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Diffstat (limited to 'src/p_saveg.c')
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1 | /* Emacs style mode select -*- C++ -*- | ||
2 | *----------------------------------------------------------------------------- | ||
3 | * | ||
4 | * | ||
5 | * PrBoom: a Doom port merged with LxDoom and LSDLDoom | ||
6 | * based on BOOM, a modified and improved DOOM engine | ||
7 | * Copyright (C) 1999 by | ||
8 | * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman | ||
9 | * Copyright (C) 1999-2000 by | ||
10 | * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze | ||
11 | * Copyright 2005, 2006 by | ||
12 | * Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko | ||
13 | * | ||
14 | * This program is free software; you can redistribute it and/or | ||
15 | * modify it under the terms of the GNU General Public License | ||
16 | * as published by the Free Software Foundation; either version 2 | ||
17 | * of the License, or (at your option) any later version. | ||
18 | * | ||
19 | * This program is distributed in the hope that it will be useful, | ||
20 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
21 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
22 | * GNU General Public License for more details. | ||
23 | * | ||
24 | * You should have received a copy of the GNU General Public License | ||
25 | * along with this program; if not, write to the Free Software | ||
26 | * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA | ||
27 | * 02111-1307, USA. | ||
28 | * | ||
29 | * DESCRIPTION: | ||
30 | * Archiving: SaveGame I/O. | ||
31 | * | ||
32 | *-----------------------------------------------------------------------------*/ | ||
33 | |||
34 | #include "doomstat.h" | ||
35 | #include "r_main.h" | ||
36 | #include "p_maputl.h" | ||
37 | #include "p_spec.h" | ||
38 | #include "p_tick.h" | ||
39 | #include "p_saveg.h" | ||
40 | #include "m_random.h" | ||
41 | #include "am_map.h" | ||
42 | #include "p_enemy.h" | ||
43 | #include "lprintf.h" | ||
44 | |||
45 | byte *save_p; | ||
46 | |||
47 | // Pads save_p to a 4-byte boundary | ||
48 | // so that the load/save works on SGI&Gecko. | ||
49 | #define PADSAVEP() do { save_p += (4 - ((int) save_p & 3)) & 3; } while (0) | ||
50 | // | ||
51 | // P_ArchivePlayers | ||
52 | // | ||
53 | void P_ArchivePlayers (void) | ||
54 | { | ||
55 | int i; | ||
56 | |||
57 | CheckSaveGame(sizeof(player_t) * MAXPLAYERS); // killough | ||
58 | for (i=0 ; i<MAXPLAYERS ; i++) | ||
59 | if (playeringame[i]) | ||
60 | { | ||
61 | int j; | ||
62 | player_t *dest; | ||
63 | |||
64 | PADSAVEP(); | ||
65 | dest = (player_t *) save_p; | ||
66 | memcpy(dest, &players[i], sizeof(player_t)); | ||
67 | save_p += sizeof(player_t); | ||
68 | for (j=0; j<NUMPSPRITES; j++) | ||
69 | if (dest->psprites[j].state) | ||
70 | dest->psprites[j].state = | ||
71 | (state_t *)(dest->psprites[j].state-states); | ||
72 | } | ||
73 | } | ||
74 | |||
75 | // | ||
76 | // P_UnArchivePlayers | ||
77 | // | ||
78 | void P_UnArchivePlayers (void) | ||
79 | { | ||
80 | int i; | ||
81 | |||
82 | for (i=0 ; i<MAXPLAYERS ; i++) | ||
83 | if (playeringame[i]) | ||
84 | { | ||
85 | int j; | ||
86 | |||
87 | PADSAVEP(); | ||
88 | |||
89 | memcpy(&players[i], save_p, sizeof(player_t)); | ||
90 | save_p += sizeof(player_t); | ||
91 | |||
92 | // will be set when unarc thinker | ||
93 | players[i].mo = NULL; | ||
94 | players[i].message = NULL; | ||
95 | players[i].attacker = NULL; | ||
96 | |||
97 | for (j=0 ; j<NUMPSPRITES ; j++) | ||
98 | if (players[i]. psprites[j].state) | ||
99 | players[i]. psprites[j].state = | ||
100 | &states[ (int)players[i].psprites[j].state ]; | ||
101 | } | ||
102 | } | ||
103 | |||
104 | |||
105 | // | ||
106 | // P_ArchiveWorld | ||
107 | // | ||
108 | void P_ArchiveWorld (void) | ||
109 | { | ||
110 | int i; | ||
111 | const sector_t *sec; | ||
112 | const line_t *li; | ||
113 | const side_t *si; | ||
114 | short *put; | ||
115 | |||
116 | // killough 3/22/98: fix bug caused by hoisting save_p too early | ||
117 | // killough 10/98: adjust size for changes below | ||
118 | size_t size = | ||
119 | (sizeof(short)*5 + sizeof sec->floorheight + sizeof sec->ceilingheight) | ||
120 | * numsectors + sizeof(short)*3*numlines + 4; | ||
121 | |||
122 | for (i=0; i<numlines; i++) | ||
123 | { | ||
124 | if (lines[i].sidenum[0] != NO_INDEX) | ||
125 | size += | ||
126 | sizeof(short)*3 + sizeof si->textureoffset + sizeof si->rowoffset; | ||
127 | if (lines[i].sidenum[1] != NO_INDEX) | ||
128 | size += | ||
129 | sizeof(short)*3 + sizeof si->textureoffset + sizeof si->rowoffset; | ||
130 | } | ||
