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authorFranklin Wei <git@fwei.tk>2017-04-29 18:21:56 -0400
committerFranklin Wei <git@fwei.tk>2017-04-29 18:24:42 -0400
commit881746789a489fad85aae8317555f73dbe261556 (patch)
treecec2946362c4698c8db3c10f3242ef546c2c22dd /apps/plugins/puzzles/src/html/tents.html
parent03dd4b92be7dcd5c8ab06da3810887060e06abd5 (diff)
downloadrockbox-881746789a489fad85aae8317555f73dbe261556.tar.gz
rockbox-881746789a489fad85aae8317555f73dbe261556.zip
puzzles: refactor and resync with upstream
This brings puzzles up-to-date with upstream revision 2d333750272c3967cfd5cd3677572cddeaad5932, though certain changes made by me, including cursor-only Untangle and some compilation fixes remain. Upstream code has been moved to its separate subdirectory and future syncs can be done by simply copying over the new sources. Change-Id: Ia6506ca5f78c3627165ea6791d38db414ace0804
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1Tents
2<p>
3Place tents in the empty squares in such a way that:
4<ul>
5<li>no two tents are adjacent, even diagonally
6<li>the number of tents in each row and column matches the numbers
7around the edge of the grid
8<li>it is possible to match tents to trees so that each tree is
9orthogonally adjacent to its own tent (but may also be adjacent to
10other tents).
11</ul>
12<p>
13Click in a square to place or remove a tent. Right-click to mark a
14square as empty (not a tent). Right-click and drag along a row or
15column to mark many squares at once as empty.
16<p>
17Warning '!' marks appear to indicate adjacent tents. Numbers round
18the edge of the grid light up red to indicate they do not match the
19number of tents in the row. Groups of tents light up red to indicate
20that they have too few trees between them, and vice versa.