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/* Emacs style mode select -*- C++ -*-
*-----------------------------------------------------------------------------
*
*
* PrBoom: a Doom port merged with LxDoom and LSDLDoom
* based on BOOM, a modified and improved DOOM engine
* Copyright (C) 1999 by
* id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
* Copyright (C) 1999-2000 by
* Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
* Copyright 2005, 2006 by
* Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* DESCRIPTION:
* Cheat code checking.
*
*-----------------------------------------------------------------------------*/
#ifndef __M_CHEAT__
#define __M_CHEAT__
/* killough 4/16/98: Cheat table structure */
extern struct cheat_s {
const char * cheat;
const char *const deh_cheat;
enum {
always = 0,
not_dm = 1,
not_coop = 2,
not_demo = 4,
not_menu = 8,
not_deh = 16,
not_net = not_dm | not_coop
} const when;
void (*const func)();
const int arg;
uint_64_t code, mask;
} cheat[];
boolean M_FindCheats(int key);
#endif
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