131 | |||
132 | CheckSaveGame(size); // killough | ||
133 | |||
134 | PADSAVEP(); // killough 3/22/98 | ||
135 | |||
136 | put = (short *)save_p; | ||
137 | |||
138 | // do sectors | ||
139 | for (i=0, sec = sectors ; i<numsectors ; i++,sec++) | ||
140 | { | ||
141 | // killough 10/98: save full floor & ceiling heights, including fraction | ||
142 | memcpy(put, &sec->floorheight, sizeof sec->floorheight); | ||
143 | put = (void *)((char *) put + sizeof sec->floorheight); | ||
144 | memcpy(put, &sec->ceilingheight, sizeof sec->ceilingheight); | ||
145 | put = (void *)((char *) put + sizeof sec->ceilingheight); | ||
146 | |||
147 | *put++ = sec->floorpic; | ||
148 | *put++ = sec->ceilingpic; | ||
149 | *put++ = sec->lightlevel; | ||
150 | *put++ = sec->special; // needed? yes -- transfer types | ||
151 | *put++ = sec->tag; // needed? need them -- killough | ||
152 | } | ||
153 | |||
154 | // do lines | ||
155 | for (i=0, li = lines ; i<numlines ; i++,li++) | ||
156 | { | ||
157 | int j; | ||
158 | |||
159 | *put++ = li->flags; | ||
160 | *put++ = li->special; | ||
161 | *put++ = li->tag; | ||
162 | |||
163 | for (j=0; j<2; j++) | ||
164 | if (li->sidenum[j] != NO_INDEX) | ||
165 | { | ||
166 | si = &sides[li->sidenum[j]]; | ||
167 | |||
168 | // killough 10/98: save full sidedef offsets, | ||
169 | // preserving fractional scroll offsets | ||
170 | |||
171 | memcpy(put, &si->textureoffset, sizeof si->textureoffset); | ||
172 | put = (void *)((char *) put + sizeof si->textureoffset); | ||
173 | memcpy(put, &si->rowoffset, sizeof si->rowoffset); | ||
174 | put = (void *)((char *) put + sizeof si->rowoffset); | ||
175 | |||
176 | *put++ = si->toptexture; | ||
177 | *put++ = si->bottomtexture; | ||
178 | *put++ = si->midtexture; | ||
179 | } | ||
180 | } | ||
181 | save_p = (byte *) put; | ||
182 | } | ||
183 | |||
184 | |||
185 | |||
186 | // | ||
187 | // P_UnArchiveWorld | ||
188 | // | ||
189 | void P_UnArchiveWorld (void) | ||
190 | { | ||
191 | int i; | ||
192 | sector_t *sec; | ||
193 | line_t *li; | ||
194 | const short *get; | ||
195 | |||
196 | PADSAVEP(); // killough 3/22/98 | ||
197 | |||
198 | get = (short *) save_p; | ||
199 | |||
200 | // do sectors | ||
201 | for (i=0, sec = sectors ; i<numsectors ; i++,sec++) | ||
202 | { | ||
203 | // killough 10/98: load full floor & ceiling heights, including fractions | ||
204 | |||
205 | memcpy(&sec->floorheight, get, sizeof sec->floorheight); | ||
206 | get = (void *)((char *) get + sizeof sec->floorheight); | ||
207 | memcpy(&sec->ceilingheight, get, sizeof sec->ceilingheight); | ||
208 | get = (void *)((char *) get + sizeof sec->ceilingheight); | ||
209 | |||
210 | sec->floorpic = *get++; | ||
211 | sec->ceilingpic = *get++; | ||
212 | sec->lightlevel = *get++; | ||
213 | sec->special = *get++; | ||
214 | sec->tag = *get++; | ||
215 | sec->ceilingdata = 0; //jff 2/22/98 now three thinker fields, not two | ||
216 | sec->floordata = 0; | ||
217 | sec->lightingdata = 0; | ||
218 | sec->soundtarget = 0; | ||
219 | } | ||
220 | |||
221 | // do lines | ||
222 | for (i=0, li = lines ; i<numlines ; i++,li++) | ||
223 | { | ||
224 | int j; | ||
225 | |||
226 | li->flags = *get++; | ||
227 | li->special = *get++; | ||
228 | li->tag = *get++; | ||
229 | for (j=0 ; j<2 ; j++) | ||
230 | if (li->sidenum[j] != NO_INDEX) | ||
231 | { | ||
232 | side_t *si = &sides[li->sidenum[j]]; | ||
233 | |||
234 | // killough 10/98: load full sidedef offsets, including fractions | ||
235 | |||
236 | memcpy(&si->textureoffset, get, sizeof si->textureoffset); | ||
237 | get = (void *)((char *) get + sizeof si->textureoffset); | ||
238 | memcpy(&si->rowoffset, get, sizeof si->rowoffset); | ||
239 | get = (void *)((char *) get + sizeof si->rowoffset); | ||
240 | |||
241 | si->toptexture = *get++; | ||
242 | si->bottomtexture = *get++; | ||
243 | si->midtexture = *get++; | ||
244 | } | ||
245 | } | ||
246 | save_p = (byte *) get; | ||
247 | } | ||
248 | |||
249 | // | ||
250 | // Thinkers | ||
251 | // | ||
252 | |||
253 | typedef enum { | ||
254 | tc_end, | ||
255 | tc_mobj | ||
256 | } thinkerclass_t; | ||
257 | |||
258 | // phares 9/13/98: Moved this code outside of P_ArchiveThinkers so the | ||
259 | // thinker indices could be used by the code that saves sector info. | ||
260 | |||
261 | static int number_of_thinkers; | ||
262 | |||
263 | void P_ThinkerToIndex(void) | ||
264 | { | ||
265 | thinker_t *th; | ||
266 | |||
267 | // killough 2/14/98: | ||
268 | // count the number of thinkers, and mark each one with its index, using | ||
269 | // the prev field as a placeholder, since it can be restored later. | ||
270 | |||
271 | number_of_thinkers = 0; | ||
