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authorFranklin Wei <git@fwei.tk>2017-04-29 18:21:56 -0400
committerFranklin Wei <git@fwei.tk>2017-04-29 18:24:42 -0400
commit881746789a489fad85aae8317555f73dbe261556 (patch)
treecec2946362c4698c8db3c10f3242ef546c2c22dd /apps/plugins/puzzles/src/html/map.html
parent03dd4b92be7dcd5c8ab06da3810887060e06abd5 (diff)
downloadrockbox-881746789a489fad85aae8317555f73dbe261556.tar.gz
rockbox-881746789a489fad85aae8317555f73dbe261556.zip
puzzles: refactor and resync with upstream
This brings puzzles up-to-date with upstream revision 2d333750272c3967cfd5cd3677572cddeaad5932, though certain changes made by me, including cursor-only Untangle and some compilation fixes remain. Upstream code has been moved to its separate subdirectory and future syncs can be done by simply copying over the new sources. Change-Id: Ia6506ca5f78c3627165ea6791d38db414ace0804
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1Map
2<p>
3Colour the map with four colours, so that no two adjacent regions
4have the same colour. (Regions touching at only one corner do not
5count as adjacent.) There is a unique colouring consistent with the
6coloured regions you are already given.
7<p>
8Drag from a coloured region to a blank one to colour the latter the
9same colour as the former. Drag from outside the grid into a region
10to erase its colour. (You cannot change the colours of the regions
11you are given at the start of the game.)
12<p>
13Right-drag from a coloured region to a blank one to add dots marking
14the latter region as <em>possibly</em> the same colour as the
15former, or to remove those dots again.