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author | Franklin Wei <git@fwei.tk> | 2017-04-29 18:21:56 -0400 |
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committer | Franklin Wei <git@fwei.tk> | 2017-04-29 18:24:42 -0400 |
commit | 881746789a489fad85aae8317555f73dbe261556 (patch) | |
tree | cec2946362c4698c8db3c10f3242ef546c2c22dd /apps/plugins/puzzles/src/benchmark.sh | |
parent | 03dd4b92be7dcd5c8ab06da3810887060e06abd5 (diff) | |
download | rockbox-881746789a489fad85aae8317555f73dbe261556.tar.gz rockbox-881746789a489fad85aae8317555f73dbe261556.zip |
puzzles: refactor and resync with upstream
This brings puzzles up-to-date with upstream revision
2d333750272c3967cfd5cd3677572cddeaad5932, though certain changes made
by me, including cursor-only Untangle and some compilation fixes
remain. Upstream code has been moved to its separate subdirectory and
future syncs can be done by simply copying over the new sources.
Change-Id: Ia6506ca5f78c3627165ea6791d38db414ace0804
Diffstat (limited to 'apps/plugins/puzzles/src/benchmark.sh')
-rwxr-xr-x | apps/plugins/puzzles/src/benchmark.sh | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/apps/plugins/puzzles/src/benchmark.sh b/apps/plugins/puzzles/src/benchmark.sh new file mode 100755 index 0000000000..b3af27765e --- /dev/null +++ b/apps/plugins/puzzles/src/benchmark.sh | |||
@@ -0,0 +1,27 @@ | |||
1 | #!/bin/sh | ||
2 | |||
3 | # Run every puzzle in benchmarking mode, and generate a file of raw | ||
4 | # data that benchmark.pl will format into a web page. | ||
5 | |||
6 | # If any arguments are provided, use those as the list of games to | ||
7 | # benchmark. Otherwise, read the full list from gamedesc.txt. | ||
8 | if test $# = 0; then | ||
9 | set -- $(cut -f1 -d: < gamedesc.txt) | ||
10 | fi | ||
11 | |||
12 | failures=false | ||
13 | |||
14 | for game in "$@"; do | ||
15 | # Use 'env -i' to suppress any environment variables that might | ||
16 | # change the preset list for a puzzle (e.g. user-defined extras) | ||
17 | presets=$(env -i ./$game --list-presets | cut -f1 -d' ') | ||
18 | for preset in $presets; do | ||
19 | if ! env -i ./$game --test-solve --time-generation \ | ||
20 | --generate 100 $preset; | ||
21 | then | ||
22 | echo "${game} ${preset} failed to generate" >&2 | ||
23 | fi | ||
24 | done | ||
25 | done | ||
26 | |||
27 | if $failures; then exit 1; fi | ||