272 | for (th = thinkercap.next ; th != &thinkercap ; th=th->next) | ||
273 | if (th->function == P_MobjThinker) | ||
274 | th->prev = (thinker_t *) ++number_of_thinkers; | ||
275 | } | ||
276 | |||
277 | // phares 9/13/98: Moved this code outside of P_ArchiveThinkers so the | ||
278 | // thinker indices could be used by the code that saves sector info. | ||
279 | |||
280 | void P_IndexToThinker(void) | ||
281 | { | ||
282 | // killough 2/14/98: restore prev pointers | ||
283 | thinker_t *th; | ||
284 | thinker_t *prev = &thinkercap; | ||
285 | |||
286 | for (th = thinkercap.next ; th != &thinkercap ; prev=th, th=th->next) | ||
287 | th->prev = prev; | ||
288 | } | ||
289 | |||
290 | // | ||
291 | // P_ArchiveThinkers | ||
292 | // | ||
293 | // 2/14/98 killough: substantially modified to fix savegame bugs | ||
294 | |||
295 | void P_ArchiveThinkers (void) | ||
296 | { | ||
297 | thinker_t *th; | ||
298 | |||
299 | CheckSaveGame(sizeof brain); // killough 3/26/98: Save boss brain state | ||
300 | memcpy(save_p, &brain, sizeof brain); | ||
301 | save_p += sizeof brain; | ||
302 | |||
303 | /* check that enough room is available in savegame buffer | ||
304 | * - killough 2/14/98 | ||
305 | * cph - use number_of_thinkers saved by P_ThinkerToIndex above | ||
306 | * size per object is sizeof(mobj_t) - 2*sizeof(void*) - 4*sizeof(fixed_t) plus | ||
307 | * padded type (4) plus 5*sizeof(void*), i.e. sizeof(mobj_t) + 4 + | ||
308 | * 3*sizeof(void*) | ||
309 | * cph - +1 for the tc_end | ||
310 | */ | ||
311 | CheckSaveGame(number_of_thinkers*(sizeof(mobj_t)-3*sizeof(fixed_t)+4+3*sizeof(void*)) +1); | ||
312 | |||
313 | // save off the current thinkers | ||
314 | for (th = thinkercap.next ; th != &thinkercap ; th=th->next) | ||
315 | if (th->function == P_MobjThinker) | ||
316 | { | ||
317 | mobj_t *mobj; | ||
318 | |||
319 | *save_p++ = tc_mobj; | ||
320 | PADSAVEP(); | ||
321 | mobj = (mobj_t *)save_p; | ||
322 | /* cph 2006/07/30 - | ||
323 | * The end of mobj_t changed from | ||
324 | * boolean invisible; | ||
325 | * mobj_t* lastenemy; | ||
326 | * mobj_t* above_monster; | ||
327 | * mobj_t* below_monster; | ||
328 | * void* touching_sectorlist; | ||
329 | * to | ||
330 | * mobj_t* lastenemy; | ||
331 | * void* touching_sectorlist; | ||
332 | * fixed_t PrevX, PrevY, PrevZ, padding; | ||
333 | * at prboom 2.4.4. There is code here to preserve the savegame format. | ||
334 | * | ||
335 | * touching_sectorlist is reconstructed anyway, so we now leave off the | ||
336 | * last 2 words of mobj_t, write 5 words of 0 and then write lastenemy | ||
337 | * into the second of these. | ||
338 | */ | ||
339 | memcpy (mobj, th, sizeof(*mobj) - 2*sizeof(void*)); | ||
340 | save_p += sizeof(*mobj) - 2*sizeof(void*) - 4*sizeof(fixed_t); | ||
341 | memset (save_p, 0, 5*sizeof(void*)); | ||
342 | mobj->state = (state_t *)(mobj->state - states); | ||
343 | |||
344 | // killough 2/14/98: convert pointers into indices. | ||
345 | // Fixes many savegame problems, by properly saving | ||
346 | // target and tracer fields. Note: we store NULL if | ||
347 | // the thinker pointed to by these fields is not a | ||
348 | // mobj thinker. | ||
349 | |||
350 | if (mobj->target) | ||
351 | mobj->target = mobj->target->thinker.function == | ||
352 | P_MobjThinker ? | ||
353 | (mobj_t *) mobj->target->thinker.prev : NULL; | ||
354 | |||
355 | if (mobj->tracer) | ||
356 | mobj->tracer = mobj->tracer->thinker.function == | ||
357 | P_MobjThinker ? | ||
358 | (mobj_t *) mobj->tracer->thinker.prev : NULL; | ||
359 | |||
360 | // killough 2/14/98: new field: save last known enemy. Prevents | ||
361 | // monsters from going to sleep after killing monsters and not | ||
362 | // seeing player anymore. | ||
363 | |||
364 | if (((mobj_t*)th)->lastenemy && ((mobj_t*)th)->lastenemy->thinker.function == P_MobjThinker) { | ||
365 | memcpy (save_p + sizeof(void*), &(((mobj_t*)th)->lastenemy->thinker.prev), sizeof(void*)); | ||
366 | } | ||
367 | |||
368 | // killough 2/14/98: end changes | ||
369 | |||
370 | save_p += 5*sizeof(void*); | ||
371 | |||
372 | if (mobj->player) | ||
373 | mobj->player = (player_t *)((mobj->player-players) + 1); | ||
374 | } | ||
375 | |||
376 | // add a terminating marker | ||
377 | *save_p++ = tc_end; | ||
378 | |||
379 | // killough 9/14/98: save soundtargets | ||
380 | { | ||
381 | int i; | ||
382 | CheckSaveGame(numsectors * sizeof(mobj_t *)); // killough 9/14/98 | ||
383 | for (i = 0; i < numsectors; i++) | ||
384 | { | ||
385 | mobj_t *target = sectors[i].soundtarget; | ||
386 | // Fix crash on reload when a soundtarget points to a removed corpse | ||
387 | // (prboom bug #1590350) | ||
