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authorFranklin Wei <git@fwei.tk>2017-04-29 18:21:56 -0400
committerFranklin Wei <git@fwei.tk>2017-04-29 18:24:42 -0400
commit881746789a489fad85aae8317555f73dbe261556 (patch)
treecec2946362c4698c8db3c10f3242ef546c2c22dd /apps/plugins/puzzles/src/benchmark.sh
parent03dd4b92be7dcd5c8ab06da3810887060e06abd5 (diff)
downloadrockbox-881746789a489fad85aae8317555f73dbe261556.tar.gz
rockbox-881746789a489fad85aae8317555f73dbe261556.zip
puzzles: refactor and resync with upstream
This brings puzzles up-to-date with upstream revision 2d333750272c3967cfd5cd3677572cddeaad5932, though certain changes made by me, including cursor-only Untangle and some compilation fixes remain. Upstream code has been moved to its separate subdirectory and future syncs can be done by simply copying over the new sources. Change-Id: Ia6506ca5f78c3627165ea6791d38db414ace0804
Diffstat (limited to 'apps/plugins/puzzles/src/benchmark.sh')
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1 files changed, 27 insertions, 0 deletions
diff --git a/apps/plugins/puzzles/src/benchmark.sh b/apps/plugins/puzzles/src/benchmark.sh
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1#!/bin/sh
2
3# Run every puzzle in benchmarking mode, and generate a file of raw
4# data that benchmark.pl will format into a web page.
5
6# If any arguments are provided, use those as the list of games to
7# benchmark. Otherwise, read the full list from gamedesc.txt.
8if test $# = 0; then
9 set -- $(cut -f1 -d: < gamedesc.txt)
10fi
11
12failures=false
13
14for game in "$@"; do
15 # Use 'env -i' to suppress any environment variables that might
16 # change the preset list for a puzzle (e.g. user-defined extras)
17 presets=$(env -i ./$game --list-presets | cut -f1 -d' ')
18 for preset in $presets; do
19 if ! env -i ./$game --test-solve --time-generation \
20 --generate 100 $preset;
21 then
22 echo "${game} ${preset} failed to generate" >&2
23 fi
24 done
25done
26
27if $failures; then exit 1; fi