} / \ButtonRight}
56 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
55 & Aim the bubble\\ 57 & Aim the bubble\\
56 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect} 58 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD%
59 ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
57 \opt{RECORDER_PAD}{\ButtonPlay} 60 \opt{RECORDER_PAD}{\ButtonPlay}
58 \opt{ONDIO_PAD}{\ButtonUp} 61 \opt{ONDIO_PAD}{\ButtonUp}
59 \opt{IRIVER_H10_PAD}{\ButtonRew} 62 \opt{IRIVER_H10_PAD}{\ButtonRew}
60 & Fire bubble\\ 63 & Fire bubble\\
61 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} 64 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
62 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft+\ButtonRight} 65 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft+\ButtonRight}
63 \opt{IAUDIO_X5_PAD}{\ButtonRec} 66 \opt{IAUDIO_X5_PAD}{\ButtonRec}
64 \opt{RECORDER_PAD}{\ButtonFOne} 67 \opt{RECORDER_PAD}{\ButtonFOne}
65 \opt{ONDIO_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonDown} 68 \opt{ONDIO_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonDown}
66 \opt{IRIVER_H10_PAD}{\ButtonFF} 69 \opt{IRIVER_H10_PAD}{\ButtonFF}
67 \opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu} 70 \opt{GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
68 & Save game\\ 71 & Save game\\
69 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} 72 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
70 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} 73 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
71 \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} 74 \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
75 ,MROBE100_PAD}{\ButtonPower}
72 & Exit to menu\\ 76 & Exit to menu\\
73 \end{btnmap} 77 \end{btnmap}
74\end{table} 78\end{table}