388 | if (target && target->thinker.function == P_MobjThinker) | ||
389 | target = (mobj_t *) target->thinker.prev; | ||
390 | else | ||
391 | target = NULL; | ||
392 | memcpy(save_p, &target, sizeof target); | ||
393 | save_p += sizeof target; | ||
394 | } | ||
395 | } | ||
396 | } | ||
397 | |||
398 | /* | ||
399 | * killough 11/98 | ||
400 | * | ||
401 | * Same as P_SetTarget() in p_tick.c, except that the target is nullified | ||
402 | * first, so that no old target's reference count is decreased (when loading | ||
403 | * savegames, old targets are indices, not really pointers to targets). | ||
404 | */ | ||
405 | |||
406 | static void P_SetNewTarget(mobj_t **mop, mobj_t *targ) | ||
407 | { | ||
408 | *mop = NULL; | ||
409 | P_SetTarget(mop, targ); | ||
410 | } | ||
411 | |||
412 | // | ||
413 | // P_UnArchiveThinkers | ||
414 | // | ||
415 | // 2/14/98 killough: substantially modified to fix savegame bugs | ||
416 | // | ||
417 | |||
418 | // savegame file stores ints in the corresponding * field; this function | ||
419 | // safely casts them back to int. | ||
420 | static int P_GetMobj(mobj_t* mi, size_t s) | ||
421 | { | ||
422 | size_t i = (size_t)mi; | ||
423 | if (i >= s) I_Error("Corrupt savegame"); | ||
424 | return i; | ||
425 | } | ||
426 | |||
427 | void P_UnArchiveThinkers (void) | ||
428 | { | ||
429 | thinker_t *th; | ||
430 | mobj_t **mobj_p; // killough 2/14/98: Translation table | ||
431 | size_t size; // killough 2/14/98: size of or index into table | ||
432 | |||
433 | totallive = 0; | ||
434 | // killough 3/26/98: Load boss brain state | ||
435 | memcpy(&brain, save_p, sizeof brain); | ||
436 | save_p += sizeof brain; | ||
437 | |||
438 | // remove all the current thinkers | ||
439 | for (th = thinkercap.next; th != &thinkercap; ) | ||
440 | { | ||
441 | thinker_t *next = th->next; | ||
442 | if (th->function == P_MobjThinker) | ||
443 | P_RemoveMobj ((mobj_t *) th); | ||
444 | else | ||
445 | Z_Free (th); | ||
446 | th = next; | ||
447 | } | ||
448 | P_InitThinkers (); | ||
449 | |||
450 | // killough 2/14/98: count number of thinkers by skipping through them | ||
451 | { | ||
452 | byte *sp = save_p; // save pointer and skip header | ||
453 | for (size = 1; *save_p++ == tc_mobj; size++) // killough 2/14/98 | ||
454 | { // skip all entries, adding up count | ||
455 | PADSAVEP(); | ||
456 | /* cph 2006/07/30 - see comment below for change in layout of mobj_t */ | ||
457 | save_p += sizeof(mobj_t)+3*sizeof(void*)-4*sizeof(fixed_t); | ||
458 | } | ||
459 | |||
460 | if (*--save_p != tc_end) | ||
461 | I_Error ("P_UnArchiveThinkers: Unknown tclass %i in savegame", *save_p); | ||
462 | |||
463 | // first table entry special: 0 maps to NULL | ||
464 | *(mobj_p = malloc(size * sizeof *mobj_p)) = 0; // table of pointers | ||
465 | save_p = sp; // restore save pointer | ||
466 | } | ||
467 | |||
468 | // read in saved thinkers | ||
469 | for (size = 1; *save_p++ == tc_mobj; size++) // killough 2/14/98 | ||
470 | { | ||
471 | mobj_t *mobj = Z_Malloc(sizeof(mobj_t), PU_LEVEL, NULL); | ||
472 | |||
473 | // killough 2/14/98 -- insert pointers to thinkers into table, in order: | ||
474 | mobj_p[size] = mobj; | ||
475 | |||
476 | PADSAVEP(); | ||
477 | /* cph 2006/07/30 - | ||
478 | * The end of mobj_t changed from | ||
479 | * boolean invisible; | ||
480 | * mobj_t* lastenemy; | ||
481 | * mobj_t* above_monster; | ||
482 | * mobj_t* below_monster; | ||
483 | * void* touching_sectorlist; | ||
484 | * to | ||
485 | * mobj_t* lastenemy; | ||
486 | * void* touching_sectorlist; | ||
487 | * fixed_t PrevX, PrevY, PrevZ; | ||
488 | * at prboom 2.4.4. There is code here to preserve the savegame format. | ||
489 | * | ||
490 | * touching_sectorlist is reconstructed anyway, so we now read in all | ||
491 | * but the last 5 words from the savegame (filling all but the last 2 | ||
492 | * fields of our current mobj_t. We then pull lastenemy from the 2nd of | ||
493 | * the 5 leftover words, and skip the others. | ||
494 | */ | ||
495 | memcpy (mobj, save_p, sizeof(mobj_t)-2*sizeof(void*)-4*sizeof(fixed_t)); | ||
496 | save_p += sizeof(mobj_t)-sizeof(void*)-4*sizeof(fixed_t); | ||
497 | memcpy (&(mobj->lastenemy), save_p, sizeof(void*)); | ||
498 | save_p += 4*sizeof(void*); | ||
499 | mobj->state = states + (int) mobj->state; | ||
500 | |||
501 | if (mobj->player) | ||
502 | (mobj->player = &players[(int) mobj->player - 1]) -> mo = mobj; | ||
503 | |||
504 | P_SetThingPosition (mobj); | ||
505 | mobj->info = &mobjinfo[mobj->type]; | ||
506 | |||
507 | // killough 2/28/98: | ||
508 | // Fix for falling down into a wall after savegame loaded: | ||
