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authorFranklin Wei <git@fwei.tk>2017-04-29 18:21:56 -0400
committerFranklin Wei <git@fwei.tk>2017-04-29 18:24:42 -0400
commit881746789a489fad85aae8317555f73dbe261556 (patch)
treecec2946362c4698c8db3c10f3242ef546c2c22dd /apps/plugins/puzzles/src/html/netslide.html
parent03dd4b92be7dcd5c8ab06da3810887060e06abd5 (diff)
downloadrockbox-881746789a489fad85aae8317555f73dbe261556.tar.gz
rockbox-881746789a489fad85aae8317555f73dbe261556.zip
puzzles: refactor and resync with upstream
This brings puzzles up-to-date with upstream revision 2d333750272c3967cfd5cd3677572cddeaad5932, though certain changes made by me, including cursor-only Untangle and some compilation fixes remain. Upstream code has been moved to its separate subdirectory and future syncs can be done by simply copying over the new sources. Change-Id: Ia6506ca5f78c3627165ea6791d38db414ace0804
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1Netslide
2<p>
3Slide the grid squares around so that they all join up into a single
4connected network with no loops.
5<p>
6Click on the arrows at the edges of the grid to move a row or column
7left, right, up or down. The square that falls off the end of the
8row comes back on the other end.
9<p>
10Squares connected to the middle square are lit up. Aim to light up
11every square in the grid (not just the endpoint blobs).
12<p>
13Connecting across a red barrier line is forbidden. On harder levels,
14there are fewer barriers, which makes it harder rather than easier!