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authorThomas Martitz <kugel@rockbox.org>2010-09-22 23:28:26 +0000
committerThomas Martitz <kugel@rockbox.org>2010-09-22 23:28:26 +0000
commitb2872c616c3decf521c8424db3cfcf4e7b095865 (patch)
treec16d941587c62fb9dda1eaade751202ac44a71b4 /firmware
parent54a81076bcca1da13673526b57e9c2fc3e807ae7 (diff)
downloadrockbox-b2872c616c3decf521c8424db3cfcf4e7b095865.tar.gz
rockbox-b2872c616c3decf521c8424db3cfcf4e7b095865.zip
Enlarge the button post interval against audio drop outs, Too many lcd updates
per seconds apparently don't very well. Not sure if it's the hardware or our threading that doesn't play well enough here (UI isn't less response despite of the audio drop outs). git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28144 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'firmware')
-rw-r--r--firmware/drivers/button.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/firmware/drivers/button.c b/firmware/drivers/button.c
index f87128adf8..12a1ad0cf8 100644
--- a/firmware/drivers/button.c
+++ b/firmware/drivers/button.c
@@ -81,8 +81,8 @@ static bool phones_present = false;
81 * So, on touchscreen we don't want to artifically slow down early repeats, 81 * So, on touchscreen we don't want to artifically slow down early repeats,
82 * it'd have the contrary effect of making rockbox appear lagging 82 * it'd have the contrary effect of making rockbox appear lagging
83 */ 83 */
84#define REPEAT_INTERVAL_START (3*HZ/100) 84#define REPEAT_INTERVAL_START (5*HZ/100)
85#define REPEAT_INTERVAL_FINISH (3*HZ/100) 85#define REPEAT_INTERVAL_FINISH (5*HZ/100)
86#endif 86#endif
87 87
88#ifdef HAVE_BUTTON_DATA 88#ifdef HAVE_BUTTON_DATA