509 | // mobj->floorz = mobj->subsector->sector->floorheight; | ||
510 | // mobj->ceilingz = mobj->subsector->sector->ceilingheight; | ||
511 | |||
512 | mobj->thinker.function = P_MobjThinker; | ||
513 | P_AddThinker (&mobj->thinker); | ||
514 | |||
515 | if (!((mobj->flags ^ MF_COUNTKILL) & (MF_FRIEND | MF_COUNTKILL | MF_CORPSE))) | ||
516 | totallive++; | ||
517 | } | ||
518 | |||
519 | // killough 2/14/98: adjust target and tracer fields, plus | ||
520 | // lastenemy field, to correctly point to mobj thinkers. | ||
521 | // NULL entries automatically handled by first table entry. | ||
522 | // | ||
523 | // killough 11/98: use P_SetNewTarget() to set fields | ||
524 | |||
525 | for (th = thinkercap.next ; th != &thinkercap ; th=th->next) | ||
526 | { | ||
527 | P_SetNewTarget(&((mobj_t *) th)->target, | ||
528 | mobj_p[P_GetMobj(((mobj_t *)th)->target,size)]); | ||
529 | |||
530 | P_SetNewTarget(&((mobj_t *) th)->tracer, | ||
531 | mobj_p[P_GetMobj(((mobj_t *)th)->tracer,size)]); | ||
532 | |||
533 | P_SetNewTarget(&((mobj_t *) th)->lastenemy, | ||
534 | mobj_p[P_GetMobj(((mobj_t *)th)->lastenemy,size)]); | ||
535 | } | ||
536 | |||
537 | { // killough 9/14/98: restore soundtargets | ||
538 | int i; | ||
539 | for (i = 0; i < numsectors; i++) | ||
540 | { | ||
541 | mobj_t *target; | ||
542 | memcpy(&target, save_p, sizeof target); | ||
543 | save_p += sizeof target; | ||
544 | // Must verify soundtarget. See P_ArchiveThinkers. | ||
545 | P_SetNewTarget(§ors[i].soundtarget, mobj_p[P_GetMobj(target,size)]); | ||
546 | } | ||
547 | } | ||
548 | |||
549 | free(mobj_p); // free translation table | ||
550 | |||
551 | // killough 3/26/98: Spawn icon landings: | ||
552 | if (gamemode == commercial) | ||
553 | P_SpawnBrainTargets(); | ||
554 | } | ||
555 | |||
556 | // | ||
557 | // P_ArchiveSpecials | ||
558 | // | ||
559 | enum { | ||
560 | tc_ceiling, | ||
561 | tc_door, | ||
562 | tc_floor, | ||
563 | tc_plat, | ||
564 | tc_flash, | ||
565 | tc_strobe, | ||
566 | tc_glow, | ||
567 | tc_elevator, //jff 2/22/98 new elevator type thinker | ||
568 | tc_scroll, // killough 3/7/98: new scroll effect thinker | ||
569 | tc_pusher, // phares 3/22/98: new push/pull effect thinker | ||
570 | tc_flicker, // killough 10/4/98 | ||
571 | tc_endspecials | ||
572 | } specials_e; | ||
573 | |||
574 | // | ||
575 | // Things to handle: | ||
576 | // | ||
577 | // T_MoveCeiling, (ceiling_t: sector_t * swizzle), - active list | ||
578 | // T_VerticalDoor, (vldoor_t: sector_t * swizzle), | ||
579 | // T_MoveFloor, (floormove_t: sector_t * swizzle), | ||
580 | // T_LightFlash, (lightflash_t: sector_t * swizzle), | ||
581 | // T_StrobeFlash, (strobe_t: sector_t *), | ||
582 | // T_Glow, (glow_t: sector_t *), | ||
583 | // T_PlatRaise, (plat_t: sector_t *), - active list | ||
584 | // T_MoveElevator, (plat_t: sector_t *), - active list // jff 2/22/98 | ||
585 | // T_Scroll // killough 3/7/98 | ||
586 | // T_Pusher // phares 3/22/98 | ||
587 | // T_FireFlicker // killough 10/4/98 | ||
588 | // | ||
589 | |||
590 | void P_ArchiveSpecials (void) | ||
591 | { | ||
592 | thinker_t *th; | ||
593 | size_t size = 0; // killough | ||
594 | |||
595 | // save off the current thinkers (memory size calculation -- killough) | ||
596 | |||
597 | for (th = thinkercap.next ; th != &thinkercap ; th=th->next) | ||
598 | if (!th->function) | ||
599 | { | ||
600 | platlist_t *pl; | ||
601 | ceilinglist_t *cl; //jff 2/22/98 need this for ceilings too now | ||
602 | for (pl=activeplats; pl; pl=pl->next) | ||
603 | if (pl->plat == (plat_t *) th) // killough 2/14/98 | ||
604 | { | ||
605 | size += 4+sizeof(plat_t); | ||
606 | goto end; | ||
607 | } | ||
608 | for (cl=activeceilings; cl; cl=cl->next) // search for activeceiling | ||
609 | if (cl->ceiling == (ceiling_t *) th) //jff 2/22/98 | ||
610 | { | ||
611 | size += 4+sizeof(ceiling_t); | ||
612 | goto end; | ||
613 | } | ||
614 | end:; | ||
615 | } | ||
616 | else | ||
617 | size += | ||
618 | th->function==T_MoveCeiling ? 4+sizeof(ceiling_t) : | ||
619 | th->function==T_VerticalDoor ? 4+sizeof(vldoor_t) : | ||
620 | th->function==T_MoveFloor ? 4+sizeof(floormove_t): | ||
621 | th->function==T_PlatRaise ? 4+sizeof(plat_t) : | ||
622 | th->function==T_LightFlash ? 4+sizeof(lightflash_t): | ||
623 | th->function==T_StrobeFlash ? 4+sizeof(strobe_t) : | ||
624 | th->function==T_Glow ? 4+sizeof(glow_t) : | ||
625 | th->function==T_MoveElevator ? 4+sizeof(elevator_t): | ||
626 | th->function==T_Scroll ? 4+sizeof(scroll_t) : | ||
627 | th->function==T_Pusher ? 4+sizeof(pusher_t) : | ||
628 | th->function==T_FireFlicker? 4+sizeof(fireflicker_t) : | ||
629 | 0; | ||
630 | |||
631 | CheckSaveGame(size + 1); // killough; cph: +1 for the tc_endspecials | ||
632 | |||
633 | // save off the current thinkers | ||
634 | for (th=thinkercap.next; th!=&thinkercap; th=th->next) | ||
635 | { | ||
636 | if (!th->function) | ||
637 | { | ||
638 | platlist_t *pl; | ||
639 | ceilinglist_t *cl; //jff 2/22/98 add iter variable for ceilings | ||
640 | |||
641 | // killough 2/8/98: fix plat original height bug. | ||
642 | // Since acv==NULL, this could be a plat in stasis. | ||
643 | // so check the active plats list, and save this | ||
644 | // plat (jff: or ceiling) even if it is in stasis. | ||
645 | |||
646 | for (pl=activeplats; pl; pl=pl->next) | ||
647 | if (pl->plat == (plat_t *) th) // killough 2/14/98 | ||
648 | goto plat; | ||
649 | |||
650 | for (cl=activeceilings; cl; cl=cl->next) | ||
651 | if (cl->ceiling == (ceiling_t *) th) //jff 2/22/98 | ||
652 | goto ceiling; | ||
653 | |||
654 | continue; | ||
655 | } | ||
656 | |||
657 | if (th->function == T_MoveCeiling) | ||
658 | { | ||
659 | ceiling_t *ceiling; | ||
660 | ceiling: // killough 2/14/98 | ||
661 | *save_p++ = tc_ceiling; | ||
662 | PADSAVEP(); | ||
663 | ceiling = (ceiling_t *)save_p; | ||
664 | memcpy (ceiling, th, sizeof(*ceiling)); | ||
665 | save_p += sizeof(*ceiling); | ||
666 | ceiling->sector = (sector_t *)(ceiling->sector - sectors); | ||
667 | continue; | ||
668 | } | ||
669 | |||
670 | if (th->function == T_VerticalDoor) | ||
671 | { | ||
672 | vldoor_t *door; | ||
673 | *save_p++ = tc_door; | ||
674 | PADSAVEP(); | ||
675 | door = (vldoor_t *) save_p; | ||
676 | memcpy (door, th, sizeof *door); | ||
677 | save_p += sizeof(*door); | ||
678 | door->sector = (sector_t *)(door->sector - sectors); | ||
679 | //jff 1/31/98 archive line remembered by door as well | ||
680 | door->line = (line_t *) (door->line ? door->line-lines : -1); | ||
681 | continue; | ||
682 | } | ||
683 | |||
684 | if (th->function == T_MoveFloor) | ||
685 | { | ||
686 | floormove_t *floor; | ||
687 | *save_p++ = tc_floor; | ||
688 | PADSAVEP(); | ||
689 | floor = (floormove_t *)save_p; | ||
690 | memcpy (floor, th, sizeof(*floor)); | ||
691 | save_p += sizeof(*floor); | ||
692 | floor->sector = (sector_t *)(floor->sector - sectors); | ||
693 | continue; | ||
694 | } | ||
695 | |||
696 | if (th->function == T_PlatRaise) | ||
697 | { | ||
698 | plat_t *plat; | ||
699 | plat: // killough 2/14/98: added fix for original plat height above | ||
700 | *save_p++ = tc_plat; | ||
701 | PADSAVEP(); | ||
702 | plat = (plat_t *)save_p; | ||
703 | memcpy (plat, th, sizeof(*plat)); | ||
704 | save_p += sizeof(*plat); | ||
705 | plat->sector = (sector_t *)(plat->sector - sectors); | ||
706 | continue; | ||
707 | } | ||
708 | |||
709 | if (th->function == T_LightFlash) | ||
710 | { | ||
711 | lightflash_t *flash; | ||
712 | *save_p++ = tc_flash; | ||
713 | PADSAVEP(); | ||
714 | flash = (lightflash_t *)save_p; | ||
715 | memcpy (flash, th, sizeof(*flash)); | ||
716 | save_p += sizeof(*flash); | ||
717 | flash->sector = (sector_t *)(flash->sector - sectors); | ||
718 | continue; | ||
719 | } | ||
720 | |||
721 | if (th->function == T_StrobeFlash) | ||
722 | { | ||
723 | strobe_t *strobe; | ||
724 | *save_p++ = tc_strobe; | ||
725 | PADSAVEP(); | ||
726 | strobe = (strobe_t *)save_p; | ||
727 | memcpy (strobe, th, sizeof(*strobe)); | ||
728 | save_p += sizeof(*strobe); | ||
729 | strobe->sector = (sector_t *)(strobe->sector - sectors); | ||
730 | continue; | ||
731 | } | ||
732 | |||
733 | if (th->function == T_Glow) | ||
734 | { | ||
735 | glow_t *glow; | ||
736 | *save_p++ = tc_glow; | ||
737 | PADSAVEP(); | ||
738 | glow = (glow_t *)save_p; | ||
739 | memcpy (glow, th, sizeof(*glow)); | ||
740 | save_p += sizeof(*glow); | ||
741 | glow->sector = (sector_t *)(glow->sector - sectors); | ||
742 | continue; | ||
743 | } | ||
744 | |||
745 | // killough 10/4/98: save flickers | ||
746 | if (th->function == T_FireFlicker) | ||
747 | { | ||
748 | fireflicker_t *flicker; | ||
749 | *save_p++ = tc_flicker; | ||
750 | PADSAVEP(); | ||
751 | flicker = (fireflicker_t *)save_p; | ||
752 | memcpy (flicker, th, sizeof(*flicker)); | ||
753 | save_p += sizeof(*flicker); | ||
754 | flicker->sector = (sector_t *)(flicker->sector - sectors); | ||
755 | continue; | ||
756 | } | ||
757 | |||
758 | //jff 2/22/98 new case for elevators | ||
759 | if (th->function == T_MoveElevator) | ||
760 | { | ||
761 | elevator_t *elevator; //jff 2/22/98 | ||
762 | *save_p++ = tc_elevator; | ||
763 | PADSAVEP(); | ||
764 | elevator = (elevator_t *)save_p; | ||
765 | memcpy (elevator, th, sizeof(*elevator)); | ||
766 | save_p += sizeof(*elevator); | ||
767 | elevator->sector = (sector_t *)(elevator->sector - sectors); | ||
768 | continue; | ||
769 | } | ||
770 | |||
771 | // killough 3/7/98: Scroll effect thinkers | ||
772 | if (th->function == T_Scroll) | ||
773 | { | ||
774 | *save_p++ = tc_scroll; | ||
775 | memcpy (save_p, th, sizeof(scroll_t)); | ||
776 | save_p += sizeof(scroll_t); | ||
777 | continue; | ||
778 | } | ||
779 | |||
780 | // phares 3/22/98: Push/Pull effect thinkers | ||
781 | |||
782 | if (th->function == T_Pusher) | ||
783 | { | ||
784 | *save_p++ = tc_pusher; | ||
785 | memcpy (save_p, th, sizeof(pusher_t)); | ||
786 | save_p += sizeof(pusher_t); | ||
787 | continue; | ||
788 | } | ||
789 | } | ||
790 | |||
791 | // add a terminating marker | ||
792 | *save_p++ = tc_endspecials; | ||
793 | } | ||
794 | |||
795 | |||
796 | // | ||
797 | // P_UnArchiveSpecials | ||
798 | // | ||
799 | void P_UnArchiveSpecials (void) | ||
800 | { | ||
801 | byte tclass; | ||
802 | |||
803 | // read in saved thinkers | ||
804 | while ((tclass = *save_p++) != tc_endspecials) // killough 2/14/98 | ||
805 | switch (tclass) | ||
806 | { | ||
807 | case tc_ceiling: | ||
808 | PADSAVEP(); | ||
809 | { | ||
810 | ceiling_t *ceiling = Z_Malloc (sizeof(*ceiling), PU_LEVEL, NULL); | ||
811 | memcpy (ceiling, save_p, sizeof(*ceiling)); | ||
812 | save_p += sizeof(*ceiling); | ||
813 | ceiling->sector = §ors[(int)ceiling->sector]; | ||
814 | ceiling->sector->ceilingdata = ceiling; //jff 2/22/98 | ||
815 | |||
816 | if (ceiling->thinker.function) | ||
817 | ceiling->thinker.function = T_MoveCeiling; | ||
818 | |||
819 | P_AddThinker (&ceiling->thinker); | ||
820 | P_AddActiveCeiling(ceiling); | ||
821 | break; | ||
822 | } | ||
823 | |||
824 | case tc_door: | ||
825 | PADSAVEP(); | ||
826 | { | ||
827 | vldoor_t *door = Z_Malloc (sizeof(*door), PU_LEVEL, NULL); | ||
828 | memcpy (door, save_p, sizeof(*door)); | ||
829 | save_p += sizeof(*door); | ||
830 | door->sector = §ors[(int)door->sector]; | ||
831 | |||
832 | //jff 1/31/98 unarchive line remembered by door as well | ||
833 | door->line = (int)door->line!=-1? &lines[(int)door->line] : NULL; | ||
834 | |||
835 | door->sector->ceilingdata = door; //jff 2/22/98 | ||
836 | door->thinker.function = T_VerticalDoor; | ||
837 | P_AddThinker (&door->thinker); | ||
838 | break; | ||
839 | } | ||
840 | |||
841 | case tc_floor: | ||
842 | PADSAVEP(); | ||
843 | { | ||
844 | floormove_t *floor = Z_Malloc (sizeof(*floor), PU_LEVEL, NULL); | ||
845 | memcpy (floor, save_p, sizeof(*floor)); | ||
846 | save_p += sizeof(*floor); | ||
847 | floor->sector = §ors[(int)floor->sector]; | ||
848 | floor->sector->floordata = floor; //jff 2/22/98 | ||
849 | floor->thinker.function = T_MoveFloor; | ||
850 | P_AddThinker (&floor->thinker); | ||
851 | break; | ||
852 | } | ||
853 | |||
854 | case tc_plat: | ||
855 | PADSAVEP(); | ||
856 | { | ||
857 | plat_t *plat = Z_Malloc (sizeof(*plat), PU_LEVEL, NULL); | ||
858 | memcpy (plat, save_p, sizeof(*plat)); | ||
859 | save_p += sizeof(*plat); | ||
860 | plat->sector = §ors[(int)plat->sector]; | ||
861 | plat->sector->floordata = plat; //jff 2/22/98 | ||
862 | |||
863 | if (plat->thinker.function) | ||
864 | plat->thinker.function = T_PlatRaise; | ||
865 | |||
866 | P_AddThinker (&plat->thinker); | ||
867 | P_AddActivePlat(plat); | ||
868 | break; | ||
869 | } | ||
870 | |||
871 | case tc_flash: | ||
872 | PADSAVEP(); | ||
873 | { | ||
874 | lightflash_t *flash = Z_Malloc (sizeof(*flash), PU_LEVEL, NULL); | ||
875 | memcpy (flash, save_p, sizeof(*flash)); | ||
876 | save_p += sizeof(*flash); | ||
877 | flash->sector = §ors[(int)flash->sector]; | ||
878 | flash->thinker.function = T_LightFlash; | ||
879 | P_AddThinker (&flash->thinker); | ||
880 | break; | ||
881 | } | ||
882 | |||
883 | case tc_strobe: | ||
884 | PADSAVEP(); | ||
885 | { | ||
886 | strobe_t *strobe = Z_Malloc (sizeof(*strobe), PU_LEVEL, NULL); | ||
887 | memcpy (strobe, save_p, sizeof(*strobe)); | ||
888 | save_p += sizeof(*strobe); | ||
889 | strobe->sector = §ors[(int)strobe->sector]; | ||
890 | strobe->thinker.function = T_StrobeFlash; | ||
891 | P_AddThinker (&strobe->thinker); | ||
892 | break; | ||
893 | } | ||
894 | |||
895 | case tc_glow: | ||
896 | PADSAVEP(); | ||
897 | { | ||
898 | glow_t *glow = Z_Malloc (sizeof(*glow), PU_LEVEL, NULL); | ||
899 | memcpy (glow, save_p, sizeof(*glow)); | ||
900 | save_p += sizeof(*glow); | ||
901 | glow->sector = §ors[(int)glow->sector]; | ||
902 | glow->thinker.function = T_Glow; | ||
903 | P_AddThinker (&glow->thinker); | ||
904 | break; | ||
905 | } | ||
906 | |||
907 | case tc_flicker: // killough 10/4/98 | ||
908 | PADSAVEP(); | ||
909 | { | ||
910 | fireflicker_t *flicker = Z_Malloc (sizeof(*flicker), PU_LEVEL, NULL); | ||
911 | memcpy (flicker, save_p, sizeof(*flicker)); | ||
912 | save_p += sizeof(*flicker); | ||
913 | flicker->sector = §ors[(int)flicker->sector]; | ||
914 | flicker->thinker.function = T_FireFlicker; | ||
915 | P_AddThinker (&flicker->thinker); | ||
916 | break; | ||
917 | } | ||
918 | |||
919 | //jff 2/22/98 new case for elevators | ||
920 | case tc_elevator: | ||
921 | PADSAVEP(); | ||
922 | { | ||
923 | elevator_t *elevator = Z_Malloc (sizeof(*elevator), PU_LEVEL, NULL); | ||
924 | memcpy (elevator, save_p, sizeof(*elevator)); | ||
925 | save_p += sizeof(*elevator); | ||
926 | elevator->sector = §ors[(int)elevator->sector]; | ||
927 | elevator->sector->floordata = elevator; //jff 2/22/98 | ||
928 | elevator->sector->ceilingdata = elevator; //jff 2/22/98 | ||
929 | elevator->thinker.function = T_MoveElevator; | ||
930 | P_AddThinker (&elevator->thinker); | ||
931 | break; | ||
932 | } | ||
933 | |||
934 | case tc_scroll: // killough 3/7/98: scroll effect thinkers | ||
935 | { | ||
936 | scroll_t *scroll = Z_Malloc (sizeof(scroll_t), PU_LEVEL, NULL); | ||
937 | memcpy (scroll, save_p, sizeof(scroll_t)); | ||
938 | save_p += sizeof(scroll_t); | ||
939 | scroll->thinker.function = T_Scroll; | ||
940 | P_AddThinker(&scroll->thinker); | ||
941 | break; | ||
942 | } | ||
943 | |||
944 | case tc_pusher: // phares 3/22/98: new Push/Pull effect thinkers | ||
945 | { | ||
946 | pusher_t *pusher = Z_Malloc (sizeof(pusher_t), PU_LEVEL, NULL); | ||
947 | memcpy (pusher, save_p, sizeof(pusher_t)); | ||
948 | save_p += sizeof(pusher_t); | ||
949 | pusher->thinker.function = T_Pusher; | ||
950 | pusher->source = P_GetPushThing(pusher->affectee); | ||
951 | P_AddThinker(&pusher->thinker); | ||
952 | break; | ||
953 | } | ||
954 | |||
955 | default: | ||
956 | I_Error("P_UnarchiveSpecials: Unknown tclass %i in savegame", tclass); | ||
957 | } | ||
958 | } | ||
959 | |||
960 | // killough 2/16/98: save/restore random number generator state information | ||
961 | |||
962 | void P_ArchiveRNG(void) | ||
963 | { | ||
964 | CheckSaveGame(sizeof rng); | ||
965 | memcpy(save_p, &rng, sizeof rng); | ||
966 | save_p += sizeof rng; | ||
967 | } | ||
968 | |||
969 | void P_UnArchiveRNG(void) | ||
970 | { | ||
971 | memcpy(&rng, save_p, sizeof rng); | ||
972 | save_p += sizeof rng; | ||
973 | } | ||
974 | |||
975 | // killough 2/22/98: Save/restore automap state | ||
976 | // killough 2/22/98: Save/restore automap state | ||
977 | void P_ArchiveMap(void) | ||
978 | { | ||
979 | int zero = 0, one = 1; | ||
980 | CheckSaveGame(2 * sizeof zero + sizeof markpointnum + | ||
981 | markpointnum * sizeof *markpoints + | ||
982 | sizeof automapmode + sizeof one); | ||
983 | |||
984 | memcpy(save_p, &automapmode, sizeof automapmode); | ||
985 | save_p += sizeof automapmode; | ||
986 | memcpy(save_p, &one, sizeof one); // CPhipps - used to be viewactive, now | ||
987 | save_p += sizeof one; // that's worked out locally by D_Display | ||
988 | memcpy(save_p, &zero, sizeof zero); // CPhipps - used to be followplayer | ||
989 | save_p += sizeof zero; // that is now part of automapmode | ||
990 | memcpy(save_p, &zero, sizeof zero); // CPhipps - used to be automap_grid, ditto | ||
991 | save_p += sizeof zero; | ||
992 | memcpy(save_p, &markpointnum, sizeof markpointnum); | ||
993 | save_p += sizeof markpointnum; | ||
994 | |||
995 | if (markpointnum) | ||
996 | { | ||
997 | memcpy(save_p, markpoints, sizeof *markpoints * markpointnum); | ||
998 | save_p += markpointnum * sizeof *markpoints; | ||
999 | } | ||
1000 | } | ||
1001 | |||
1002 | void P_UnArchiveMap(void) | ||
1003 | { | ||
1004 | int unused; | ||
1005 | memcpy(&automapmode, save_p, sizeof automapmode); | ||
1006 | save_p += sizeof automapmode; | ||
1007 | memcpy(&unused, save_p, sizeof unused); | ||
1008 | save_p += sizeof unused; | ||
1009 | memcpy(&unused, save_p, sizeof unused); | ||
1010 | save_p += sizeof unused; | ||
1011 | memcpy(&unused, save_p, sizeof unused); | ||
1012 | save_p += sizeof unused; | ||
1013 | |||
1014 | if (automapmode & am_active) | ||
1015 | AM_Start(); | ||
1016 | |||
1017 | memcpy(&markpointnum, save_p, sizeof markpointnum); | ||
1018 | save_p += sizeof markpointnum; | ||
1019 | |||
1020 | if (markpointnum) | ||
1021 | { | ||
1022 | while (markpointnum >= markpointnum_max) | ||
1023 | markpoints = realloc(markpoints, sizeof *markpoints * | ||
1024 | (markpointnum_max = markpointnum_max ? markpointnum_max*2 : 16)); | ||
1025 | memcpy(markpoints, save_p, markpointnum * sizeof *markpoints); | ||
1026 | save_p += markpointnum * sizeof *markpoints; | ||
1027 | } | ||
1028 | } | ||
1029 | |||